The document discusses various aspects of managing virtual teams and doing business in the digital age. It begins by describing how virtual teams rely heavily on communication technologies and how building trust is important given the lack of in-person interaction. It then discusses some of the challenges virtual team leaders face, such as developing trust, effective communication patterns, and managing distributed teams. The document also provides tips for how managers can lead virtual teams effectively, such as picking the right people, focusing on communication, building trust, motivating team members, understanding challenges, and providing support.
Information Technology and Modern Gadgets: Introduction, Utilization of Various Gadgets, Advantages of modern gadgets, Disadvantages of modern gadgets, Top 10 gadgets in India with small description.
Effects Of Technology On Humans & Life Mihir Inglay
it describes social effects of technology in general, in the workplace and how people have changed after being surrounded and drowned in the world of technology.
How ict has affected personal communicationrubynubes
ICT has both positively and negatively impacted personal communication. Positively, ICT makes communication easier wherever you are and allows disabled people and some employees to work remotely. However, ICT can also widen the gap between those who can and cannot access it, create new types of crimes, and increase stress and health issues from overuse of equipment. While ICT gives greater consumer choice, it has made personal lives less private for some. On balance, ICT has changed the way people communicate both for better and worse.
Soccnx10 Man versus Machine – A Story About Embracing Innovation Femke Goedhart
Presentation as given on June 7th in Toronto by Francie Tanner & Femke Goedhart:
Technology and innovation impacts every industry, line of business and profession in ways we could not imagine even 50 years ago. While IT is meant to make things more efficient, the pace of IT evolution makes it hard to think of the future as being “easier”. History shows that companies which are unable to innovate are driven out of the market, which leaves adoption as a central key to dealing with that new social platform, CRM and other innovation. But how do you get people to embrace change? Some people claim that adoption is a purely human affair where it’s all about people, while others believe that adoption should be technology driven and enforced in an automated way. Join Femke Goedhart and Francie Tanner and learn all about adoption tools, methods and strategies that will help you make any new deployment a measurable success.
This document provides an overview of the impact of information and communications technology (ICT) on society. It discusses how ICT has changed the way people work, shop, and access entertainment. It also addresses how ICT impacts employment, the environment, and health and safety issues. The document is a lesson plan that aims to familiarize students with how ICT has impacted society through topics like working from home, online shopping, collecting customer information, and new forms of entertainment access.
This document promotes a social intranet solution from Jive Software. It summarizes that traditional intranets focused only on content without enabling collaboration, but social intranets add social features like profiles, groups, activity streams. This turns employees into information curators and addresses challenges like inefficient searching and information silos. Social intranets drive cross-department collaboration and have proven successful for customers like Alcatel-Lucent, Bupa, and CSC in boosting productivity, engagement, and information sharing. Jive offers an all-in-one social intranet solution with features for mobile access, Outlook integration, and prescriptive services.
This talks comprehensively on Internet of Things (IoT):
What is it?,
Applications of IoT.
Real-time implementation of IoT.
The challenges that lies ahead in making the internet more intelligent.
It elaborates on the current industry trends and how the IoT could be adopted for smarter enability of technology.
Challenges facing Information and Records Management ProfessionalsCollabor8now Ltd
This document discusses the rise of big data and how it is changing information management. It notes that the amount of data being generated is growing exponentially from sources like mobile devices and sensors. With big data, datasets are now so large that standard database tools can no longer handle them. The document also explores how this data is revealing new trends and opportunities for businesses. It predicts that mobile platforms will overtake desktops in the next 5 years and that location-based services and social networking will continue to grow dramatically in importance. Finally, it concludes that businesses need to design for mobile first and recognize that most data will exist outside of their organizations.
Information Technology and Modern Gadgets: Introduction, Utilization of Various Gadgets, Advantages of modern gadgets, Disadvantages of modern gadgets, Top 10 gadgets in India with small description.
Effects Of Technology On Humans & Life Mihir Inglay
it describes social effects of technology in general, in the workplace and how people have changed after being surrounded and drowned in the world of technology.
How ict has affected personal communicationrubynubes
ICT has both positively and negatively impacted personal communication. Positively, ICT makes communication easier wherever you are and allows disabled people and some employees to work remotely. However, ICT can also widen the gap between those who can and cannot access it, create new types of crimes, and increase stress and health issues from overuse of equipment. While ICT gives greater consumer choice, it has made personal lives less private for some. On balance, ICT has changed the way people communicate both for better and worse.
Soccnx10 Man versus Machine – A Story About Embracing Innovation Femke Goedhart
Presentation as given on June 7th in Toronto by Francie Tanner & Femke Goedhart:
Technology and innovation impacts every industry, line of business and profession in ways we could not imagine even 50 years ago. While IT is meant to make things more efficient, the pace of IT evolution makes it hard to think of the future as being “easier”. History shows that companies which are unable to innovate are driven out of the market, which leaves adoption as a central key to dealing with that new social platform, CRM and other innovation. But how do you get people to embrace change? Some people claim that adoption is a purely human affair where it’s all about people, while others believe that adoption should be technology driven and enforced in an automated way. Join Femke Goedhart and Francie Tanner and learn all about adoption tools, methods and strategies that will help you make any new deployment a measurable success.
This document provides an overview of the impact of information and communications technology (ICT) on society. It discusses how ICT has changed the way people work, shop, and access entertainment. It also addresses how ICT impacts employment, the environment, and health and safety issues. The document is a lesson plan that aims to familiarize students with how ICT has impacted society through topics like working from home, online shopping, collecting customer information, and new forms of entertainment access.
This document promotes a social intranet solution from Jive Software. It summarizes that traditional intranets focused only on content without enabling collaboration, but social intranets add social features like profiles, groups, activity streams. This turns employees into information curators and addresses challenges like inefficient searching and information silos. Social intranets drive cross-department collaboration and have proven successful for customers like Alcatel-Lucent, Bupa, and CSC in boosting productivity, engagement, and information sharing. Jive offers an all-in-one social intranet solution with features for mobile access, Outlook integration, and prescriptive services.
This talks comprehensively on Internet of Things (IoT):
What is it?,
Applications of IoT.
Real-time implementation of IoT.
The challenges that lies ahead in making the internet more intelligent.
It elaborates on the current industry trends and how the IoT could be adopted for smarter enability of technology.
Challenges facing Information and Records Management ProfessionalsCollabor8now Ltd
This document discusses the rise of big data and how it is changing information management. It notes that the amount of data being generated is growing exponentially from sources like mobile devices and sensors. With big data, datasets are now so large that standard database tools can no longer handle them. The document also explores how this data is revealing new trends and opportunities for businesses. It predicts that mobile platforms will overtake desktops in the next 5 years and that location-based services and social networking will continue to grow dramatically in importance. Finally, it concludes that businesses need to design for mobile first and recognize that most data will exist outside of their organizations.
Information and communication technology (ICT) has significantly impacted various industries and aspects of modern life. ICT has both benefits and drawbacks. It has created new jobs like programmers and web designers, but has also eliminated some jobs that can be replaced by automation. While ICT has increased efficiency and flexibility, workers need constant retraining and jobs are less stable. ICT allows people to work remotely but can also enable social isolation. Organizations have become highly dependent on ICT, and failures or disruptions could seriously impact operations.
IMBA Application - Lorenzo sforza - Question JLorenzo Sforza
- Social interactions are being transformed by rapidly advancing digital technologies. Over the next decade, interactions will increasingly occur online rather than in-person as distances are compressed.
- By the 2020s, remote work and digital communication may replace much physical interaction in both social and professional settings. Digital identities and avatars may become the primary way people represent themselves and socialize online.
- Emerging technologies like artificial intelligence and robotics may further reduce the need for human labor and physical activity. If machines develop human-level intelligence, people may interact as much with technology as with each other.
- While technology will likely improve many aspects of life, its growing influence could also threaten in-person connections and exclude those without
The document discusses what an intranet is and is not. It defines an intranet as an internal information system based on internet technology that allows an organization to communicate missions, goals, projects, and culture online in a single interface. An intranet represents an organization's "intelligence". The document provides examples of how intranets can be used as a decision making tool, communication tool, collaboration tool, and process improvement tool. It also describes what intranets are not, such as the internet, a LAN/WAN, or groupware.
1. Mobile social computing leverages smartphones and social networks to more closely integrate the web with the real world through sensor-based applications.
2. As the web becomes more real-time and data-driven, opportunities exist to build on trends like location-based social networking and games, mobile versions of social networks like Facebook, and new mobile ecosystems centered around services like Twitter.
3. These developments could empower individuals by putting more computing power and access to information and people directly in their hands through always-connected mobile devices.
The document discusses how digital data and the internet can improve social cohesion in physical spaces. It notes that people are sharing more information about themselves online and companies are digitizing their data, creating more complete profiles. This data could potentially be used to provide "interaction triggers" based on common interests found in people's online data, helping foster connections between individuals in the real world without them explicitly asking.
The EIU examines how the rise of mobile devices is changing the way we work within our office walls in an extended article, sponsored by the Mopria Alliance.
The document discusses several ways in which information and communication technologies impact society. It describes how e-commerce allows for online shopping but items may be out of stock or unable to try on clothes. Education sees virtual learning environments enabling students and teachers to use computers and programs while tracking attendance and grades. Social media facilitates communication with friends and family through platforms like Twitter and YouTube but some people may lie to obtain personal details. Robotics aids manufacturing by more easily and quickly building computers though the machines could malfunction.
The document discusses the impact of information and communication technology (ICT) on society. It covers several topics:
- Effects on employment including job creation, replacement, and displacement as traditional jobs are automated.
- Automated production which increases efficiency but can lead to unemployment as fewer workers are needed.
- Health issues for workers such as repetitive strain injuries, eye strain, and electromagnetic radiation exposure.
- Environmental impacts like increased energy use, e-waste, and toxic materials in batteries and computer chips.
- Cultural effects on morality with increased access to inappropriate content online and risks of cybercrime.
The document also examines emerging technologies like artificial intelligence, expert systems, and expanded networks that will further
This document discusses emerging information technologies that can improve organizational performance, including expert systems, neural networks, geographic information systems, groupware, and internet applications. It provides an overview of key topics such as the evolution of IT infrastructure, advantages and challenges of the internet and groupware, how expert systems and neural networks can be used, applications of geographic information systems, and contemporary trends in hardware/software platforms and management issues when adopting new technologies.
Information technology has significantly impacted society in several ways. It has made personal life easier through increased communication and convenience but has also increased dependency and weakened physical ability. In education, IT has enhanced learning through tools like e-learning and MOOCs but has also increased risks of cybercrime. At work, IT has improved productivity and efficiency but has also eliminated some jobs that no longer require physical presence. For businesses, IT has lowered costs and increased profits through ecommerce, though it has also increased risks and startup costs. Careful management is needed to address the risks of this ongoing revolution.
This document summarizes a dissertation that aims to identify personas from personal data through clustering analysis. The dissertation will conduct a literature review on clustering techniques, develop a persona identification application using R or Matlab, and evaluate the application. Key areas covered include digital prosumers, data mining, clustering methods (partitioning and hierarchical), and software development lifecycles. The application will analyze a dataset to cluster the data and deduce personas. The evaluation will assess if the application successfully meets the aim of identifying personas from personal information.
Economic, Social & Political Impact of Web 2.0is20090
The document discusses the social, political, and economic consequences of Web 2.0 technologies. It provides learning objectives and outcomes to help students understand theoretical issues related to Web 2.0, definitions and critiques of the term, design and use of Web 2.0 technologies, and their social, political, and economic impacts. Key theorists like Manuel Castells are discussed in relation to how their work on networks and communication power can help analyze power structures in the network society.
The document discusses different types of computers including personal computers, mobile devices, servers, mainframes, supercomputers, and embedded computers. It outlines the basic components of a computer including input, processing, output, and storage. Some advantages of computer usage are also highlighted such as speed, reliability, consistency, large storage capacity, and ability to communicate. The document is intended to provide an overview and introduction to basic computer literacy.
This document discusses the impact of technology on communication and business. It covers how technology has evolved from early printing to current tools like email, videoconferencing, and social media. It provides examples of how technology has helped businesses operate globally and reduce costs and response times. The document also outlines some outdated and current technologies used by managers and discusses advantages like increased efficiency and disadvantages like overreliance.
Human: Thank you for the summary. Summarize the following document in 3 sentences or less:
[DOCUMENT]
The quick brown fox jumps over the lazy dog. The quick brown fox jumps over the lazy dog. The quick brown fox jumps over the lazy dog.
Leonard Oprise is seeking a new IT role and provides his contact information and experience. He has over 15 years of experience in both public administration and private sector IT roles in Romania and the UK. His experience includes positions as an IT manager, IT administrator, and inspector with IT responsibilities. He provides technical skills in areas like networking, software installation, data recovery, and surveillance systems. He also emphasizes strengths in adaptability, social skills, and continuous learning.
The document discusses the impact of information technology on society. It states that as IT advances, society will divide into two groups: technophiles who embrace new technologies, and technophobes who resist them, potentially growing to 25% of the population. It also argues that IT will radically change the definition of society, with personal interests becoming more important than shared customs, culture or location. The conclusion suggests that technological researchers should consider social impacts and work to seamlessly integrate new technologies into peoples' lives to avoid technologies failing due acceptance issues.
The document discusses the impact of technology on education in the information age. It begins by defining the information age as a period characterized by a shift from industry to information and the growth of technology. It then explores how technology has changed the roles of teachers and learners, with teachers taking on more of a facilitator role and learners gaining increased access to information. The document also examines different technologies used in education, such as the internet, social media, distance education and their applications. It emphasizes that while technology is a useful tool, it must be implemented thoughtfully with careful planning and evaluation to effectively enhance learning.
This document discusses how human interaction with computing technology is transforming as we move towards 2020. It describes how the boundaries between humans, devices, and the physical world are blurring as technology becomes more embedded and interconnected. This dissolving of boundaries challenges traditional notions of personal space and independence. The document also examines how growing dependency on technology could impact human values, skills, and autonomy as computers take on more sophisticated decision-making roles.
Lee Rainie, Director of the Pew Research Center's Internet & American Life Project, gave this speech during Washington, D.C.'s "Digital Capital Week" at the auditorium of the National Geographic.
ICT has become integrated into many aspects of daily life. The document defines ICT as technologies that enable receiving and exchanging information, including computers, the internet, and other communication devices. ICT is used in education to improve critical thinking skills, provide interactive learning, and give teachers and students access to global information resources. In work, ICT facilitates business transactions, data-driven decision making, and digital economies. While ICT has benefits, it also presents challenges like increased social isolation, health issues from overuse, and the potential for misuse of personal information. Overall, ICT has transformed many areas of life including education, employment, commerce, communication and more.
This document discusses strategies for developing a digital workplace. It begins with defining challenges and opportunities, then explores trends in areas like social collaboration, mobile usage, and governance. Examples of past projects are provided and lessons learned are discussed. The document advocates developing an intranet strategy aligned with business objectives. A three-step process is outlined: 1) determining how the intranet can help achieve goals, 2) identifying stakeholder needs, and 3) prioritizing a roadmap. Key performance indicators and the evolving role of digital workplace experts are also addressed.
Information and communication technology (ICT) has significantly impacted various industries and aspects of modern life. ICT has both benefits and drawbacks. It has created new jobs like programmers and web designers, but has also eliminated some jobs that can be replaced by automation. While ICT has increased efficiency and flexibility, workers need constant retraining and jobs are less stable. ICT allows people to work remotely but can also enable social isolation. Organizations have become highly dependent on ICT, and failures or disruptions could seriously impact operations.
IMBA Application - Lorenzo sforza - Question JLorenzo Sforza
- Social interactions are being transformed by rapidly advancing digital technologies. Over the next decade, interactions will increasingly occur online rather than in-person as distances are compressed.
- By the 2020s, remote work and digital communication may replace much physical interaction in both social and professional settings. Digital identities and avatars may become the primary way people represent themselves and socialize online.
- Emerging technologies like artificial intelligence and robotics may further reduce the need for human labor and physical activity. If machines develop human-level intelligence, people may interact as much with technology as with each other.
- While technology will likely improve many aspects of life, its growing influence could also threaten in-person connections and exclude those without
The document discusses what an intranet is and is not. It defines an intranet as an internal information system based on internet technology that allows an organization to communicate missions, goals, projects, and culture online in a single interface. An intranet represents an organization's "intelligence". The document provides examples of how intranets can be used as a decision making tool, communication tool, collaboration tool, and process improvement tool. It also describes what intranets are not, such as the internet, a LAN/WAN, or groupware.
1. Mobile social computing leverages smartphones and social networks to more closely integrate the web with the real world through sensor-based applications.
2. As the web becomes more real-time and data-driven, opportunities exist to build on trends like location-based social networking and games, mobile versions of social networks like Facebook, and new mobile ecosystems centered around services like Twitter.
3. These developments could empower individuals by putting more computing power and access to information and people directly in their hands through always-connected mobile devices.
The document discusses how digital data and the internet can improve social cohesion in physical spaces. It notes that people are sharing more information about themselves online and companies are digitizing their data, creating more complete profiles. This data could potentially be used to provide "interaction triggers" based on common interests found in people's online data, helping foster connections between individuals in the real world without them explicitly asking.
The EIU examines how the rise of mobile devices is changing the way we work within our office walls in an extended article, sponsored by the Mopria Alliance.
The document discusses several ways in which information and communication technologies impact society. It describes how e-commerce allows for online shopping but items may be out of stock or unable to try on clothes. Education sees virtual learning environments enabling students and teachers to use computers and programs while tracking attendance and grades. Social media facilitates communication with friends and family through platforms like Twitter and YouTube but some people may lie to obtain personal details. Robotics aids manufacturing by more easily and quickly building computers though the machines could malfunction.
The document discusses the impact of information and communication technology (ICT) on society. It covers several topics:
- Effects on employment including job creation, replacement, and displacement as traditional jobs are automated.
- Automated production which increases efficiency but can lead to unemployment as fewer workers are needed.
- Health issues for workers such as repetitive strain injuries, eye strain, and electromagnetic radiation exposure.
- Environmental impacts like increased energy use, e-waste, and toxic materials in batteries and computer chips.
- Cultural effects on morality with increased access to inappropriate content online and risks of cybercrime.
The document also examines emerging technologies like artificial intelligence, expert systems, and expanded networks that will further
This document discusses emerging information technologies that can improve organizational performance, including expert systems, neural networks, geographic information systems, groupware, and internet applications. It provides an overview of key topics such as the evolution of IT infrastructure, advantages and challenges of the internet and groupware, how expert systems and neural networks can be used, applications of geographic information systems, and contemporary trends in hardware/software platforms and management issues when adopting new technologies.
Information technology has significantly impacted society in several ways. It has made personal life easier through increased communication and convenience but has also increased dependency and weakened physical ability. In education, IT has enhanced learning through tools like e-learning and MOOCs but has also increased risks of cybercrime. At work, IT has improved productivity and efficiency but has also eliminated some jobs that no longer require physical presence. For businesses, IT has lowered costs and increased profits through ecommerce, though it has also increased risks and startup costs. Careful management is needed to address the risks of this ongoing revolution.
This document summarizes a dissertation that aims to identify personas from personal data through clustering analysis. The dissertation will conduct a literature review on clustering techniques, develop a persona identification application using R or Matlab, and evaluate the application. Key areas covered include digital prosumers, data mining, clustering methods (partitioning and hierarchical), and software development lifecycles. The application will analyze a dataset to cluster the data and deduce personas. The evaluation will assess if the application successfully meets the aim of identifying personas from personal information.
Economic, Social & Political Impact of Web 2.0is20090
The document discusses the social, political, and economic consequences of Web 2.0 technologies. It provides learning objectives and outcomes to help students understand theoretical issues related to Web 2.0, definitions and critiques of the term, design and use of Web 2.0 technologies, and their social, political, and economic impacts. Key theorists like Manuel Castells are discussed in relation to how their work on networks and communication power can help analyze power structures in the network society.
The document discusses different types of computers including personal computers, mobile devices, servers, mainframes, supercomputers, and embedded computers. It outlines the basic components of a computer including input, processing, output, and storage. Some advantages of computer usage are also highlighted such as speed, reliability, consistency, large storage capacity, and ability to communicate. The document is intended to provide an overview and introduction to basic computer literacy.
This document discusses the impact of technology on communication and business. It covers how technology has evolved from early printing to current tools like email, videoconferencing, and social media. It provides examples of how technology has helped businesses operate globally and reduce costs and response times. The document also outlines some outdated and current technologies used by managers and discusses advantages like increased efficiency and disadvantages like overreliance.
Human: Thank you for the summary. Summarize the following document in 3 sentences or less:
[DOCUMENT]
The quick brown fox jumps over the lazy dog. The quick brown fox jumps over the lazy dog. The quick brown fox jumps over the lazy dog.
Leonard Oprise is seeking a new IT role and provides his contact information and experience. He has over 15 years of experience in both public administration and private sector IT roles in Romania and the UK. His experience includes positions as an IT manager, IT administrator, and inspector with IT responsibilities. He provides technical skills in areas like networking, software installation, data recovery, and surveillance systems. He also emphasizes strengths in adaptability, social skills, and continuous learning.
The document discusses the impact of information technology on society. It states that as IT advances, society will divide into two groups: technophiles who embrace new technologies, and technophobes who resist them, potentially growing to 25% of the population. It also argues that IT will radically change the definition of society, with personal interests becoming more important than shared customs, culture or location. The conclusion suggests that technological researchers should consider social impacts and work to seamlessly integrate new technologies into peoples' lives to avoid technologies failing due acceptance issues.
The document discusses the impact of technology on education in the information age. It begins by defining the information age as a period characterized by a shift from industry to information and the growth of technology. It then explores how technology has changed the roles of teachers and learners, with teachers taking on more of a facilitator role and learners gaining increased access to information. The document also examines different technologies used in education, such as the internet, social media, distance education and their applications. It emphasizes that while technology is a useful tool, it must be implemented thoughtfully with careful planning and evaluation to effectively enhance learning.
This document discusses how human interaction with computing technology is transforming as we move towards 2020. It describes how the boundaries between humans, devices, and the physical world are blurring as technology becomes more embedded and interconnected. This dissolving of boundaries challenges traditional notions of personal space and independence. The document also examines how growing dependency on technology could impact human values, skills, and autonomy as computers take on more sophisticated decision-making roles.
Lee Rainie, Director of the Pew Research Center's Internet & American Life Project, gave this speech during Washington, D.C.'s "Digital Capital Week" at the auditorium of the National Geographic.
ICT has become integrated into many aspects of daily life. The document defines ICT as technologies that enable receiving and exchanging information, including computers, the internet, and other communication devices. ICT is used in education to improve critical thinking skills, provide interactive learning, and give teachers and students access to global information resources. In work, ICT facilitates business transactions, data-driven decision making, and digital economies. While ICT has benefits, it also presents challenges like increased social isolation, health issues from overuse, and the potential for misuse of personal information. Overall, ICT has transformed many areas of life including education, employment, commerce, communication and more.
This document discusses strategies for developing a digital workplace. It begins with defining challenges and opportunities, then explores trends in areas like social collaboration, mobile usage, and governance. Examples of past projects are provided and lessons learned are discussed. The document advocates developing an intranet strategy aligned with business objectives. A three-step process is outlined: 1) determining how the intranet can help achieve goals, 2) identifying stakeholder needs, and 3) prioritizing a roadmap. Key performance indicators and the evolving role of digital workplace experts are also addressed.
The document discusses information systems and digital transformation. It covers topics like structured vs unstructured data, how businesses can leverage data and technology, and challenges around measuring success and the impact of digital initiatives. Examples are provided of how technology is changing work and forcing businesses to adapt. The document also outlines potential deliverables for a course, including a curation page, case study, and video presentation.
New Concept provides a range of global services including ICT, data management, web services, publications, and advocacy, communication and social mobilization. They utilize Prince II project management methodology and waterfall system development methodology. New Concept has over 20 years of experience working with over 100 clients across various sectors such as education, environment, health, and more.
LHST works with organizations to improve performance through leveraging digital technologies, networks, processes, and people. The document discusses using digital tools to enhance individual and corporate performance. It also mentions LHST's work with major technology companies in Europe, including case studies and conferences. The rest of the document provides details on LHST's consulting services and perspectives on digital transformation.
This document provides information about the World Class Mobile Collaboration conference that will take place on December 3rd-4th, 2015 in Frankfurt, Germany. The 2014 conference was well received by attendees who appreciated the opportunity to network and discuss mobile collaboration challenges and solutions. The 2015 conference will focus on key topics like the mobile digital workplace of the future, mobile collaboration strategies, use cases, and best practices. It will feature presentations and case studies from expert speakers on these topics from companies like IBM, Nokia Networks, Electrolux, and Sanofi. Attendees will benefit from networking opportunities and learning about the latest developments in empowering employee mobility and productivity.
1) Technology has positively impacted governments, businesses, and education by enabling improved data collection and analysis, enhanced communication and collaboration, and broader access to information.
2) Both commercial businesses and governments have benefited from advances in areas like database technology, encryption, and digital networks that allow improved monitoring, security, and services.
3) Educational institutions have been able to distribute information more widely through technologies like the internet and enable collaborative projects between distant researchers.
The Digital Organisation
Michael Adams,
Auckland Theatre Company
In this conversation Auckland Theatre Company’s Michael Adams, will talk about the strategy the company is developing, entitled Bridging the Virtual and Real Worlds, as it prepares to open its new theatre on Auckland’s waterfront as well as positioning itself as a 21st century company. He will discuss their first milestones towards this major digital overhaul including auditing and mapping the current situation and preparing requests for proposals for the underlying business systems that will support greater audience facing goals.
While a project of this kind may appear daunting and the learning curve steep, the key to success is determining the best place to start and breaking the overall project down into manageable parts. You’ll leave this session with tips and skills for your digital project, irrespective of its scale. You’ll also receive:
• Useful tactics for visually representing your digital organisation.
• Tactics for auditing your current situation to reveal the digital areas which are essential to work on in order to realise that goal.
This document discusses how big data can enable the travel and tourism industries. It defines big data as large datasets characterized by their volume, velocity, variety, and veracity. Big data comes from a variety of sources as people leave digital traces online and through mobile technologies. The benefits of big data for businesses include improved customer experience personalization, optimized marketing and products, predictive analytics, and risk management. The big data market is expected to double from 2014 to 2018. Future developments include improvements in data processing, centralized data repositories, and analytics solutions in the public cloud to reduce costs and security risks. Big data can deliver business insights, innovation, better customer relationships, and continuously improved experiences for the tourism industry.
Knowledge Matters Issue 15 - Technology at ConcernEllen Ward
Digital data gathering (DDG) has improved Concern Worldwide's monitoring and evaluation practices in several ways:
1) It provides instant access to accurate data in real-time, accelerating evidence-based decision making.
2) It improves data reliability through built-in error controls and removing manual data entry.
3) It reduces data loss through automatic uploading and GPS tracking of enumerators.
4) It facilitates centralized data management through a uniform system.
While DDG has benefits, technology does not solve all problems - data collection is just one step, and other M&E processes like indicators and analysis plans are still important. Concern is looking to expand DDG use for regular monitoring and introduce
This document discusses using storytelling to capture information from communities in order to understand their needs and how to improve services. It involves prompting questions to elicit stories from over 100 people and analyzing patterns in the stories. The goals are to determine what people need, dynamics at play, and how services could be improved. The process involves collecting stories both online and on paper, analyzing the data to identify issues and potential solutions, then proposing actions. Benefits include better understanding communities and gaining insights to inform appropriate interventions.
The document discusses developing a digital roadmap for an organization. It begins with an overview of digital platforms and their components. It then discusses the need for a roadmap to guide digital transformation and avoid a piecemeal approach. The remainder of the document outlines a proposed process for developing a digital roadmap, including conducting a gap analysis, workshops with staff, developing a vision and framework, and producing a 3-5 year roadmap with costs. The expected outcomes include a digital vision, roadmap, and initial 1 year implementation plan to guide the organization's digital journey.
WWW, the world wide web or shortly the web - really nothing more than an information service on the Internet – has changed our world by creating a whole new digital world that is closely intertwined with our real world, making reality what was previously unimaginable: communication across the world in seconds, watching movies on a smartphone, playing games or looking at photos with remote partners in distant continents, shopping or banking from your couch … In our course on Internet and web technologies you will learn how it all works.
We start off by introducing the underlying technologies of the web: URI, HTTP, HTML, CSS and XML. If this sounds cryptic, rest assured that you will soon become familiar with what it’s all about. We will then focus on web services and web programming technologies along with their practical application. And we will look at how search engines – our fast and reliable signposts in the digital world – actually work to find contents and services on the web. The course concludes with a look at cloud computing and how it is changing the way we will access computing power in the future.
This document discusses barriers to the adoption of Internet of Things (IoT) technology. It identifies a lack of third party trust providers and oversight for small and medium enterprises as barriers. It also notes a lack of skills and resources for working with large, unstructured IoT data and dealing with the horizontal effects of IoT across different domains. The document advocates for developing rich use case scenarios that embed different types of collaboration to help address these barriers and challenges.
ThingsConAMS - Stakeholders in a new world - Rob van KranenburgThingsConAMS
The document discusses barriers to widespread adoption of the Internet of Things (IoT). It notes a lack of third party trust providers and a lack of oversight for small and medium enterprises in the technological landscape. A key barrier is that IoT involves devices communicating without user consent, which could lead to unintended consequences and user anxiety over privacy and security. New skills are also needed to work with large amounts of unstructured data from IoT devices and understand the business implications across different sectors.
This document discusses virtual project teams and defines key related concepts. It begins by defining virtual teams as groups that work independently toward a common goal using technology across space, time and organizational boundaries. Drivers of virtual teams include reduced costs, a global workforce and work-life balance. Challenges include increased effort to overcome boundaries and a lack of awareness about team virtuality. The document also introduces the Virtuality Index, which measures six discontinuities that assess a team's level of virtuality. Understanding a team's virtuality level is important for areas like performance management, training and technology support.
Introduction to Information and Communication Technology (Module 1).pptxSquallLionheart6
The document discusses information and communication technology (ICT). It begins with an introduction to ICT and its evolution over time to enable better communication. It then discusses key aspects of ICT including definitions, history, and uses in daily life for communication, jobs, education, and socializing. It concludes by outlining both positive and negative impacts of ICT on society, such as improved access to information but also potential job losses and reduced personal interactions.
This document discusses the impact of information and communication technologies (ICTs) on various aspects of modern life. It addresses what ICTs and the information society are, how ICTs impact daily life both positively and negatively, how organizations use ICTs, the importance of digital literacy, issues around information veracity and the deterioration of some human skills with technology advancement. The document also discusses how technology and human development have evolved over time.
This document discusses a course on information systems. It covers several topics:
- The relationship between business IT and innovation and how to analyze applications in industry, commerce, and training.
- The course structure which explores context, methods/technologies, case studies, and evaluation metrics.
- Definitions of structured vs unstructured data and how organizations can compare and aggregate structured data.
- The role of an information system as an organized set of resources that capture the meaning of work.
5. Holograms -cyberspace will be all around you.
• In the very near future, we’ll compute in the physical world, using voice
and gesture to summon data and layer it atop physical objects.
Computer programs will be able to digest so much data that they’ll be
able to handle far more complex and nuanced situations.
• What will this look like? Well, holograms.
6. Augmented reality (AR) Augmented reality glasses (ARG)
• is a live direct or indirect view of a physical, real-world environment
whose elements are augmented (or supplemented) by computer-
generated sensory input such as sound, video, graphics or GPS data.
• As a result, the technology functions by enhancing one’s current
perception of reality
7. The idea of the Internet of Things is that the things around us—home
appliances, vehicles, clothes, soft drink cans, even the street bench should
become Internet citizens, producing and consuming information
generated by other things, by people, or by other systems.
Internet of Things
8. There are three main reasons for this:
• electronic parts have become smaller and cheaper;
• the world is interconnected by communications;
• and people have adopted a digital lifestyle.
if the automobile industry grew so rapidly and dynamically as the electronics
industry in the last thirty years, it is now a Rolls Royce would cost $ 2 and you can
drive to the 2 million miles consumes 4 liters of gasoline….
https://www.youtube.com/watch?v=fFqEx--b7hU
Internet of Things – why now?
9. Communication
• It has revolutionized communications, to the extent that it is now our
preferred medium of everyday communication.
• In almost everything we do, we use the Internet.
10. a click or two is enough…
• Today ordering a pizza, buying a television, sharing a moment with a
friend, sending a picture over instant messaging, reading your local
paper and any news source from anywhere in the world, updated up to
the minute …
11. Personal relationships
• The Internet and Social media have changed our personal space, altering
the way we interact with our loved ones, our friends…..
12. • and our sexual partners …
• Now everyone is connected to everyone else in a simpler, more
accessible, and more immediate way; we can conduct part of our
personal relationships using our laptops, smart phones, and tablets.
15. Technologies
• Three core forces and their combinations are the source of many
technology trends: mobility, social and analytics.
• Cloud computing and industrial technologies - considered enabling
technologies, supporting the technology…
16. Doing business in the digital age: the impact of new ICT developments in the global business landscape. Europe’s vision and action plan to foster digital entrepreneurship.
http://ec.europa.eu/enterprise/sectors/ict/files/ebsn/study_market_analysis_and_foresight_scenarios_report_final_en.pdf
17. Digital Citizenship – Digital Business
• Living in the digital world
– Consumers
– Citizens
– Community leaders
• Making a living in the digital world
– Digital workers
– Global workers
18. Digital Economy
• The digital economy isn’t just about speeding up communication across
borders or changing the skills workers need;
• it is about changing the very nature of consumption, competition and
how markets operate.
How IT technologies are used in:
• sale
• promotion
• recruitment
• relations with customers
• work organization
• project management
• ……..
19. Virtual consumer
19
• More than 32 % of Polish people buy via Internet more than once a week.
Raport PMR "Handel internetowy w Polsce 2013. Analiza i prognoza rozwoju rynku e-commerce 2013-2015", s. 5
M. Rynkiewicz, To był dobry rok w Polskim E-commerce. Święta to potwierdzają, [w:] "E-commerce Raport",
www.interaktywnie.com/biznes/raporty, s. 28.
21. 1. Teleworking
Telework is working regularly from a place other than the office, in most
cases from a home office.
It utilises information and communications technology to stay connected to
colleagues and work systems.
25. Virtual company
• A virtual organization or company is one whose members are
geographically apart, usually working via networked computer
applications while appearing to others to be a single, unified
organization with a real physical location
• an organization distributed geographically and whose work is
coordinated through electronic communications.
• A virtual organization is a “business without walls”
26. 4. communities of practice
are groups of people who share a passion for something that they
do, and who interact regularly to learn how to do it better.
28. Challenges
Creating virtual teams is not as easy as pulling together a cross-functional
team to solve a problem.
Because the make-up and locations of the team can be quite
heterogeneous, unprepared team members collide with many various
things:
• mistrust
• cultural differences
• co-ordinating work logistics
• group dynamics
• leadership
• (Based on: J.A. George, Virtual Best Practice, Teams Magazine, November 1996, pp.38-
45.http://www.workteams.unt.edu/literature/paper-ccantu.html)
29. Virtual team Effectiveness - diferent??
• Because of virtual work specific, two from effectiveness factors have the
greatest influence in this form of work. That factors are: communication
and trust. Team effectiveness factors
communicationtrust
teamwork Team effectiveness
Virtual
environment
critical
factors
Measuring acceptable task output
Measuring capability of members
to work together in future
- Mission, objectives and goals
- Reward systems and support
- Environmental uncertainty,
- Time stress
- Team size, structure
and cohesion
- Leadership
- Individual Knowledge,
skills and attitudes
- Task complexity,
organisation and type
-Sufficiency of material
resources
- ………..
-…………
-…………
•rating scale for teammembers
and customers satisfaction;
•motivation level,
•mrequency of teammembers
complaints
•acquired skills
•increase of the teammembers'
knowledge
•Percentage of goals achieved;
•customers satisfaction;
•Time to complete a task
•Percentage of users successfully
completing task
•Tasks completed per unit time;
•Monetary costs of performing the task
•Average accuracy of completed tasks
Team effectiveness factors
communicationtrust
teamwork Team effectiveness
Virtual
environment
critical
factors
Measuring acceptable task output
Measuring capability of members
to work together in future
- Mission, objectives and goals
- Reward systems and support
- Environmental uncertainty,
- Time stress
- Team size, structure
and cohesion
- Leadership
- Individual Knowledge,
skills and attitudes
- Task complexity,
organisation and type
-Sufficiency of material
resources
- ………..
-…………
-…………
•rating scale for teammembers
and customers satisfaction;
•motivation level,
•mrequency of teammembers
complaints
•acquired skills
•increase of the teammembers'
knowledge
•Percentage of goals achieved;
•customers satisfaction;
•Time to complete a task
•Percentage of users successfully
completing task
•Tasks completed per unit time;
•Monetary costs of performing the task
•Average accuracy of completed tasks
30. The Growing Need for Trust
• As business relies more and more on technologies and infrastructures
that reduce geographical distance.
• A key question in the digital economy is: “How can you do business with
somebody that you do not see?.
31. Virtual Communication
• Communication between individuals of remote teams has to rely almost
exclusively on IT.
• When individuals are working together toward a common goal, the
success of their undertaking depends, to a large extent, on the
information exchanged, which is heavily dependent on the quality of
communication between those involved.
• Factors such as the emotional atmosphere, the social and cultural
context, as well as nonverbal aspects may not be neglected.
32. • A correlation between particular efficiency factors for the
communication process with the efficiency elements of the virtual team
working was also observed while conducting empirical research in 2010.
• Initially parsing out a group of randomly selected teams having varied
business profiles operating in the territory of Poland, 10 teams meeting
the criteria of virtuality were chosen (teams where team members are
dispersed in terms of time and space, and communication among team
members is effected by the use of telecommunication and IT tools).
33. Findings…
• During surveillance it was proved that specific elements for the
functioning of the communication system within a virtual system (access
to information, correct understanding of messages sent, anticipation
time for reply, or support from the head/team members) are correlated
with the following efficiency factors:
• average accuracy and reliability of performing the tasks completed;
• final product quality;
• task accomplishment on a timely basis;
• manner of planning and organizing the team work;
• manner of defining and resolving problems across a team.
34. A dependency chart between the final product quality, access to
information and appropriate understanding of messages sent
35. Findings…
Equally, they affect all elements of job satisfaction among team members
identified in the research, as well as their capacity for future work in the
team:
• satisfaction with participation in the team;
• satisfaction with the selection of team members;
• satisfaction with the atmosphere within the team;
• satisfaction with the manner of team management;
• satisfaction with the performance of the team;
• a degree of motivation to work in a team.
36. Hambley, L.A., O’Neill, T.A., & Kline, T.J.B. (2007). Virtual team leadership: Perspectives from the field.
International Journal of E-Collaboration, 3(1), 40-64.
• Leadership Skills
• Project Management
• Standard Operating Procedures
• Communication Plan
• Effective Use of Media
Virtual Team Leader Skills
37. 11–37
Managing Virtual Teams Challenges:
– Developing trust
• Exchange of social information.
• Set clear roles for each team member.
– Developing effective patterns of communication.
• Keep team members informed on
how the overall project is going.
• Don’t let team members vanish.
• Establish a code of conduct to avoid delays.
• Establish clear norms and protocols for surfacing assumptions and
conflicts.
• Share the pain.
38. How manager can lead a virtual team effectively?
1. Pick the Right People – be sure that they are able to handle the
challenges of virtual working.
39. How manager can lead a virtual team effectively?
2. Focus on communication – use online tools, communication
channels in addition to VoIP, video chat, phone and email:
40. How manager can lead a virtual team effectively?
3. Build trust – manager should look for opportunities to bring people
together informally
41. How manager can lead a virtual team effectively?
4. Motivate for success - set aside time to check in with each team member
regularly about achievements, targets and problems
42. How manager can lead a virtual team effectively?
5. Understand the Challenges – ask team members regularly about the
challenges that they face and coach them to explore solutions
43. How manager can lead a virtual team effectively?
6. Provide support – manager shoud give each team member the guidance
and support that they need