This document provides a 10 step tutorial for creating a simple promodel simulation. The steps include: 1) creating a new model file, 2) adding a background graphic, 3) building locations, 4) adding an entity, 5) creating a path network, 6) adding a resource, 7) defining processing logic, 8) scheduling arrivals, 9) setting options and running the simulation, and 10) viewing the results. The tutorial is estimated to take 20 minutes to complete and provides guidance at each step.
1. The document provides instructions for creating basic animations in Flash CS4 using classic tweening. It describes how to draw an object, convert it to a symbol, add keyframes to mark the start and end of its movement, and create a tween between the keyframes to animate the object moving across the stage.
2. It also explains how to publish the animation as an embedded SWF file to play within an HTML page, and how to center the animation on the page. Additional steps are outlined to make the animation play only once and to create a standalone EXE file that runs independently.
3. Advanced techniques are briefly introduced, such as animating an object along a motion path to
10 photoshop techniques for visualization
Visit https://newinformation.com.ng
This Photoshop technique is great for every beginner.
Copyright to the respective owner.
This study demonstrated a novel natural transformation mechanism in Actinobacillus actinomycetemcomitans (A.a.) that is independent of uptake signal sequences and the Tfox gene. The study showed that A.a. could be transformed with genomic and plasmid DNA present in microvesicles secreted into the growth medium of donor cells. This transformation occurred both in the presence and absence of components normally required for natural transformation in A.a. The results suggest outer membrane adhesion and fusion of donor microvesicles with recipient cells allows DNA delivery and homologous recombination. This novel mechanism could provide an easier method for genetically transforming A.a. compared to conventional techniques.
This tutorial provides step-by-step instructions for creating a simple ProModel simulation to demonstrate the basic functions. The simulation models a manufacturing process with four locations where work is done, one product entity, a machinist resource, and processing logic to route the product through the locations. The tutorial guides the user through building the model components, setting arrival frequencies, running the simulation for 40 hours, and viewing the results.
Neuron allows users to prepare data, build models, train models using transfer learning, and evaluate models. Key features include deploying Jupyter or Zeppelin notebooks for workspaces, loading pre-built models from S3 or Git, re-training models through transfer learning, and evaluating trained models using various metrics on the Neuron platform. The document provides steps for launching a workbench, performing data preparation and transformation, choosing algorithms for model building, training models on Neuron including through transfer learning, and evaluating trained models.
WPF for developers - optimizing your WPF applicationTamir Khason
The document provides tips and best practices for optimizing performance in Windows Presentation Foundation (WPF) applications. It discusses strategies such as using smaller visual trees, virtualizing data, avoiding unnecessary measurements, freezing resources, and prioritizing performance testing. Key recommendations include using the appropriate controls and elements based on content needs, leveraging features like virtualization that improve performance, and optimizing applications based on an understanding of how WPF works under the hood.
This document provides instructions for getting started with the 6SigmaET software, including installing the software, downloading tutorial files, understanding the user interface, and manipulating views of models. Key steps include installing 6SigmaET, requesting a license, opening an existing tutorial project, exploring the user interface elements like the ribbon tabs, object panel, property sheets, and manipulating the graphical view using different orientations and zoom controls. The document also provides an overview of the 6SigmaET library and how to add preconfigured objects to models.
1. The document provides instructions for creating basic animations in Flash CS4 using classic tweening. It describes how to draw an object, convert it to a symbol, add keyframes to mark the start and end of its movement, and create a tween between the keyframes to animate the object moving across the stage.
2. It also explains how to publish the animation as an embedded SWF file to play within an HTML page, and how to center the animation on the page. Additional steps are outlined to make the animation play only once and to create a standalone EXE file that runs independently.
3. Advanced techniques are briefly introduced, such as animating an object along a motion path to
10 photoshop techniques for visualization
Visit https://newinformation.com.ng
This Photoshop technique is great for every beginner.
Copyright to the respective owner.
This study demonstrated a novel natural transformation mechanism in Actinobacillus actinomycetemcomitans (A.a.) that is independent of uptake signal sequences and the Tfox gene. The study showed that A.a. could be transformed with genomic and plasmid DNA present in microvesicles secreted into the growth medium of donor cells. This transformation occurred both in the presence and absence of components normally required for natural transformation in A.a. The results suggest outer membrane adhesion and fusion of donor microvesicles with recipient cells allows DNA delivery and homologous recombination. This novel mechanism could provide an easier method for genetically transforming A.a. compared to conventional techniques.
This tutorial provides step-by-step instructions for creating a simple ProModel simulation to demonstrate the basic functions. The simulation models a manufacturing process with four locations where work is done, one product entity, a machinist resource, and processing logic to route the product through the locations. The tutorial guides the user through building the model components, setting arrival frequencies, running the simulation for 40 hours, and viewing the results.
Neuron allows users to prepare data, build models, train models using transfer learning, and evaluate models. Key features include deploying Jupyter or Zeppelin notebooks for workspaces, loading pre-built models from S3 or Git, re-training models through transfer learning, and evaluating trained models using various metrics on the Neuron platform. The document provides steps for launching a workbench, performing data preparation and transformation, choosing algorithms for model building, training models on Neuron including through transfer learning, and evaluating trained models.
WPF for developers - optimizing your WPF applicationTamir Khason
The document provides tips and best practices for optimizing performance in Windows Presentation Foundation (WPF) applications. It discusses strategies such as using smaller visual trees, virtualizing data, avoiding unnecessary measurements, freezing resources, and prioritizing performance testing. Key recommendations include using the appropriate controls and elements based on content needs, leveraging features like virtualization that improve performance, and optimizing applications based on an understanding of how WPF works under the hood.
This document provides instructions for getting started with the 6SigmaET software, including installing the software, downloading tutorial files, understanding the user interface, and manipulating views of models. Key steps include installing 6SigmaET, requesting a license, opening an existing tutorial project, exploring the user interface elements like the ribbon tabs, object panel, property sheets, and manipulating the graphical view using different orientations and zoom controls. The document also provides an overview of the 6SigmaET library and how to add preconfigured objects to models.
The document discusses Acceleo, a code generation tool from Eclipse. It provides an overview of Acceleo's history and capabilities. Key points include: (1) Acceleo allows generating code from models using templates based on the MTL standard; (2) A prototype demonstrates generating an Android app from a model using Acceleo templates; (3) Templates can be customized and extended to override default generation behavior. The tutorial aims to help beginners, experienced Acceleo users, and Android developers learn how to build code generators with Acceleo.
This document provides step-by-step instructions for upgrading the JVM on a Hadoop cluster from an old version that is over two years old to the latest version. It involves downloading the Linux RPM files for Java JDK and JRE version 8u92 from Oracle's website, using WinSCP to transfer the files to the Linux instances, installing the RPMs, updating environment variables and symbolic links to point to the new JVM location. The instructions are detailed and include screenshots from the process.
Building an AI and ML Model Using KNIME and Python.pptxssuser448ad3
This document provides an overview of using KNIME and Python for artificial intelligence (AI) and machine learning (ML) model building. It discusses that KNIME is a user-friendly platform for data science workflows without coding, while Python is widely used for AI/ML due to its many libraries and being platform independent. The document then provides step-by-step instructions on building basic ML models in KNIME, including data import, cleaning, visualization, linear regression training and prediction, and model evaluation. It concludes that both KNIME and Python are good options, with KNIME being more accessible and Python having more extensive library support and community.
Simulating systems: Delivering digital differenceBrightwave Group
As part of a series of webinars run by the Learning and Skills Group, Brightwave's Head of Production John Beaton shared his experience of delivering rapid, agile systems training projects that let you and your organisation ride out the turbulence and surf the waves of change.
If your workplace hasn’t experienced a wave of digital transformation, then it's on the near horizon. Digital disruption has swept through our working lives, returning with the tide to refresh the status quo: upgrading technology and upskilling learners in a recursive process of change and improvement.
The uniting factor is systems training: every new disruption comes via a new platform and practices which you must master as fast and effectively as possible. In this new webinar for the LSG, John covered:
● The importance of systems training for today's high-value organisations
● End-to-end perfect planning for SIMS projects
● Rich media enhancements: when to get interactive, and when to think basic
● How to align your organisation's systems training within the wider context of digital transformation
The document provides information about a new team project including contact details for the leads, team structure, expectations, programs and tools used, and Unity basics. It introduces the team members, outlines who to contact for different roles, expects weekly progress on assets, and describes using Google Hangouts, Copy, and Unity fundamentals.
IBM Cognos 10 Framework Manager Metadata Modeling: Tips and TricksSenturus
This document summarizes a webinar presentation about IBM Cognos 10 Framework Manager metadata modeling techniques. The presentation included demonstrations of implementing dynamic row-level security, understanding determinants, dimensionally modeling relational data, and creating regular and measure dimensions. It also discussed Cognos training options available through IBM and Senturus, an IBM partner.
Using Alf with Cameo Simulation Toolkit - Part 1: BasicsEd Seidewitz
Alf is an OMG-standard textual language with a familiar Java-like syntax, but it is designed specifically to be used in the context of graphical, executable UML and SysML models. This language is available for use in No Magic's Cameo Simulation Toolkit (CST) v18.5 to write expressions and behaviors in executable UML. Behind the scenes, Alf is actually compiled into UML activity models, which are then automatically integrated into your overall model, so they can be seamlessly executed using CST. This presentation gives an introduction to the Alf language, a tutorial on how to use it in CST and hands-on exercises to try yourself. You will be amazed at how much quicker and easier it is to write three lines of Alf code, rather than create by hand an equivalent activity model of 20 or more elements!
This document provides information on Java applets including:
- An applet is a Java program that runs in a web browser context
- It must extend the Applet class or JApplet class
- Includes the applet lifecycle of loading, creating, initializing, starting, stopping, and destroying
- Provides sample code for creating a basic "MyApp" applet class and embedding it in an HTML page
- Discusses restrictions on applets and demonstrates creating an applet project in NetBeans
This document provides instructions for changing the logon screen background in Windows 7 in 3 steps:
1. Create and save a compressed JPG photo under 245KB as "backgroundDefault.jpg" and copy it to the C:\Windows\system32\oobe\info\backgrounds folder.
2. Open the Registry Editor and navigate to HKLM\Software\Microsoft\Windows\CurrentVersion\Authentication\LogonUI\Background, creating the "Background" key if needed. Then create or access the "OEMBackground" DWORD and set its value to 1.
3. Log off to see the new background or set the value back to 0 to revert to the default.
The document provides instructions for getting started with Unity, including how to create a new project, navigate the Unity interface, add basic game objects like a plane and camera to the scene, add textures, lighting, animations, and prefabs. It also discusses topics like materials, models, code and performance optimization, version control, and using the terrain editor.
This document describes a student project to design a handwritten digit recognition system. The main objective is to build a model that can recognize handwritten digits from 0 to 9. The students used the MNIST dataset and explored models like LeNet, ResNet, VGGNet, GoogleNet and CNN. They achieved 98.2% accuracy using LeNet, which had the shortest training time of 7 minutes on average. In conclusion, the students successfully created a digit recognition program using neural networks and datasets.
1. The document discusses using the CX-Programmer integrated simulation to test ladder logic programs and associated HMI screens.
2. It provides instructions on starting the integrated simulation, opening a project, checking operation of the ladder and screen, resizing screens and saving locations.
3. The document also covers simulating PLC errors to test error handling programs and saving error log data to a CSV file.
This document provides an overview of Module 3 of a Macromedia Flash course which focuses on creating text/graphic objects and motion tweening. The module objectives are to describe tweening, use tween motion, and use motion along a path with a guide layer. The contents section outlines 13 steps to create a new Flash document, draw and symbolize a shape, insert text, add a motion tween between frames 1 and 15 by dragging the object, and test and save the movie file.
This document provides an overview of Module 3 of a Macromedia Flash course which focuses on creating text/graphic objects and motion tweening. The module objectives are to describe tweening, use tween motion, and use motion along a path with a guide layer. The contents section outlines 13 steps to create a new Flash document, draw and symbolize a shape, insert text, add a motion tween between frames 1 and 15 by dragging the object, and save the movie file.
The document provides step-by-step instructions for completing a demonstration of the Trefis platform. It outlines 32 slides that walk through uploading a model, selecting outputs, periods, and drivers, previewing the model, creating a "what-if" scenario by adjusting trend lines, publishing and sharing the scenario by copying the URL.
Tutorial how to create a simple maven projectssuser29f27f
This document provides instructions for creating a simple Maven project. It outlines the steps to click "Create New Project", select the Maven SDK, indicate the project name and location, and click "Finish". It describes enabling auto-import and seeing the project structure in the pom.xml file for adding dependencies and plugins. The Maven lifecycle stages of validate, compile, test, package, verify, install, and deploy are also summarized.
1. This module describes how to create motion along a path using a guide layer in Flash. It contains instructions for drawing a motion path, attaching an object to the start and end of the path, and testing the animated movement along the guide.
2. The objectives are to describe tweening, use tween motion, and use motion along a path with a guide layer.
3. Students will draw a path on the stage, attach a symbol to the start and end of the path, and test the animation of the symbol moving along the guide.
Nearpod is an educational tool that allows teachers to create interactive presentations, quizzes, polls and videos and present them on student devices. It enables teachers to engage students and assess their understanding in real-time. Nearpod presentations can be created from scratch or uploaded as PDF files. Teachers can then share the presentation code with students so they can view and interact with the content on their own devices while the teacher monitors participation and results. Nearpod is free to use, works on Apple products, and requires an internet connection to function across teacher and student devices.
Programming Without Coding Technology (PWCT) - Animatebox controlMahmoud Samir Fayed
This document provides steps for using the Animatebox control in a Windows application. It describes selecting the Animatebox component from the component browser, setting its properties, and viewing the final steps tree. The steps tree shows the process of defining a new window, adding an Animatebox control to it, and activating the window at runtime.
Walmart es el minorista más grande del mundo. Vende una amplia variedad de productos a precios extremadamente bajos gracias a su enfoque en la manufactura eficiente, tecnología avanzada, y negociaciones duras con proveedores. Su misión de "ahorrar dinero para que la gente viva mejor" le ha permitido convertirse en la compañía más grande del mundo.
El objetivo del documento es evaluar 3 posibles locaciones para una nueva papelería evaluando factores como proximidad a escuelas, vías de comunicación, servicios y densidad poblacional. Se dividió la zona en 5 sectores y se calculó la coordenada óptima como (9,6), así como las distancias a cada sector y número de estudiantes potenciales para cada locación candidata. La locación en (9,6) tuvo la distancia total mínima de 6054 y por lo tanto es la mejor opción para la nueva papelería.
The document discusses Acceleo, a code generation tool from Eclipse. It provides an overview of Acceleo's history and capabilities. Key points include: (1) Acceleo allows generating code from models using templates based on the MTL standard; (2) A prototype demonstrates generating an Android app from a model using Acceleo templates; (3) Templates can be customized and extended to override default generation behavior. The tutorial aims to help beginners, experienced Acceleo users, and Android developers learn how to build code generators with Acceleo.
This document provides step-by-step instructions for upgrading the JVM on a Hadoop cluster from an old version that is over two years old to the latest version. It involves downloading the Linux RPM files for Java JDK and JRE version 8u92 from Oracle's website, using WinSCP to transfer the files to the Linux instances, installing the RPMs, updating environment variables and symbolic links to point to the new JVM location. The instructions are detailed and include screenshots from the process.
Building an AI and ML Model Using KNIME and Python.pptxssuser448ad3
This document provides an overview of using KNIME and Python for artificial intelligence (AI) and machine learning (ML) model building. It discusses that KNIME is a user-friendly platform for data science workflows without coding, while Python is widely used for AI/ML due to its many libraries and being platform independent. The document then provides step-by-step instructions on building basic ML models in KNIME, including data import, cleaning, visualization, linear regression training and prediction, and model evaluation. It concludes that both KNIME and Python are good options, with KNIME being more accessible and Python having more extensive library support and community.
Simulating systems: Delivering digital differenceBrightwave Group
As part of a series of webinars run by the Learning and Skills Group, Brightwave's Head of Production John Beaton shared his experience of delivering rapid, agile systems training projects that let you and your organisation ride out the turbulence and surf the waves of change.
If your workplace hasn’t experienced a wave of digital transformation, then it's on the near horizon. Digital disruption has swept through our working lives, returning with the tide to refresh the status quo: upgrading technology and upskilling learners in a recursive process of change and improvement.
The uniting factor is systems training: every new disruption comes via a new platform and practices which you must master as fast and effectively as possible. In this new webinar for the LSG, John covered:
● The importance of systems training for today's high-value organisations
● End-to-end perfect planning for SIMS projects
● Rich media enhancements: when to get interactive, and when to think basic
● How to align your organisation's systems training within the wider context of digital transformation
The document provides information about a new team project including contact details for the leads, team structure, expectations, programs and tools used, and Unity basics. It introduces the team members, outlines who to contact for different roles, expects weekly progress on assets, and describes using Google Hangouts, Copy, and Unity fundamentals.
IBM Cognos 10 Framework Manager Metadata Modeling: Tips and TricksSenturus
This document summarizes a webinar presentation about IBM Cognos 10 Framework Manager metadata modeling techniques. The presentation included demonstrations of implementing dynamic row-level security, understanding determinants, dimensionally modeling relational data, and creating regular and measure dimensions. It also discussed Cognos training options available through IBM and Senturus, an IBM partner.
Using Alf with Cameo Simulation Toolkit - Part 1: BasicsEd Seidewitz
Alf is an OMG-standard textual language with a familiar Java-like syntax, but it is designed specifically to be used in the context of graphical, executable UML and SysML models. This language is available for use in No Magic's Cameo Simulation Toolkit (CST) v18.5 to write expressions and behaviors in executable UML. Behind the scenes, Alf is actually compiled into UML activity models, which are then automatically integrated into your overall model, so they can be seamlessly executed using CST. This presentation gives an introduction to the Alf language, a tutorial on how to use it in CST and hands-on exercises to try yourself. You will be amazed at how much quicker and easier it is to write three lines of Alf code, rather than create by hand an equivalent activity model of 20 or more elements!
This document provides information on Java applets including:
- An applet is a Java program that runs in a web browser context
- It must extend the Applet class or JApplet class
- Includes the applet lifecycle of loading, creating, initializing, starting, stopping, and destroying
- Provides sample code for creating a basic "MyApp" applet class and embedding it in an HTML page
- Discusses restrictions on applets and demonstrates creating an applet project in NetBeans
This document provides instructions for changing the logon screen background in Windows 7 in 3 steps:
1. Create and save a compressed JPG photo under 245KB as "backgroundDefault.jpg" and copy it to the C:\Windows\system32\oobe\info\backgrounds folder.
2. Open the Registry Editor and navigate to HKLM\Software\Microsoft\Windows\CurrentVersion\Authentication\LogonUI\Background, creating the "Background" key if needed. Then create or access the "OEMBackground" DWORD and set its value to 1.
3. Log off to see the new background or set the value back to 0 to revert to the default.
The document provides instructions for getting started with Unity, including how to create a new project, navigate the Unity interface, add basic game objects like a plane and camera to the scene, add textures, lighting, animations, and prefabs. It also discusses topics like materials, models, code and performance optimization, version control, and using the terrain editor.
This document describes a student project to design a handwritten digit recognition system. The main objective is to build a model that can recognize handwritten digits from 0 to 9. The students used the MNIST dataset and explored models like LeNet, ResNet, VGGNet, GoogleNet and CNN. They achieved 98.2% accuracy using LeNet, which had the shortest training time of 7 minutes on average. In conclusion, the students successfully created a digit recognition program using neural networks and datasets.
1. The document discusses using the CX-Programmer integrated simulation to test ladder logic programs and associated HMI screens.
2. It provides instructions on starting the integrated simulation, opening a project, checking operation of the ladder and screen, resizing screens and saving locations.
3. The document also covers simulating PLC errors to test error handling programs and saving error log data to a CSV file.
This document provides an overview of Module 3 of a Macromedia Flash course which focuses on creating text/graphic objects and motion tweening. The module objectives are to describe tweening, use tween motion, and use motion along a path with a guide layer. The contents section outlines 13 steps to create a new Flash document, draw and symbolize a shape, insert text, add a motion tween between frames 1 and 15 by dragging the object, and test and save the movie file.
This document provides an overview of Module 3 of a Macromedia Flash course which focuses on creating text/graphic objects and motion tweening. The module objectives are to describe tweening, use tween motion, and use motion along a path with a guide layer. The contents section outlines 13 steps to create a new Flash document, draw and symbolize a shape, insert text, add a motion tween between frames 1 and 15 by dragging the object, and save the movie file.
The document provides step-by-step instructions for completing a demonstration of the Trefis platform. It outlines 32 slides that walk through uploading a model, selecting outputs, periods, and drivers, previewing the model, creating a "what-if" scenario by adjusting trend lines, publishing and sharing the scenario by copying the URL.
Tutorial how to create a simple maven projectssuser29f27f
This document provides instructions for creating a simple Maven project. It outlines the steps to click "Create New Project", select the Maven SDK, indicate the project name and location, and click "Finish". It describes enabling auto-import and seeing the project structure in the pom.xml file for adding dependencies and plugins. The Maven lifecycle stages of validate, compile, test, package, verify, install, and deploy are also summarized.
1. This module describes how to create motion along a path using a guide layer in Flash. It contains instructions for drawing a motion path, attaching an object to the start and end of the path, and testing the animated movement along the guide.
2. The objectives are to describe tweening, use tween motion, and use motion along a path with a guide layer.
3. Students will draw a path on the stage, attach a symbol to the start and end of the path, and test the animation of the symbol moving along the guide.
Nearpod is an educational tool that allows teachers to create interactive presentations, quizzes, polls and videos and present them on student devices. It enables teachers to engage students and assess their understanding in real-time. Nearpod presentations can be created from scratch or uploaded as PDF files. Teachers can then share the presentation code with students so they can view and interact with the content on their own devices while the teacher monitors participation and results. Nearpod is free to use, works on Apple products, and requires an internet connection to function across teacher and student devices.
Programming Without Coding Technology (PWCT) - Animatebox controlMahmoud Samir Fayed
This document provides steps for using the Animatebox control in a Windows application. It describes selecting the Animatebox component from the component browser, setting its properties, and viewing the final steps tree. The steps tree shows the process of defining a new window, adding an Animatebox control to it, and activating the window at runtime.
Walmart es el minorista más grande del mundo. Vende una amplia variedad de productos a precios extremadamente bajos gracias a su enfoque en la manufactura eficiente, tecnología avanzada, y negociaciones duras con proveedores. Su misión de "ahorrar dinero para que la gente viva mejor" le ha permitido convertirse en la compañía más grande del mundo.
El objetivo del documento es evaluar 3 posibles locaciones para una nueva papelería evaluando factores como proximidad a escuelas, vías de comunicación, servicios y densidad poblacional. Se dividió la zona en 5 sectores y se calculó la coordenada óptima como (9,6), así como las distancias a cada sector y número de estudiantes potenciales para cada locación candidata. La locación en (9,6) tuvo la distancia total mínima de 6054 y por lo tanto es la mejor opción para la nueva papelería.
McDonald's se centró originalmente en ofrecer comida práctica y de buena calidad a precios razonables para las familias más ocupadas. Sin embargo, en los años 90 los consumidores buscaban opciones más saludables y de mejor calidad, lo que llevó a una caída en las ventas de McDonald's. En 2003, McDonald's cambió su misión a centrarse de nuevo en satisfacer a los clientes, mejorando la comida, el servicio y la atmósfera en sus restaurantes en lugar de centrarse solo en el crecimiento.
El documento habla sobre la ergonomía en la oficina y cómo mejorar la postura y el puesto de trabajo. Explica las posturas inadecuadas más comunes como girar la cabeza o falta de apoyo para la espalda. Recomienda ajustar la altura y posición de la pantalla, teclado, ratón y otros accesorios para evitar lesiones. También destaca la importancia de realizar pausas y ejercicios de relajación para prevenir problemas musculoesqueléticos.
Este documento resume tres problemas de logística y fijación de precios. El primero calcula los costos de envío de un paquete a diferentes códigos postales en EE. UU. El segundo calcula el costo de exportar una pantalla de TV desde Tokio a Laredo. El tercero calcula el costo de enviar una motocicleta desde Nuevo Laredo a Cancún.
El documento evalúa diversos factores de influencia en la localización de un entorno como la superficie y forma del terreno, la proximidad a vías de comunicación y servicios públicos y privados, la densidad poblacional, la visibilidad, la interacción con instalaciones existentes y el medio físico y flujo de tráfico, clasificándolos como satisfactorios, regulares o deficientes.
McDonald's siempre ha tenido una misión centrada en el cliente, ofreciendo comida práctica y de buena calidad a precios razonables. En la década de 1990, los consumidores buscaban opciones más saludables y frescos, lo que provocó una disminución en la participación de mercado de McDonald's. En 2003, McDonald's cambió su misión a centrarse nuevamente en satisfacer las necesidades de los clientes y mejorar la experiencia general del cliente a través de la comida, el servicio, la atmósfera y el marketing.
El documento habla sobre los materiales en ingeniería. Explica que la estructura cristalina ocurre cuando los átomos están dispuestos de forma regular y repetitiva, y describe siete sistemas de cristales y catorce retículos de cristal de Bravais. También cubre materiales puros como metales y no metales, aleaciones metálicas y no metálicas, y materiales orgánicos e inorgánicos. Finalmente, discute materiales cerámicos y sus aplicaciones comunes como alúmina, titanato de bario y
El documento describe cómo la música se ha desarrollado desde los tiempos primitivos como una forma de expresión de sentimientos e ideas. Explica que la música organiza sonidos y silencios usando melodía y ritmo para crear experiencias en el oyente. También discute cómo la música afecta la percepción y puede servir para entretenimiento, comunicación y ambientación.
El documento define una recta como una línea que se extiende indefinidamente en dos direcciones opuestas. Explica que dos rectas solo pueden tener un punto en común y que a través de dos puntos pasa exactamente una recta. Presenta un ejercicio para trazar elementos geométricos como rectas, puntos y líneas perpendiculares.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Trusted Execution Environment for Decentralized Process MiningLucaBarbaro3
Presentation of the paper "Trusted Execution Environment for Decentralized Process Mining" given during the CAiSE 2024 Conference in Cyprus on June 7, 2024.
Skybuffer AI: Advanced Conversational and Generative AI Solution on SAP Busin...Tatiana Kojar
Skybuffer AI, built on the robust SAP Business Technology Platform (SAP BTP), is the latest and most advanced version of our AI development, reaffirming our commitment to delivering top-tier AI solutions. Skybuffer AI harnesses all the innovative capabilities of the SAP BTP in the AI domain, from Conversational AI to cutting-edge Generative AI and Retrieval-Augmented Generation (RAG). It also helps SAP customers safeguard their investments into SAP Conversational AI and ensure a seamless, one-click transition to SAP Business AI.
With Skybuffer AI, various AI models can be integrated into a single communication channel such as Microsoft Teams. This integration empowers business users with insights drawn from SAP backend systems, enterprise documents, and the expansive knowledge of Generative AI. And the best part of it is that it is all managed through our intuitive no-code Action Server interface, requiring no extensive coding knowledge and making the advanced AI accessible to more users.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Nunit vs XUnit vs MSTest Differences Between These Unit Testing Frameworks.pdfflufftailshop
When it comes to unit testing in the .NET ecosystem, developers have a wide range of options available. Among the most popular choices are NUnit, XUnit, and MSTest. These unit testing frameworks provide essential tools and features to help ensure the quality and reliability of code. However, understanding the differences between these frameworks is crucial for selecting the most suitable one for your projects.
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
2. promodel tutorial
Start New Model
Welcome
Background Graphic to the
Locations ProModel Tutorial
Entities
It will take you approximately 20 minutes to complete this first,
Path Networks
simple model. Follow the instructions for each step. You can
Resources
press “ALT” and “TAB” simultaneously to switch between ProModel
and this presentation. Before trying each step, you may wish to
Processing view the animation for guidance. A few things first…
Arrivals 1. Your actions are shown in yellow
2. Save after each step
Run Simulation (during the first save, you’ll have to enter a name -- we’ve chosen
“tutorial.mod”)
View Output 3. You can advance to the next step just by pressing the “Page Down” key
on your computer keyboard or clicking on the subject on the menu at left
4. Call ProModel toll free at (888)776-6633 if you have any questions!
Don’t forget...
Your actions are in yellow
3. promodel tutorial
Start New Model
Background Graphic
Locations
Step 1
Entities Click to View Animation
Path Networks
Resources
• Create a New File
Processing
– Select File ⇒ New
Arrivals – In the “General Information” dialog box, type a
Run Simulation
model name…in this case we’ll type: Tutorial
Model
View Output
– Click on the OK button
Your actions are in yellow
4. promodel tutorial
Start New Model
Start New Model
Background Graphic
Locations
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
5. promodel tutorial
Start New Model
Background Graphic
Locations
Step 2
Entities Click to View Animation
Path Networks
• Build Background Graphics
Resources
– Select from the Build menu,
Processing Background Graphics ⇒ Behind Grid
Arrivals – From the Edit menu, select Import Graphic
– Change Files of type to Windows Metafile
Run Simulation
– Click on the file named tutorialback.WMF and
View Output
click on the Open button
– Resize the imported graphic to fit in Layout
window
Your actions are in yellow
6. promodel tutorial
Start New Model
Background Graphic
Background Graphic
Locations
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
7. promodel tutorial
Start New Model
Background Graphic
Locations
Step 3
Entities Click to View Animation
Path Networks
Resources
• Build Locations Where Work Will Happen
Processing
– Select Build ⇒ Locations
Arrivals – Add four locations: Incoming_Queue,
Run Simulation
Turning_Center, Machining_Center and
Outgoing_Conv
View Output
– Place each on screen and add text labels
Your actions are in yellow
8. promodel tutorial
Start New Model
Background Graphic
Locations
Locations
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
9. promodel tutorial
Start New Model
Background Graphic
Locations
Step 4
Entities Click to View Animation
Path Networks
Resources
Processing
• Add an Entity
Arrivals – Select Build ⇒ Entities
Run Simulation – Add one Entity by clicking on the flat plate
graphic and rename it as Product
View Output
Your actions are in yellow
10. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
11. promodel tutorial
Start New Model
Background Graphic
Locations
Step 5
Entities Click to View Animation
Path Networks
• Add a Path Network
– Select Build ⇒ Path Networks
Resources
– Left click with mouse near one Location
Processing – Right click with mouse near next Location to
Arrivals
create a path segment
– Repeat last two steps, ensuring that path
Run Simulation
segments start on the end of previous segment
View Output – Click on button labeled Interfaces…
– Click on each “node” (at end of path segments)
then click on adjacent Location to create
Interface
Your actions are in yellow
12. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Path Networks
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
13. promodel tutorial
Start New Model
Background Graphic
Locations
Step 6
Entities Click to View Animation
Path Networks
• Add a Machinist
Resources
– Select Build ⇒ Resources
Processing
– Add a Resource by clicking on the Machinist
Arrivals graphic
– Click on the Specs… button to open the
Run Simulation
resource specification dialog box
View Output – Select the Path Network named Net1
– Click the OK button
Your actions are in yellow
14. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Path Networks
Resources
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
15. promodel tutorial
Start New Model
Background Graphic
Locations
Step 7
Entities Click to View Animation
Path Networks • Add Processing Logic
Resources – Select Build ⇒ Processing
Processing
– After selecting Product from the Tools
window, click in the layout on the
Arrivals Incoming_Queue, then on the
Run Simulation
Turning_Center, on the
Turning_Center then on the
View Output Machining_Center, and so on
– Finish by selecting Route to Exit
– {Add logic lines as shown in
animation}
Your actions are in yellow
16. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Path Networks
Resources
Processing
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
17. promodel tutorial
Start New Model
Background Graphic
Locations
Step 8
Entities Click to View Animation
Path Networks
Resources
• Schedule Product Arrivals
– Select Build ⇒ Arrivals
Processing
– In the Tools window, click on the Entity called
Arrivals Product
– In the Layout window, click on the Location
Run Simulation
called Incoming_Queue
View Output – Change the Arrival Frequency to 11.37 MIN
Your actions are in yellow
18. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
19. promodel tutorial
Start New Model
Background Graphic
Locations
Step 9
Entities Click to View Animation
Path Networks
Resources
Processing • Set Options, Save Model and Run!
Arrivals
– Select Simulation ⇒ Options
– Click in the field labeled Run Hours
Run Simulation
– Type in 40 (to run for 40 hours)
View Output – Click on the OK button
– Select Simulation ¨ Save & Run
Your actions are in yellow
20. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
Click here to continue . . .
Your actions are in yellow
21. promodel tutorial
Start New Model
Background Graphic
Locations
Step 10
Entities Click to View Animation
Path Networks
• View Simulation Results
Resources
– After simulation is complete, select Yes to view
Processing results (note that entities failed to arrive at
Arrivals
Incoming_Queue because of its capacity limit)
– {View graphs and change graphing options as
Run Simulation
shown in animation}
View Output
Your actions are in yellow
22. promodel tutorial
Start New Model
Background Graphic
Locations
Entities
Path Networks
Resources
Processing
Arrivals
Run Simulation
View Output
The End Your actions are in yellow