These were the slides I used for a lighting talk during the Talk UX conference on March 5, 2015 Manchester, UK. I delivered all these slides in just 300 second in the following order and with the following message: 30 sec - on my background, I talked about my previous experience with STEM programmes, working for NASA and GE in the US and how I was pleasantly surprised to find out about the TalkTalk involvement in these types of programmes here in the UK. 30 sec - about how for the first time in history we only need an entrepreneurial spirit, a computer and an Internet connection, hopefully with TalkTalk, to design, develop, market and mass-produce digital products. 30 sec – the unfortunate role that children played in the First Industrial Revolution and what their role will be now during the Third Industrial Revolution - The Digital Revolution. 30 sec – how the media reported the introduction of computer programming requirements into the classroom. I used a word cloud which combined 10 different articles to illustrate the point. 30 sec – challenged the whole approach about learning to code, and questioned if it was really all about coding. 30 sec – introduced the Apps for Good mission statement, where they state their commitment to inspire children to become problem solvers and makers and how technology can be the great equaliser. 30 sec – talked about how I believe it was not about creating coders but makers, and that we should be focusing on inspiring children to change the world by becoming makers, as I stated - “Get them excited about their own ability to make digital products and they will cross the “learning to code” road themselves.” 15 sec – how UX designers can get involved in their local schools to make a difference by joining programs such as Apps for Good and why I made the decision to found UX for Good. 45 sec – how to teach children to build MVPs, paper prototype, and do user research (this is what I had originally promised to talk about). 30 sec – 5 things they can do today to shape the future of UX design.