The keynote presentation at #EIBTM11 in Barcelona for the preview of urEdison.
The preview of Edison | Taking event management to a next level | Planning an event yourself? Experience Geniality. Lean on Edison.
Canberra IA Day - Building Trust: Creating the space for good IA in challengi...JadeCarson
This document summarizes the process of redesigning an information architecture (IA) for a government website with 1900 documents across 4 subsites and 35 sections. It involved gathering a team, conducting user research through card sorts, analyzing tasks and contexts, running focus groups, refining the IA based on insights, and remotely launching the new design. The key lessons were not to oversimplify, build capability in the team, and understand both the content and users rather than just focusing on technology.
Idea Sandbox is a proposed brainstorming facility opening in Washington DC in 2010. It aims to provide the perfect conditions for generating remarkable ideas by offering the right people, process, and place. Services include guided and free-form brainstorming, workshops, and presentations. Idea Sandbox aims to do for meetings what Disney did for amusement parks by creating an experience that allows magic to happen. Rooms may have themes like Journey to Imagination or Creative Process in 3D and include novel elements like frosted glass walls, cork boards, and digital tools to quickly transform ideas into different formats.
This document discusses Appreciative Inquiry, which is a resource-based approach to organizational development. It focuses on identifying what works well rather than problems. The approach has four principles: focus on what works, appreciate efforts, find what gives life, and translate ideals into action. It involves a 4D cycle: Discover the best experiences, Dream hopes and visions for the future, Design how to realize visions, and Destiny which is realizing visions through action plans.
Seven Ways to Foster Your Creativity and Spark InnovationCreativity at Work
Creativity at Work presentation for ProductCamp Vancouver. If you would like a copy of this slide deck please contact Linda Naiman at www.creativityatwork.com
This document provides an overview of an innovation workshop. The workshop aims to develop everyday practices and processes for innovation that are repeatable and measurable. It encourages participants to define innovation, understand the challenges of innovation, and develop their creativity and problem-solving skills. The workshop also stresses the importance of teamwork, customer focus, integrity, and acting with urgency to drive innovation. Participants are challenged to apply the concepts from the workshop to develop innovative solutions and drive change within their own departments.
This document summarizes the services of a branding and marketing consultancy firm. They have over 20 years of experience in strategy development and idea generation. Their process involves uncovering deep consumer insights through research methods like consumer groups and immersions. They translate these insights into actionable innovation platforms to inspire new marketing ideas. They aim to fully align with client objectives and use high-energy workshops to create breakthrough thinking. Their goal is to develop strategies and concepts that resonate with consumers and drive brand equity.
The document discusses innovation and common myths about innovation. It addresses seven myths: 1) Innovation is risky, 2) Innovation is only about products, 3) Innovation is about "big" ideas, 4) Innovation can't be taught, 5) Innovation is a diversion, 6) Innovation is expensive. The document provides examples and perspectives to challenge each myth. It emphasizes that innovation should be encouraged, taught, supported, and linked to business operations.
Canberra IA Day - Building Trust: Creating the space for good IA in challengi...JadeCarson
This document summarizes the process of redesigning an information architecture (IA) for a government website with 1900 documents across 4 subsites and 35 sections. It involved gathering a team, conducting user research through card sorts, analyzing tasks and contexts, running focus groups, refining the IA based on insights, and remotely launching the new design. The key lessons were not to oversimplify, build capability in the team, and understand both the content and users rather than just focusing on technology.
Idea Sandbox is a proposed brainstorming facility opening in Washington DC in 2010. It aims to provide the perfect conditions for generating remarkable ideas by offering the right people, process, and place. Services include guided and free-form brainstorming, workshops, and presentations. Idea Sandbox aims to do for meetings what Disney did for amusement parks by creating an experience that allows magic to happen. Rooms may have themes like Journey to Imagination or Creative Process in 3D and include novel elements like frosted glass walls, cork boards, and digital tools to quickly transform ideas into different formats.
This document discusses Appreciative Inquiry, which is a resource-based approach to organizational development. It focuses on identifying what works well rather than problems. The approach has four principles: focus on what works, appreciate efforts, find what gives life, and translate ideals into action. It involves a 4D cycle: Discover the best experiences, Dream hopes and visions for the future, Design how to realize visions, and Destiny which is realizing visions through action plans.
Seven Ways to Foster Your Creativity and Spark InnovationCreativity at Work
Creativity at Work presentation for ProductCamp Vancouver. If you would like a copy of this slide deck please contact Linda Naiman at www.creativityatwork.com
This document provides an overview of an innovation workshop. The workshop aims to develop everyday practices and processes for innovation that are repeatable and measurable. It encourages participants to define innovation, understand the challenges of innovation, and develop their creativity and problem-solving skills. The workshop also stresses the importance of teamwork, customer focus, integrity, and acting with urgency to drive innovation. Participants are challenged to apply the concepts from the workshop to develop innovative solutions and drive change within their own departments.
This document summarizes the services of a branding and marketing consultancy firm. They have over 20 years of experience in strategy development and idea generation. Their process involves uncovering deep consumer insights through research methods like consumer groups and immersions. They translate these insights into actionable innovation platforms to inspire new marketing ideas. They aim to fully align with client objectives and use high-energy workshops to create breakthrough thinking. Their goal is to develop strategies and concepts that resonate with consumers and drive brand equity.
The document discusses innovation and common myths about innovation. It addresses seven myths: 1) Innovation is risky, 2) Innovation is only about products, 3) Innovation is about "big" ideas, 4) Innovation can't be taught, 5) Innovation is a diversion, 6) Innovation is expensive. The document provides examples and perspectives to challenge each myth. It emphasizes that innovation should be encouraged, taught, supported, and linked to business operations.
this is an INTRODUCTION of a ONE whole day workshop on HeART 2 HeART Subtle Selling Skills
Many of the subtle elements in the workshop are inspired by the science of (NLP) Neuro Linguistics Programming and Neuro-Symantics. They are taken in such a way as to simplify the language and the jargon but made simple and applicable to sales and selling skills.
This program is part of a 60-Hour Sales, Sales Management and Sales Coaching training.
This document discusses mobility and innovation at 5th Finger. It begins by explaining that 5th Finger works with brands to engage consumers who are living mobile lifestyles. It then discusses mobility planning and innovation at 5th Finger, emphasizing building a culture of innovation through recognition, rewards, and overcoming fear of failure. It provides the example of Mobile Elements to illustrate inventive thinking, leadership, accountability, and execution of ideas.
This document describes a full brilliance culture program to ramp up organizational creativity and innovation. The program emphasizes openness, connection, and confidence & passion. It includes workshops on mindfulness, creativity, and interviews to strengthen connections between personal passions and organizational goals. Measurement and coaching are used to create positive feedback loops and increase team member creativity and innovation.
The document discusses creating "killer content" which is highly valuable content that attracts audiences, drives referral traffic, and encourages retention. It outlines why businesses should create killer content such as search engine optimization, branding, and marketability. Critical success factors for killer content include being remarkable, useful, well-researched, and attractively presented. The document then provides ideas for compelling content types and techniques for generating content ideas such as leveraging emotional motivators and proven headline formulas. Finally, it discusses best practices and common mistakes to avoid.
This document discusses selecting the right team for projects. It emphasizes that a team requires individuals with different skills and perspectives working together toward common objectives. The type of team structure needed depends on factors like the innovation level, product architecture complexity, and fit with organizational culture and values. Integrated teams are often best for complex projects with high interdependency between disciplines. The conclusion recommends first defining objectives and needed competencies before organizing the appropriate team structure.
Over the last two decades Avalon Consulting has advised clients on Corporate Strategy and Performance Improvement across a wide range of sectors. Avalon has now brought the Inovo process to India and is pioneering Innovation Consulting in the country
A quick intro to the Ideas and Innovation consultancy Invitro Innovation. We are a Singapore based consultancy that works across the Asia region in Brand and Product Innovation. www.invitroinnovation.com
This document provides an overview of a presentation by Nick Jankel on teaching creativity. It discusses how creativity is more than just a talent, but a way of operating. It also discusses how fear can stop creativity and how having more expertise can limit possibilities. The presentation encourages participants to embrace chaos, break through barriers, and switch their mindset to see problems as opportunities. It emphasizes opening the hand, head and heart to fuel creativity. The overall message is that creativity can be learned and unlocked through challenging assumptions and taking risks.
The document discusses the development of a social networking learning platform, including the challenges faced and the context of moving from an industrial to network culture. It also covers the nature of learning, prototypes of the platform that were developed, and an architecture that includes common rules for connection, pervasive accessibility, and loosely coupled, reconfigurable networks.
The document describes the iDEA entrepreneurship program. The program aims to incubate and develop entrepreneurial abilities through an international postgraduate program. It provides a 10 month foundational course followed by 8 months of international exposure and business plan development, and then 12 months of incubation support to launch and stabilize businesses. The program involves screening applicants through assessments of their entrepreneurial passion and aptitude. The goal is to nurture entrepreneurs who can create jobs and contribute to economic growth.
Keynote and workshop given at the annual NGDP conference for Local Government Association looking at how to have breakthrough ideas in the public sector. See other publications on how to create breakthrough social innovations at http://www.wecreate.cc/inspiration/publications/
This document provides 15 tips for better teamwork, including don't take yourself too seriously, have open communication, set clear goals, share leadership, stimulate diversity, always have a backup plan, use open innovation and co-creation, work on ambitious projects, and celebrate successes. The tips are intended to help teams work together effectively and achieve their goals.
Author of twelve books, professional speaker, award-winning blogger and entrepreneur Scott Ginsberg presents at the Unigroup 2011 Conference on how to become an approachable move coordinator!
Stephen Parry Agile and Lean Europe ale2012Stephen Parry
This document discusses how facts and evidence alone are not enough to create change. It argues that open conversations that explore people's perspectives and build common purpose, passion, trust and courage are needed instead of relying solely on facts. The document also examines how organizational culture and climate can discourage admitting mistakes, questioning decisions, and undermining arguments through discrediting and punishment rather than engagement. It advocates for thoughtful discussions to discover shared goals and move forward constructively.
This document discusses creativity and innovation. It argues that creativity involves combining existing ideas to create something new. True innovation requires challenging existing ways of thinking and taking customers' perspectives. Innovation is difficult because companies tend to benchmark each other, leading to similar approaches. The document advocates rethinking how companies are run to foster a culture where new ideas are welcomed, risks are embraced, and failure is accepted as part of the learning process. Speed and action are important for innovation to succeed.
The document discusses how to build a stronger e-commerce brand. It notes that online shopping has disadvantages like not being able to touch products or get them immediately. To address this, brands need to focus on creating desirable online experiences through strategies like making sites efficient, responsive, and lovable. Traditionally, sites focus first on usability but desirability should be prioritized equally. Desirability differentiates brands and increases loyalty. It can be achieved through engaging content, appealing aesthetics, and interactive features that exceed customer expectations.
The document discusses creativity techniques for brainstorming, including re-expression, related worlds, revolution, and random links. It provides examples of each technique and emphasizes generating a large quantity of ideas without criticism. The left and right brain are contrasted, noting creativity comes from the right brain. Rules for productive brainstorming include encouraging "silly" ideas and recording all ideas without judgement.
HOW TO BUILD A STRONGER E-COMMERCE BRANDNina O'Gorman
The document discusses how to build a stronger e-commerce brand. It notes that online shopping has disadvantages like not being able to touch products or get them immediately. To address this, brands need to be more "lovable" by creating desirable, engaging experiences for customers. Traditionally, websites focus on usability and efficiency first but the document argues they should prioritize desirability through aesthetics, interactivity and brand-aligned content to inspire loyalty. Desirability involves exceeding customer needs through customization and social features to differentiate from competitors.
Intrepid provides services related to contextual understanding, business planning, innovation and improvement, and piloting/launching with ongoing measurement. It believes innovation, design strategy, and the experience economy are keys to business success. Intrepid focuses on developing understanding of customers and markets, testing concepts and hypotheses, and tracking product/service success in the market. It works with companies across various industries to provide insights that can create competitive advantages.
Eventure is a software that allows organizers to manage both online and offline congress registration. It has capabilities for setting up a registration database, laying out online registration forms, and handling payments. The software allows organizers to collect participant and abstract submission information, generate reports, and provides a mobile app and public website. Eventure is a modular system that gives organizers easy oversight and control over registration data.
This document discusses developing a mobile app for scientific conferences that allows attendees to access conference information and materials without an internet connection. The app would use the conference's colors and logos, take only 1-2 minutes to install, and provide an offline experience by connecting to a local database installed with the app. It would give attendees a simple way to view schedules, abstract books, and other event details directly on their mobile devices.
this is an INTRODUCTION of a ONE whole day workshop on HeART 2 HeART Subtle Selling Skills
Many of the subtle elements in the workshop are inspired by the science of (NLP) Neuro Linguistics Programming and Neuro-Symantics. They are taken in such a way as to simplify the language and the jargon but made simple and applicable to sales and selling skills.
This program is part of a 60-Hour Sales, Sales Management and Sales Coaching training.
This document discusses mobility and innovation at 5th Finger. It begins by explaining that 5th Finger works with brands to engage consumers who are living mobile lifestyles. It then discusses mobility planning and innovation at 5th Finger, emphasizing building a culture of innovation through recognition, rewards, and overcoming fear of failure. It provides the example of Mobile Elements to illustrate inventive thinking, leadership, accountability, and execution of ideas.
This document describes a full brilliance culture program to ramp up organizational creativity and innovation. The program emphasizes openness, connection, and confidence & passion. It includes workshops on mindfulness, creativity, and interviews to strengthen connections between personal passions and organizational goals. Measurement and coaching are used to create positive feedback loops and increase team member creativity and innovation.
The document discusses creating "killer content" which is highly valuable content that attracts audiences, drives referral traffic, and encourages retention. It outlines why businesses should create killer content such as search engine optimization, branding, and marketability. Critical success factors for killer content include being remarkable, useful, well-researched, and attractively presented. The document then provides ideas for compelling content types and techniques for generating content ideas such as leveraging emotional motivators and proven headline formulas. Finally, it discusses best practices and common mistakes to avoid.
This document discusses selecting the right team for projects. It emphasizes that a team requires individuals with different skills and perspectives working together toward common objectives. The type of team structure needed depends on factors like the innovation level, product architecture complexity, and fit with organizational culture and values. Integrated teams are often best for complex projects with high interdependency between disciplines. The conclusion recommends first defining objectives and needed competencies before organizing the appropriate team structure.
Over the last two decades Avalon Consulting has advised clients on Corporate Strategy and Performance Improvement across a wide range of sectors. Avalon has now brought the Inovo process to India and is pioneering Innovation Consulting in the country
A quick intro to the Ideas and Innovation consultancy Invitro Innovation. We are a Singapore based consultancy that works across the Asia region in Brand and Product Innovation. www.invitroinnovation.com
This document provides an overview of a presentation by Nick Jankel on teaching creativity. It discusses how creativity is more than just a talent, but a way of operating. It also discusses how fear can stop creativity and how having more expertise can limit possibilities. The presentation encourages participants to embrace chaos, break through barriers, and switch their mindset to see problems as opportunities. It emphasizes opening the hand, head and heart to fuel creativity. The overall message is that creativity can be learned and unlocked through challenging assumptions and taking risks.
The document discusses the development of a social networking learning platform, including the challenges faced and the context of moving from an industrial to network culture. It also covers the nature of learning, prototypes of the platform that were developed, and an architecture that includes common rules for connection, pervasive accessibility, and loosely coupled, reconfigurable networks.
The document describes the iDEA entrepreneurship program. The program aims to incubate and develop entrepreneurial abilities through an international postgraduate program. It provides a 10 month foundational course followed by 8 months of international exposure and business plan development, and then 12 months of incubation support to launch and stabilize businesses. The program involves screening applicants through assessments of their entrepreneurial passion and aptitude. The goal is to nurture entrepreneurs who can create jobs and contribute to economic growth.
Keynote and workshop given at the annual NGDP conference for Local Government Association looking at how to have breakthrough ideas in the public sector. See other publications on how to create breakthrough social innovations at http://www.wecreate.cc/inspiration/publications/
This document provides 15 tips for better teamwork, including don't take yourself too seriously, have open communication, set clear goals, share leadership, stimulate diversity, always have a backup plan, use open innovation and co-creation, work on ambitious projects, and celebrate successes. The tips are intended to help teams work together effectively and achieve their goals.
Author of twelve books, professional speaker, award-winning blogger and entrepreneur Scott Ginsberg presents at the Unigroup 2011 Conference on how to become an approachable move coordinator!
Stephen Parry Agile and Lean Europe ale2012Stephen Parry
This document discusses how facts and evidence alone are not enough to create change. It argues that open conversations that explore people's perspectives and build common purpose, passion, trust and courage are needed instead of relying solely on facts. The document also examines how organizational culture and climate can discourage admitting mistakes, questioning decisions, and undermining arguments through discrediting and punishment rather than engagement. It advocates for thoughtful discussions to discover shared goals and move forward constructively.
This document discusses creativity and innovation. It argues that creativity involves combining existing ideas to create something new. True innovation requires challenging existing ways of thinking and taking customers' perspectives. Innovation is difficult because companies tend to benchmark each other, leading to similar approaches. The document advocates rethinking how companies are run to foster a culture where new ideas are welcomed, risks are embraced, and failure is accepted as part of the learning process. Speed and action are important for innovation to succeed.
The document discusses how to build a stronger e-commerce brand. It notes that online shopping has disadvantages like not being able to touch products or get them immediately. To address this, brands need to focus on creating desirable online experiences through strategies like making sites efficient, responsive, and lovable. Traditionally, sites focus first on usability but desirability should be prioritized equally. Desirability differentiates brands and increases loyalty. It can be achieved through engaging content, appealing aesthetics, and interactive features that exceed customer expectations.
The document discusses creativity techniques for brainstorming, including re-expression, related worlds, revolution, and random links. It provides examples of each technique and emphasizes generating a large quantity of ideas without criticism. The left and right brain are contrasted, noting creativity comes from the right brain. Rules for productive brainstorming include encouraging "silly" ideas and recording all ideas without judgement.
HOW TO BUILD A STRONGER E-COMMERCE BRANDNina O'Gorman
The document discusses how to build a stronger e-commerce brand. It notes that online shopping has disadvantages like not being able to touch products or get them immediately. To address this, brands need to be more "lovable" by creating desirable, engaging experiences for customers. Traditionally, websites focus on usability and efficiency first but the document argues they should prioritize desirability through aesthetics, interactivity and brand-aligned content to inspire loyalty. Desirability involves exceeding customer needs through customization and social features to differentiate from competitors.
Intrepid provides services related to contextual understanding, business planning, innovation and improvement, and piloting/launching with ongoing measurement. It believes innovation, design strategy, and the experience economy are keys to business success. Intrepid focuses on developing understanding of customers and markets, testing concepts and hypotheses, and tracking product/service success in the market. It works with companies across various industries to provide insights that can create competitive advantages.
Eventure is a software that allows organizers to manage both online and offline congress registration. It has capabilities for setting up a registration database, laying out online registration forms, and handling payments. The software allows organizers to collect participant and abstract submission information, generate reports, and provides a mobile app and public website. Eventure is a modular system that gives organizers easy oversight and control over registration data.
This document discusses developing a mobile app for scientific conferences that allows attendees to access conference information and materials without an internet connection. The app would use the conference's colors and logos, take only 1-2 minutes to install, and provide an offline experience by connecting to a local database installed with the app. It would give attendees a simple way to view schedules, abstract books, and other event details directly on their mobile devices.
This document discusses how to source sustainable products for conferences and events. It identifies three phases to reduce carbon offset: production, transportation, and waste. For production, it recommends considering where and how items are produced and who the producers are. For transportation, it addresses reducing impacts from factory to port and venue. For waste, it suggests designing reusable materials and arranging recycling. The document encourages asking suppliers about sustainable materials and production facilities, planning early, considering fair trade, and inquiring about how suppliers can help be more sustainable.
This document discusses sustainable materials used for conference supplies such as bags, badges, and lanyards. It notes that conference organizers, sponsors, and participants use these supplies, but they often end up as garbage. The document advocates questioning what is truly necessary and considering more sustainable alternatives like cotton, paper, and recycled materials. It also suggests giving items second lives through recycling and reuse. The goal is to reinvent how these supplies are used and defined to reduce waste and carbon footprints.
Discover timeless style with the 2022 Vintage Roman Numerals Men's Ring. Crafted from premium stainless steel, this 6mm wide ring embodies elegance and durability. Perfect as a gift, it seamlessly blends classic Roman numeral detailing with modern sophistication, making it an ideal accessory for any occasion.
https://rb.gy/usj1a2
Top mailing list providers in the USA.pptxJeremyPeirce1
Discover the top mailing list providers in the USA, offering targeted lists, segmentation, and analytics to optimize your marketing campaigns and drive engagement.
buy old yahoo accounts buy yahoo accountsSusan Laney
As a business owner, I understand the importance of having a strong online presence and leveraging various digital platforms to reach and engage with your target audience. One often overlooked yet highly valuable asset in this regard is the humble Yahoo account. While many may perceive Yahoo as a relic of the past, the truth is that these accounts still hold immense potential for businesses of all sizes.
At Techbox Square, in Singapore, we're not just creative web designers and developers, we're the driving force behind your brand identity. Contact us today.
Event Report - SAP Sapphire 2024 Orlando - lots of innovation and old challengesHolger Mueller
Holger Mueller of Constellation Research shares his key takeaways from SAP's Sapphire confernece, held in Orlando, June 3rd till 5th 2024, in the Orange Convention Center.
Unveiling the Dynamic Personalities, Key Dates, and Horoscope Insights: Gemin...my Pandit
Explore the fascinating world of the Gemini Zodiac Sign. Discover the unique personality traits, key dates, and horoscope insights of Gemini individuals. Learn how their sociable, communicative nature and boundless curiosity make them the dynamic explorers of the zodiac. Dive into the duality of the Gemini sign and understand their intellectual and adventurous spirit.
Understanding User Needs and Satisfying ThemAggregage
https://www.productmanagementtoday.com/frs/26903918/understanding-user-needs-and-satisfying-them
We know we want to create products which our customers find to be valuable. Whether we label it as customer-centric or product-led depends on how long we've been doing product management. There are three challenges we face when doing this. The obvious challenge is figuring out what our users need; the non-obvious challenges are in creating a shared understanding of those needs and in sensing if what we're doing is meeting those needs.
In this webinar, we won't focus on the research methods for discovering user-needs. We will focus on synthesis of the needs we discover, communication and alignment tools, and how we operationalize addressing those needs.
Industry expert Scott Sehlhorst will:
• Introduce a taxonomy for user goals with real world examples
• Present the Onion Diagram, a tool for contextualizing task-level goals
• Illustrate how customer journey maps capture activity-level and task-level goals
• Demonstrate the best approach to selection and prioritization of user-goals to address
• Highlight the crucial benchmarks, observable changes, in ensuring fulfillment of customer needs
Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
Zodiac Signs and Food Preferences_ What Your Sign Says About Your Tastemy Pandit
Know what your zodiac sign says about your taste in food! Explore how the 12 zodiac signs influence your culinary preferences with insights from MyPandit. Dive into astrology and flavors!
Storytelling is an incredibly valuable tool to share data and information. To get the most impact from stories there are a number of key ingredients. These are based on science and human nature. Using these elements in a story you can deliver information impactfully, ensure action and drive change.
5. Fun
Inquisitiveness
Enthusiasm
Liberty
Aim for perfection We make the difference
Values Higher Purpose
INGREDIENTS WHY
WAARIN WAARHEEN
WAARHEEN
HOW WHERE TO
Qualities Audacious Goal
Innovativeness The power to change the game
Creativity
Responsibility
Audacity
Planning an event yourself? Experience Geniality. Lean on Edison.
5
6. INGREDIENTS WHY
WAARIN WAARHEEN
WAARHEEN
Qualities HOW WHERE TO
Innovativeness
Creativity
Responsibility
Audacity
Planning an event yourself? Experience Geniality. Lean on Edison.
6
8. What?
Open minded / ended
Planning an event yourself? Experience Geniality. Lean on Edison.
8
9. What can you expect?
• A future proof system
• A ‘dummy proof’ system
• A system that does the job
• Transparent pricing
• Basic & Extended
&
It’s fun 2 use
Planning an event yourself? Experience Geniality. Lean on Edison.
9