Web 2.0 – An introduction Vincenzo Cosenza  [email_address] Blog:  www.vincos.it   Skype: vincos73
Agenda What is the Web 2.0 Profiles of the new consumer Is Microsoft web 2.0 ?
Web 1.0 Contents produced by big media companies User is a lurker, a mere visitor It’s difficult to create websites and web apps Browsing from a PC is the only way to surf the web
Web 2.0 Web as a platform Harnessing collective intelligence Data is the next “intel inside” End of the software release cycles Lightweight Programming Models Software Above the Level of a Single Device Rich User Experience
Summin’ Up Web 2.0 is the combination of: Tools and technologies Business models Social and cultural trends Which drive the individual creation and sharing of contents on the Net Web 1.0 was Commerce,  Web 2.0 is People Ross Mayfield
1.  Markets are conversations.  2. Markets consist of human beings, not demographic sectors.  6.  The Internet is enabling conversations among human beings that were simply not possible in the era of mass media .  9. These networked conversations are enabling powerful  new forms of social organization and knowledge  exchange to emerge.  10. As a result,  markets are getting smarter, more informed, more organized . Participation in a networked market changes people fundamentally.  25.  Companies need to come down from their Ivory Towers and talk to the people with whom they hope to create relationships.  75.  If you want us to talk to you, tell us something . Make it something interesting for a change.  95 Theses of the Cluetrain Manifesto The Cluetrain Manifesto: The End of Business as Usual : Rick Levine, Christopher Locke, Doc Searls, David Weinberger; Perseus Books  ©2000
The Long Tail theory – Chris Anderson  Online services carry far more inventory than traditional retailers. Rhapsody  offers 19 times as many songs as Wal-Mart’s stock of 39,000 tunes. The appetite for Rhapsody’s more obscure tunes (charted in red) makes up the so-called Long Tail. Meanwhile, even as consumers flock to mainstream books, music, and films (bottom),  there is real demand for niche  fare found only online
We are the Social Media Social Media  are  online tools  and  practices  aimed to  share   experiences ,  opinions ,  creations .
Web 2.0 overview...
… hundreds of web services
Media by type of interaction Many to Many Many to One One to Many One to One
Blogs 120 million   weblogs worldwide Japanese is the #1 blogging language at 37% English at 36%,  Chinese at 8% Italian at 3%
From blogs to social network Content has a social role ,it becomes a pretext to create social networks.  People don't connect in a void , they connect by sharing experiences or objects, and  content  ( news, videos, pictures, music, links, books, games, opinions, etc .)  is an extremely powerful social object .
Social Network in the world Every country has it’s own Social Network.  Culture is  the connection between Country and Social Network
MySpace Users : +11  million Gender : 63% female, 36% male Age :  20% <18 yrs,  40% 18-25 yrs 27% 26-35 yrs,  7% 36-45 yrs,  6% >45 yrs % of users in other social network: 15% are on Facebook 17% are on Hi5 ,  9% are on Friendster 2% are on LinkedIn,  6% are on Plaxo
Facebook Users : +2.6 million Gender : 63% female, 36% male Age :  17% <18 yrs,  52% 18-25 yrs ,  21% 26-35 yrs,  5% 36-45 yrs,  5% >45 yrs % of users in other social network :   62% of FB users are on Myspace   22% are on Hi5  10% are on Plaxo 9% are on Friendster 5% are on LinkedIn
Social Network differences MySpace Presentation of desired identity Meeting of new friends on center of interests “ Monolog” space: additional applications are limited to personal space Facebook Presentation of a real identity Extension of real friendships “ Dialog” space: additional applications are developed to interact with other users
The New Power of the Consumer 2.0
Profiling the new consumer  Participation Ladder Study by Forrester Research
Creators  They post on blogs  Create podcasts Upload on YouTube Create  Start Conversations 13% Source: Forrester Research
Critics They comment on blogs Partecipate in forums Rate movies or books  Don’t Start Conversations, but participate 19% Source: Forrester Research
Collectors  They “social bookmark” favorite pages on de.licio.us Use heavily RSS feeds Create metadata around objects (e.g. tags)  15% Source: Forrester Research
Joiners  They participate in Social Networking sites  (e.g. Facebook, MySpace) Connect with friends and have formal social activities Could be tomorrow’s  Creators  or  Critics 19% Source: Forrester Research
Spectators  They consume contents Read blogs Watch videos on YouTube  Listen to podcasts Spectators of the forum are called “Lukers” 33% Source: Forrester Research
Inactives  They do not participate in any kind of Social media activities on the Internet 52% Source: Forrester Research
Is Microsoft Web 2.0 ? Some evidences: Microsoft Employees are Blogging Live Strategy: software + services Leveraging the Long Tail: X-Box Live Arcade What do you think ?

Web 2.0 An Introduction

  • 1.
    Web 2.0 –An introduction Vincenzo Cosenza [email_address] Blog: www.vincos.it Skype: vincos73
  • 2.
    Agenda What isthe Web 2.0 Profiles of the new consumer Is Microsoft web 2.0 ?
  • 3.
    Web 1.0 Contentsproduced by big media companies User is a lurker, a mere visitor It’s difficult to create websites and web apps Browsing from a PC is the only way to surf the web
  • 4.
    Web 2.0 Webas a platform Harnessing collective intelligence Data is the next “intel inside” End of the software release cycles Lightweight Programming Models Software Above the Level of a Single Device Rich User Experience
  • 5.
    Summin’ Up Web2.0 is the combination of: Tools and technologies Business models Social and cultural trends Which drive the individual creation and sharing of contents on the Net Web 1.0 was Commerce, Web 2.0 is People Ross Mayfield
  • 6.
    1. Marketsare conversations. 2. Markets consist of human beings, not demographic sectors. 6. The Internet is enabling conversations among human beings that were simply not possible in the era of mass media . 9. These networked conversations are enabling powerful new forms of social organization and knowledge exchange to emerge. 10. As a result, markets are getting smarter, more informed, more organized . Participation in a networked market changes people fundamentally. 25. Companies need to come down from their Ivory Towers and talk to the people with whom they hope to create relationships. 75. If you want us to talk to you, tell us something . Make it something interesting for a change. 95 Theses of the Cluetrain Manifesto The Cluetrain Manifesto: The End of Business as Usual : Rick Levine, Christopher Locke, Doc Searls, David Weinberger; Perseus Books ©2000
  • 7.
    The Long Tailtheory – Chris Anderson Online services carry far more inventory than traditional retailers. Rhapsody offers 19 times as many songs as Wal-Mart’s stock of 39,000 tunes. The appetite for Rhapsody’s more obscure tunes (charted in red) makes up the so-called Long Tail. Meanwhile, even as consumers flock to mainstream books, music, and films (bottom), there is real demand for niche fare found only online
  • 8.
    We are theSocial Media Social Media are online tools and practices aimed to share experiences , opinions , creations .
  • 9.
  • 10.
    … hundreds ofweb services
  • 11.
    Media by typeof interaction Many to Many Many to One One to Many One to One
  • 12.
    Blogs 120 million weblogs worldwide Japanese is the #1 blogging language at 37% English at 36%, Chinese at 8% Italian at 3%
  • 13.
    From blogs tosocial network Content has a social role ,it becomes a pretext to create social networks. People don't connect in a void , they connect by sharing experiences or objects, and content ( news, videos, pictures, music, links, books, games, opinions, etc .) is an extremely powerful social object .
  • 14.
    Social Network inthe world Every country has it’s own Social Network. Culture is the connection between Country and Social Network
  • 15.
    MySpace Users :+11 million Gender : 63% female, 36% male Age : 20% <18 yrs, 40% 18-25 yrs 27% 26-35 yrs, 7% 36-45 yrs, 6% >45 yrs % of users in other social network: 15% are on Facebook 17% are on Hi5 , 9% are on Friendster 2% are on LinkedIn, 6% are on Plaxo
  • 16.
    Facebook Users :+2.6 million Gender : 63% female, 36% male Age : 17% <18 yrs, 52% 18-25 yrs , 21% 26-35 yrs, 5% 36-45 yrs, 5% >45 yrs % of users in other social network : 62% of FB users are on Myspace 22% are on Hi5 10% are on Plaxo 9% are on Friendster 5% are on LinkedIn
  • 17.
    Social Network differencesMySpace Presentation of desired identity Meeting of new friends on center of interests “ Monolog” space: additional applications are limited to personal space Facebook Presentation of a real identity Extension of real friendships “ Dialog” space: additional applications are developed to interact with other users
  • 18.
    The New Powerof the Consumer 2.0
  • 19.
    Profiling the newconsumer Participation Ladder Study by Forrester Research
  • 20.
    Creators Theypost on blogs Create podcasts Upload on YouTube Create Start Conversations 13% Source: Forrester Research
  • 21.
    Critics They commenton blogs Partecipate in forums Rate movies or books Don’t Start Conversations, but participate 19% Source: Forrester Research
  • 22.
    Collectors They“social bookmark” favorite pages on de.licio.us Use heavily RSS feeds Create metadata around objects (e.g. tags) 15% Source: Forrester Research
  • 23.
    Joiners Theyparticipate in Social Networking sites (e.g. Facebook, MySpace) Connect with friends and have formal social activities Could be tomorrow’s Creators or Critics 19% Source: Forrester Research
  • 24.
    Spectators Theyconsume contents Read blogs Watch videos on YouTube Listen to podcasts Spectators of the forum are called “Lukers” 33% Source: Forrester Research
  • 25.
    Inactives Theydo not participate in any kind of Social media activities on the Internet 52% Source: Forrester Research
  • 26.
    Is Microsoft Web2.0 ? Some evidences: Microsoft Employees are Blogging Live Strategy: software + services Leveraging the Long Tail: X-Box Live Arcade What do you think ?