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VARUT RINTANALERT
      Mid year review (2nd yr PD)
01   Feel Likes Home

02 3D Workshop

04 Identity and Brand

05 Actual Reality

10 Technology Project : Specks

21 Cordiner Project

32 Typography

33 Cross School Project
Feel likes home
        Irene is from Milan. She is half Italian half Bulgaria. She usually go to
 Verna to see her grand mother and usually have Sunday meal together with
 her family. Her favorite food is Pizza. When she moved here, she have to start
 cooking on her own. She love cooking although she might not be so good at it.
        the funny thing about our group is that no one is from Scotland. Irene is
 from Italy, Dominick is from Poland, John is from England, Akio is from Japan
 and I’m from Thailand. This is why we all know what is the best solution of get-
 ting homesickness away, to eat your favorite food while having fun together
 with your friends.
        So we decided to do a little bit of cooking together where everyone have
 to cook their own traditional food!




                                                                                    01
Feel likes home us.
             Feel like




It is not just cooking that will cure the homesick away. We think
that it is the fun of cooking that took it away. In the end, we have
an idea to make her a little gift. A gift that will remind her of us and
our food.
I’m from Thailand, so my food is quite spicy and that is the smell
of chilli. Dominick is Cinnamon, John is Dill, Akio is Greentea and
Irene is Rosemary. I designed this gift into a cube where each side
have it own distinctive smell. The side that call “Home” is where
every ingredient got mixed up together. So that she will remember
us wherever she go.
                                                                           02
3D Workshop
  This is where we learn how
  to make 3D model using
  Rhino to create the model.
  These are the samples of
  what we did at the end of
  the workshop.



                               03
IDENTITY and BRAND
   The Good, The Bad, and The Visually Ambiguous.




Good - Although the cross is in green, its still suggest-                                        Ambiguous - Simple and Clear
                                                            Bad - Do I really have to explain?
ed that it got something to do with medicine.
                                                                                                                          04
                                                                                                 but only to those who knows
Actual Reality          The aim of this project is to challenge the under-
                 standing of nature and value of object in everyday life.
                 Learning how we connect with objects and how they
                 connect with us.

                        This project, instead of thinking purely about
                 the product, it is all about understanding and apprici-
                 ate human relationship and learning to enchance that
                 realtionship by using object.

                        Student have to come up with their own senario
                 then use that senario to make an object or set of
                 objects to enchance that senario.




                                                                    05
The story of two geeks and how they say goodbye.
        My story is the story of two computer geeks, Tom
and Jim. They’re like best friends in the real world and in
the virtual world. Because they don’t socialize in the real
world, all they got is just each other and some few geeks
that they met on the internet.
        After they got accepted from the universities of
their choice, they know that they’re going to split up in
the next few weeks. Tom always wanted to say thanks to
Jim as well as sorry to what he have done in the past but
it is quite tricky. Not only that they are guy which mean
expressing something like love, hate or sympathy is quite
hard and since they’re computer geek. It’s hopeless. Tom
know what he wanted to say because he been thinking
about it but he just cannot find the right place, right time
and the right ‘way’ to start the conversation. He felt that
typing it on Facebook would be so much easier without
having to get the right time, right place and the right con-
versation
        One day, he thought of going camping in the forest
close to their house which he think it is going to be great
because they never been camping before, so its like
travelling somewhere together, and it would be so much
easier to have this open up conversation in the place
that there is only two of them so no one would be able to
sneak up and piss them off the next day.
        Since they never been camping before, the went
on google, wikihow, expert village, watching bear gyll and
go to hiking webboard. So after all the preparation they
went into the jungle, walk around and setting up camp
using the popup tent and the took about 3 hr to get the
camp fire up. Tom bring out his best beer for him and
Jim, Guiness, and he brought out his glass and ask Jim
to look at it.                                                 06
The sense, the connection and the object


                                           You look confused and I’m not surpirse.
                                           People spent most of their live living in
                                           one enviroment, in this case, their room.

                                           What is in the room of computer geeks?
                                           Computer, Monitor, Keyboard, Mouse,
                                           Speaker, Ash tray, Left over food, Plate,
                                           Cutery, etc ...
                                           What sound do they hear?
                                           Music, People talking, Mouse click,
                                           Keyboard pressing, Chair moving.
                                           What do they touch mostly?
                                           Mouse and Keyboard.
                                           What do they here when there was slient?
                                           Keyboard and mouse click.
                                           Do they talk or type more?
                                           Computer geeks type not talks.

                                           It is syntetic. It is unreal, It is never change.




                                                                                               07
The sense, the connection and the object



When they go camping, what happen?
What do they smell and touch?
Dirt, Grass, Wind, River, Animal.
How does it feel?
Cold, Wet, Warm, Rough, Organic, Smooth
Hard, Soft.
What can they hear?
Animal, Tree, Winds, Ground, Fire, Twig
Slience, Loud,
What can they see?
Vibrant Color, Light, Darkness, Movement.
What are the feeling?
Exciting, Fear, Scare, Happy, Worried,Alive.

It is Vibrant. It is Real and It is everchanging.

There is no more button, no more click
                   Only you and your body.




                                                                                           08
There is no more connection.
The sense, the connection and the object   But there, you could bring it back.
                                            If you could feel it.
                                            If you could touch it.
                                            If you could get it going.
                                            If you could speak it like you type it.

                                           Remember, there are Jim and Tom
                                           They were both computer geeks.
                                           Tom doesn’t know how to start.
                                           He hand this glass over to Jim.
                                           Jim then solve the missing puzzle.
                                                   “THANKS JIM”
                                           Tom ask him to hand the glass back.
                                           Then he hold it like he would type it.
                                           Tom start typing and the sound flow
                                                    through his mouth,




                                                                                      09
Technologyproject,
          SLEEPWALKING
  Collaboration project with School of informatics, University of Edinburgh



       The aim is to find new uses of Speck technology in term of health care service.
       In this project, students were asked to work in a group of two or three in order
to explore and select one study area in health-care service. We, Varut Rintanalert and
Lottie Burnley, were interested in sleep walking. We spent 3 weeks in order to come
up with a product and a service that will help sleepwalkers to live safely around the
others.




                                                                                          10
What is Speck?
Specks are miniature programmable semiconductor devices which
can sense, compute, and network wirelessly
  Hospital           Fitness            Health&Safety      Therapeutic
  Identity           Heart rate         Identity           Heart rate
  Heart rate         Respiratory rate   Heart rate         Blood pressure
  Respiratory rate   Steps              Respiratory rate   Hydration
  ECG                Speed              Motion             Weight
  SPO2               Elevation          Temperature        Ischemia
  Temperature                           Hydration          Drug delivery
  Blood Pressure                        Electrolytes       Compliance




                                                                            11
Why Sleepwalking?
                                                                                 About 2-4% of adults suffer from
                                                                              sleepwalking, it is much more prevalent
                                                                              amongst children, (15%)




                                                Sleepwalking is often connected to
                                                more serious psychological problems,
                                                but it can also be linked to very sim-
                                                ple problems such as stress.




 Sleepwalkers are usually harmless. But parasomnias occasionally lead to
 reckless actions, self-injury, and even violence against others. Enter the “sleep-
 walking defense,” a legal argument that a criminal defendant isn’t culpable
 because he or she acted while in a sleep-like state, without consciousness or
 intent to commit a crime. There were seven cases of murder around the world                                            12
Understanding the situation
Looking at extreme cases




This is where we studied the most extreme cases of sleepwalking in order to created a new service that will improve their life. Extreme cases
are the most interesting of all. We had studied 3 cases which were Kenneth Parks (sleep murder) ,Cain Brian (sleepwalker) and Anna Ryan
(sleep eater). These gave us many insight of how the service can be created and implemented using SPECK and computer software. In this
page, you can see the first attempted of how the service can be used. In this project, I was in charge of designing how the software for the
service will be used, look and operate on.
                                                                                                                                         13
Planning the service
                                                           These two on the left show
                                                           how the service will be used.
                                                           The white sheet illustrated the
                                                           service for the software on the
                                                           computer and the post-it notes
                                                           on the right forthe service on
                                                           the mobile phone.
                                                           These are Map, Alert system,
                                                           short version of nightly sum-
                                                           mary as well as simple recom-
                                                           mendation services will be
                                                           provided over the phone.




             These post-it note at the bottom illustrated how the
             software will work on the computer. Services that will
             be provided are graph of nightly activity over time, real
             time tracking system, nightly summary, Recommenda-
             tion, FAQ and contacting doctor system.
                                                                                             14
Making it real
 Designing the software




                          15
Click on the screen to see
demonstration of the software
                                16
Making it real
                   Mobile Phone services


                                                                             Alarm Mode




These are the screens that will be displayed on the mobile phone as part of SleepDoctor service. Because each user might have different
kind of phones with different screen sizes, we have to make sure that everyone can use SleepDoctor without having any problem with their
mobile phone. Simple, short and clear instructions become the main aspect of SleepDoctor’s mobile phone services.
                                                                                                                                      17
Making it real
                            SPECK Technology




Here is how SPECK technology can be used. SPECK will be tailored to suit each user life style. In this case, we looked at Kenneth Parks. He
usually wear a watch when he’s going to bed. This allowed us to implement SPECK as a watch’s strap behind his watch so that SleepDoc-
tor can analyse and track his location during the night. This data can be passed on to the doctor, local GP or sleep expert for further analysis
and checkups.
                                                                                                                                            18
Making it works
       How the whole service operates




                                        19
Conclusion
       Ultimately through introducing this
service using SPECK technology we in-
tend to provide a way for suffers to diag-
nose and monitor their condition, in a way
that is currently not possible, enabling
them to live their lives as normal as they
can without having to interfere with their
privacy
       Every service have good and bad
points. This service in particular will re-
quire a lot of co-operation from the patient
to regularly check and wear SPECK be-
fore going to bed. The data can also be
fake as other people can wear it instead of
the patient.
       During this project, we had contact-
ed Dr.Chris Idzikowski, a leading expert
in sleep at Edinburgh sleep center. He
is very pleased with the service that we
came up although it was quite unfortunate
that we did not have a chance to put it
forward and make it to a real and function-
able service.




                                               20
CORDINERS’ PROJECT
    WEARABLE
                 21
The cordiners Guild of the Trades
                                   House of Glasgow has existed since
                                   16th century to represent the interests
                                   of the various local craftmen and busi-
                                   nesses working in the field of leather
                                   work. The last few decades has seen a
                                   slow and steady decline in the number
                                   of indigenous businesses operating in
                                   the production of leather goods, both at
                                   city-wide and national level




Explore The Future Application
       For Leather
                While the evolution of civilisation has witnessed the emergence
                and subsequent disapperance of many technological material
                ‘phenomena’, the use of leather in certain application has yet to be
                superseded, so it is worth considering the factors that have led to its
                enduring popularity. A set of quite particular physical attributes are
                part of the story, but the cultrual and social associations to leather,
                both at conscious and subconscious level, are without doubt an
                important contributory factor to our contriuing use of this material
                This project seeks to explore and understnad these 2 factors of
                leather, to find the point of intersection and build from this conver-
                gence a family of speculative leather ‘wearable’ products for the 21
                st century.

                                                                                22
Understanding Material’s Value




 One aspect of leather is that once its getting older, the leather will get richer. This is why leather products have been pass down from
 generation to generation. However, not only leather products that got passed down, things like watch, jewellery or even storage box got
 passed down as well. This is where I looked outside the sphere of ‘leather’ to gain more understanding about the aspect of inheritance
 and making your own marks before you pass it on again.                                                                                     23
Realising the potential




 This is where I starting to look at the problems when passing down objects like leather. Because the object from the past cannot be changed
 and that is why people do not want to use it. It might be out of fashion, not suitable for current usage or it might be that some of the parts
 have gone missing. This is an opportunity to create something that allow the user to change, customize and make their own leather product.
 So that user can enjoy the richness of leather that ages through time.

                                                                                                                                          24
This is the drawing of the first prototype. Each leather piece is joined by metal screw. The
user is able to assemble or disassemble the bag by screw or unscrewing the lock. The
leather can be changed according to the user’s desire however it must be able to work with
this system.                                                                                   25
Paper prototypes were
created by using the sys-
tem. It is possible to cre-
ate different sizes, func-
tion and style by attaching
different pieces together.




                              26
Development
         Main Piece




Example of additional pieces




                      Change from hole to cross-cut since its gives better grip on the lock. Leather thread is now used instead of staple
                      and split pin to give more strength to the lock. Leatherboard is now used as the main piece of the system.
                                                                                                                                      27
Making a Handbag




           4 Pieces

             +

2 soft Pieces + 2 hard Pieces



                                28
Making a Messenger bag




              4 Pieces

                +

   2 soft Pieces + 2 hard Pieces

                +
                +

                                   29
Advertisment




              1st                           2nd                          3rd                           4th                           5th


       The advertising aspect of this product is trying to promote the               The last advert changes both text and painting. The text has
past and the present in a simplest way possible. The advertisement           been changed to “It is not the strongest of the species that survives,
will make the observer question, what is it? and what is the relation-       nor the most intelligent that survives. It is the one that is the most
ship between the product and the past? The first advert is rather too        adaptable to change” by Charles Darwin. This is because it states
simple and does not say anything about the past nor the present al-          clear intention of the product as well as the advantage points of the
though the text is at the bottom but it does not make any sense. It just     product, the ability to change and to pass it on from generation to gen-
a bag, a normal bag with higher quality. The second advert is even           eration. The painting then change to photograph, this is due to the fact
worse, the text did not go along with the picture that is why on the forth   that the painting is about digging deep into the past. it digs in too deep
adverts both of them has been used. Painting is included on the third        as its refer back to the Victorian era. Photograph, in the other hand, is
and fourth adverts to show the relationship between the past and the         more real since its easier to understand and based at the current
present.                                                                     time scale so that people can still refer back to themselves.       30
Conclusion
        The product clearly demonstrate its ability for total customization. It can
 become a fashionable object, although it does not meant to, as well as a time-
 less object. The project had been very demanding not because it is for the
 cordiner but because I can see that this system can be made and put into real
 production. This is why I had to keep refining the system and exploring what the
 system can do until the very end.
        The bad point though is that this is a system that required the user to
 understand that this is not only a system for making different kind of bag, it is a
 system that provided a platform for total customization. It can be a bag, wallet,
 strap, hat, belt etc... The construction of the object can affect its durability. User
 have to make sure that every knot their tie and every lock they used must be
 tighten and check before they use because it can become loose overtime.
        This project has won the cordiners’ award. The system will then be put
 into real production




                                                                                          31
Typography workshop




This is the swap between The Macintoshs bar in ‘Old english’ with Apple store font in ‘Helvetica’. The Ma-
cintoshs’ bar has been changed into Helvetica by using photoshop since we cannot make the whole sign in
a day. Apple is then change into Old English style - to Apple. We came up with a new sign for apple so that
it goes well with the text and we also made an ‘Old english’ version of the iPhone. We have to actually go
inside the apple store to get this photo taken and we did got a little complaint from the staff but its was fun.

                                                                                                                   32
Varut Rintanalert

Cross school project
       We got Cumbernauld as our area.
Cumbernauld was build in 1946 as a
population overspill for Glasgow city. it is
the most clear example of a utopian new
town in the UK. People and car were sys-
tematically separated. Cumbernauld pio-
neered design for underpass and pedes-
trian’s footbridge as well as segregated
footpath.
       Cumbernauld has 2 - 3 shopping
centres which are the town center, Tesco
and ASDA. This is the reason why the
town is filled with shopping trolleys
       The condition of the housing area
was in a pretty bad condition due to the
fact that there is no one to take care of
them. When you are walking on the main
walkway you would feel like you’re invad-
ing someone back garden. This is due to
the fact that the housing estates are situ-
ated right beside it.
       Cumbernauld is lifeless and dull. Its
does not have any sense of cummunity,
no shop, church or pub for the community
to exchange idea but all you get is shop-
ping center where everyone seem to be
on their own and does not want to interact
with anyone else.
                                               33
Varut Rintanalert

Convergent and Divergent thinking
                    This is where we did our brainstromming process to get the most idea
                    out as possible. This method was introduce to the group by two product
                    deisgners, me and Daniel. Reducing them to 5 idea which were trolley
                    race, trolley farm, pimp my trolley, making fence using the material from
                    shopping trolley and blocking the underpass with trolleys. In the end we
                    chose to do a trolley race.




                                              I got given to look at how the trolley’s
                                              fence might work. So what I did was
                                              photoshopping the shopping trolley’s
                                              parts into the picture to see the effect.
                                                                                                34
Varut Rintanalert

Reason and Result




 The reason why we did a shopping trolley race is not only because there are shopping       I designed and made the trophy for the
 trolleys lying around all over the place, but this town has been destroyed by the exis-    winner as well. I made this trophy a little
 tence of the massive shopping center that stripping the community feeling away from        funny purely because it is not that trophy
 the town and replace it with consumerism. By doing the shopping trolley race, we hope      that is important but it is the spirit and the
 that we can help bringing the community back together and turn this lifeless town into a   race that is more important than anything.
 place that is full of energy, joy and excitement. Although townfolks were very confused
 and wondered what was going on there but there was some smile and laugther that we
 can see it from their face!
                                                                                                                                     35

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Varut Rintanalert Mid Year Computer

  • 1. VARUT RINTANALERT Mid year review (2nd yr PD)
  • 2. 01 Feel Likes Home 02 3D Workshop 04 Identity and Brand 05 Actual Reality 10 Technology Project : Specks 21 Cordiner Project 32 Typography 33 Cross School Project
  • 3. Feel likes home Irene is from Milan. She is half Italian half Bulgaria. She usually go to Verna to see her grand mother and usually have Sunday meal together with her family. Her favorite food is Pizza. When she moved here, she have to start cooking on her own. She love cooking although she might not be so good at it. the funny thing about our group is that no one is from Scotland. Irene is from Italy, Dominick is from Poland, John is from England, Akio is from Japan and I’m from Thailand. This is why we all know what is the best solution of get- ting homesickness away, to eat your favorite food while having fun together with your friends. So we decided to do a little bit of cooking together where everyone have to cook their own traditional food! 01
  • 4. Feel likes home us. Feel like It is not just cooking that will cure the homesick away. We think that it is the fun of cooking that took it away. In the end, we have an idea to make her a little gift. A gift that will remind her of us and our food. I’m from Thailand, so my food is quite spicy and that is the smell of chilli. Dominick is Cinnamon, John is Dill, Akio is Greentea and Irene is Rosemary. I designed this gift into a cube where each side have it own distinctive smell. The side that call “Home” is where every ingredient got mixed up together. So that she will remember us wherever she go. 02
  • 5. 3D Workshop This is where we learn how to make 3D model using Rhino to create the model. These are the samples of what we did at the end of the workshop. 03
  • 6. IDENTITY and BRAND The Good, The Bad, and The Visually Ambiguous. Good - Although the cross is in green, its still suggest- Ambiguous - Simple and Clear Bad - Do I really have to explain? ed that it got something to do with medicine. 04 but only to those who knows
  • 7. Actual Reality The aim of this project is to challenge the under- standing of nature and value of object in everyday life. Learning how we connect with objects and how they connect with us. This project, instead of thinking purely about the product, it is all about understanding and apprici- ate human relationship and learning to enchance that realtionship by using object. Student have to come up with their own senario then use that senario to make an object or set of objects to enchance that senario. 05
  • 8. The story of two geeks and how they say goodbye. My story is the story of two computer geeks, Tom and Jim. They’re like best friends in the real world and in the virtual world. Because they don’t socialize in the real world, all they got is just each other and some few geeks that they met on the internet. After they got accepted from the universities of their choice, they know that they’re going to split up in the next few weeks. Tom always wanted to say thanks to Jim as well as sorry to what he have done in the past but it is quite tricky. Not only that they are guy which mean expressing something like love, hate or sympathy is quite hard and since they’re computer geek. It’s hopeless. Tom know what he wanted to say because he been thinking about it but he just cannot find the right place, right time and the right ‘way’ to start the conversation. He felt that typing it on Facebook would be so much easier without having to get the right time, right place and the right con- versation One day, he thought of going camping in the forest close to their house which he think it is going to be great because they never been camping before, so its like travelling somewhere together, and it would be so much easier to have this open up conversation in the place that there is only two of them so no one would be able to sneak up and piss them off the next day. Since they never been camping before, the went on google, wikihow, expert village, watching bear gyll and go to hiking webboard. So after all the preparation they went into the jungle, walk around and setting up camp using the popup tent and the took about 3 hr to get the camp fire up. Tom bring out his best beer for him and Jim, Guiness, and he brought out his glass and ask Jim to look at it. 06
  • 9. The sense, the connection and the object You look confused and I’m not surpirse. People spent most of their live living in one enviroment, in this case, their room. What is in the room of computer geeks? Computer, Monitor, Keyboard, Mouse, Speaker, Ash tray, Left over food, Plate, Cutery, etc ... What sound do they hear? Music, People talking, Mouse click, Keyboard pressing, Chair moving. What do they touch mostly? Mouse and Keyboard. What do they here when there was slient? Keyboard and mouse click. Do they talk or type more? Computer geeks type not talks. It is syntetic. It is unreal, It is never change. 07
  • 10. The sense, the connection and the object When they go camping, what happen? What do they smell and touch? Dirt, Grass, Wind, River, Animal. How does it feel? Cold, Wet, Warm, Rough, Organic, Smooth Hard, Soft. What can they hear? Animal, Tree, Winds, Ground, Fire, Twig Slience, Loud, What can they see? Vibrant Color, Light, Darkness, Movement. What are the feeling? Exciting, Fear, Scare, Happy, Worried,Alive. It is Vibrant. It is Real and It is everchanging. There is no more button, no more click Only you and your body. 08
  • 11. There is no more connection. The sense, the connection and the object But there, you could bring it back. If you could feel it. If you could touch it. If you could get it going. If you could speak it like you type it. Remember, there are Jim and Tom They were both computer geeks. Tom doesn’t know how to start. He hand this glass over to Jim. Jim then solve the missing puzzle. “THANKS JIM” Tom ask him to hand the glass back. Then he hold it like he would type it. Tom start typing and the sound flow through his mouth, 09
  • 12. Technologyproject, SLEEPWALKING Collaboration project with School of informatics, University of Edinburgh The aim is to find new uses of Speck technology in term of health care service. In this project, students were asked to work in a group of two or three in order to explore and select one study area in health-care service. We, Varut Rintanalert and Lottie Burnley, were interested in sleep walking. We spent 3 weeks in order to come up with a product and a service that will help sleepwalkers to live safely around the others. 10
  • 13. What is Speck? Specks are miniature programmable semiconductor devices which can sense, compute, and network wirelessly Hospital Fitness Health&Safety Therapeutic Identity Heart rate Identity Heart rate Heart rate Respiratory rate Heart rate Blood pressure Respiratory rate Steps Respiratory rate Hydration ECG Speed Motion Weight SPO2 Elevation Temperature Ischemia Temperature Hydration Drug delivery Blood Pressure Electrolytes Compliance 11
  • 14. Why Sleepwalking? About 2-4% of adults suffer from sleepwalking, it is much more prevalent amongst children, (15%) Sleepwalking is often connected to more serious psychological problems, but it can also be linked to very sim- ple problems such as stress. Sleepwalkers are usually harmless. But parasomnias occasionally lead to reckless actions, self-injury, and even violence against others. Enter the “sleep- walking defense,” a legal argument that a criminal defendant isn’t culpable because he or she acted while in a sleep-like state, without consciousness or intent to commit a crime. There were seven cases of murder around the world 12
  • 15. Understanding the situation Looking at extreme cases This is where we studied the most extreme cases of sleepwalking in order to created a new service that will improve their life. Extreme cases are the most interesting of all. We had studied 3 cases which were Kenneth Parks (sleep murder) ,Cain Brian (sleepwalker) and Anna Ryan (sleep eater). These gave us many insight of how the service can be created and implemented using SPECK and computer software. In this page, you can see the first attempted of how the service can be used. In this project, I was in charge of designing how the software for the service will be used, look and operate on. 13
  • 16. Planning the service These two on the left show how the service will be used. The white sheet illustrated the service for the software on the computer and the post-it notes on the right forthe service on the mobile phone. These are Map, Alert system, short version of nightly sum- mary as well as simple recom- mendation services will be provided over the phone. These post-it note at the bottom illustrated how the software will work on the computer. Services that will be provided are graph of nightly activity over time, real time tracking system, nightly summary, Recommenda- tion, FAQ and contacting doctor system. 14
  • 17. Making it real Designing the software 15
  • 18. Click on the screen to see demonstration of the software 16
  • 19. Making it real Mobile Phone services Alarm Mode These are the screens that will be displayed on the mobile phone as part of SleepDoctor service. Because each user might have different kind of phones with different screen sizes, we have to make sure that everyone can use SleepDoctor without having any problem with their mobile phone. Simple, short and clear instructions become the main aspect of SleepDoctor’s mobile phone services. 17
  • 20. Making it real SPECK Technology Here is how SPECK technology can be used. SPECK will be tailored to suit each user life style. In this case, we looked at Kenneth Parks. He usually wear a watch when he’s going to bed. This allowed us to implement SPECK as a watch’s strap behind his watch so that SleepDoc- tor can analyse and track his location during the night. This data can be passed on to the doctor, local GP or sleep expert for further analysis and checkups. 18
  • 21. Making it works How the whole service operates 19
  • 22. Conclusion Ultimately through introducing this service using SPECK technology we in- tend to provide a way for suffers to diag- nose and monitor their condition, in a way that is currently not possible, enabling them to live their lives as normal as they can without having to interfere with their privacy Every service have good and bad points. This service in particular will re- quire a lot of co-operation from the patient to regularly check and wear SPECK be- fore going to bed. The data can also be fake as other people can wear it instead of the patient. During this project, we had contact- ed Dr.Chris Idzikowski, a leading expert in sleep at Edinburgh sleep center. He is very pleased with the service that we came up although it was quite unfortunate that we did not have a chance to put it forward and make it to a real and function- able service. 20
  • 23. CORDINERS’ PROJECT WEARABLE 21
  • 24. The cordiners Guild of the Trades House of Glasgow has existed since 16th century to represent the interests of the various local craftmen and busi- nesses working in the field of leather work. The last few decades has seen a slow and steady decline in the number of indigenous businesses operating in the production of leather goods, both at city-wide and national level Explore The Future Application For Leather While the evolution of civilisation has witnessed the emergence and subsequent disapperance of many technological material ‘phenomena’, the use of leather in certain application has yet to be superseded, so it is worth considering the factors that have led to its enduring popularity. A set of quite particular physical attributes are part of the story, but the cultrual and social associations to leather, both at conscious and subconscious level, are without doubt an important contributory factor to our contriuing use of this material This project seeks to explore and understnad these 2 factors of leather, to find the point of intersection and build from this conver- gence a family of speculative leather ‘wearable’ products for the 21 st century. 22
  • 25. Understanding Material’s Value One aspect of leather is that once its getting older, the leather will get richer. This is why leather products have been pass down from generation to generation. However, not only leather products that got passed down, things like watch, jewellery or even storage box got passed down as well. This is where I looked outside the sphere of ‘leather’ to gain more understanding about the aspect of inheritance and making your own marks before you pass it on again. 23
  • 26. Realising the potential This is where I starting to look at the problems when passing down objects like leather. Because the object from the past cannot be changed and that is why people do not want to use it. It might be out of fashion, not suitable for current usage or it might be that some of the parts have gone missing. This is an opportunity to create something that allow the user to change, customize and make their own leather product. So that user can enjoy the richness of leather that ages through time. 24
  • 27. This is the drawing of the first prototype. Each leather piece is joined by metal screw. The user is able to assemble or disassemble the bag by screw or unscrewing the lock. The leather can be changed according to the user’s desire however it must be able to work with this system. 25
  • 28. Paper prototypes were created by using the sys- tem. It is possible to cre- ate different sizes, func- tion and style by attaching different pieces together. 26
  • 29. Development Main Piece Example of additional pieces Change from hole to cross-cut since its gives better grip on the lock. Leather thread is now used instead of staple and split pin to give more strength to the lock. Leatherboard is now used as the main piece of the system. 27
  • 30. Making a Handbag 4 Pieces + 2 soft Pieces + 2 hard Pieces 28
  • 31. Making a Messenger bag 4 Pieces + 2 soft Pieces + 2 hard Pieces + + 29
  • 32. Advertisment 1st 2nd 3rd 4th 5th The advertising aspect of this product is trying to promote the The last advert changes both text and painting. The text has past and the present in a simplest way possible. The advertisement been changed to “It is not the strongest of the species that survives, will make the observer question, what is it? and what is the relation- nor the most intelligent that survives. It is the one that is the most ship between the product and the past? The first advert is rather too adaptable to change” by Charles Darwin. This is because it states simple and does not say anything about the past nor the present al- clear intention of the product as well as the advantage points of the though the text is at the bottom but it does not make any sense. It just product, the ability to change and to pass it on from generation to gen- a bag, a normal bag with higher quality. The second advert is even eration. The painting then change to photograph, this is due to the fact worse, the text did not go along with the picture that is why on the forth that the painting is about digging deep into the past. it digs in too deep adverts both of them has been used. Painting is included on the third as its refer back to the Victorian era. Photograph, in the other hand, is and fourth adverts to show the relationship between the past and the more real since its easier to understand and based at the current present. time scale so that people can still refer back to themselves. 30
  • 33. Conclusion The product clearly demonstrate its ability for total customization. It can become a fashionable object, although it does not meant to, as well as a time- less object. The project had been very demanding not because it is for the cordiner but because I can see that this system can be made and put into real production. This is why I had to keep refining the system and exploring what the system can do until the very end. The bad point though is that this is a system that required the user to understand that this is not only a system for making different kind of bag, it is a system that provided a platform for total customization. It can be a bag, wallet, strap, hat, belt etc... The construction of the object can affect its durability. User have to make sure that every knot their tie and every lock they used must be tighten and check before they use because it can become loose overtime. This project has won the cordiners’ award. The system will then be put into real production 31
  • 34. Typography workshop This is the swap between The Macintoshs bar in ‘Old english’ with Apple store font in ‘Helvetica’. The Ma- cintoshs’ bar has been changed into Helvetica by using photoshop since we cannot make the whole sign in a day. Apple is then change into Old English style - to Apple. We came up with a new sign for apple so that it goes well with the text and we also made an ‘Old english’ version of the iPhone. We have to actually go inside the apple store to get this photo taken and we did got a little complaint from the staff but its was fun. 32
  • 35. Varut Rintanalert Cross school project We got Cumbernauld as our area. Cumbernauld was build in 1946 as a population overspill for Glasgow city. it is the most clear example of a utopian new town in the UK. People and car were sys- tematically separated. Cumbernauld pio- neered design for underpass and pedes- trian’s footbridge as well as segregated footpath. Cumbernauld has 2 - 3 shopping centres which are the town center, Tesco and ASDA. This is the reason why the town is filled with shopping trolleys The condition of the housing area was in a pretty bad condition due to the fact that there is no one to take care of them. When you are walking on the main walkway you would feel like you’re invad- ing someone back garden. This is due to the fact that the housing estates are situ- ated right beside it. Cumbernauld is lifeless and dull. Its does not have any sense of cummunity, no shop, church or pub for the community to exchange idea but all you get is shop- ping center where everyone seem to be on their own and does not want to interact with anyone else. 33
  • 36. Varut Rintanalert Convergent and Divergent thinking This is where we did our brainstromming process to get the most idea out as possible. This method was introduce to the group by two product deisgners, me and Daniel. Reducing them to 5 idea which were trolley race, trolley farm, pimp my trolley, making fence using the material from shopping trolley and blocking the underpass with trolleys. In the end we chose to do a trolley race. I got given to look at how the trolley’s fence might work. So what I did was photoshopping the shopping trolley’s parts into the picture to see the effect. 34
  • 37. Varut Rintanalert Reason and Result The reason why we did a shopping trolley race is not only because there are shopping I designed and made the trophy for the trolleys lying around all over the place, but this town has been destroyed by the exis- winner as well. I made this trophy a little tence of the massive shopping center that stripping the community feeling away from funny purely because it is not that trophy the town and replace it with consumerism. By doing the shopping trolley race, we hope that is important but it is the spirit and the that we can help bringing the community back together and turn this lifeless town into a race that is more important than anything. place that is full of energy, joy and excitement. Although townfolks were very confused and wondered what was going on there but there was some smile and laugther that we can see it from their face! 35