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PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net )
2006-2013, Mahmoud Fayed ( msfclipper@users.sourceforge.net )
_____________________________________________________________________________________
Table of contents
1 - Introduction
2 - Implementation steps
3 - Final Steps Tree
4 - Application during the runtime
1 - Introduction
In this lesson we are going to learn how to use the Animatebox control.
2 - Implementation Steps
Fig. (1) Goal Desginer - Steps Tree
Select the step (The First Step)
We will start now new interaction process to generate new steps to our steps tree.
The slow way (Using Mouse):
1 - Click Interact to open the components browser
2 - Select the domain (Windows)
3 - Select the component (Define New Window)
The fast way (Using Keyboard shortcuts):
1 - Get the component using its name by typing (Define New Window)
Note : Stop typing when you see the required component is selected
Fig. (2) Component Browser – Select the component (Define New Window)
After selecting the component click Ok or press ENTER
Fig. (3) Interaction page - Set the properties and enter the required data as in the image above
Fig. (4) Form Designer
Fig. (5) Goal Desginer - Steps Tree
Select the step (Window Controls)
We will start now new interaction process to generate new steps to our steps tree.
The slow way (Using Mouse):
1 - Click Interact to open the components browser
2 - Select the domain (Controls)
3 - Select the component (AnimateBox)
The fast way (Using Keyboard shortcuts):
1 - Get the component using its name by typing (AnimateBox)
Note : Stop typing when you see the required component is selected
Fig. (6) Component Browser – Select the component (AnimateBox)
After selecting the component click Ok or press ENTER
Fig. (7) Interaction page - Set the properties and enter the required data as in the image above
Fig. (8) Form Designer
Fig. (9) Goal Desginer - Final Steps Tree
3 - Final Steps Tree
The First Step
Define New Window ( win1 ) , Title : "Window Title"
Window Events
Window Properties
Window Controls
Define ANIMATEBOX ( AnimateBox1 )
End Of Window
Activate window
4 - Application during the runtime
Fig. (10) Application during the runtime

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Programming Without Coding Technology (PWCT) - Animatebox control

  • 1. PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net ) 2006-2013, Mahmoud Fayed ( msfclipper@users.sourceforge.net ) _____________________________________________________________________________________ Table of contents 1 - Introduction 2 - Implementation steps 3 - Final Steps Tree 4 - Application during the runtime 1 - Introduction In this lesson we are going to learn how to use the Animatebox control. 2 - Implementation Steps Fig. (1) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Windows) 3 - Select the component (Define New Window) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Define New Window) Note : Stop typing when you see the required component is selected
  • 2. Fig. (2) Component Browser – Select the component (Define New Window) After selecting the component click Ok or press ENTER Fig. (3) Interaction page - Set the properties and enter the required data as in the image above
  • 3. Fig. (4) Form Designer Fig. (5) Goal Desginer - Steps Tree Select the step (Window Controls) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Controls) 3 - Select the component (AnimateBox) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (AnimateBox) Note : Stop typing when you see the required component is selected
  • 4. Fig. (6) Component Browser – Select the component (AnimateBox) After selecting the component click Ok or press ENTER Fig. (7) Interaction page - Set the properties and enter the required data as in the image above
  • 5. Fig. (8) Form Designer Fig. (9) Goal Desginer - Final Steps Tree 3 - Final Steps Tree The First Step Define New Window ( win1 ) , Title : "Window Title" Window Events Window Properties Window Controls Define ANIMATEBOX ( AnimateBox1 ) End Of Window Activate window 4 - Application during the runtime
  • 6. Fig. (10) Application during the runtime