Rapple "Scholarly Communications and the Sustainable Development Goals"
Using mLearning to Reinforce Content and Policies
1. Melissa Cline-Douthitt / @theclineseword
Jason Polete / @jpolete
Learning Solutions 2013 / #LScon
Case Study: Using mLearning
to Reinforce Content and Policies
3. Metropolitan College.
Business
- UPS (Louisville’s largest employer)
- Jefferson Community & Tech. College
Education
- University of Louisville
- Commonwealth of Kentucky
Government
- Louisville Metro Government
4. Metropolitan College.
- Work part-time at UPS (Next Day Air operation)
- Receive wages and full benefits
- Eligible for full tuition* for coursework passed
with a “C” or better.
- Eligible for book reimbursement of up to $65
per class
- Eligible for academic completion bonuses
* full undergraduate Kentucky resident tuition
30. Mobile Entertainment
43% Games
Games
26% Social Networking 43%
Entertainment
10% Entertainment (general) 10%
Social Networking
26%
31. Mobile Entertainment
43% Games
Games
26% Social Networking 43%
Entertainment
10% Entertainment (general) 10%
Social Networking
26%
32. Mobile Entertainment
43% Games
Games
26% Social Networking 43%
Entertainment
10% Entertainment (general) 10%
79% Entertainment Social Networking
26%
59. Trivia Challenge: Goals
1 Use otherwise idle moments to teach.
2 Improve our students’ program
knowledge (thus reducing missed
deadlines and lost benefits)
60. Trivia Challenge: Goals
1 Use otherwise idle moments to teach.
2 Improve our students’ program
knowledge (thus reducing missed
deadlines and lost benefits)
3 Gain insight into what our students
know and don’t know.
64. Trivia Challenge: Req’ments
1
As widely accessible as possible across
mobile devices.
2 Quick to play.
3 Offer recognition and rewards as
incentives (intrinsic & extrinsic rewards)
72. Trivia Challenge: Content
1
We covered basic program information,
like deadlines & requirements.
2
We covered information that students
should already know.
73. Trivia Challenge: Content
1
We covered basic program information,
like deadlines & requirements.
2
We covered information that students
should already know.
We displayed the correct answer after
3
each question.
78. Continuing Evaluation Plans.
1 Compare challenge participants vs. non-
participants on a number of metrics.
Agreement signing before deadline, FAFSA completion
before deadline, etc.
79. Continuing Evaluation Plans.
1 Compare challenge participants vs. non-
participants on a number of metrics.
Agreement signing before deadline, FAFSA completion
before deadline, etc.
2 Pre/post quiz comparison of various
student behaviors.
Deadlines, requirements, expectations, etc.
82. Right Tool for the Job.
1 Best viewed as a supplement.
Probably not going to replace any of your existing tools
83. Right Tool for the Job.
1 Best viewed as a supplement.
Probably not going to replace any of your existing tools
2 Most appropriate for simple information.
Deadlines, requirements, expectations, etc.
84. Right Tool for the Job.
1 Best viewed as a supplement.
Probably not going to replace any of your existing tools
2 Most appropriate for simple information.
Deadlines, requirements, expectations, etc.
3 Best fit with a target audience comfortable
with technology.
Frequent users of mobile devices
87. Maximize Participation.
1 Research Rewards
Don’t assume what will motivate your audience.
2 Promote your Trivia Challenge(s)
Posters, emails, regular organizational communications.
88. Maximize Participation.
1 Research Rewards
Don’t assume what will motivate your audience.
2 Promote your Trivia Challenge(s)
Posters, emails, regular organizational communications.
3 Promote Leader board
Publish high scores: websites, publications, other content
streams
91. Tips for Challenge Design.
1 Multiple choice, one question per screen
2 No more than 10 questions
92. Tips for Challenge Design.
1 Multiple choice, one question per screen
2 No more than 10 questions
3 No more than 4 choices per question
93. Tips for Challenge Design.
1 Multiple choice, one question per screen
2 No more than 10 questions
3 No more than 4 choices per question
4 Short, simply worded questions
(simple, not necessarily easy)