The document provides an overview of a playground as a school for humans, aliens, and bots. It discusses several key concepts:
1) Existence and presence by default, stating that to play one must learn to be present and participate, with safety as a default.
2) The ability to navigate nonsense is demonstrated by controlling one's senses and understanding life's challenges as adventures.
3) A playground allows people to reconnect with their inner child and find lightheartedness through play, which is a default part of existence. Safety, grounds to play, and ways to stimulate players are important.
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
A unique, science and human-based perspective, applying an ‘in-between’ interrelation approach to design immersive experiences for any reality, including the digital 'metaverse,' right by design and by humanity.
Chapters:
I. The Playground: A School for Humans, Aliens and Bots (the Setup Nonsense);
II. The Valse: Three V's Dancing a Versatile Veil (the Play Nonsense);
III. The Castle: No Grass, No Class (Making Sense of the Nonsense).
Global blights can be resolved by individuals getting together. Global warming and global arming are symptoms of our failure to obtain joy in our individual lives.
Examining the Origins of Our Dominant Ideas and Behaviors There .docxSANSKAR20
Examining the Origins of Our Dominant Ideas and Behaviors There can be a certain thrill associated with entering into the creative process. Just as with any new endeavor, mustering up the courage to try something different may result in heightened excitement. But though we set sail and take a few steps outside our familiar surroundings, we often find a way to take our old ways with us. Letting go of our old habits and perceptions can be daunting. Often, they have worked well in the past, and letting them go can feel as if we are jumping off of a trapeze without a net...or like running out into the street naked.* To compensate, we may vigorously defend our old methods and conceptions, convince ourselves that we have some sort of magical writer’s block, or simply refuse to jump into the unknown for a number of insincere reasons. It’s great to have strong ideas, opinions, and beliefs. But in order to grow, firmly ingrained beliefs, paradigms, and perceptions. • Dean Ornish ventured away from old, firmly ingrained beliefs and discovered that heart disease could be treated through diet, exercise, and meditation. At one point, a leading cardiologist asked Dr. Ornish why he wanted to try something so ‘radical’ as lifestyle changes rather than ‘something more conventional,’ such as bypass surgery. *But I’m too ugly to run into the street without clothes! I’ll just die from embarrassment! —Most likely not true. I can’t believe anybody reading this book isn’t exceptionally pleasing on the eyes—metaphorically speaking. • Thomas Edison even hired research assistants based on their ability to have an open mind. Edison would invite candidates to have a bowl of soup. If they seasoned it before tasting it, he refused to hire them because they had built in assumptions about the soup without trying it. • It was because of firmly rooted beliefs that in 1927, Harry Warner, former president of Warner Brothers, once asked, “Who the hell wants to hear actors talk?” What if I don’t want to leave my worldview behind forever?
We mustn’t forget that we are only temporarily leaving our dominant beliefs. It is only done for this particular phase of the creative process. It is done so that we can free ourselves to explore alternatives. We need not leave an idea behind forever. We can always return to our old garments in case it gets too chilly. If you truly believe your old ideas are valid and your old patterns of behavior are optimal, then they will always be there for you when you return. When we are done investigating alternatives, we are then free to once again return to our old ideas and perceptions. However, I doubt anyone at Warner Brothers continues to believe that films should all still be silent. Though I guess that may depend on who is acting in them. Origins of Our Dominant Perceptions Where do our ingrained ideas and behaviors come from? There is this great anecdote about a pygmy (a real one, not a fictitious one masquerading as a debt collector).1 For the f ...
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Global blights can be resolved by individuals getting together. Global warming and global arming are symptoms of our failure to obtain joy in our individual lives.
Examining the Origins of Our Dominant Ideas and Behaviors There .docxSANSKAR20
Examining the Origins of Our Dominant Ideas and Behaviors There can be a certain thrill associated with entering into the creative process. Just as with any new endeavor, mustering up the courage to try something different may result in heightened excitement. But though we set sail and take a few steps outside our familiar surroundings, we often find a way to take our old ways with us. Letting go of our old habits and perceptions can be daunting. Often, they have worked well in the past, and letting them go can feel as if we are jumping off of a trapeze without a net...or like running out into the street naked.* To compensate, we may vigorously defend our old methods and conceptions, convince ourselves that we have some sort of magical writer’s block, or simply refuse to jump into the unknown for a number of insincere reasons. It’s great to have strong ideas, opinions, and beliefs. But in order to grow, firmly ingrained beliefs, paradigms, and perceptions. • Dean Ornish ventured away from old, firmly ingrained beliefs and discovered that heart disease could be treated through diet, exercise, and meditation. At one point, a leading cardiologist asked Dr. Ornish why he wanted to try something so ‘radical’ as lifestyle changes rather than ‘something more conventional,’ such as bypass surgery. *But I’m too ugly to run into the street without clothes! I’ll just die from embarrassment! —Most likely not true. I can’t believe anybody reading this book isn’t exceptionally pleasing on the eyes—metaphorically speaking. • Thomas Edison even hired research assistants based on their ability to have an open mind. Edison would invite candidates to have a bowl of soup. If they seasoned it before tasting it, he refused to hire them because they had built in assumptions about the soup without trying it. • It was because of firmly rooted beliefs that in 1927, Harry Warner, former president of Warner Brothers, once asked, “Who the hell wants to hear actors talk?” What if I don’t want to leave my worldview behind forever?
We mustn’t forget that we are only temporarily leaving our dominant beliefs. It is only done for this particular phase of the creative process. It is done so that we can free ourselves to explore alternatives. We need not leave an idea behind forever. We can always return to our old garments in case it gets too chilly. If you truly believe your old ideas are valid and your old patterns of behavior are optimal, then they will always be there for you when you return. When we are done investigating alternatives, we are then free to once again return to our old ideas and perceptions. However, I doubt anyone at Warner Brothers continues to believe that films should all still be silent. Though I guess that may depend on who is acting in them. Origins of Our Dominant Perceptions Where do our ingrained ideas and behaviors come from? There is this great anecdote about a pygmy (a real one, not a fictitious one masquerading as a debt collector).1 For the f ...
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.