How to cooporeate with IT partners from a designer's viewpointNTUST
This slide describes how to cooperate with IT students from a designer's point of view for UOID, a multidisciplinary cooperative course for innovative design. The content is co-created by drhhtang's students, Kevin, Ameng, Diona, Liya. They all have worked on multidisciplinary collaborative design projects and accomplished 100% working APP with IT professionals, under the supervision of drhhtang.
A 22 minute meeting is designed to prevent inefficient meetings and keep people focused. It involves scheduling a short 22 minute meeting, having an agenda focused on goals, distributing required reading 3 days before, starting on time, standing up with no laptops or phones except for the presenter and note taker, focusing all comments on the topic, and sending notes and action items ASAP after the meeting. This type of meeting is good for team meetings, staff meetings, status meetings, planning meetings, decision focused meetings, review meetings, informational meetings, and meetings about meetings.
How to cooporeate with IT partners from a designer's viewpointNTUST
This slide describes how to cooperate with IT students from a designer's point of view for UOID, a multidisciplinary cooperative course for innovative design. The content is co-created by drhhtang's students, Kevin, Ameng, Diona, Liya. They all have worked on multidisciplinary collaborative design projects and accomplished 100% working APP with IT professionals, under the supervision of drhhtang.
A 22 minute meeting is designed to prevent inefficient meetings and keep people focused. It involves scheduling a short 22 minute meeting, having an agenda focused on goals, distributing required reading 3 days before, starting on time, standing up with no laptops or phones except for the presenter and note taker, focusing all comments on the topic, and sending notes and action items ASAP after the meeting. This type of meeting is good for team meetings, staff meetings, status meetings, planning meetings, decision focused meetings, review meetings, informational meetings, and meetings about meetings.
The document summarizes key themes from Morgan Stanley's Mobile Internet Report. The first theme is that wealth creation and destruction is material during new computing cycles, and we are currently in the early innings of the mobile internet cycle. History shows that massive technology changes typically shift dynamics between incumbents and attackers, creating winners and losers. A handful of current incumbents like Apple, Google, Amazon and Skype appear well positioned for the mobile changes.