Data visualization is a process that involves analyzing data, providing context, and linking it with a story through creative images. Florence Nightingale used visualization in the 1850s to depict the relationship between life and death in hospitals. Today, common visualization techniques include word clouds, network diagrams, timelines, and maps. The future of visualization will involve many new techniques and paths as technology evolves.
This document outlines six things the author has learned from corporate research: 1) Depth and breadth of knowledge is needed across multiple business areas; 2) Speed is important in answering questions; 3) Simplicity is key; 4) Cross-checking information, called DIMS, ensures things make sense; 5) Constant change is occurring that must be accounted for; and 6) Telling a compelling story is important to engage listeners. The author concludes by encouraging committing to something you love.
This document summarizes information about a secondary school in Haiti that teaches approximately 400 students aged 15-22. The school's goals are to provide a new library and computer room with internet access. Many students cannot afford the full school fees and drop out, especially girls and young mothers. The document provides details on annual school fees and requests donations of books, old computers, and financial sponsors to help students complete their education. It provides contact information for the organization running the school.
De kracht van het niet realiseren van objectieven - Kris Vander VelpenBizidee
De presentatie van Kris Vander Velpen op de inspiratiedag in Antwerpen op 17 september 2015 met de workshop " De Kracht van het niet realiseren van je objectieven".
Η παρουσίαση αποτελεί τμήμα του υλικού που έχει δοθεί από το Χαροκόπειο Πανεπιστήμιο για χρήση των εκπαιδευτικών που συμμετείχαν στο σεμινάριο "Εισαγωγή στη Γεωπληροφορική"
Περιέχεται και στην ιστοσελίδα "Ψηφιακή Χαρτογραφία & Γεωπληροφορική" geopliroforiki.weebly.com μαζί με το βιβλίο «Εκπαιδευτικά Σενάρια Σχεδιασμού και Ψηφιακής Χαρτογραφίας / Από το AutoCAD στο GIS» του Σχολικού Συμβούλου Γιάννη Τζωρτζάκη
This document outlines six things the author has learned from corporate research: 1) Depth and breadth of knowledge is needed across multiple business areas; 2) Speed is important in answering questions; 3) Simplicity is key; 4) Cross-checking information, called DIMS, ensures things make sense; 5) Constant change is occurring that must be accounted for; and 6) Telling a compelling story is important to engage listeners. The author concludes by encouraging committing to something you love.
This document summarizes information about a secondary school in Haiti that teaches approximately 400 students aged 15-22. The school's goals are to provide a new library and computer room with internet access. Many students cannot afford the full school fees and drop out, especially girls and young mothers. The document provides details on annual school fees and requests donations of books, old computers, and financial sponsors to help students complete their education. It provides contact information for the organization running the school.
De kracht van het niet realiseren van objectieven - Kris Vander VelpenBizidee
De presentatie van Kris Vander Velpen op de inspiratiedag in Antwerpen op 17 september 2015 met de workshop " De Kracht van het niet realiseren van je objectieven".
Η παρουσίαση αποτελεί τμήμα του υλικού που έχει δοθεί από το Χαροκόπειο Πανεπιστήμιο για χρήση των εκπαιδευτικών που συμμετείχαν στο σεμινάριο "Εισαγωγή στη Γεωπληροφορική"
Περιέχεται και στην ιστοσελίδα "Ψηφιακή Χαρτογραφία & Γεωπληροφορική" geopliroforiki.weebly.com μαζί με το βιβλίο «Εκπαιδευτικά Σενάρια Σχεδιασμού και Ψηφιακής Χαρτογραφίας / Από το AutoCAD στο GIS» του Σχολικού Συμβούλου Γιάννη Τζωρτζάκη
Netflix is the world's largest online movie rental service, founded in 1998. It offers flat rate rental by mail to over 6.7 million subscribers. Netflix began as a DVD rental service and now offers instant streaming of over 5,000 movie and TV titles. The company has experienced rapid growth, increasing its subscriber base from 1 million in 2002 to over 6.7 million currently. It mails around 1.6 million discs per day and has a library of over 55 million discs.
Η παρουσίαση αποτελεί τμήμα του υλικού που έχει δοθεί από το Χαροκόπειο Πανεπιστήμιο για χρήση των εκπαιδευτικών που συμμετείχαν στο σεμινάριο "Εισαγωγή στη Γεωπληροφορική"
Περιέχεται και στην ιστοσελίδα "Ψηφιακή Χαρτογραφία & Γεωπληροφορική" geopliroforiki.weebly.com μαζί με το βιβλίο «Εκπαιδευτικά Σενάρια Σχεδιασμού και Ψηφιακής Χαρτογραφίας / Από το AutoCAD στο GIS» του Σχολικού Συμβούλου Γιάννη Τζωρτζάκη
Ερευνητική Εργασία στην Τεχνολογία (ΕΕΤ) της Α τάξης ΕΠΑΛ _ Παρουσίαση Σχ.Συμ...John Tzortzakis
Σχολικός Σύμβουλος κ Αθανάσιος Κονταξής - Παρουσίαση του νέου μαθήματος της Ερευνητικής Εργασίας στην Τεχνολογία (ΕΕΤ) της Α τάξης ΕΠΑΛ σχ έτους 2016-2017 στους συμμετέχοντες στο Μητρώο Τεχνικής & Επαγγελματικής Εκπάιδευσης του ΙΕΠ
Υποστηρικτικό διδακτικό υλικό για Εφαρμογές Γεωπληροφορικής στα Τεχνικά ΕργαJohn Tzortzakis
Έκδοση Διόφαντος 2015
Συγγραφείς Μ.Παπαδοπούλου - Β.Αποστολίδης
Το υλικό απευθύνεται στους μαθητές και τους εκπαιδευτικούς της Ειδικότητας "Σχεδιαστής Δομικών Έργων και Γεωπληροφορικής», της Δευτεροβάθμιας Επαγγελματικής Εκπαίδευσης για τη διδασκαλία του Εργαστηριακού μαθήματος ΕΦΑΡΜΟΓΕΣ ΓΕΩΠΛΗΡΟΦΟΡΙΚΗΣ ΣΤΑ ΤΕΧΝΙΚΑ ΕΡΓΑ της Γ Τάξης για το σχολικό έτος 2015-16. Αξιοποιούν το ελεύθερα διαθέσιμο λογισμικό Ψηφιακής Χαρτογραφίας και Γεωπληροφορικής QGIS.
La Unión Europea ha acordado un embargo petrolero contra Rusia en respuesta a su invasión de Ucrania. El embargo prohibirá la mayoría de las importaciones de petróleo ruso a la UE a partir de finales de año. Algunos países aún dependen fuertemente del petróleo ruso y buscan exenciones, pero la mayoría de los estados miembros apoyan las sanciones para aumentar la presión sobre Moscú.
Ruben Alcaraz discusses key challenges retailers face with research projects proposed by manufacturers and vendors. These include projects being too broad in scope, not considering logistical constraints of conducting research in many retail locations, and using a "one-size-fits-all" cost structure. Alcaraz advocates for an "hourglass model" where recommendations are tailored to operational realities and the ability to measure success is considered. Retailers need research partners to fully account for costs, labor needs, and opportunity costs of various recommendations.
Natural Learning, Networks, Slam Dunk RoiJay Cross
1. The document discusses the shift from isolated learning to natural, social, and informal learning through connections and networks.
2. As connections increase between people and disciplines, information becomes abundant and accessible from anywhere, forcing everyone to become generalists.
3. Examples are given of companies creating internal networks and communities to share knowledge, reduce redundancy, and provide faster and more accurate responses to customers. These networks provide significant financial value and productivity gains to the companies.
The document proposes an interactive installation project about crop circle symbols and their meanings. It would use LED lights to form selected symbols from complex, meaningful crop circles. Sensors would trigger the patterns, and a monitor would provide information on each symbol's origins, history and interpretations. The project aims to uncover mysteries of crop circles and provide new perspectives on their symbols.
Ruskin, Geology and Mountains: The Future of Games Design, Innovation and Res...University of Salford
This document proposes a new framework and toolkit to help designers create more natural virtual environments in video games. It notes the growth of the games industry but lack of design theory. The proposed solution has three parts: 1) A visual archive of seminal natural environments for reference. 2) An interactive mindmapping tool called MindFlow to aid the design process. 3) Interactive game artifacts demonstrating the framework. The goal is to develop natural environment design as a discipline using principles from landscape character assessments in geology adapted for virtual worlds.
This document summarizes Mor Naaman's research on analyzing social media data to understand large-scale human attention and events. His work develops tools and methods to detect, identify, and organize information from platforms like Twitter. Projects include Vox, which helps journalists generate story ideas from tweets about news events, and SRSR, which identifies knowledgeable sources for breaking news. Evaluation involves both quantitative algorithm performance and qualitative studies with users. Future work explores modeling attention at scale and developing exploratory analysis platforms to collect, analyze, and explore social data.
The document discusses user experience (UX) and how it differs from common sense and information architecture. UX focuses on understanding user needs and designing products and services to meet those needs. The value of UX is that it leads to faster and better solutions, greater productivity, and helps companies avoid failures caused by not understanding users. UX combines skills like strategy, research, design and development to simplify complexity and create desirable, feasible and viable solutions from the user's perspective. It is important to involve UX early in projects to avoid costly redesigns later. The amount of time a UX project takes depends on its scope, from a few days for simple projects to over a month for complex ones.
A presentation by Daniel Vila Suero of the Ontology Engineering Group at the Universidad Politecnica de Madrid.
Delivered at the Cataloguing and Indexing Group Scotland (CIGS) Linked Open Data (LOD) Conference which took place Fri 21 September 2012 at the Edinburgh Centre for Carbon Innovation.
There's a wealth of data readily available, but few people know what to do with it. Based on our 7 years of practical experience running the leading Canadian data-visualization studio and working with high-profile clients, we share practical ways to use data in design & communications, while giving an overview of the challenges & opportunities ahead.
Creatives will be interested in learning how to use data in their works, marketers will discover new ways of communicating information.
Five things you will learn:
1- How data can be used as an input in the create process
2- How data can be used in communication & public relation
3- Discover "the spectrum of visualization"
4- Learn about the challenges of working with data
5- Discover the new disciplines emerging around the usage of data
This document discusses how large-scale crowdsourcing and peer production can drive innovation through idea generation, evaluation, and implementation. It provides examples of how open challenges and crowdsourcing transformed industries like transportation and medical devices. The key points are that crowds can access critical resources like ideas, capital, data and influence change at a vast scale; that the right incentives, questions, and ecosystems are needed to engage participants and achieve results; and monitoring participation is important for picking the best ideas and retaining contributors over time.
Information Visualization for Knowledge Discovery: An IntroductionKrist Wongsuphasawat
This document provides an introduction to information visualization and its role in knowledge discovery. It discusses the challenges of understanding large datasets and how information visualization techniques like scatter plots, maps, and interactive visualizations can help identify patterns, trends, outliers and support communication and discovery. Examples of information visualization tools and techniques are presented across different data types like temporal, hierarchical, and network data.
This document discusses branding and design in a changing world. It provides several case studies on how companies like Wired magazine, IBM, and street gangs have adapted their branding over time. It also examines shifts from centralized to decentralized brand control, and retina-controlled to network-controlled brands. New approaches are needed where branding engages through experiences using signs, visuals, narratives and relationships. Emerging trends include interface design, on-demand products/services, debranding, and peer experiences. The document advocates for decentralized, network-driven branding that tells stories through immersive experiences.
Exponentials and Networks - The Existential Challenge Of Radical Innovation For The Enterprise
Exponential technologies tend to take even the experts by surprise. The centralized and hierarchical organizations are under threat by nimbler and more resilient decentralized networks.
How can modern enterprises survive the combined challenges of technological and organizational innovation, internalizing the processes that make companies great and thrive?
Venez découvrir en une heure et demi une trousse à outils conceptuelle pour mieux mettre en perspective les tendances actuelles et imaginer les trajectoires potentielles de notre futur proche.
Le futur est toujours plus rapide à s'imposer à nous, toujours plus changeant, plus impactant, toujours moins prévisible.
Qui peut encore dire s’il sera sombre ou ensoleillé ?
Alors que les promesses d’internet sont de plus en plus fascinantes, qu’il entre dans les objets quotidiens, la logistique, l’énergie, la manufacture d’objets et même dans nos corps, le monde contemporain est traversé par des crises qui suscitent de plus en plus d’angoisse : écologie, transition sociétale, instabilité économique, pic pétrolier, perte d’autodétermination et de libertés civiques…
A la croisée de tous ces chemins, notre esprit, notre attention, assistées ou non de l’intelligence artificielle et des smartphones, sont au cœur de tous les enjeux politiques et économiques : les leaders, les institutions, les réseaux sociaux, Google, les professionnels de la communication, tout le monde veut savoir ce que les citoyens-utilisateurs ont dans la tête et quels sont les meilleurs moyens de les influencer. Parfois pour le meilleur, mais pas forcément toujours.
Netflix is the world's largest online movie rental service, founded in 1998. It offers flat rate rental by mail to over 6.7 million subscribers. Netflix began as a DVD rental service and now offers instant streaming of over 5,000 movie and TV titles. The company has experienced rapid growth, increasing its subscriber base from 1 million in 2002 to over 6.7 million currently. It mails around 1.6 million discs per day and has a library of over 55 million discs.
Η παρουσίαση αποτελεί τμήμα του υλικού που έχει δοθεί από το Χαροκόπειο Πανεπιστήμιο για χρήση των εκπαιδευτικών που συμμετείχαν στο σεμινάριο "Εισαγωγή στη Γεωπληροφορική"
Περιέχεται και στην ιστοσελίδα "Ψηφιακή Χαρτογραφία & Γεωπληροφορική" geopliroforiki.weebly.com μαζί με το βιβλίο «Εκπαιδευτικά Σενάρια Σχεδιασμού και Ψηφιακής Χαρτογραφίας / Από το AutoCAD στο GIS» του Σχολικού Συμβούλου Γιάννη Τζωρτζάκη
Ερευνητική Εργασία στην Τεχνολογία (ΕΕΤ) της Α τάξης ΕΠΑΛ _ Παρουσίαση Σχ.Συμ...John Tzortzakis
Σχολικός Σύμβουλος κ Αθανάσιος Κονταξής - Παρουσίαση του νέου μαθήματος της Ερευνητικής Εργασίας στην Τεχνολογία (ΕΕΤ) της Α τάξης ΕΠΑΛ σχ έτους 2016-2017 στους συμμετέχοντες στο Μητρώο Τεχνικής & Επαγγελματικής Εκπάιδευσης του ΙΕΠ
Υποστηρικτικό διδακτικό υλικό για Εφαρμογές Γεωπληροφορικής στα Τεχνικά ΕργαJohn Tzortzakis
Έκδοση Διόφαντος 2015
Συγγραφείς Μ.Παπαδοπούλου - Β.Αποστολίδης
Το υλικό απευθύνεται στους μαθητές και τους εκπαιδευτικούς της Ειδικότητας "Σχεδιαστής Δομικών Έργων και Γεωπληροφορικής», της Δευτεροβάθμιας Επαγγελματικής Εκπαίδευσης για τη διδασκαλία του Εργαστηριακού μαθήματος ΕΦΑΡΜΟΓΕΣ ΓΕΩΠΛΗΡΟΦΟΡΙΚΗΣ ΣΤΑ ΤΕΧΝΙΚΑ ΕΡΓΑ της Γ Τάξης για το σχολικό έτος 2015-16. Αξιοποιούν το ελεύθερα διαθέσιμο λογισμικό Ψηφιακής Χαρτογραφίας και Γεωπληροφορικής QGIS.
La Unión Europea ha acordado un embargo petrolero contra Rusia en respuesta a su invasión de Ucrania. El embargo prohibirá la mayoría de las importaciones de petróleo ruso a la UE a partir de finales de año. Algunos países aún dependen fuertemente del petróleo ruso y buscan exenciones, pero la mayoría de los estados miembros apoyan las sanciones para aumentar la presión sobre Moscú.
Ruben Alcaraz discusses key challenges retailers face with research projects proposed by manufacturers and vendors. These include projects being too broad in scope, not considering logistical constraints of conducting research in many retail locations, and using a "one-size-fits-all" cost structure. Alcaraz advocates for an "hourglass model" where recommendations are tailored to operational realities and the ability to measure success is considered. Retailers need research partners to fully account for costs, labor needs, and opportunity costs of various recommendations.
Natural Learning, Networks, Slam Dunk RoiJay Cross
1. The document discusses the shift from isolated learning to natural, social, and informal learning through connections and networks.
2. As connections increase between people and disciplines, information becomes abundant and accessible from anywhere, forcing everyone to become generalists.
3. Examples are given of companies creating internal networks and communities to share knowledge, reduce redundancy, and provide faster and more accurate responses to customers. These networks provide significant financial value and productivity gains to the companies.
The document proposes an interactive installation project about crop circle symbols and their meanings. It would use LED lights to form selected symbols from complex, meaningful crop circles. Sensors would trigger the patterns, and a monitor would provide information on each symbol's origins, history and interpretations. The project aims to uncover mysteries of crop circles and provide new perspectives on their symbols.
Ruskin, Geology and Mountains: The Future of Games Design, Innovation and Res...University of Salford
This document proposes a new framework and toolkit to help designers create more natural virtual environments in video games. It notes the growth of the games industry but lack of design theory. The proposed solution has three parts: 1) A visual archive of seminal natural environments for reference. 2) An interactive mindmapping tool called MindFlow to aid the design process. 3) Interactive game artifacts demonstrating the framework. The goal is to develop natural environment design as a discipline using principles from landscape character assessments in geology adapted for virtual worlds.
This document summarizes Mor Naaman's research on analyzing social media data to understand large-scale human attention and events. His work develops tools and methods to detect, identify, and organize information from platforms like Twitter. Projects include Vox, which helps journalists generate story ideas from tweets about news events, and SRSR, which identifies knowledgeable sources for breaking news. Evaluation involves both quantitative algorithm performance and qualitative studies with users. Future work explores modeling attention at scale and developing exploratory analysis platforms to collect, analyze, and explore social data.
The document discusses user experience (UX) and how it differs from common sense and information architecture. UX focuses on understanding user needs and designing products and services to meet those needs. The value of UX is that it leads to faster and better solutions, greater productivity, and helps companies avoid failures caused by not understanding users. UX combines skills like strategy, research, design and development to simplify complexity and create desirable, feasible and viable solutions from the user's perspective. It is important to involve UX early in projects to avoid costly redesigns later. The amount of time a UX project takes depends on its scope, from a few days for simple projects to over a month for complex ones.
A presentation by Daniel Vila Suero of the Ontology Engineering Group at the Universidad Politecnica de Madrid.
Delivered at the Cataloguing and Indexing Group Scotland (CIGS) Linked Open Data (LOD) Conference which took place Fri 21 September 2012 at the Edinburgh Centre for Carbon Innovation.
There's a wealth of data readily available, but few people know what to do with it. Based on our 7 years of practical experience running the leading Canadian data-visualization studio and working with high-profile clients, we share practical ways to use data in design & communications, while giving an overview of the challenges & opportunities ahead.
Creatives will be interested in learning how to use data in their works, marketers will discover new ways of communicating information.
Five things you will learn:
1- How data can be used as an input in the create process
2- How data can be used in communication & public relation
3- Discover "the spectrum of visualization"
4- Learn about the challenges of working with data
5- Discover the new disciplines emerging around the usage of data
This document discusses how large-scale crowdsourcing and peer production can drive innovation through idea generation, evaluation, and implementation. It provides examples of how open challenges and crowdsourcing transformed industries like transportation and medical devices. The key points are that crowds can access critical resources like ideas, capital, data and influence change at a vast scale; that the right incentives, questions, and ecosystems are needed to engage participants and achieve results; and monitoring participation is important for picking the best ideas and retaining contributors over time.
Information Visualization for Knowledge Discovery: An IntroductionKrist Wongsuphasawat
This document provides an introduction to information visualization and its role in knowledge discovery. It discusses the challenges of understanding large datasets and how information visualization techniques like scatter plots, maps, and interactive visualizations can help identify patterns, trends, outliers and support communication and discovery. Examples of information visualization tools and techniques are presented across different data types like temporal, hierarchical, and network data.
This document discusses branding and design in a changing world. It provides several case studies on how companies like Wired magazine, IBM, and street gangs have adapted their branding over time. It also examines shifts from centralized to decentralized brand control, and retina-controlled to network-controlled brands. New approaches are needed where branding engages through experiences using signs, visuals, narratives and relationships. Emerging trends include interface design, on-demand products/services, debranding, and peer experiences. The document advocates for decentralized, network-driven branding that tells stories through immersive experiences.
Exponentials and Networks - The Existential Challenge Of Radical Innovation For The Enterprise
Exponential technologies tend to take even the experts by surprise. The centralized and hierarchical organizations are under threat by nimbler and more resilient decentralized networks.
How can modern enterprises survive the combined challenges of technological and organizational innovation, internalizing the processes that make companies great and thrive?
Venez découvrir en une heure et demi une trousse à outils conceptuelle pour mieux mettre en perspective les tendances actuelles et imaginer les trajectoires potentielles de notre futur proche.
Le futur est toujours plus rapide à s'imposer à nous, toujours plus changeant, plus impactant, toujours moins prévisible.
Qui peut encore dire s’il sera sombre ou ensoleillé ?
Alors que les promesses d’internet sont de plus en plus fascinantes, qu’il entre dans les objets quotidiens, la logistique, l’énergie, la manufacture d’objets et même dans nos corps, le monde contemporain est traversé par des crises qui suscitent de plus en plus d’angoisse : écologie, transition sociétale, instabilité économique, pic pétrolier, perte d’autodétermination et de libertés civiques…
A la croisée de tous ces chemins, notre esprit, notre attention, assistées ou non de l’intelligence artificielle et des smartphones, sont au cœur de tous les enjeux politiques et économiques : les leaders, les institutions, les réseaux sociaux, Google, les professionnels de la communication, tout le monde veut savoir ce que les citoyens-utilisateurs ont dans la tête et quels sont les meilleurs moyens de les influencer. Parfois pour le meilleur, mais pas forcément toujours.
This document provides a summary of Andrew Vande Moere's presentation on information visualization and design. It includes definitions of information visualization, highlights challenges in visualizing abstract data through metaphors, and discusses different types of information visualization including scientific visualization, data graphics, infographics, and information design. It also covers the roles of interaction, aesthetics, and meaning in information visualization and provides examples of narrative visualization.
Semantic Web research anno 2006:main streams, popular falacies, current statu...Frank van Harmelen
This keynote at the Cooperative Intelligent Agents Workshop was a good opportunity to give my view on the current state of Semantic Web research: what is it about, what is it not about, what has been achieved, what remains to be done. (Includes the now infamous slide "What's it like to be a machine")
Silicon valley mizio technology scouting alumni mip february 2011Stefano Mizio
This document provides a glimpse into Silicon Valley through the observations and experiences of Stefano Mizio during a visit. It discusses the need to gain different perspectives outside one's own company. Myths about venture capital backing and job growth are debunked. The informal and formal ways people network and gather information through technical meetings, business meetings, and visionary events are described. The document also outlines Mizio's scouting process to identify innovative technologies and trends, including through assessments. Comparisons are drawn to attitudes in Italy. In the end, inspiration is found in pursuing change and moving forward.
The document discusses how the combination of computers, networks, and people using these technologies has created a "creativity machine" known as Web 2.0 that harnesses collective intelligence. Key aspects of Web 2.0 that enable this include user participation, tagging, blogging, viral marketing, and designing systems that can be easily modified and built upon. The future possibilities of this collective intelligence are vast as technologies continue to advance and become integrated with human interfaces.
7. Effective Data Visualization
The three strands (images/creativity/data) should be put through
analytical rigor, then given context and ultimately linked by a story that is
easy for the audience to understand.
Story
Context
Analysis
Data
Creativity
Images
7
10. World of Retail Insights
merchandising
marketing
markets
operations
INSIGHTS
shoppers
advertising
manufacturers
channels
10
11. Growth of Data
UNIT SIZE EXAMPLE
Bit (b) 1 or 0
Byte (B) 8 bits one keystroke
Kilobyte (KB) 1,000 or 210 bytes 2/3 of a page of text
Megabyte (MB) 1,000KB or 220 2 copies of Mark Twain's "Huckleberry Finn"
Gigabyte (GB) 1,000MB or 230 Over 1,000 books or 100 minutes of CD quality music
Terabyte (TB) 1,000GB or 240 1 million books or 2 thousand audio CDs
Petabyte (PB) 1,000TB or 250 2 million audio CDs or 160 thousand movies
Exabyte (EB) 1,000PB or 260 Everything ever broadcasted or published by 2007
Zettabyte (ZB) 1,000EB or 270 Beyond comprehension
Yottabyte (YB) 1,000ZB or 280 Beyond comprehension
exabytes
Source: The Economist & GraphicMagician.com
11
49. breakthrough
applications of rubenalcaraz
data tmre2011
visualization
Thanks to:
Meijer
IIRUSA & The Market Research Event
Nielsen
Kraft Foods
Michigan State University MSMR
Visuals inspired by:
Reza Ali
Dona M. Wong
Nathan Yau
Edward R. Tufte
Hans Rosling
David McCandless
Lee Byron
Jeff Clark
Smashing Magazine
Hadley Wickham
Editor's Notes
Cover inspired by Reza Ali
Who is Meijer
Let’s begin by answering the basic question: What is data visualization? Before I give my answer… I was wondering if I could hear from you… what are your definitions?Those are all good definitions and although they vary slightly, they are all correct!
While preparing for this presentation I came across many definitions that have been given to Data Visualization. All these definitions were similar… but not the same. Some focused on data coding, others on methodology, some on colors, message or the art of it. After going back and forth, I decided that all those definitions were correct and choosing one wouldn’t be right. So I decided that the best way to think of data visualization is as a process that is similar to a rope. Let me explain that; a rope is made up of multiple strands which are all woven together to create a single stronger strand. Visualization, much like the rope, can have many components; one that combines data, creativity and images… what’s more, a visualization’s components have to be tightly intertwined, like a rope, to be serve its purpose.The types of Visualization that I am going to explore in this presentation are not so much about the tools used to create them (excel, R, etc) or who does them (individuals, newspapers, or designers). They will be more about visualizations that can be leveraged in your day-to-day.
Starting with the basics of how effective visualizations can be built… the three strands are at the core and need to be driven by analytics; Once that is achieved, these in turn are placed into context and can tell a simple visual story to its audience.
Because of technological advances, I think we can agree that we livein the age of information. Everything we do generates data; including us passively sitting in this room. The quantity of data we are generating is a lot more than what we can digest and this amount grows daily.
In my day-to-day world, I have a need to express insights effectively. The way things are today, there is never going to be enough time to look at all the information available. Everyone is time starved and have short attention spans… so, one gets few chances and not a lot of time to be heard and understood.Thru the years… What I have found is that organizations are most receptive, when important insights are delivered in a format that is easy to understand. This meant, at least for me, that I needed to completely re-learn how to present information.I realized that I needed visualization to influence everyday business decisions. So that’s how I ended up interested in data visualization.
In 2007, the University of Southern California estimated that the global storage at the time (including computers, obsolete floppy discs, microchips and credit cards) was at about 295 Exabytes. This analysis was before smartphones and tablets.So as a planet, my guess is that we may be closing in on a zettabyte.
Of all our five senses, we rely heavily on sight to navigate through our daily life.It is one of the primary means used to gather information from our surroundings and howmake sense of things.To provethis point… I wanted to run a little experiment.Can I get one volunteer from the crowd?
I’m going to read fifteen numbers, and these numbers create a few patterns. Let’s see if you can you identify these patterns? The numbers, from top-to-bottom are: 1,1,1,1,2,1,1,3,3,1,1,4,6,4,1
If we take the same set of numbers and put them in a visual format to provide hints… now what patterns do you see?My point here is that our brains are pre-wired to quickly identify patterns when we look at something. So, how did we get to this pre-wiring?Of course there are more patterns, but we don’t want to spend the whole day just with Pascal’s triangle (Pascal was a French Mathematician).
The ‘data visualization’ is not new. To understand this, one needs travel back in time quite a bit to examine how and where visualizations started to appear and have been used over time.
The first examples of data visualizations are found in cave paintings and are all over the world.No one knows the exact meaning or driving need behind these ancient cave paintings, but some accepted theories suggest that these may have been done to keep records of where/what to hunt, religious purposes or passing information… again, no one knows for sure.
Fast forwarding to 3400 BC. Written language began to flourish… and with it, what I consider to be the ultimate data visualizers of history emerged.The Egyptians developed Hieroglyphics which were a way to visually represent sounds in the Egyptian language. These pictures were combined in an artistic manner to provide guidelines, tell stories and represent ideasUnfortunately for them and us, around 391 A.D. the Romans closed down all Egyptian temples and this form of communication was lost for 1500 years - until the Rosetta Stone.
A little closer to our days, you see that visualization was leveraged by great thinkers who were ahead of their times… that was definitely the case of Leonardo Da Vinci.Leonardo visually expressed his ideas/observations, and did this as a way of recording his concepts, depict movement, show shapes and forms that may not be understood otherwise.
Perhaps one of the lesser known pioneers of data visualization is Florence Nightingale. She was an unusual woman for her times; she was the first to apply statistics to healthcare. During the Crimean War, she was appalled by the conditions under which wounded soldiers were kept in Turkish hospitals and became convinced that deaths at this hospital were for the most part caused by the lack of sanitary conditions. To prove her point, Florence collected her own data and came up with a diagram to communicate her findings to Queen Victoria – who BTW lacked knowledge of statistics.This diagram, the coxcomb, showed that many more deaths were occurring in hospitals than in battle fields. What’s more, majority of these deaths were preventable.By the time Nightingale left Turkey after the war ended in 1856, the hospitals mortality rates in Turkey were no greater than those ofcivilian hospitals in England.
This is where we catch up with the present, today we have an environment where data visualization is blooming. The appearance of computers, software, internet, and readily available data has put us in a position where less is more. In the next section I put together a list of my favorite 10 data visualizations. I like these because of their simplicity and I find them relatively easy to run.
Most of these visualizations can be done without having to be a software expert and are free of charge, that is as long as you have access to data, a computer and the internet.
Word clouds are better suited to showing themes. The above shows the Presidential Nomination Acceptance Speeches from Truman to Obama and highlight the key words.This size of each word represents the number of times it has been mentioned in comparison to others in the same context. Please don’t confuse this with ‘text analysis’ which is something entirely different. Sometimes I like to use this for focus group transcriptions or open-end comments.
A phrase net shows relationship between different words used in a text. It uses a simple form of pattern matching to provide multiple views of the concepts contained in a book, speech, or poem. Sometimes I use this for focus group transcriptions or open-end comments.
Word trees are another way of analyzing text. This one allows you to look up key words and see the context on which they were used, what came before or what came after – the size and bolded words indicate how often the combination occurred.
Streamgraphs are a variation of the stack chart. The streamgraph is very flexible and allows the user to separate fads from trendsThis particular visualizationillustrates the top selling automobiles in the UK from 1973 until 2010. Who knew that Ford has consistently been one of the best selling car brand in the UK?I’ve used this type of chart to monitor twitter mentions and themes around brands.
The way to think about this is the pie chart’s big brother. This allows you to put multiple areas into the same context… in this particular chart (which is incomplete… ran out of space) we see how the world is spending money.A good everyday application of this could be when planning for budgets, or to determine how you’ve been allocating time to projects.
Network Diagrams are good to visualize relationships and connections. I like to think that if Jesus was in LinkedIn, this is what his network may have looked like… I’ve used this type of visualization to understand my connections and industries covered. Another idea, if you’re in retail or manufacturing, would be to perform basket analysis to determine which items tend to appear together in the same basket.
Motion charts are a combination of a bubble chart and scatter plots on steroids; the user can interact with the data and look at changes over time.To effectively present this you not only have to be good at statistics, but at sports casting. I’ve used motion charts to understand how categories in our stores were hit by the recession and gas prices and the rate at which these were affected.
Timelines are excellent for telling sequence of events or developments in a given period of time.
Narrative charts are meant to show interactions between people, places and time. The horizontal axis is time while the lines indicate which characters are together at a given time.This type of chart is good when looking to show convergence. It does require a very open-minded audience.I haven’t used this chart yet, but I’m itching to do so. I’ve seen this used successfully to show the changes in marriage and birth rates in American society over the past few decades.
Any guesses to what #1 is going to be?
One of the oldest yet simplest forms to visualize information is the map. It is commonly understood.The gas price information on this is a bit dated, but the visualization is telling a clear story. When gas in the U.S. was at $3.14, what did it look like in the rest of the world? In this case, the data is being shown by country and the intensity of the colors compares gas prices to the U.S.
As we near the end of the presentation, I’d like to shift gears and talk about certain areas that I believe should be top-of-mind when creating a visualization…
What are some of the most important aspects in this picture? All of it, it is all beautiful and appealing… yet it is hard to focus on one thing or to understand the message behind the picture – there isn’t a main character or story.Sometimes works of art are created and recognized as such, but at least in business… that should not be the role of data visualization.
While there is no official consensus, I am an advocate for following the following guidelines. Concentrating on your audience and making sure the visualization is easily understood.
Data visualization is only limited by imagination. There are more advanced ways of displaying information and conveying a message and unfortunately I don’t have enough time to cover all of them. So, I wanted to at least share some of the interesting ones that I’ve come across.
I am not sure what will happen, but one thing is certain… the amount of information and the knowledge to be gleaned from data will continue. We are heading into a world where less is more, there’s never enough time and it is likely that this trend will continue.I’d like to think that visualization will become a standard over the next few years.