my Assignment 4 [Connect and Combine] for the Venture Lab course - Crash Course on Creativity. This pptexplains how you have to play the new sport called Money Band-it. It uses two household items A pack of rubber band and money (notes/coins)
How to create a superhero comic characteremptyseagull
A guide instructs readers on how to create their own superhero comic character by visiting a Marvel website where they can choose options for colors, powers, and a name for their custom character and then save or share their creation with friends to play.
Samuel Forse outlines the design process for a mobile game called "Caber Calamity." He created a mind map and mood boards to conceptualize the game. The story involves playing as a Scotsman named Angus who must destroy castles by throwing logs and cabers to conquer Scotland from other clans. The rules have the player destroying a castle and killing occupants with a limited number of throws to beat each level. The game will have a cartoonish style, online level sharing, and optional in-app purchases after an initial £2 payment.
This document provides an overview of the characters, gameplay, and setting of the first-person shooter game Counterstrike: Global Offensive. It discusses the two opposing teams, terrorists and counter-terrorists, and how their avatars differ slightly in appearance. It also describes the first-person perspective used, the custom crosshairs for aiming, and the buying system where weapons are purchased with in-game money rather than being unlocked over time. Additionally, it notes that while the game has objectives and maps that provide context, it does not have a narrative in the traditional single-player sense. Levels take place in various modern settings meant to represent locations like the Middle East or Africa.
This document provides information for the pre-production of a horror game, including the target audience, art style, potential issues, and health and safety considerations. The target audience is male-oriented 16+ who enjoy horror games with jump scares, gore, and puzzle solving. Pixel art style will be used for characters and backgrounds. Potential issues that could arise include save file corruption, lack of time, and computer damage. Solutions proposed are regular saving, planning time management, and careful equipment handling. Health and safety risks like tripping and eye strain will be avoided through good housekeeping and taking breaks.
https://www.wrike.com/blog/ultimate-guide-team-building-activities/ - There's nothing better than engaging in a fun, non-cheesy, and well-thought out team building exercise to get the camaraderie flowing. Here's a list of our 8 favorite team games that won't bore your people.
Escape rooms are games where teams cooperate to discover clues, solve puzzles, and accomplish tasks within a room to progress towards escaping within a time limit. Players explore a themed room like a prison cell for 45-60 minutes to find clues and solve puzzles that allow them to further progress. If teams get stuck, they can request hints. If they cannot solve all the puzzles in time, they lose, but if they achieve the goal in time they win.
This document outlines the design of the game Destination Rush. It includes sections on the design history and iteration process, game overview including concept and target audience, gameplay and mechanics such as objectives and drag-and-drop movement, and planned playtesting. The game involves quickly and accurately transporting passengers to matching destinations on planes to earn money while avoiding mistakes that result in losses. Mystery boxes and upgrades add variety. The game was iterated based on playtesting to refine objectives, pricing, and mechanics.
How to create a superhero comic characteremptyseagull
A guide instructs readers on how to create their own superhero comic character by visiting a Marvel website where they can choose options for colors, powers, and a name for their custom character and then save or share their creation with friends to play.
Samuel Forse outlines the design process for a mobile game called "Caber Calamity." He created a mind map and mood boards to conceptualize the game. The story involves playing as a Scotsman named Angus who must destroy castles by throwing logs and cabers to conquer Scotland from other clans. The rules have the player destroying a castle and killing occupants with a limited number of throws to beat each level. The game will have a cartoonish style, online level sharing, and optional in-app purchases after an initial £2 payment.
This document provides an overview of the characters, gameplay, and setting of the first-person shooter game Counterstrike: Global Offensive. It discusses the two opposing teams, terrorists and counter-terrorists, and how their avatars differ slightly in appearance. It also describes the first-person perspective used, the custom crosshairs for aiming, and the buying system where weapons are purchased with in-game money rather than being unlocked over time. Additionally, it notes that while the game has objectives and maps that provide context, it does not have a narrative in the traditional single-player sense. Levels take place in various modern settings meant to represent locations like the Middle East or Africa.
This document provides information for the pre-production of a horror game, including the target audience, art style, potential issues, and health and safety considerations. The target audience is male-oriented 16+ who enjoy horror games with jump scares, gore, and puzzle solving. Pixel art style will be used for characters and backgrounds. Potential issues that could arise include save file corruption, lack of time, and computer damage. Solutions proposed are regular saving, planning time management, and careful equipment handling. Health and safety risks like tripping and eye strain will be avoided through good housekeeping and taking breaks.
https://www.wrike.com/blog/ultimate-guide-team-building-activities/ - There's nothing better than engaging in a fun, non-cheesy, and well-thought out team building exercise to get the camaraderie flowing. Here's a list of our 8 favorite team games that won't bore your people.
Escape rooms are games where teams cooperate to discover clues, solve puzzles, and accomplish tasks within a room to progress towards escaping within a time limit. Players explore a themed room like a prison cell for 45-60 minutes to find clues and solve puzzles that allow them to further progress. If teams get stuck, they can request hints. If they cannot solve all the puzzles in time, they lose, but if they achieve the goal in time they win.
This document outlines the design of the game Destination Rush. It includes sections on the design history and iteration process, game overview including concept and target audience, gameplay and mechanics such as objectives and drag-and-drop movement, and planned playtesting. The game involves quickly and accurately transporting passengers to matching destinations on planes to earn money while avoiding mistakes that result in losses. Mystery boxes and upgrades add variety. The game was iterated based on playtesting to refine objectives, pricing, and mechanics.
Board games are games that are played on a flat surface or board, usually made of cardboard or wood, and often have pieces or tokens that are moved around the board to represent game elements such as players, resources, or territory. Board games can be played by two or more players and often involve strategy, skill, luck, or a combination of these elements. Some examples of popular board games include Monopoly, Chess, Risk, Scrabble, and Settlers of Catan. Board games can be played for fun, as a hobby, or even competitively at a professional level.
1) Yote is a variation of checkers that originated in Africa and is played on a 6x6 grid board with 12 pieces per player.
2) Players take turns placing their pieces on the board until all are placed, then the second player to place moves first.
3) Players can move pieces forward, backward, left, or right to jump over opponent's pieces, removing jumped pieces from play and getting to remove an extra piece of their choice.
4) The goal is to remove all but one of your opponent's pieces from the board.
The document outlines ideas for several games based on different aspects of the author's life, including a college simulation game navigating a campus to complete assignments, a distraction-avoidance game, a strategy game defending against computer attacks, and a social simulation game focusing on organizing a music event afterparty. Gameplay concepts involve managing stamina, stress, and distraction meters and completing objectives within time limits while facing increasing obstacles. Items, character abilities, and reputation systems factor into progressing through some of the proposed games.
Mahjong is a game for up to 4 players. Players take turns trying to match sets of 2 or 3 identical tiles to create combinations like eyes (2 tiles), pongs (3 tiles), or kongs (4 tiles). The goal is to match all of your tiles before the other players. The player who matches the most tiles wins. Strategic thinking is important to both make large matches and block opponents' moves. Some online versions only allow eyes combinations.
Rummy - A Game of Skills & Quick DecisionsRummy Passion
It is not without reason that rummy is recognized as a game of skills and fast decisions. It is an easy to understand game that instills many a key skill in its players, with one of them being the crucial ability to decide and act fast. Those who have these attributes are able to succeed not only in the game but also in all walks of life. What a game!
This document discusses fundamental concepts of game design, including:
1. Games have four key elements - play, rules, goals, and the magic circle. Video games also involve players, user interfaces, code, and mechanics.
2. Game design involves imagining the game concept, defining how it works through core mechanics and user interface, and describing its elements.
3. Challenges are a key part of gameplay and can involve physical skills, logic, exploration, conflict, economics, and lateral thinking. Balancing challenges is important for a fair game.
4. User interfaces must provide feedback to players on their status, challenges, and progress. Indicators and other interface elements convey necessary information.
Game Balance 3: Player Equality and FairnessMarc Miquel
In this presentation we introduce the game balance type "player equality and fairness". It is essential so the players do not feel the game is unworthy of playing. All the players must feel they are given the chances to win.
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
The document analyzes research on existing platformer games. It finds that most games include common HUD elements like lives and scores. They also distinguish foreground from background using colors and textures. Games typically include collectable coins and level maps. Enemies have specific attacks, while audio is upbeat and calm except during battles. Games range from easy to hard and have color schemes. Tutorials are included to teach gameplay. The analysis will apply these lessons by including HUD elements, coins, enemies, appropriate sound effects and music, and a tutorial in the developed game.
1) The document discusses game balancing and focuses on fairness and difficulty. It outlines various techniques for balancing games, including avoiding dominant strategies, managing perceived versus absolute difficulty, and using positive and negative feedback loops.
2) Factors that influence balancing are discussed, such as setting consistent difficulty levels in PvE games and ensuring symmetry in PvP games.
3) The summary provides an overview of the main topics and goals covered in the document relating to fundamental aspects of game design and balancing.
This document provides instructions for a case study assignment on a video game released within the last 5 years. It instructs the student to discuss key terminology from the lecture and how it is used in the game, the game's use of audio, how the game represents its genre, graphics comparisons to similar games, the game engines and required hardware, annotated screenshots, and a paragraph on video game addiction quoting an article on the topic. It also provides instructions on compressing images and includes example discussions of terminology, characters and avatars, game types and narrative, perspective and inventory, and the game world for a level in Counter-Strike: Global Offensive.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Board games are games that are played on a flat surface or board, usually made of cardboard or wood, and often have pieces or tokens that are moved around the board to represent game elements such as players, resources, or territory. Board games can be played by two or more players and often involve strategy, skill, luck, or a combination of these elements. Some examples of popular board games include Monopoly, Chess, Risk, Scrabble, and Settlers of Catan. Board games can be played for fun, as a hobby, or even competitively at a professional level.
1) Yote is a variation of checkers that originated in Africa and is played on a 6x6 grid board with 12 pieces per player.
2) Players take turns placing their pieces on the board until all are placed, then the second player to place moves first.
3) Players can move pieces forward, backward, left, or right to jump over opponent's pieces, removing jumped pieces from play and getting to remove an extra piece of their choice.
4) The goal is to remove all but one of your opponent's pieces from the board.
The document outlines ideas for several games based on different aspects of the author's life, including a college simulation game navigating a campus to complete assignments, a distraction-avoidance game, a strategy game defending against computer attacks, and a social simulation game focusing on organizing a music event afterparty. Gameplay concepts involve managing stamina, stress, and distraction meters and completing objectives within time limits while facing increasing obstacles. Items, character abilities, and reputation systems factor into progressing through some of the proposed games.
Mahjong is a game for up to 4 players. Players take turns trying to match sets of 2 or 3 identical tiles to create combinations like eyes (2 tiles), pongs (3 tiles), or kongs (4 tiles). The goal is to match all of your tiles before the other players. The player who matches the most tiles wins. Strategic thinking is important to both make large matches and block opponents' moves. Some online versions only allow eyes combinations.
Rummy - A Game of Skills & Quick DecisionsRummy Passion
It is not without reason that rummy is recognized as a game of skills and fast decisions. It is an easy to understand game that instills many a key skill in its players, with one of them being the crucial ability to decide and act fast. Those who have these attributes are able to succeed not only in the game but also in all walks of life. What a game!
This document discusses fundamental concepts of game design, including:
1. Games have four key elements - play, rules, goals, and the magic circle. Video games also involve players, user interfaces, code, and mechanics.
2. Game design involves imagining the game concept, defining how it works through core mechanics and user interface, and describing its elements.
3. Challenges are a key part of gameplay and can involve physical skills, logic, exploration, conflict, economics, and lateral thinking. Balancing challenges is important for a fair game.
4. User interfaces must provide feedback to players on their status, challenges, and progress. Indicators and other interface elements convey necessary information.
Game Balance 3: Player Equality and FairnessMarc Miquel
In this presentation we introduce the game balance type "player equality and fairness". It is essential so the players do not feel the game is unworthy of playing. All the players must feel they are given the chances to win.
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
The document analyzes research on existing platformer games. It finds that most games include common HUD elements like lives and scores. They also distinguish foreground from background using colors and textures. Games typically include collectable coins and level maps. Enemies have specific attacks, while audio is upbeat and calm except during battles. Games range from easy to hard and have color schemes. Tutorials are included to teach gameplay. The analysis will apply these lessons by including HUD elements, coins, enemies, appropriate sound effects and music, and a tutorial in the developed game.
1) The document discusses game balancing and focuses on fairness and difficulty. It outlines various techniques for balancing games, including avoiding dominant strategies, managing perceived versus absolute difficulty, and using positive and negative feedback loops.
2) Factors that influence balancing are discussed, such as setting consistent difficulty levels in PvE games and ensuring symmetry in PvP games.
3) The summary provides an overview of the main topics and goals covered in the document relating to fundamental aspects of game design and balancing.
This document provides instructions for a case study assignment on a video game released within the last 5 years. It instructs the student to discuss key terminology from the lecture and how it is used in the game, the game's use of audio, how the game represents its genre, graphics comparisons to similar games, the game engines and required hardware, annotated screenshots, and a paragraph on video game addiction quoting an article on the topic. It also provides instructions on compressing images and includes example discussions of terminology, characters and avatars, game types and narrative, perspective and inventory, and the game world for a level in Counter-Strike: Global Offensive.
Similar to Venture lab – Creativity Course AS4 (11)
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
How to Download & Install Module From the Odoo App Store in Odoo 17Celine George
Custom modules offer the flexibility to extend Odoo's capabilities, address unique requirements, and optimize workflows to align seamlessly with your organization's processes. By leveraging custom modules, businesses can unlock greater efficiency, productivity, and innovation, empowering them to stay competitive in today's dynamic market landscape. In this tutorial, we'll guide you step by step on how to easily download and install modules from the Odoo App Store.
1. Venture Lab – Creativity
Assignment 4
CONNECT and
COMBINE
2. Thoughts on picking
Household items
Pickunusual but easily available items
House holding items (cement, brick, mortar?)
Use function of item over form
– Example. Do not choose items that can be easily
replaceable (bucket or basket one and the same)
Allow for items to be used in multiple ways to
create personal play style
3. Thoughts on Sport
Sport can be a leisure activity and need not
be competition
Allow for depth as well as skill
Easy to setup and can be played anywhere
Reuse of material as much as possible
5. What you need to play
A pack of rubber bands
Money (Notes/Coins)
6. How to play – Video url
http://youtu.be/bpYG7Gq14y
7. How to play – Explanation
Player/s decide the area to play in and arrange the
note/coins in that area.
The note/coins need to be placed upright and can
take any form/shape (one over the other).
The player/s decide upon a distance from where the
game will be played.
Take turns to launch the rubber band and aim for the
Money. Smaller the size of the coin/note the more its
value. A hit is counted only when the coin/note falls.
8. Additional Modes of play
Gamble mode. Players take out equal
amounts of money from their own pockets
and take turns to win the money back.
Expert mode – Where the distance between
the player and money increases with every
round.
9. Advantages of this game
Beginner and expert friendly. Beginners can
choose a closer distance while experts can
choose to be farther away. Also if the game
is played within an enclosed area there are
more chances of rebound shots which can be
a strategy as well a luck based element.
10. Player Style
Players can choose to place the money in
imaginative ways making the game easier or
tougher (tower/pyramid).
Players can have different ways to launch a
rubber band. This way they make a style
comfortable for them to play with.
Expert plays can take down more than one
coin/note in one turn by domino effect.
12. Close calls or OH moments
When a rubber band just misses.
When a rubber band hits, the coins spins but
does not fall.
When a coin falls because of bouncing of a
wall edge.
When there is an unexpected domino effect
because of a single coin.
13. Now why don’t you try it!
Mail me and let me know if you
liked/disliked this game.
Kaiserbreath@
Rediffmail.com
Thanks