VR Storytelling
Dan Pacheco
SI Newhouse School of Public Communications
Chair & Professor of Journalism Innovation
@pachecod
Before here…
Journalist, focused on technnology
Washingtonpost.com launch team
America online, product manager, community & social media
Startup founder (in the eBook space)
And I still work as a consultant, lately in VR
Your Turn. Three questions:
1. Who you are & why are you here?
2. If you could transport your consciousness into
the head of any person on earth alive today or in
the past, who would you choose and why?
3. “It would be cool to experience ________ in VR.”
links to save
1. vrstorytelling.org/login > You’ve been invited, now login!
2. twitter.com/hashtag/vrstorytelling > Share! You are graded on this!
3. facebook.com/groups/newhousevrstorytelling > Join!
4. Connect to g.syr.edu > Huge amount of free storage
5. gravatar.com to make your photo appear with your posts
download these apps
1. DiscoveryVR
2. NYT VR
3. Within (formerly VRSE)
4. RYOT
5. Littlstar
6. Google Cardboard
7. YouTube (but only if you have an Android phone)
overview of class
1. Syllabus
2. Expectations
3. Projects & Assignments
1. Assignment 1, Pt 1: Complete the class survey
2. Assignment 1, Pt 2: Blog post related to your experience in VR
this week.
3. Individual Presentation: Find another VR experience and be
prepared to share it. You’ll only need to present during the week you
will be assigned. http://www.vrstorytelling.org/vr-experience-
research-presentation/
Week One
A history of disruptive media
in three chapters
• 1436: Gutenberg Press
• 1919: Radio broadcast and the spoken word
• 1937: Television broadcast, images, live video
Chapter 1
One-Way Communication
• 1988: CD-ROM, words, images, audio – we interact with content
• 1994: Internet. Find what you want, interact with people
• 1999: Internet capable phone – anytime, anywhere access
Chapter 2
Interactive Communication
• Jump inside a story
• Transport your consciousness, feel physically present in a story
Chapter 3?
experiential communication
basics of VR
immersive experiences
Virtual reality is the ultimate
empathy machine.
VRSEWorks
Chris Milk
A consensual hallucination
experienced daily by billions…”
Neuromancer, pg 69
William Gibson
Emblematic Group
Immersive Journalism
http://bit.ly/1RTkO9n
Up next: “Mixed Reality”
Microsoft hololens
360 video tools
freedom360
hero360
audio is at least 1/2 the experience!
Binaural recordings are reproductions of
sound the way human ears hear it.”
kallbinauralaudio.com
CGI & Post-Production
for creating immersive interactive
mashups of CGI, video, stills and audio
that exports to multiple platforms.
video stitching software
AutoPanopro Video
A video-stitching app that lets you assemble
multiple videos into a single one that covers
up to 360×180°
I. Browser
II. Tablet and Phone Apps standalone
III. Google Cardboard type set w/phone
IV. Samsung Gear VR
V. Video walls or projectors
VI. Oculus Rift
VII. HTC Vive
progressively enhanced experiences
Touch
controllers –
see your
hands
HTC Vive, hand
controllers
Sundance
New Frontier
at Newhouse
Nov. 3-5
Talking about virtual reality is like
dancing about architecture”
interactive visual storyteller
Chris Milk
Let’s try it…
1. Web browser: bit.ly/nyt-vr
2. Phone : NYT VR App > watch same
video, non-cardboard
3. Cardboard : NYT VR App > watch
same video, cardboard stereoscopic
On Thursday
Meet at the Alan Gerry Innovation Lab
Second floor Newhouse 2

VRStorytelling, Class 1, Fall 2016

Editor's Notes