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U N I T 6 - P L A T F O R M S 2
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1
Time & Movement (3-19)
Strategy & Identity (20-36)
Table of
contents
2
Intro/Information (4-6)
Research (7, 14-15)
10-Second Clips (8-11)
30-Second Draft (12-13)
Final Outcome (16-19)
Intro/Information (20-23)
Research (24-26)
100 Flags (27-28)
2 Flags (29-30)
Final Outcome (31-36)
Time & Movement
P L A T F O R M P R O J E C T 1
3
Project 1
Brief AC Enquiry
This brief immediately piqued my interest because, as a mainly digital
designer, film is a somewhat new medium for me. However, I also
thought that the opportunity to explore new mediums would be a good
learning experience so I was excited to get stuck in.
The deliverables for the brief were as follows:
Each group member makes 2x10 second individual portraits presenting
the 2 other group members.
Each group edits their 60 seconds of clips together to form a 30-second
“group snapshot”
The TM community will engage in an in-class debate to collectively
decide upon the overall format to link all 30-second “group snapshots”
into a “Community Collaboration”
4
Project
Statement
Originally, the goal of our project was to create a short film about each of the members of our
group, with an overarching narrative about traveling and exploring a new place. However,
throughout the process, we found that a much more compelling narrative would be our growth in
our relationships with one another. Because of this, we changed our goal for the project to the
creation of a short film that successfully captures the process of the creation of the video as well
as us getting to know each other. Throughout the video, we purposefully used a variety of both
visual and audio techniques to reflect the diverse personalities within the group, showcasing our
individual mannerisms, characteristics, and unique perspectives. Ultimately, the video aimed to be
a visual narrative, about how group work can be beneficial in fostering meaningful connections
within a group or even within a whole class.
AC Communication
5
Progress
Map
Started the initial
research into
portraiture and
unconventional
portraits
Audio and video
induction at CSM.
Interviewed group
mates with question on
video to get to know
eachother
Trip to Camden Town
Market with group
mates for more footage
of mannerisms
In class peer review of
first two 10-second clips
of group mates.
+ Feedback for next
review
Work in and outside of
class with group
members to ideate and
edit 30-second first
draft clip
Second in class peer
review of 30-second
draft.
+ Feedback for next
review
More in-depth research
with group on technical
video/audio additions
based on peer feedback
Final work in and out
of class with group to
create final draft of
30-second clip.
Switched narrative
and added
music+audio that was
more cohesive with
the visual aesthetic.
Open Studio!
Set up display and
prepared place for
viewers to give
feedback
Small peer-review in
class and preparation
for Open Studio
combined class video
6
initial
research
AC Enquiry
Much of the initial research included looking
into portraits and the aspects that affect
how the portrait is perceived.
This investigation helped demonstrate how
conventional portraiture (left) is often used
to accurately depict the subject and show
power or authority.
On the other hand, unconventional
portraiture (right) can more accurately
capture how the subject is perceived by
others or themselves, as opposed to how
they actually look.
7
AC Process
Shooting footage
CSM
We had our film and audio induction on the
first day of filming.
After that, each group member was filmed
and asked questions created by the others
to get to know each other and familiarize
ourselves with the visuals/audio/lighting
systems.
Later that day we also filmed each other
telling stories, each time focusing on a
different mannerism unique to the
storyteller that helped portray their
personality.
8
AC Process
Shooting footage
camden
To create the 10 sec clip deliverables for the
next peer-review my group and I decided to get
some more footage.
To do so, we planned a trip to the Camden
Town Market to get more shots that related to
the stories that each of use had told.
We also decided that each of use should have
an individual camera so that we could easily
capture candid moments of our group
members that represented each others
personalities and mannerisms.
9
10-sec clip
AC Process
editing footage
For the first outcome, I opted to keep my 10-second clips
relatively basic.
The editing focused mainly on the small movements and
mannerisms that we detected while watching each other tell
a story. I also had the clips cut between different angles to
keep the visuals interesting and fresh.
Finally, I experimented slightly with the audio and how the
layering of different audio clips could be used to create a
tone of chaos and confusion which fit the theme of the story
being told.
https://drive.google.com/file/d/1t_rW3T1k21Ni78YR0fybnr02U_VtQoTT/view?
usp=sharing -Shareef
https://drive.google.com/file/d/1nSPppmmJcDFo7ZHKnfnJFWpVcZ2fKNPg/view?
usp=sharing. -Sophia
10
First outcome-PEER REVIEW
10 SECOND CLIPS AC Communication
I received a lot of great feedback for the first outcome
which helped my group and me with our trajectory for
the project.
An aspect of the editing that many of my peers found
effective was the visual focus on the person telling the
story as opposed to only on the narrative.
The chaotic but controlled audio layering and cuts
seemed to be effective. However, the cutting together of
different angles and viewpoints throughout the clip left
it feeling open and with no conclusion which is
something my group and I aimed to work on with our
next iteration.
11
30-sec clip
AC Process
editing footage
To create our 30-second clip my group and I
chose our favorite elements from each of the six
10-second clips.
We decided to pursue a narrative of travel since
our stories were all related to travel/getting lost.
Because of this, we decided to splice audio from
each of our stories together to create a narrative
about becoming lost in London.
Editing was still quite simple and was a collection
of our best clips compiled one after the other
with some simple layering.
12
SECOND OUTCOME-PEER REVIEW
30 SECOND CLIP
AC Communication
During the peer review of the 30-second clip, my group
received a lot of great feedback regarding the direction
of our narrative.
Many of the comments recommended that our
narrative revolve around how we had become closer
and more comfortable with each other throughout the
experience of creating this project.
On the technical side, the layering of clips in the video
was well-received but the audio is still not a perfect
match for the chaotic storytelling style of the visuals.
https://drive.google.com/file/d/10Jn8AUxMAfnykA
I0P4rJnC5mlZu7uO49/view?usp=sharing
13
Outer Space
Collage Animation:
https://www.youtub
e.com/watch?
v=XAm4i1X7L_Y
Collage
Animation
Project:
https://www.yout
ube.com/watch?
v=h3RM3VrrFp8
My group and I decided to lean into the
controlled chaos style as well as make our
film more visually interesting. We found
that the pacing of the clips lacks variation.
So we looked into using more traditional
techniques such as stop motion.
By mimicking the choppy movement of
traditional paper animations, we were
able to slow the pace of the film, while
also adding visual interest that supported
the narrative
References
Research AC Enquiry
14
References
Research AC Enquiry
We also decided to add music to bring all of
the clips together. This song by U2 uses a
range of media that all lines up with the music
to make a seamless but chaotic music video.
We also took inspiration from the movie
Suicide Squad, which uses pop-up elements
cutouts, and jump cuts to quickly introduce
the personality of each character.
Using the techniques from these videos, we
edited our film to quickly but clearly introduce
each of the us, while also following the music
seamlessly.
Suicide Squad Intro
Trailers:
https://www.youtub
e.com/watch?
v=XXMrXyA3Yp0
U2 - Hold Me, Thrill
Me, Kiss Me, Kill Me:
https://www.youtub
e.com/watch?
v=t4mTFQvtiPc
15
With all of the comments and research in mind, we
decided to change our narrative to be the
connections that we made with each other, and how
they grew throughout our interactions over the
course of the project.
It was at this point that we started to implement the
techniques that we had learned from our research to
the music. These techniques included stop motion,
overlays, match cuts, jump cuts, and more (some
images to the right).
Finally, we mixed the audio so that it fit the chaotic
feeling of the video.
Final AC Process
editing footage
16
Final Outcome
The final product was a 30-second
loop that started with a chaotic
layering of miscellaneous clips and
audio representing our first
interactions in a group as we felt
each other out.
As the film progresses the clips
become slightly calmer
symbolizing use becoming more
comfortable with each other and
as a group.
https://drive.google.com/file/d/17
UtuUGt3PoPvIG7piyVd9daYlhwnw
eE9/view?usp=sharing
17
Final outcome
contextualization
AC Communication
18
Ideally this film, in combination with the films
created by the rest of the class, would be
displayed in a theatre or experience exhibit.
It would include the full class film being
projected or played in front of a large seating
area with audio, as well as some individual
films being played alongside it without audio
throughout the room (like in open studio).
I think the exhibit space works best because
the films, when put together, are meant to be
like an experience.
Final Outcome
Open Studio
For the open studio, my group and I decided to
project our video onto a canvas background and
border it with some cutouts of snapshots we took
during our trip to Camden Town for filming.
The desk contained a computer so that viewers could
listen to the film as well as a cluttered desk to
represent the chaotic nature of the film.
The main feedback we received for the film was that
some areas focused too much on the technical
aspects such as the transitions and editing, so that
the narrative was less clear.
AC Communication
19
Strategy & Identity
P L A T F O R M P R O J E C T 2
20
Project 2
Brief AC Enquiry
I originally picked the Strategy & Identity platform because after
looking at the previous briefs I thought that it fit best into my future
interests which are related to UX/UI Design.
However, after reciveing the flag brief I found that I was going to be
creating a project much different from what I had originally imagined.
Even so, I was excited to be able to explore mediums outside of my
comfort zone, while also knowing that I would still try and bring in my
UI design interest into the project.
The deliverables for the brief were as follows:
One A1 or larger sized flag
One or more deliverables that would elevate or meaningfully add onto
the flag design
21
Project
Statement
For this project, the location that I decided to base my flag and deliverables on was “The
Zone” or the flow state. I focused mainly on the feeling of getting into the zone and the
experience of being in the zone. The flag itself represents the movement of water and
ripples and the way that this motion and flow connect to the feeling of being in the zone,
effortless and free. Alongside the flag, I created an animated version of the flag that goes
along with a playlist that is meant to fully immerse the viewer in “the flow state” or zone. I
also decided to create a prototype of an application that would help a user plan their trip
“to the zone” which also helped solidify “The Zone” as a place with a flag, instead of just a
state of mind. Additionally, the app features the same playlist that I have connected to the
animation, as part of the trip-planning experience.
AC Communication
22
Progress
Map
First class discussing
and critiquing flag
design.
Initial research and
decision upon location
for the flag
Location “The Zone”
chosen and research
into relevant design
aspects for deliverables
Starting and designing
the 100 flag ideas in
preparation for the in
class peer-review
In class peer review of
100 flag design.
Narrowing down to 10
most successful designs
Deciding on most
successful elements of
the 10 chosen flags.
Combining/creating
final 2 designs
Second in class peer
review of 2 final flag
design
+ Feedback and ideas
for which design to
continue forward with
Working in the screen
printing studio to create
film positives and print
flag onto fabric
Ideating and planning
for app prototype.
Using Figma to create
the high-fidelity UI
prototype to replicate
the functionality of a
real trip planning app
Open Studio!
Set up display and
prepared place for
viewers to give
feedback
Creating final animated
flag design in
aftereffects.
Curating playlist to go
along with the animated
flag design
23
initial
research
AC Enquiry
Before beginning the project in class we first
discussed and critiqued an article which
discussed the norms and requirements of
creating a “good flag”.
However, before starting to make a flag I had to
decide upon a location for my flag. Since I had
recently seen the movie Soul I decided upon “The
Zone” or “Flow State”for my location.
Through this research I looked into what it
actually means to be in the zone as well as how it
feels. I also found that floating in water or space
was very common in depictions of being in the
zone.
24
References
Research AC Enquiry
One of my biggest influences visually was the
movie Soul, which was also my inspiration for
using the zone as a physical location.
When characters in the movie are depicted as in
the zone, they seem to float in the air with their
eyes closed, fully focused on whatever it is they
are doing.
This as well as the color palette of this scene,
heavily reminded me of the feeling floating
underwater with your eyes closed which heavily
influence my design process.
25
References
AC Enquiry
Research
Knowing that I wanted to include a
UI Design element in my design, I
also did a good amount of research
regarding the layout and design of
other successful apps.
After reviewing other trip planning
apps such as trivago, trip advisor,
etc. I decided that in order to fit the
theme of my location I would use a
dark UI that used whatever
highlight colors I use within my final
flag design.
26
AC Process
In-class flags
To start our process of ideation for the
first 100 flags, we created 20 flags
based off of prompts in the first class.
Each of these designs were limited to
about a minute of creation time
making sure that we were putting our
first thoughts of the prompt onto
paper.
This helped with the process of
creating the first 100 flags because it
allowed me to free myself from being
critical of every design and instead let
myself flow (or enter the zone).
27
First outcome-PEER REVIEW
100 flags AC Communication
For the rest of the flags I used a variety of
design techniques including paper cutouts
layered over a differently colored piece of
paper, monochrome color schemes, digital
media, and even some designs created by my
peers for a fresh perspective.
During the class review my peers helped me
to narrow down my 100 designs to the 10
most successful (right).
Out of these I found that primarily simple
designs using large geometry to create
negative space were best received.
28
AC Process
Cutting Down
From here, I next had to cut down my 10
designs to 2 for the final peer review. Using a
system that we had previously disucssed in
class I ranked each of my 10 for their message,
strategy, and form.
I also focuse on which designs had the most
visually interesting elements that also had
meaning in terms of my chosen location.
The result of this was 4 flags (right) which
ranked the highest and I thought that I could
combine together to create the most successful
flag depiction of the zone.
29
SECOND OUTCOME-PEER REVIEW
2 flags
AC Communication
The first flag used a black and white color palette
with a hourglass symbol in the center symbolizing
how time moves differently while in the zone. The
second flag uses the layering of 3 shades of blue to
represent water which is often connected to the
feeling of being in the zone.
During the feedback stage, my peers thought that
the second design had more potential through the
meaning.
I also got a lot of recommendations for deliverables
such as an ad for an airline that takes you to the
zone, as well as creating an animated version of the
flag to visually represent the zone.
30
AC Process
Screen Printing
The process of screenprinting the flag was
difficult but I decided to pursue it in order to
get the layering effect seen in my first
design.
I first created a black and white Photoshop
file for each of the three layers which were
then printed as film positives (top left). These
positives were then put onto a screen each
using UV emulsion fluid and printed through
onto the fabric using ink and a squeegee on
the specialized printing tables (top right).
After repeating the process three times I was
left with my final flag (bottom).
31
AC Process
Animated Flag
The first deliverable that I work on was the
animated version of the screen printed flag.
Originally I had planned to animated the moving
flag in photoshop using frame by frame
rotoscope animations. However, I found that the
frame by frame technique made the animated
choppy unless the frame rate was much higher
which time simply wouldn’t allow.
Instead I used the effects in aftereffects to
create a flowing ripple animation that I thought
represented moving water more succesfully.
https://drive.google.com/file/d/1glJRKjofagsZ8h-
z4eNGU6V99jU-MhJL/view?usp=sharing
32
AC Process
Prototype App
The app is designed like Trip Advisor or Trivago,
enabling users to plan trips to the zone for various
purposes. It allows users to customize their trips
based on their specific reasons for going in the zone
like work, sleep, focus, etc.
First, I planned out all of the screens and utilities that
I wanted to have included in the app, at which point I
started to design using my flag color palette in
Figma. I also created a set of custom icons for the
locations using the same color palette. Finally, I
connected all of the buttons and screens so that the
prototype would work similarly to a real app.
https://www.figma.com/proto/mX6ISktEsFCWgi3RvACHci/The-Zone-
App-Prototype?type=design&node-id=2-6&t=nxcBwFQND48ZitEd-
1&scaling=scale-down&page-id=0%3A1&starting-point-node-
id=2%3A6&show-proto-sidebar=1&mode=design
33
Final Outcome
The outcome for my projects was
a single physical flag
accompanied by two digital
deliverables.
The first of these was an
animated version of the flag that
was to be experienced alongside
a playlist of songs that I thought
best fit the feeling of being in
“The Zone”.
Secondly was a high-fidelity
prototype of an app that would
allow users to plan and
personalize their trip to “The
Zone” created in Figma.
34
Final outcome
contextualization
AC Communication
35
The contextualization for the physical flag is
simple enough seeing as it would most likely be
displayed like any other.
For the animated flag, since it also goes along
with a playlist to help viewers get into the zone, I
think that it would be displayed on a screen with
the music playing in the background.
Finally, because the app is most likely something
that would be used right before beginning an
activity where being in the zone would be
required, it would be used on a mobile device
for ease of access.
Final Outcome
Open Studio
For the open studio I opted to display my screen-printed flag on
a canvas behind a desk with the rest of my deliverables on it.
I had hoped to display the animated flag on a small screen
below the physical flag with headphones coming from my
computer to play the playlist of calming songs I curated to go
along with it. However, the loan store had closed so I was
forced to use a peers computer to display it.
On the left, I had a display of the working prototype of my app
for viewers to interact with and explore. I also included a QR
code so viewers could pull it up on their own devices.
AC Communication
36

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UNIT6_SA_KaiMendoza_23036161.pdf

  • 1. Portfolio U N I T 6 - P L A T F O R M S 2 K A I M E N D O Z A 1 1 / 1 2 / 2 3 DISCLAIMER: When copying links from a PDF sometimes it adds spaces to the link. Please ensure there are no spaces in the link and it will work. 1
  • 2. Time & Movement (3-19) Strategy & Identity (20-36) Table of contents 2 Intro/Information (4-6) Research (7, 14-15) 10-Second Clips (8-11) 30-Second Draft (12-13) Final Outcome (16-19) Intro/Information (20-23) Research (24-26) 100 Flags (27-28) 2 Flags (29-30) Final Outcome (31-36)
  • 3. Time & Movement P L A T F O R M P R O J E C T 1 3
  • 4. Project 1 Brief AC Enquiry This brief immediately piqued my interest because, as a mainly digital designer, film is a somewhat new medium for me. However, I also thought that the opportunity to explore new mediums would be a good learning experience so I was excited to get stuck in. The deliverables for the brief were as follows: Each group member makes 2x10 second individual portraits presenting the 2 other group members. Each group edits their 60 seconds of clips together to form a 30-second “group snapshot” The TM community will engage in an in-class debate to collectively decide upon the overall format to link all 30-second “group snapshots” into a “Community Collaboration” 4
  • 5. Project Statement Originally, the goal of our project was to create a short film about each of the members of our group, with an overarching narrative about traveling and exploring a new place. However, throughout the process, we found that a much more compelling narrative would be our growth in our relationships with one another. Because of this, we changed our goal for the project to the creation of a short film that successfully captures the process of the creation of the video as well as us getting to know each other. Throughout the video, we purposefully used a variety of both visual and audio techniques to reflect the diverse personalities within the group, showcasing our individual mannerisms, characteristics, and unique perspectives. Ultimately, the video aimed to be a visual narrative, about how group work can be beneficial in fostering meaningful connections within a group or even within a whole class. AC Communication 5
  • 6. Progress Map Started the initial research into portraiture and unconventional portraits Audio and video induction at CSM. Interviewed group mates with question on video to get to know eachother Trip to Camden Town Market with group mates for more footage of mannerisms In class peer review of first two 10-second clips of group mates. + Feedback for next review Work in and outside of class with group members to ideate and edit 30-second first draft clip Second in class peer review of 30-second draft. + Feedback for next review More in-depth research with group on technical video/audio additions based on peer feedback Final work in and out of class with group to create final draft of 30-second clip. Switched narrative and added music+audio that was more cohesive with the visual aesthetic. Open Studio! Set up display and prepared place for viewers to give feedback Small peer-review in class and preparation for Open Studio combined class video 6
  • 7. initial research AC Enquiry Much of the initial research included looking into portraits and the aspects that affect how the portrait is perceived. This investigation helped demonstrate how conventional portraiture (left) is often used to accurately depict the subject and show power or authority. On the other hand, unconventional portraiture (right) can more accurately capture how the subject is perceived by others or themselves, as opposed to how they actually look. 7
  • 8. AC Process Shooting footage CSM We had our film and audio induction on the first day of filming. After that, each group member was filmed and asked questions created by the others to get to know each other and familiarize ourselves with the visuals/audio/lighting systems. Later that day we also filmed each other telling stories, each time focusing on a different mannerism unique to the storyteller that helped portray their personality. 8
  • 9. AC Process Shooting footage camden To create the 10 sec clip deliverables for the next peer-review my group and I decided to get some more footage. To do so, we planned a trip to the Camden Town Market to get more shots that related to the stories that each of use had told. We also decided that each of use should have an individual camera so that we could easily capture candid moments of our group members that represented each others personalities and mannerisms. 9
  • 10. 10-sec clip AC Process editing footage For the first outcome, I opted to keep my 10-second clips relatively basic. The editing focused mainly on the small movements and mannerisms that we detected while watching each other tell a story. I also had the clips cut between different angles to keep the visuals interesting and fresh. Finally, I experimented slightly with the audio and how the layering of different audio clips could be used to create a tone of chaos and confusion which fit the theme of the story being told. https://drive.google.com/file/d/1t_rW3T1k21Ni78YR0fybnr02U_VtQoTT/view? usp=sharing -Shareef https://drive.google.com/file/d/1nSPppmmJcDFo7ZHKnfnJFWpVcZ2fKNPg/view? usp=sharing. -Sophia 10
  • 11. First outcome-PEER REVIEW 10 SECOND CLIPS AC Communication I received a lot of great feedback for the first outcome which helped my group and me with our trajectory for the project. An aspect of the editing that many of my peers found effective was the visual focus on the person telling the story as opposed to only on the narrative. The chaotic but controlled audio layering and cuts seemed to be effective. However, the cutting together of different angles and viewpoints throughout the clip left it feeling open and with no conclusion which is something my group and I aimed to work on with our next iteration. 11
  • 12. 30-sec clip AC Process editing footage To create our 30-second clip my group and I chose our favorite elements from each of the six 10-second clips. We decided to pursue a narrative of travel since our stories were all related to travel/getting lost. Because of this, we decided to splice audio from each of our stories together to create a narrative about becoming lost in London. Editing was still quite simple and was a collection of our best clips compiled one after the other with some simple layering. 12
  • 13. SECOND OUTCOME-PEER REVIEW 30 SECOND CLIP AC Communication During the peer review of the 30-second clip, my group received a lot of great feedback regarding the direction of our narrative. Many of the comments recommended that our narrative revolve around how we had become closer and more comfortable with each other throughout the experience of creating this project. On the technical side, the layering of clips in the video was well-received but the audio is still not a perfect match for the chaotic storytelling style of the visuals. https://drive.google.com/file/d/10Jn8AUxMAfnykA I0P4rJnC5mlZu7uO49/view?usp=sharing 13
  • 14. Outer Space Collage Animation: https://www.youtub e.com/watch? v=XAm4i1X7L_Y Collage Animation Project: https://www.yout ube.com/watch? v=h3RM3VrrFp8 My group and I decided to lean into the controlled chaos style as well as make our film more visually interesting. We found that the pacing of the clips lacks variation. So we looked into using more traditional techniques such as stop motion. By mimicking the choppy movement of traditional paper animations, we were able to slow the pace of the film, while also adding visual interest that supported the narrative References Research AC Enquiry 14
  • 15. References Research AC Enquiry We also decided to add music to bring all of the clips together. This song by U2 uses a range of media that all lines up with the music to make a seamless but chaotic music video. We also took inspiration from the movie Suicide Squad, which uses pop-up elements cutouts, and jump cuts to quickly introduce the personality of each character. Using the techniques from these videos, we edited our film to quickly but clearly introduce each of the us, while also following the music seamlessly. Suicide Squad Intro Trailers: https://www.youtub e.com/watch? v=XXMrXyA3Yp0 U2 - Hold Me, Thrill Me, Kiss Me, Kill Me: https://www.youtub e.com/watch? v=t4mTFQvtiPc 15
  • 16. With all of the comments and research in mind, we decided to change our narrative to be the connections that we made with each other, and how they grew throughout our interactions over the course of the project. It was at this point that we started to implement the techniques that we had learned from our research to the music. These techniques included stop motion, overlays, match cuts, jump cuts, and more (some images to the right). Finally, we mixed the audio so that it fit the chaotic feeling of the video. Final AC Process editing footage 16
  • 17. Final Outcome The final product was a 30-second loop that started with a chaotic layering of miscellaneous clips and audio representing our first interactions in a group as we felt each other out. As the film progresses the clips become slightly calmer symbolizing use becoming more comfortable with each other and as a group. https://drive.google.com/file/d/17 UtuUGt3PoPvIG7piyVd9daYlhwnw eE9/view?usp=sharing 17
  • 18. Final outcome contextualization AC Communication 18 Ideally this film, in combination with the films created by the rest of the class, would be displayed in a theatre or experience exhibit. It would include the full class film being projected or played in front of a large seating area with audio, as well as some individual films being played alongside it without audio throughout the room (like in open studio). I think the exhibit space works best because the films, when put together, are meant to be like an experience.
  • 19. Final Outcome Open Studio For the open studio, my group and I decided to project our video onto a canvas background and border it with some cutouts of snapshots we took during our trip to Camden Town for filming. The desk contained a computer so that viewers could listen to the film as well as a cluttered desk to represent the chaotic nature of the film. The main feedback we received for the film was that some areas focused too much on the technical aspects such as the transitions and editing, so that the narrative was less clear. AC Communication 19
  • 20. Strategy & Identity P L A T F O R M P R O J E C T 2 20
  • 21. Project 2 Brief AC Enquiry I originally picked the Strategy & Identity platform because after looking at the previous briefs I thought that it fit best into my future interests which are related to UX/UI Design. However, after reciveing the flag brief I found that I was going to be creating a project much different from what I had originally imagined. Even so, I was excited to be able to explore mediums outside of my comfort zone, while also knowing that I would still try and bring in my UI design interest into the project. The deliverables for the brief were as follows: One A1 or larger sized flag One or more deliverables that would elevate or meaningfully add onto the flag design 21
  • 22. Project Statement For this project, the location that I decided to base my flag and deliverables on was “The Zone” or the flow state. I focused mainly on the feeling of getting into the zone and the experience of being in the zone. The flag itself represents the movement of water and ripples and the way that this motion and flow connect to the feeling of being in the zone, effortless and free. Alongside the flag, I created an animated version of the flag that goes along with a playlist that is meant to fully immerse the viewer in “the flow state” or zone. I also decided to create a prototype of an application that would help a user plan their trip “to the zone” which also helped solidify “The Zone” as a place with a flag, instead of just a state of mind. Additionally, the app features the same playlist that I have connected to the animation, as part of the trip-planning experience. AC Communication 22
  • 23. Progress Map First class discussing and critiquing flag design. Initial research and decision upon location for the flag Location “The Zone” chosen and research into relevant design aspects for deliverables Starting and designing the 100 flag ideas in preparation for the in class peer-review In class peer review of 100 flag design. Narrowing down to 10 most successful designs Deciding on most successful elements of the 10 chosen flags. Combining/creating final 2 designs Second in class peer review of 2 final flag design + Feedback and ideas for which design to continue forward with Working in the screen printing studio to create film positives and print flag onto fabric Ideating and planning for app prototype. Using Figma to create the high-fidelity UI prototype to replicate the functionality of a real trip planning app Open Studio! Set up display and prepared place for viewers to give feedback Creating final animated flag design in aftereffects. Curating playlist to go along with the animated flag design 23
  • 24. initial research AC Enquiry Before beginning the project in class we first discussed and critiqued an article which discussed the norms and requirements of creating a “good flag”. However, before starting to make a flag I had to decide upon a location for my flag. Since I had recently seen the movie Soul I decided upon “The Zone” or “Flow State”for my location. Through this research I looked into what it actually means to be in the zone as well as how it feels. I also found that floating in water or space was very common in depictions of being in the zone. 24
  • 25. References Research AC Enquiry One of my biggest influences visually was the movie Soul, which was also my inspiration for using the zone as a physical location. When characters in the movie are depicted as in the zone, they seem to float in the air with their eyes closed, fully focused on whatever it is they are doing. This as well as the color palette of this scene, heavily reminded me of the feeling floating underwater with your eyes closed which heavily influence my design process. 25
  • 26. References AC Enquiry Research Knowing that I wanted to include a UI Design element in my design, I also did a good amount of research regarding the layout and design of other successful apps. After reviewing other trip planning apps such as trivago, trip advisor, etc. I decided that in order to fit the theme of my location I would use a dark UI that used whatever highlight colors I use within my final flag design. 26
  • 27. AC Process In-class flags To start our process of ideation for the first 100 flags, we created 20 flags based off of prompts in the first class. Each of these designs were limited to about a minute of creation time making sure that we were putting our first thoughts of the prompt onto paper. This helped with the process of creating the first 100 flags because it allowed me to free myself from being critical of every design and instead let myself flow (or enter the zone). 27
  • 28. First outcome-PEER REVIEW 100 flags AC Communication For the rest of the flags I used a variety of design techniques including paper cutouts layered over a differently colored piece of paper, monochrome color schemes, digital media, and even some designs created by my peers for a fresh perspective. During the class review my peers helped me to narrow down my 100 designs to the 10 most successful (right). Out of these I found that primarily simple designs using large geometry to create negative space were best received. 28
  • 29. AC Process Cutting Down From here, I next had to cut down my 10 designs to 2 for the final peer review. Using a system that we had previously disucssed in class I ranked each of my 10 for their message, strategy, and form. I also focuse on which designs had the most visually interesting elements that also had meaning in terms of my chosen location. The result of this was 4 flags (right) which ranked the highest and I thought that I could combine together to create the most successful flag depiction of the zone. 29
  • 30. SECOND OUTCOME-PEER REVIEW 2 flags AC Communication The first flag used a black and white color palette with a hourglass symbol in the center symbolizing how time moves differently while in the zone. The second flag uses the layering of 3 shades of blue to represent water which is often connected to the feeling of being in the zone. During the feedback stage, my peers thought that the second design had more potential through the meaning. I also got a lot of recommendations for deliverables such as an ad for an airline that takes you to the zone, as well as creating an animated version of the flag to visually represent the zone. 30
  • 31. AC Process Screen Printing The process of screenprinting the flag was difficult but I decided to pursue it in order to get the layering effect seen in my first design. I first created a black and white Photoshop file for each of the three layers which were then printed as film positives (top left). These positives were then put onto a screen each using UV emulsion fluid and printed through onto the fabric using ink and a squeegee on the specialized printing tables (top right). After repeating the process three times I was left with my final flag (bottom). 31
  • 32. AC Process Animated Flag The first deliverable that I work on was the animated version of the screen printed flag. Originally I had planned to animated the moving flag in photoshop using frame by frame rotoscope animations. However, I found that the frame by frame technique made the animated choppy unless the frame rate was much higher which time simply wouldn’t allow. Instead I used the effects in aftereffects to create a flowing ripple animation that I thought represented moving water more succesfully. https://drive.google.com/file/d/1glJRKjofagsZ8h- z4eNGU6V99jU-MhJL/view?usp=sharing 32
  • 33. AC Process Prototype App The app is designed like Trip Advisor or Trivago, enabling users to plan trips to the zone for various purposes. It allows users to customize their trips based on their specific reasons for going in the zone like work, sleep, focus, etc. First, I planned out all of the screens and utilities that I wanted to have included in the app, at which point I started to design using my flag color palette in Figma. I also created a set of custom icons for the locations using the same color palette. Finally, I connected all of the buttons and screens so that the prototype would work similarly to a real app. https://www.figma.com/proto/mX6ISktEsFCWgi3RvACHci/The-Zone- App-Prototype?type=design&node-id=2-6&t=nxcBwFQND48ZitEd- 1&scaling=scale-down&page-id=0%3A1&starting-point-node- id=2%3A6&show-proto-sidebar=1&mode=design 33
  • 34. Final Outcome The outcome for my projects was a single physical flag accompanied by two digital deliverables. The first of these was an animated version of the flag that was to be experienced alongside a playlist of songs that I thought best fit the feeling of being in “The Zone”. Secondly was a high-fidelity prototype of an app that would allow users to plan and personalize their trip to “The Zone” created in Figma. 34
  • 35. Final outcome contextualization AC Communication 35 The contextualization for the physical flag is simple enough seeing as it would most likely be displayed like any other. For the animated flag, since it also goes along with a playlist to help viewers get into the zone, I think that it would be displayed on a screen with the music playing in the background. Finally, because the app is most likely something that would be used right before beginning an activity where being in the zone would be required, it would be used on a mobile device for ease of access.
  • 36. Final Outcome Open Studio For the open studio I opted to display my screen-printed flag on a canvas behind a desk with the rest of my deliverables on it. I had hoped to display the animated flag on a small screen below the physical flag with headphones coming from my computer to play the playlist of calming songs I curated to go along with it. However, the loan store had closed so I was forced to use a peers computer to display it. On the left, I had a display of the working prototype of my app for viewers to interact with and explore. I also included a QR code so viewers could pull it up on their own devices. AC Communication 36