Wikibrands II
Reinventing the Future of Your
Organization in a Connected, Fast-
Changing World ..Building the
Digital Genome
                                                              SMC Seattle
                                                         February 28, 2012


     Wikibrands - Reinventing Your Organization in a Customer-Driven
                              Marketplace
#wikibrands
   #SMCSea

@seanmoffitt
@wikibrands
@smcseattle
Let’s admit it , sequels usually suck…
Evidence to the Contrary
       - 8 out of top 10 grossing
         movies from last year were
         sequels

       - New content important to
         your future “foresight” – we
         have split the social/digital
         genome

       - Some terrific Seattle news…
I’ve become the
new COO/CMO for
the newest
National Hockey
League team


The
“

Seattle
Ventis”
Wikibrands – Tale of The Tape
           • 137th presentation

           • 8 languages

           • 11 Countries

           • Now 13 months later…
Validation
 • Increasing maturation of social

 • Social business > media

 • Hollowing out of marketing and
   agencies

 • Digital prioritization externally

 • Mobile as transformative force
Concern
• Content laziness

• Social as an algorithm

• Monetization ruins the
  party - privacy and closed
  networks

• New technology catch up
Surprises
 • Resiliency of Facebook
   and Apple

 • Google + as an Upstart

 • Tabletization of the world

 • Corporate lip service
WIKIBRANDS REDUX
#1. Wikibrands Win
#2 Get FLIRT y
#2. Roadmap for Building a Wikibrand
• Focus
    Top 3 Benefits/Balance Four Legs/ Passes 4 Second Mom Test


• Language/Content
   50 Posts/Editorial Schedule/Hits Frequency Hits Variety Thresholds


• Incentives/Outreach
   Top 5 Incentives/Top 100-10,000 Fans


• Rules/Guidelines/Training
   Existence of Policy/Governance/Triage/Training/Top 10 Scenarios


• Tools and Platforms
   Approach to Top 15 Tools/Integrated Home Game/First Mover Advantage
#3 Need to Get the 4 Strategic Legs Right
Business/                                                             Organization
Sponsorship          Objectives             Incentives
               Vision                           Resources
          Revenue
                                                     Talent
         Marketplace
                               No Relevance             Culture
        Partners
          Values                                        Process

              No Execution                     No Direction

          Positioning                                   Needs/Wants
        Benefits               No Capability             Experience
         Product/Service
                                                       Advocacy
              Support                                Media
Brand             Community                                             Customer
                                               Attention
Strong social content requiring discipline, focus
             passion and humility
#4 The Four F Words of Digital Media
                        - Search Engine Exposure/Traffic
                        - Awareness/recognition
        Get Found       - Visibility
                        - Market education
                        - Improved Perception/PR
        Get Fame        - Grassroots credibility/affinity
                        - Pass along/viralness
                        - Thought leadership
                        -   Leads/Revenues/Funding
         Get Fans       -
                        -
                            Online community/ambassadors
                            Word of mouth/referral
                        -   User generated content/support

                            - Dialogue & Conversation
         Get Feedback       - Ideas and innovation
                            - Competitive Intelligence
                            - Reviews/ratings/ testing
#5 Ideas and People Trump Technology
      #1 Conversation Worthy Idea/Concept*

          #2 Great Product/Brand

             #3 Customer Experience provided

                  #4 The Audience who Participates

                        #5 Culture/employees of a company

                          #6 Method in which it interacts with its audience

                               #7 Incentives for referral

                                    #8 Strong process

                                          #9 Creative/design used

                                             #10 Tools used /platforms built
Source: Agent Wildfire Buzz Report 2011
In the Trenches – the 7 Golden Rules of Social
          #6. It’s The Way You Do It
Be:

       Reciprocal
       Ethical
       Human
       Awesome
       Helpful
       Authentic
       Social
Content Quality vs. Quantity vs. Variety
#7 It’s What You Do – 76 Different Types of
    Online Conversation – Mix Them Up
Acknowledge                Promote                Enquiry            Service
 - Acknowledge receipt    - Advertise            - Ask a question   -Answer a
of something              something              - Respond to       question
- Issue an apology        - Provide a            criticism          - Solicit comments
- Project update/status   discount/offer         - Start a poll     - Provide
- Declare an official     - Promote a            - Post a quiz      education/how-
announcement              contest/race                              tos/tutorials
                          - Promote giveaways                       - Resolve issue
                          - Call for action                         - Provide links to
                          - Invite to an event                      additional
                          - Put out a wanted                        resources
                          ad                                        - Reviews and
                          - Post a case study                       advice
                          - “Compare or                             - Checklists or
                          contrast” review                          cheat sheets
                          post                                      - Share data and
                          - Launch a                                stats
                          product/feature
#7 – It’s What You Do - 76 Different Types
     of Online Conversation – Loosen Up
   News                    Broadcast              Expression             Commune
 - Publish a latest news   - Distribute media     - Express agreement    - Give a shout out
post                       - Share links          - Express criticism    - Offer a greeting
 - Augment a previous      - Share video/pics     - Express support      - Rally support
post                       - Post a challenge     - Express surprise     - Recruit people
- Give a heads up          - Start a debate       - Make a joke          - Solicit help
- Make a suggestion        - Post interviews      - Offer an opinion     - Celebrate a
- Make an observation      - Share teaser to      - Show dismay          milestone
- Provide “best of” list   forthcoming news       - Story telling        - Dialogue with
- Announce winners         - Post presentations   - Create a             other people
- Share latest research    - Stream               fun/parody post        - Profile a fan
- Celebrate a milestone    webinar/screencast     - Issue Controversy    - What others are
- Share latest             - Automated plug-in    - Post trivia          saying
reports/findings           posts                  -Share Infographic     - Disclose personal
- Event recap posts                               - Post long-form       information
- Curated archives of                             editorial              - Share influencer’s
past wk./mth./year                                - Predict trends       posts
- Back story coverage                             - Personal anecdotes   - Guest posts
#8 - CONTENT FREQUENCY –
If the Customer is King, then Content is Queen
          Activity per     Great   Good    Minimum
          Month
          Blog Posts         30+     15        8
          Tweets             400     200      100
          Facebook Posts     180     60        30
          Video               12     4         1
          Email               8      4         1
#9 …AND DIGITAL ENGAGEMENT IS ABOUT
  TELLING, SHARING & BUILDING STORIES.




http://stories.twitter.com/   http://stories.facebook.com/
MILCC is Good
#10 Roadmap for Maintain a Wikibrand
• Measurement/Monitoring/Insight
    Engagement/Valence > Scale, Dashboard, 20/40/40 rule


• Internalizing Success
   Celebrate Milestones, Share Stories, Guest Contributors


• Life Stage Management
   Report monthly/Experiment quarterly/Plan Biannually


• Community Management
   Existence of Policy/Governance/Triage/Training/Top 10 Scenarios


• Culture Change
   Digital engagement – Top 5, Executive Championship, Employee %
#11 Digital Deafness, Muteness and Blindness
         are #1,2 and #6 biggest sins




                              Source: Agent Wildfire 2010 Buzz Report
There is no silver bullet to
     measurement
Three Types of Measurement Questions

     Resistance Questions


      Business Questions


      Analysis Questions
#12 The Jeremy Lin Measurement Axiom
- The more you use it, the more you prove it
#12 Measurement - You Need to Roll Your Own




       Social Media          Benefits – Risks
            Value       =   ----------------------
      (vs. objective)               Cost
A MILD
ADMONISHMENT
Social Media Needs To Grow Up
 The Evolution of Engagement/Social




1998-2001 2002-2004 2005-2006 2007-2008 2009-2011 2012- ???
     What is it?     Should we     How do       How do we
                       do it?      we test it?  make it core?
A caveat ahead of time...




“We are horrible at this”
Are you digitally buff?
Are You Digitally Buff?
           Offence
           • Content/Campaigns
           • Social media/networks
           • Influencer outreach/paid media
           Midfield
           • SEO/search marketing
           • Community
           management/moderation
           • Mobile/Apps
           Defence
           • Metrics/Analytics
           • Org. Integration/Culture
           • User experience/design
           • CRM/eCommerce
           • Hosting/platform software
Really?
“What’s the ROI of putting on your
pants every morning?”
                   Scott Monty, Ford Head of Social Media
Proportion and Expectations?
“Baseball thinking is medieval, they are
asking all the wrong questions…




Using stats to reread them, we'll find the value
of players that nobody else can see. Because
everyone else in baseball under values them.
Like an island of misfit toys.”
The communication, collaboration and social
media underrated list:

  ➷Content

  ➷Community

  ➷Insight

  ➷Influence
The communication, collaboration and social
media overrated list:

                  ➹Consistency

                  ➹Satisfaction

                  ➹Fans/Followers
Let’s be honest, we need to change and
              get better…
“It is not the strongest of
 the species that survive,
 nor the most intelligent,
         but the one most
   responsive to change.”
                 Charles Darwin
FORESIGHT –
MAPPING THE NEXT 4
             YEARS
I want to map the digital, cultural,
marketing and media genome….let’s
talk about trends that will bite usFord
Head of Social Media
Insight and Foresight




   VS.
The world is a blur I…social
The world is a blur II…products.
The world is a
blur III…politics.
The world is a blur IV…technology.
The world is a blur V…internet time?
WHO PREDICTED:

• TIM TEBOW

• THE ARTIST

• RIM’s UTTER COLLAPSE

• PINTEREST
Warning Signs
 You are reading bad headlines about yourself or companies like you

 Your sales, followers and customer satisfaction scores don’t line up

 People are not spending time with you

 Your followers and comments have plateaued or reversed

 Executives are spending way to much time on the inside/defending

 You are laughing at an innovative competitor

 You are the last brand to join a new network

 You can imagine a different world w/o much friction
I am going to spend a long time in the
future…
Agent Wildfire/Wikibrand’s
           3rd Annual Buzz Report Survey




“My business may not survive over the next 10 years if we
     don't act swiftly to technology/digital culture”

               69% agree/strongly agree
The Business Genome
approach meets Social, Digital,
   Local, Marketing, Media
Implication to a to
   Implications Digital/Social Media Practitioner

 • More strategic impact

 • Bigger dent on culture

 • Stronger initiatives

 • Better communities

 • Longer sustainability

 • Better use of technology/superior Content
The Top 13 Trends That Will Change Your Digital
                     Life
The Top 13 Trends That Will Change Your Digital
                     Life
1. Experience – Friction-Free Awesomeness
2. Entertainment – Lovely Looking, Casual and Social
3. Curation – Beautiful, Wall-able, Visual Filter
4. Connection– Accessible, Contextual, Always On
5. Innovation – Blurring the Line Between Real and Virtual
6. Speed – Faster, Responsive,Chaotic, Predictive
7. Efficiency – Real Time, Action-driven, Effortless, More w/ Less
8. Freedom – Untethered, Uncommitted, Flexibility
9. Customization – Where I Want It, When I Want It, How I Want It, Now
10. Collaboration – No Longer Play, Solving Problems, Impacting Lives
11. Authenticity – Genuine, Real Deal Stuff
12. Value – Net Zero Game Demand Leaner and Flexibility
13. Globalization – Border Free and Going East
CounterTrends – Follow the Money, Privacy and Overload
Moneyball Knows II
Reframing the Game
“Your goal shouldn't be
to buy players. Your goal
should be to buy wins. In
order buy wins, you need
to buy runs.”
  Takeaway:
  - See past the tool and tactic
  - Don’t try to solve existing problems, look
  beyond for solutions and content
Where will we be…
Q&A
              Contact us:
Twitter:      sean@wiki-brands.com
@wikibrands   @seanmoffitt

Wikibrands II - Reinventing the Future of Your Organization in a Connected, Fast-Changing World...Building the Digital Genome

  • 1.
    Wikibrands II Reinventing theFuture of Your Organization in a Connected, Fast- Changing World ..Building the Digital Genome SMC Seattle February 28, 2012 Wikibrands - Reinventing Your Organization in a Customer-Driven Marketplace
  • 2.
    #wikibrands #SMCSea @seanmoffitt @wikibrands @smcseattle
  • 3.
    Let’s admit it, sequels usually suck…
  • 4.
    Evidence to theContrary - 8 out of top 10 grossing movies from last year were sequels - New content important to your future “foresight” – we have split the social/digital genome - Some terrific Seattle news…
  • 5.
    I’ve become the newCOO/CMO for the newest National Hockey League team The “ Seattle Ventis”
  • 6.
    Wikibrands – Taleof The Tape • 137th presentation • 8 languages • 11 Countries • Now 13 months later…
  • 7.
    Validation • Increasingmaturation of social • Social business > media • Hollowing out of marketing and agencies • Digital prioritization externally • Mobile as transformative force
  • 8.
    Concern • Content laziness •Social as an algorithm • Monetization ruins the party - privacy and closed networks • New technology catch up
  • 9.
    Surprises • Resiliencyof Facebook and Apple • Google + as an Upstart • Tabletization of the world • Corporate lip service
  • 10.
  • 11.
  • 12.
  • 13.
    #2. Roadmap forBuilding a Wikibrand • Focus  Top 3 Benefits/Balance Four Legs/ Passes 4 Second Mom Test • Language/Content  50 Posts/Editorial Schedule/Hits Frequency Hits Variety Thresholds • Incentives/Outreach  Top 5 Incentives/Top 100-10,000 Fans • Rules/Guidelines/Training  Existence of Policy/Governance/Triage/Training/Top 10 Scenarios • Tools and Platforms  Approach to Top 15 Tools/Integrated Home Game/First Mover Advantage
  • 15.
    #3 Need toGet the 4 Strategic Legs Right Business/ Organization Sponsorship Objectives Incentives Vision Resources Revenue Talent Marketplace No Relevance Culture Partners Values Process No Execution No Direction Positioning Needs/Wants Benefits No Capability Experience Product/Service Advocacy Support Media Brand Community Customer Attention
  • 16.
    Strong social contentrequiring discipline, focus passion and humility
  • 17.
    #4 The FourF Words of Digital Media - Search Engine Exposure/Traffic - Awareness/recognition Get Found - Visibility - Market education - Improved Perception/PR Get Fame - Grassroots credibility/affinity - Pass along/viralness - Thought leadership - Leads/Revenues/Funding Get Fans - - Online community/ambassadors Word of mouth/referral - User generated content/support - Dialogue & Conversation Get Feedback - Ideas and innovation - Competitive Intelligence - Reviews/ratings/ testing
  • 19.
    #5 Ideas andPeople Trump Technology #1 Conversation Worthy Idea/Concept* #2 Great Product/Brand #3 Customer Experience provided #4 The Audience who Participates #5 Culture/employees of a company #6 Method in which it interacts with its audience #7 Incentives for referral #8 Strong process #9 Creative/design used #10 Tools used /platforms built Source: Agent Wildfire Buzz Report 2011
  • 20.
    In the Trenches– the 7 Golden Rules of Social #6. It’s The Way You Do It Be: Reciprocal Ethical Human Awesome Helpful Authentic Social
  • 21.
    Content Quality vs.Quantity vs. Variety
  • 22.
    #7 It’s WhatYou Do – 76 Different Types of Online Conversation – Mix Them Up Acknowledge Promote Enquiry Service - Acknowledge receipt - Advertise - Ask a question -Answer a of something something - Respond to question - Issue an apology - Provide a criticism - Solicit comments - Project update/status discount/offer - Start a poll - Provide - Declare an official - Promote a - Post a quiz education/how- announcement contest/race tos/tutorials - Promote giveaways - Resolve issue - Call for action - Provide links to - Invite to an event additional - Put out a wanted resources ad - Reviews and - Post a case study advice - “Compare or - Checklists or contrast” review cheat sheets post - Share data and - Launch a stats product/feature
  • 23.
    #7 – It’sWhat You Do - 76 Different Types of Online Conversation – Loosen Up News Broadcast Expression Commune - Publish a latest news - Distribute media - Express agreement - Give a shout out post - Share links - Express criticism - Offer a greeting - Augment a previous - Share video/pics - Express support - Rally support post - Post a challenge - Express surprise - Recruit people - Give a heads up - Start a debate - Make a joke - Solicit help - Make a suggestion - Post interviews - Offer an opinion - Celebrate a - Make an observation - Share teaser to - Show dismay milestone - Provide “best of” list forthcoming news - Story telling - Dialogue with - Announce winners - Post presentations - Create a other people - Share latest research - Stream fun/parody post - Profile a fan - Celebrate a milestone webinar/screencast - Issue Controversy - What others are - Share latest - Automated plug-in - Post trivia saying reports/findings posts -Share Infographic - Disclose personal - Event recap posts - Post long-form information - Curated archives of editorial - Share influencer’s past wk./mth./year - Predict trends posts - Back story coverage - Personal anecdotes - Guest posts
  • 24.
    #8 - CONTENTFREQUENCY – If the Customer is King, then Content is Queen Activity per Great Good Minimum Month Blog Posts 30+ 15 8 Tweets 400 200 100 Facebook Posts 180 60 30 Video 12 4 1 Email 8 4 1
  • 25.
    #9 …AND DIGITALENGAGEMENT IS ABOUT TELLING, SHARING & BUILDING STORIES. http://stories.twitter.com/ http://stories.facebook.com/
  • 26.
  • 27.
    #10 Roadmap forMaintain a Wikibrand • Measurement/Monitoring/Insight  Engagement/Valence > Scale, Dashboard, 20/40/40 rule • Internalizing Success  Celebrate Milestones, Share Stories, Guest Contributors • Life Stage Management  Report monthly/Experiment quarterly/Plan Biannually • Community Management  Existence of Policy/Governance/Triage/Training/Top 10 Scenarios • Culture Change  Digital engagement – Top 5, Executive Championship, Employee %
  • 28.
    #11 Digital Deafness,Muteness and Blindness are #1,2 and #6 biggest sins Source: Agent Wildfire 2010 Buzz Report
  • 29.
    There is nosilver bullet to measurement
  • 30.
    Three Types ofMeasurement Questions Resistance Questions Business Questions Analysis Questions
  • 31.
    #12 The JeremyLin Measurement Axiom - The more you use it, the more you prove it
  • 32.
    #12 Measurement -You Need to Roll Your Own Social Media Benefits – Risks Value = ---------------------- (vs. objective) Cost
  • 33.
  • 34.
    Social Media NeedsTo Grow Up The Evolution of Engagement/Social 1998-2001 2002-2004 2005-2006 2007-2008 2009-2011 2012- ??? What is it? Should we How do How do we do it? we test it? make it core?
  • 35.
    A caveat aheadof time... “We are horrible at this”
  • 36.
  • 37.
    Are You DigitallyBuff? Offence • Content/Campaigns • Social media/networks • Influencer outreach/paid media Midfield • SEO/search marketing • Community management/moderation • Mobile/Apps Defence • Metrics/Analytics • Org. Integration/Culture • User experience/design • CRM/eCommerce • Hosting/platform software
  • 38.
    Really? “What’s the ROIof putting on your pants every morning?” Scott Monty, Ford Head of Social Media
  • 39.
  • 42.
    “Baseball thinking ismedieval, they are asking all the wrong questions… Using stats to reread them, we'll find the value of players that nobody else can see. Because everyone else in baseball under values them. Like an island of misfit toys.”
  • 43.
    The communication, collaborationand social media underrated list: ➷Content ➷Community ➷Insight ➷Influence
  • 44.
    The communication, collaborationand social media overrated list: ➹Consistency ➹Satisfaction ➹Fans/Followers
  • 45.
    Let’s be honest,we need to change and get better…
  • 46.
    “It is notthe strongest of the species that survive, nor the most intelligent, but the one most responsive to change.” Charles Darwin
  • 47.
  • 48.
    I want tomap the digital, cultural, marketing and media genome….let’s talk about trends that will bite usFord Head of Social Media
  • 50.
  • 51.
    The world isa blur I…social
  • 52.
    The world isa blur II…products.
  • 53.
    The world isa blur III…politics.
  • 54.
    The world isa blur IV…technology.
  • 55.
    The world isa blur V…internet time?
  • 56.
    WHO PREDICTED: • TIMTEBOW • THE ARTIST • RIM’s UTTER COLLAPSE • PINTEREST
  • 57.
    Warning Signs  Youare reading bad headlines about yourself or companies like you  Your sales, followers and customer satisfaction scores don’t line up  People are not spending time with you  Your followers and comments have plateaued or reversed  Executives are spending way to much time on the inside/defending  You are laughing at an innovative competitor  You are the last brand to join a new network  You can imagine a different world w/o much friction
  • 58.
    I am goingto spend a long time in the future…
  • 59.
    Agent Wildfire/Wikibrand’s 3rd Annual Buzz Report Survey “My business may not survive over the next 10 years if we don't act swiftly to technology/digital culture” 69% agree/strongly agree
  • 60.
    The Business Genome approachmeets Social, Digital, Local, Marketing, Media
  • 61.
    Implication to ato Implications Digital/Social Media Practitioner • More strategic impact • Bigger dent on culture • Stronger initiatives • Better communities • Longer sustainability • Better use of technology/superior Content
  • 63.
    The Top 13Trends That Will Change Your Digital Life
  • 64.
    The Top 13Trends That Will Change Your Digital Life
  • 65.
    1. Experience –Friction-Free Awesomeness
  • 66.
    2. Entertainment –Lovely Looking, Casual and Social
  • 67.
    3. Curation –Beautiful, Wall-able, Visual Filter
  • 68.
    4. Connection– Accessible,Contextual, Always On
  • 69.
    5. Innovation –Blurring the Line Between Real and Virtual
  • 70.
    6. Speed –Faster, Responsive,Chaotic, Predictive
  • 71.
    7. Efficiency –Real Time, Action-driven, Effortless, More w/ Less
  • 72.
    8. Freedom –Untethered, Uncommitted, Flexibility
  • 73.
    9. Customization –Where I Want It, When I Want It, How I Want It, Now
  • 74.
    10. Collaboration –No Longer Play, Solving Problems, Impacting Lives
  • 75.
    11. Authenticity –Genuine, Real Deal Stuff
  • 76.
    12. Value –Net Zero Game Demand Leaner and Flexibility
  • 77.
    13. Globalization –Border Free and Going East
  • 78.
    CounterTrends – Followthe Money, Privacy and Overload
  • 79.
    Moneyball Knows II Reframingthe Game “Your goal shouldn't be to buy players. Your goal should be to buy wins. In order buy wins, you need to buy runs.” Takeaway: - See past the tool and tactic - Don’t try to solve existing problems, look beyond for solutions and content
  • 80.
  • 81.
    Q&A Contact us: Twitter: sean@wiki-brands.com @wikibrands @seanmoffitt