This document contains a presentation on UI testing. It discusses topics such as the Q&A segment, test pyramid layers including UI tests, service tests, and unit tests. It provides examples of locating and interacting with elements, writing automated tests, using the REPL, common queries and actions, and best practices for UI testing. The presentation recommends focusing UI tests on verifying flows and interactions without looking at system functionality. It also discusses setting up a test project, taking screenshots, waiting for elements, and integrating tests with App Center.
In this session, I will give an overview of Android Wear and how to integrate it in your product strategy. We will look at the underlying design principles and discuss a number of use cases for apps that connect to wearable devices. After that, we will take a look at some code examples and learn how to use the Android Wear SDK.
See Androids Fighting: Connect Salesforce with Your Android Wear WatchSalesforce Developers
Bring the App Cloud to your Android Wear watch. The App Cloud provides a rich set of APIs and everything required to create stunning apps, even for your smart watch. Android Wear is a version of Google's Android operating system designed for smartwatches and other wearables. Leveraging the Salesforce Mobile SDK for Android, you just need a few lines of code to extend your business process to your smart watch. With speach recognition, you can even talk to Salesforce. Join us to learn about the architectural principles to connect Android Wear devices with Salesforce in a session that will be packed with tips about what works and what you should avoid.
Android Wear 2.0 is a major update and contains a number of significant updates that will make it easier to build delightful experiences for wearables. In this session, I will provide an overview of new features such as Standalone apps, Material Design on Android Wear and some of the new UI components we're making available (such as Navigation Drawers and Action Drawers), as well as complications and complication data providers.
Android Wearable Technology is booming.. In Last Google I/O we have seen new SDK made available by google for android wear. Here is our presentation on Android Wearable App Development.
This document provides an overview of key concepts for developing Android applications. It discusses tools like Eclipse, the Android SDK, and Android Virtual Devices. It also covers important app components like activities, services, and the manifest file. The document demonstrates how to set up a basic maps application using the Google Maps API, including getting an API key. It recommends several Android developer resources and forums for additional information.
The document provides guidance on creating notifications for Android Wear apps. It discusses using NotificationCompat.Builder to build notifications that are displayed properly on both handheld devices and wearables. It covers adding actions, remote voice input, multiple pages, and stacking notifications on wearables. The key aspects covered are using NotificationCompat.Builder to create standard notifications, and NotificationCompat.WearableExtender to add wearable-specific functionality like extra pages and background images.
This document discusses iOS actions and outlets in Swift. It provides syntax examples of using @IBOutlet to connect user interface elements like labels to code, and @IBAction to connect button actions. It then walks through creating a simple iOS app with a label and button, connecting them to a ViewController class using outlets and actions, and updating the label text when the button is pressed.
Support slides for the test automation workshop realized at the iMasters Android DevConference 2015 at São Paulo. The workshop focus was around Unit Tests with JUnit, UI Tests with Espresso and UIAutomator and Testing your app in the cloud with Testdroid.
In this session, I will give an overview of Android Wear and how to integrate it in your product strategy. We will look at the underlying design principles and discuss a number of use cases for apps that connect to wearable devices. After that, we will take a look at some code examples and learn how to use the Android Wear SDK.
See Androids Fighting: Connect Salesforce with Your Android Wear WatchSalesforce Developers
Bring the App Cloud to your Android Wear watch. The App Cloud provides a rich set of APIs and everything required to create stunning apps, even for your smart watch. Android Wear is a version of Google's Android operating system designed for smartwatches and other wearables. Leveraging the Salesforce Mobile SDK for Android, you just need a few lines of code to extend your business process to your smart watch. With speach recognition, you can even talk to Salesforce. Join us to learn about the architectural principles to connect Android Wear devices with Salesforce in a session that will be packed with tips about what works and what you should avoid.
Android Wear 2.0 is a major update and contains a number of significant updates that will make it easier to build delightful experiences for wearables. In this session, I will provide an overview of new features such as Standalone apps, Material Design on Android Wear and some of the new UI components we're making available (such as Navigation Drawers and Action Drawers), as well as complications and complication data providers.
Android Wearable Technology is booming.. In Last Google I/O we have seen new SDK made available by google for android wear. Here is our presentation on Android Wearable App Development.
This document provides an overview of key concepts for developing Android applications. It discusses tools like Eclipse, the Android SDK, and Android Virtual Devices. It also covers important app components like activities, services, and the manifest file. The document demonstrates how to set up a basic maps application using the Google Maps API, including getting an API key. It recommends several Android developer resources and forums for additional information.
The document provides guidance on creating notifications for Android Wear apps. It discusses using NotificationCompat.Builder to build notifications that are displayed properly on both handheld devices and wearables. It covers adding actions, remote voice input, multiple pages, and stacking notifications on wearables. The key aspects covered are using NotificationCompat.Builder to create standard notifications, and NotificationCompat.WearableExtender to add wearable-specific functionality like extra pages and background images.
This document discusses iOS actions and outlets in Swift. It provides syntax examples of using @IBOutlet to connect user interface elements like labels to code, and @IBAction to connect button actions. It then walks through creating a simple iOS app with a label and button, connecting them to a ViewController class using outlets and actions, and updating the label text when the button is pressed.
Support slides for the test automation workshop realized at the iMasters Android DevConference 2015 at São Paulo. The workshop focus was around Unit Tests with JUnit, UI Tests with Espresso and UIAutomator and Testing your app in the cloud with Testdroid.
This presentation will take on the perspective of the independent developer and what needs to be considered prior to releasing an App onto Apple’s App Store. While the information shared will be useful to larger companies and corporations, the assumed actor will be an individual one person does it all perspective (as larger companies would need to involve communications, marketing and legal representation for many of the steps to a successful launch). The presentation will include such topics as setting up a relationship with Apple, preparing for a web presence, and how to handle user feedback and suggestions. It will also go into device provisioning, pricing, and the use of promo codes when getting people to use your App for the first time.
Multiple Activity and Navigation PrimerAhsanul Karim
The document discusses Android application development using activities and intents. It describes that an activity provides an interactive screen for a user to perform tasks like making calls or viewing maps. Applications typically contain multiple activities, with one specified as the main launch activity. Activities are created by subclassing the Activity base class and implementing callback methods like onCreate. Activities can transition between each other using intents passed to the startActivity() method. The document provides an example exercise to create registration and login activities with navigation between them. It also outlines the activity lifecycle in Android.
The document provides steps to set up the development environment for building mobile apps using Titanium, an open source framework. It discusses installing Java, Android SDK, Python, SCons, Git. It also explains concepts like windows, views and widgets in Titanium and provides code samples to create common UI elements like labels, text fields, buttons, pickers, images and tables.
The UIAutomator framework allows testing of Android applications through the user interface in an automated way. It works by using the uiautomatorviewer tool to inspect app layouts and UI elements, and the uiautomator API to programmatically interact with elements and assert results. Key classes include UIDevice for device actions, UISelector for locating elements, UIObject for interacting with elements, and UIScrollable for scrolling. The document provides examples of using these classes to perform actions like clicking buttons, opening menus, and scrolling to locate elements.
This document provides an overview of Android application development using the Android SDK. It discusses using Eclipse as an IDE along with the Android Development Tools plugin. It covers creating a basic "MyWebBrowser" app with a layout, code to load a web page, and running the app on an emulator. It also discusses the Android architecture and permissions required for apps to access the internet.
Android Wearable are apps run directly on the device, giving one access to hardware such as sensors and the GPU.This presentation is for anyone who has idea
about android app development and would be interested to know about android wearable app development running Android Wear OS.
The document discusses the UI Automator testing framework which provides APIs to build UI tests that can interact with any Android application. It describes basic UI Automator components like UiDevice, UiObject, UiCollection, UiScrollable, and UiSelector that allow interacting with views, finding elements, and automating actions. The framework supports accessing device state, rotating devices, pressing buttons, and more. It requires Android 4.3 or higher.
This document provides an overview of creating a simple iPhone application tutorial. It introduces Xcode for creating iPhone projects, and describes how the application bootstraps by calling UIApplicationMain which looks for the main nib file specified in the Info.plist. The tutorial project creates a window-based application that initially displays a white screen.
The document provides instructions on installing the Android SDK and setting up a development environment in Netbeans or Eclipse. It describes the basic building blocks of an Android application including activities, intents, services, and content providers. It also covers creating user interfaces with views and view hierarchies, handling click events, and building a simple form layout with widgets like text fields, buttons, and radio buttons.
This document provides an overview of developing the first Flash application for Android, including why to use Adobe AIR, how to access device features from Flash, and the development process using Flash Builder and debugging on devices. It compares ActionScript and Java syntax, demonstrates building a simple app, and addresses questions about the activity lifecycle, back button handling, and screen resolution detection.
My presentation on Android to the Ruby Users of Minnesota group. Introduces the platform, demo applications I wrote and how to list your app in the Android market.
This document provides an overview of Android Wear and how to develop apps for it. Some key points include:
- Android Wear allows developers to extend existing Android notifications and apps to smartwatches.
- Notifications on Android Wear can include additional content, voice input, and actions.
- Apps need to be designed for quick interactions with minimal taps or swipes on small screens.
- The Android Wear SDK allows communicating between phone and watch apps using APIs for nodes, messages, and shared data.
This document provides an overview of developing for Android Wear. It discusses using notifications as the primary way to extend functionality from handheld apps to wearables. Notifications can be customized with actions, voice input, and multiple pages of content. For more complex experiences, custom wearable apps can be built that run directly on the device. These apps have activity-based interfaces but require simpler designs optimized for small screens and brief interactions.
This document discusses Android Wear development. It provides an overview of Android Wear's features and capabilities including notifications, sending and syncing data between a handheld device and wearable. It describes using notifications to receive messages and react to them on the wearable. It also discusses developing a case study app called Draw Watch for Android Wear which allows drawing on the wearable. The document reviews various Android Wear APIs like the Message API and Data API and provides code samples for sending notifications, opening activities, and syncing data between devices.
Applying basic logic and the UI basics to build two small applications in the Android studio. Exploring stateful and stateless widgets and what do they do. We will talk about hot reload as well.
Being Epic: Best Practices for Android DevelopmentReto Meier
This document provides best practices for Android development. It discusses five "deadly sins" to avoid: sloth (being slow and unresponsive), gluttony (using system resources irresponsibly), hostility (fighting users), arrogance (fighting the system), and discrimination. It also discusses five "glorious virtues" to embrace: beauty (design), generosity (sharing), ubiquity (being everywhere), utility (being useful), and epicness (being legendary). It covers topics like performance, wake locks, navigation, preferences, undocumented APIs, screen sizes, analytics, background updates, location services, and more. The overall message is to create high-quality, useful apps that respect users and system resources.
Swift is a new programming language created by Apple as an alternative to Objective-C for iOS development. It is faster, safer, and has a cleaner syntax than Objective-C. To start developing iOS apps in Swift, developers need a Mac computer, Xcode installed, and an Apple Developer account. Key aspects of iOS app development in Swift covered in the document include prototyping apps, using Xcode, optionals and auto layout, implementing protocols like UITableViewDelegate, and using MVC architecture.
TOPS Technologies offer Professional Android Training in Ahmedabad.
Ahmedabad Office (C G Road)
903 Samedh Complex,
Next to Associated Petrol Pump,
CG Road,
Ahmedabad 380009.
http://www.tops-int.com/live-project-training-android.html
Most experienced IT Training Institute in Ahmedabad known for providing Android course as per Industry Standards and Requirement.
Day: 2 Environment Setup for Android Application DevelopmentAhsanul Karim
The document provides an overview of setting up the development environment for Android application development. It discusses installing the Java Development Kit (JDK), Eclipse IDE, Android SDK, and ADT plugin. It then demonstrates creating a "Hello World" Android app in Eclipse to introduce application structure, components, and the building blocks of an Android app.
This document discusses UI testing with Xamarin.Forms. It recommends focusing UI tests on verifying UI flow and interactions without looking at system functionality. The document covers test principles, writing tests using AAA pattern, using Behavior Driven Development approach with Gherkin, identifying controls with AutomationId, running tests on App Center Test Cloud, and integrating UI tests with DevOps. Demo code shows writing queries inside and outside Repl(), and sample tests.
This presentation will take on the perspective of the independent developer and what needs to be considered prior to releasing an App onto Apple’s App Store. While the information shared will be useful to larger companies and corporations, the assumed actor will be an individual one person does it all perspective (as larger companies would need to involve communications, marketing and legal representation for many of the steps to a successful launch). The presentation will include such topics as setting up a relationship with Apple, preparing for a web presence, and how to handle user feedback and suggestions. It will also go into device provisioning, pricing, and the use of promo codes when getting people to use your App for the first time.
Multiple Activity and Navigation PrimerAhsanul Karim
The document discusses Android application development using activities and intents. It describes that an activity provides an interactive screen for a user to perform tasks like making calls or viewing maps. Applications typically contain multiple activities, with one specified as the main launch activity. Activities are created by subclassing the Activity base class and implementing callback methods like onCreate. Activities can transition between each other using intents passed to the startActivity() method. The document provides an example exercise to create registration and login activities with navigation between them. It also outlines the activity lifecycle in Android.
The document provides steps to set up the development environment for building mobile apps using Titanium, an open source framework. It discusses installing Java, Android SDK, Python, SCons, Git. It also explains concepts like windows, views and widgets in Titanium and provides code samples to create common UI elements like labels, text fields, buttons, pickers, images and tables.
The UIAutomator framework allows testing of Android applications through the user interface in an automated way. It works by using the uiautomatorviewer tool to inspect app layouts and UI elements, and the uiautomator API to programmatically interact with elements and assert results. Key classes include UIDevice for device actions, UISelector for locating elements, UIObject for interacting with elements, and UIScrollable for scrolling. The document provides examples of using these classes to perform actions like clicking buttons, opening menus, and scrolling to locate elements.
This document provides an overview of Android application development using the Android SDK. It discusses using Eclipse as an IDE along with the Android Development Tools plugin. It covers creating a basic "MyWebBrowser" app with a layout, code to load a web page, and running the app on an emulator. It also discusses the Android architecture and permissions required for apps to access the internet.
Android Wearable are apps run directly on the device, giving one access to hardware such as sensors and the GPU.This presentation is for anyone who has idea
about android app development and would be interested to know about android wearable app development running Android Wear OS.
The document discusses the UI Automator testing framework which provides APIs to build UI tests that can interact with any Android application. It describes basic UI Automator components like UiDevice, UiObject, UiCollection, UiScrollable, and UiSelector that allow interacting with views, finding elements, and automating actions. The framework supports accessing device state, rotating devices, pressing buttons, and more. It requires Android 4.3 or higher.
This document provides an overview of creating a simple iPhone application tutorial. It introduces Xcode for creating iPhone projects, and describes how the application bootstraps by calling UIApplicationMain which looks for the main nib file specified in the Info.plist. The tutorial project creates a window-based application that initially displays a white screen.
The document provides instructions on installing the Android SDK and setting up a development environment in Netbeans or Eclipse. It describes the basic building blocks of an Android application including activities, intents, services, and content providers. It also covers creating user interfaces with views and view hierarchies, handling click events, and building a simple form layout with widgets like text fields, buttons, and radio buttons.
This document provides an overview of developing the first Flash application for Android, including why to use Adobe AIR, how to access device features from Flash, and the development process using Flash Builder and debugging on devices. It compares ActionScript and Java syntax, demonstrates building a simple app, and addresses questions about the activity lifecycle, back button handling, and screen resolution detection.
My presentation on Android to the Ruby Users of Minnesota group. Introduces the platform, demo applications I wrote and how to list your app in the Android market.
This document provides an overview of Android Wear and how to develop apps for it. Some key points include:
- Android Wear allows developers to extend existing Android notifications and apps to smartwatches.
- Notifications on Android Wear can include additional content, voice input, and actions.
- Apps need to be designed for quick interactions with minimal taps or swipes on small screens.
- The Android Wear SDK allows communicating between phone and watch apps using APIs for nodes, messages, and shared data.
This document provides an overview of developing for Android Wear. It discusses using notifications as the primary way to extend functionality from handheld apps to wearables. Notifications can be customized with actions, voice input, and multiple pages of content. For more complex experiences, custom wearable apps can be built that run directly on the device. These apps have activity-based interfaces but require simpler designs optimized for small screens and brief interactions.
This document discusses Android Wear development. It provides an overview of Android Wear's features and capabilities including notifications, sending and syncing data between a handheld device and wearable. It describes using notifications to receive messages and react to them on the wearable. It also discusses developing a case study app called Draw Watch for Android Wear which allows drawing on the wearable. The document reviews various Android Wear APIs like the Message API and Data API and provides code samples for sending notifications, opening activities, and syncing data between devices.
Applying basic logic and the UI basics to build two small applications in the Android studio. Exploring stateful and stateless widgets and what do they do. We will talk about hot reload as well.
Being Epic: Best Practices for Android DevelopmentReto Meier
This document provides best practices for Android development. It discusses five "deadly sins" to avoid: sloth (being slow and unresponsive), gluttony (using system resources irresponsibly), hostility (fighting users), arrogance (fighting the system), and discrimination. It also discusses five "glorious virtues" to embrace: beauty (design), generosity (sharing), ubiquity (being everywhere), utility (being useful), and epicness (being legendary). It covers topics like performance, wake locks, navigation, preferences, undocumented APIs, screen sizes, analytics, background updates, location services, and more. The overall message is to create high-quality, useful apps that respect users and system resources.
Swift is a new programming language created by Apple as an alternative to Objective-C for iOS development. It is faster, safer, and has a cleaner syntax than Objective-C. To start developing iOS apps in Swift, developers need a Mac computer, Xcode installed, and an Apple Developer account. Key aspects of iOS app development in Swift covered in the document include prototyping apps, using Xcode, optionals and auto layout, implementing protocols like UITableViewDelegate, and using MVC architecture.
TOPS Technologies offer Professional Android Training in Ahmedabad.
Ahmedabad Office (C G Road)
903 Samedh Complex,
Next to Associated Petrol Pump,
CG Road,
Ahmedabad 380009.
http://www.tops-int.com/live-project-training-android.html
Most experienced IT Training Institute in Ahmedabad known for providing Android course as per Industry Standards and Requirement.
Day: 2 Environment Setup for Android Application DevelopmentAhsanul Karim
The document provides an overview of setting up the development environment for Android application development. It discusses installing the Java Development Kit (JDK), Eclipse IDE, Android SDK, and ADT plugin. It then demonstrates creating a "Hello World" Android app in Eclipse to introduce application structure, components, and the building blocks of an Android app.
This document discusses UI testing with Xamarin.Forms. It recommends focusing UI tests on verifying UI flow and interactions without looking at system functionality. The document covers test principles, writing tests using AAA pattern, using Behavior Driven Development approach with Gherkin, identifying controls with AutomationId, running tests on App Center Test Cloud, and integrating UI tests with DevOps. Demo code shows writing queries inside and outside Repl(), and sample tests.
This document summarizes Jeff Haynie's presentation at iPhone/iPad Dev Con 2010. He discusses Appcelerator, which allows developers to build native iOS apps using JavaScript. Key points include that Appcelerator has over 72,000 developers and 4,750 apps in stores. It exposes native iOS capabilities while still requiring use of the iOS SDK. The Titanium platform provides APIs for common tasks like media, networking, and UI and allows both simple and complex animations. It also supports new iOS4 features like backgrounding and local notifications.
The second part of the Android dev toolbox lecture,
This time we’ll focus on collection of tools and resources that help you build better apps in less time.
This document discusses visual testing and the challenges of automating it. It introduces Applitools, a framework that handles challenges like anti-aliasing, pixel shifts, and dynamic content when comparing screenshots. Applitools uses flexible verification settings and image processing to identify visual differences while ignoring minor layout changes. The document provides examples of integrating Applitools into test frameworks and executing cross-browser tests by leveraging baseline data. It also outlines next steps like using screen regions and different resolutions.
This presentation was presented in Android Only! 2011 conference on June 14th.
With more than 300 different Android devices out on 6 different platform versions, application developers are facing a real nightmare when trying validate that their applications really work on their customers' devices. While fragmentation is a new thing in Android platform, it is not new in software industry and there are several ways to deal with device fragmentation from testing point of view.
This presentation discusses most common approaches to tackle fragmentation from application developer's point of view and explains why testing for device compatibility is a must for any serious Android application developer.
Top 15 Appium Interview Questions and Answers in 2023.pptxAnanthReddy38
Appium is an open-source test automation framework for mobile applications on Android and iOS platforms. It allows writing tests using various programming languages and supports testing native, hybrid, and mobile web applications. Appium uses a client-server architecture with the Appium server acting as a bridge between test scripts and the mobile application under test. It identifies elements using attributes like ID, class name, etc. and allows performing various actions and gestures like tapping, swiping, etc. on mobile applications.
This document discusses developing Windows and web applications using Visual Studio .NET. It covers topics like C# versions, LINQ, data access with LINQ, user experience best practices, Windows Forms capabilities and demos. The agenda includes sessions on business applications, user experience, who applications need to please, and Windows Forms best practices. It also discusses prototypes, choosing between rich client and browser-based solutions, and testing.
How to feature flag and run experiments in iOS and AndroidOptimizely
Join Tom Zurkan and Kody O’Connell from Optimizely’s Engineering and Developer Relations teams to learn about the developer experience for the iOS and Android SDKs.
In this webinar, you’ll learn:
- How feature flagging sets a strong foundation for app development
- How the iOS and Android SDKs work
- What to expect when implementing and maintaining Full Stack in your app
- The steps to create feature flags and experiments in your app
- How to get started for free with Optimizely Rollouts
Visual Studio 2015 / Visual Studio Team Services OverviewHimanshu Desai
Visual Studio 2015 provides tools to help developers at every stage of development. It includes features like IntelliTest to automatically generate unit tests, Code Maps to visualize code relationships, and IntelliTrace to debug issues without setting breakpoints. Visual Studio Team Services offers agile planning tools, release management to automate deployments, and cloud environments for flexible development and testing. The presentation provides an overview of the developer tools and features in Visual Studio 2015 and Visual Studio Team Services.
Is expanding your company's presence in the target market your goal? Increasing your reach and the visibility of your business is your only goal, regardless of whether you are an enterprise, SMB, or startup preparing to launch a new product.
STARWEST 2011 - 7 Steps To Improving Software Quality using Microsoft Test Ma...Anna Russo
Using Microsoft Test Manager, Visual Studio 2010, and TFS 2010 can improve software quality through a 7 step approach: 1) Work management, 2) Defining what "done" means, 3) Automated builds, 4) Manual and automated testing tools, 5) Developer quality tools, 6) Lab management, and 7) Working smart. These tools provide an integrated environment for managing work, automating builds, facilitating manual and automated testing, and providing virtual test environments to improve efficiency and quality.
Using Edge Animate to Create a Reusable Component SetJoseph Labrecque
This document is a presentation by Joseph Labrecque on using Edge Animate to create reusable component sets. The presentation covers Edge Animate and component creation, including an overview of Edge Animate, a discussion of historical component creation, anatomy of Edge Animate compositions, creating simple and advanced components, component libraries, and resources. Live demos are provided of creating components in both Flash Professional and Edge Animate.
* The document provides a summary of an experienced software testing professional with over 9 years of experience in mobile application testing, web services testing, and web product testing.
* Experience includes testing Android and iOS mobile applications, web browsers, and cloud products. Responsibilities included test planning, case development, defect logging, test execution and reporting.
* Technical skills listed include Java, SQL, defect tracking tools like Bugzilla, test management tools like Quality Center, and experience with the SDLC, Agile methodologies, and virtualization tools.
* Recent projects summarized include testing messaging and file sharing applications for Android and iOS, as well as online backup software.
Different Android Test Automation Frameworks - What Works You the Best?Bitbar
Watch a live presentation at http://offer.bitbar.com/different-android-testing-frameworks-what-works-you-the-best
Implementing the test automation as part of your daily activities can provide you an enormous value: coverage to detect bugs and errors, early and later during the development, reducing the costs of failure, save time through its repeatability and earlier verification. Today, there are bunch of different options available for testing frameworks on Android – what would work the best for you?
Stay tuned and join our upcoming webinars at http://bitbar.com/testing/webinars/
5 Popular Test Automation Tools For React Native Apps.pdfflufftailshop
In today’s digital economy, software developers cannot afford to rely on anything less than the latest software development practices to deliver efficient products and services. As per the data reported by Statista, the number of mobile app downloads globally has been increasing from 2016 onward, surpassing 200 billion in 2019. In 2021, consumers downloaded 230 billion mobile apps to their connected devices, an increase of more than 63% from 140.7 billion app downloads in 2016.
This document provides an overview of testing features in Visual Studio:
1. It describes the different types of tests that can be created like automated, manual, coded UI, etc. and capabilities like test planning, execution and results.
2. It discusses the different tester roles like generalist, specialist and skills required.
3. It demonstrates how to create automated tests using the coded UI recorder, add assertions and customize tests.
Mobile application development React Native - Tidepool LabsHarutyun Abgaryan
The document discusses mobile application development and React Native. It provides an overview of the mobile app development process, from initiation to support. It then focuses on React Native, describing it as a JavaScript framework for building native mobile apps for iOS and Android using similar code bases. Key benefits highlighted are building cross-platform mobile apps using a known technology while still providing native experiences.
Similar to UI Testing for Your Xamarin.Forms Apps (20)
Microservice Teams - How the cloud changes the way we workSven Peters
A lot of technical challenges and complexity come with building a cloud-native and distributed architecture. The way we develop backend software has fundamentally changed in the last ten years. Managing a microservices architecture demands a lot of us to ensure observability and operational resiliency. But did you also change the way you run your development teams?
Sven will talk about Atlassian’s journey from a monolith to a multi-tenanted architecture and how it affected the way the engineering teams work. You will learn how we shifted to service ownership, moved to more autonomous teams (and its challenges), and established platform and enablement teams.
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian CompaniesQuickdice ERP
Explore the seamless transition to e-invoicing with this comprehensive guide tailored for Saudi Arabian businesses. Navigate the process effortlessly with step-by-step instructions designed to streamline implementation and enhance efficiency.
SMS API Integration in Saudi Arabia| Best SMS API ServiceYara Milbes
Discover the benefits and implementation of SMS API integration in the UAE and Middle East. This comprehensive guide covers the importance of SMS messaging APIs, the advantages of bulk SMS APIs, and real-world case studies. Learn how CEQUENS, a leader in communication solutions, can help your business enhance customer engagement and streamline operations with innovative CPaaS, reliable SMS APIs, and omnichannel solutions, including WhatsApp Business. Perfect for businesses seeking to optimize their communication strategies in the digital age.
UI5con 2024 - Boost Your Development Experience with UI5 Tooling ExtensionsPeter Muessig
The UI5 tooling is the development and build tooling of UI5. It is built in a modular and extensible way so that it can be easily extended by your needs. This session will showcase various tooling extensions which can boost your development experience by far so that you can really work offline, transpile your code in your project to use even newer versions of EcmaScript (than 2022 which is supported right now by the UI5 tooling), consume any npm package of your choice in your project, using different kind of proxies, and even stitching UI5 projects during development together to mimic your target environment.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Odoo ERP software
Odoo ERP software, a leading open-source software for Enterprise Resource Planning (ERP) and business management, has recently launched its latest version, Odoo 17 Community Edition. This update introduces a range of new features and enhancements designed to streamline business operations and support growth.
The Odoo Community serves as a cost-free edition within the Odoo suite of ERP systems. Tailored to accommodate the standard needs of business operations, it provides a robust platform suitable for organisations of different sizes and business sectors. Within the Odoo Community Edition, users can access a variety of essential features and services essential for managing day-to-day tasks efficiently.
This blog presents a detailed overview of the features available within the Odoo 17 Community edition, and the differences between Odoo 17 community and enterprise editions, aiming to equip you with the necessary information to make an informed decision about its suitability for your business.
Measures in SQL (SIGMOD 2024, Santiago, Chile)Julian Hyde
SQL has attained widespread adoption, but Business Intelligence tools still use their own higher level languages based upon a multidimensional paradigm. Composable calculations are what is missing from SQL, and we propose a new kind of column, called a measure, that attaches a calculation to a table. Like regular tables, tables with measures are composable and closed when used in queries.
SQL-with-measures has the power, conciseness and reusability of multidimensional languages but retains SQL semantics. Measure invocations can be expanded in place to simple, clear SQL.
To define the evaluation semantics for measures, we introduce context-sensitive expressions (a way to evaluate multidimensional expressions that is consistent with existing SQL semantics), a concept called evaluation context, and several operations for setting and modifying the evaluation context.
A talk at SIGMOD, June 9–15, 2024, Santiago, Chile
Authors: Julian Hyde (Google) and John Fremlin (Google)
https://doi.org/10.1145/3626246.3653374
A Study of Variable-Role-based Feature Enrichment in Neural Models of CodeAftab Hussain
Understanding variable roles in code has been found to be helpful by students
in learning programming -- could variable roles help deep neural models in
performing coding tasks? We do an exploratory study.
- These are slides of the talk given at InteNSE'23: The 1st International Workshop on Interpretability and Robustness in Neural Software Engineering, co-located with the 45th International Conference on Software Engineering, ICSE 2023, Melbourne Australia
Software Engineering, Software Consulting, Tech Lead, Spring Boot, Spring Cloud, Spring Core, Spring JDBC, Spring Transaction, Spring MVC, OpenShift Cloud Platform, Kafka, REST, SOAP, LLD & HLD.
Takashi Kobayashi and Hironori Washizaki, "SWEBOK Guide and Future of SE Education," First International Symposium on the Future of Software Engineering (FUSE), June 3-6, 2024, Okinawa, Japan
Introducing Crescat - Event Management Software for Venues, Festivals and Eve...Crescat
Crescat is industry-trusted event management software, built by event professionals for event professionals. Founded in 2017, we have three key products tailored for the live event industry.
Crescat Event for concert promoters and event agencies. Crescat Venue for music venues, conference centers, wedding venues, concert halls and more. And Crescat Festival for festivals, conferences and complex events.
With a wide range of popular features such as event scheduling, shift management, volunteer and crew coordination, artist booking and much more, Crescat is designed for customisation and ease-of-use.
Over 125,000 events have been planned in Crescat and with hundreds of customers of all shapes and sizes, from boutique event agencies through to international concert promoters, Crescat is rigged for success. What's more, we highly value feedback from our users and we are constantly improving our software with updates, new features and improvements.
If you plan events, run a venue or produce festivals and you're looking for ways to make your life easier, then we have a solution for you. Try our software for free or schedule a no-obligation demo with one of our product specialists today at crescat.io
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
Zoom is a comprehensive platform designed to connect individuals and teams efficiently. With its user-friendly interface and powerful features, Zoom has become a go-to solution for virtual communication and collaboration. It offers a range of tools, including virtual meetings, team chat, VoIP phone systems, online whiteboards, and AI companions, to streamline workflows and enhance productivity.
Do you want Software for your Business? Visit Deuglo
Deuglo has top Software Developers in India. They are experts in software development and help design and create custom Software solutions.
Deuglo follows seven steps methods for delivering their services to their customers. They called it the Software development life cycle process (SDLC).
Requirement — Collecting the Requirements is the first Phase in the SSLC process.
Feasibility Study — after completing the requirement process they move to the design phase.
Design — in this phase, they start designing the software.
Coding — when designing is completed, the developers start coding for the software.
Testing — in this phase when the coding of the software is done the testing team will start testing.
Installation — after completion of testing, the application opens to the live server and launches!
Maintenance — after completing the software development, customers start using the software.
DDS Security Version 1.2 was adopted in 2024. This revision strengthens support for long runnings systems adding new cryptographic algorithms, certificate revocation, and hardness against DoS attacks.
Here we have an example of a function, that given two integers, a and b, I returns ‘a+b’ . So a simple way of using the pattern might be :
Another way of writing the ui tests is using the so called feature files that are written in some cases of ‘ behavior driven development or BDD.
(for example: the keyboard pops on the screen, an input text is always empty,
the keyboard disappears or hides a part of the screen which contains the ‘Login’ button,
the popup is shown and is completely loaded)
automationid
First ui test
toQuery – this is a UITest web query that will locate a DOM element in the web view.
withinMarked – this is a string that will located the web view on the screen. This parameter is optional if there is only one web view on the screen. This string will used by IApp.Marked to locate the web view on the screen.
strategy – this optional parameter tells UITest how to scroll within the web view. ScrollStrategy.Gesture will try to emulate how a user would scroll, by dragging the screen. ScrollStrategy.Programatic frees up UITest to scroll in the quickest way possible. ScrollStrategy.Auto tells UITest to use any combination of Gesture and Programatic to scroll (with a preference to Programatic).
timeout – an optional parameter that specifies how long UITest should wait before timing out the query.
toQuery – this is a UITest web query that will locate a DOM element in the web view.
withinMarked – this is a string that will located the web view on the screen. This parameter is optional if there is only one web view on the screen. This string will used by IApp.Marked to locate the web view on the screen.
strategy – this optional parameter tells UITest how to scroll within the web view. ScrollStrategy.Gesture will try to emulate how a user would scroll, by dragging the screen. ScrollStrategy.Programatic frees up UITest to scroll in the quickest way possible. ScrollStrategy.Auto tells UITest to use any combination of Gesture and Programatic to scroll (with a preference to Programatic).
timeout – an optional parameter that specifies how long UITest should wait before timing out the query.
toQuery – this is a UITest web query that will locate a DOM element in the web view.
withinMarked – this is a string that will located the web view on the screen. This parameter is optional if there is only one web view on the screen. This string will used by IApp.Marked to locate the web view on the screen.
strategy – this optional parameter tells UITest how to scroll within the web view. ScrollStrategy.Gesture will try to emulate how a user would scroll, by dragging the screen. ScrollStrategy.Programatic frees up UITest to scroll in the quickest way possible. ScrollStrategy.Auto tells UITest to use any combination of Gesture and Programatic to scroll (with a preference to Programatic).
timeout – an optional parameter that specifies how long UITest should wait before timing out the query.
toQuery – this is a UITest web query that will locate a DOM element in the web view.
withinMarked – this is a string that will located the web view on the screen. This parameter is optional if there is only one web view on the screen. This string will used by IApp.Marked to locate the web view on the screen.
strategy – this optional parameter tells UITest how to scroll within the web view. ScrollStrategy.Gesture will try to emulate how a user would scroll, by dragging the screen. ScrollStrategy.Programatic frees up UITest to scroll in the quickest way possible. ScrollStrategy.Auto tells UITest to use any combination of Gesture and Programatic to scroll (with a preference to Programatic).
timeout – an optional parameter that specifies how long UITest should wait before timing out the query.
Don’t use the shared runtime: You can turn off the shared mono runtime from the project properties. In Visual Studio for Windows you’ll find it in the ‘Android Options’ tab at the top of the ‘Packaging’ page, on Mac it’s on the ‘Android Build’ tab at the top of the ‘General’ page. Untick the ‘Use Shared Mono Runtime’ box to turn this off, but be aware that this increases your build times.
Release builds: Release builds don’t have the shared mono runtime turned on. After all, when you build a release version it’s usually for deployment such as to the store, and your users won’t have the shared mono runtime installed. The downside to using a release build is that you need to grant your app permission to access the internet. This isn’t a problem if your app already accesses the internet, but if it doesn’t you many not want to ask your users for this extra permission as they might not want to grant it. If you want to use a release build, then you can grant this permission in Visual Studio by opening the project properties, heading to the ‘Android Manifest’ tab and finding the INTERNET permission in the ‘Required Permissions’ list and ticking it. On Mac, double-click on the AndroidManifest.xml file in the Properties folder and tick the permission.