Personal Information
Organization / Workplace
Cambridge, MA United States
Occupation
Author, The Gen Z Effect: The Six Forces Shaping the Future of Business
Industry
Technology / Software / Internet
Website
thegenzeffect.com
About
Infinitely curious, I'm constantly looking to improve myself, my business, and the business of my clients through in-depth analysis and understanding of the design of systems that solve problems for the PEOPLE within businesses, not just the "business" itself.
Senior Business Strategist at NFP Health, Chief Innovation Officer and President at Information Architected, Strategy Advisor at Tech and Creative Labs, Former Partner in Human 1.0, Former CTO, Analyst and Consultant at Delphi Group/Perot Systems
Tags
dan keldsen
innovation
information architected
enterprise
search
innovation management
taxonomy
enterprise 2.0
collaborative innovation
findability
e20
enterprise 20
management
aiim market iq on findability
aiim
employee engagement
open innovation
carl frappaolo
social
session
toronto
ny
boston
kmlaw
e2
km2
enterprise search
information architecture
social business
customer experience
user experience
enterprise 20 conference
problem solving
view
moore
geoffrey
dealing
with
darwin
virus
adoption
culture
people
semantics
km
dankeldsen
architected
dan
keldsen
tagging
millenials
generation z
tom koulopoulos
genx
genz
gen x
gen z
millennials
primer
ontology
information organization
creative thinking
onboarding
intranet
behavior
group behavior
engagement techniques
e2.0
employee retention
salesforce
yammer
business collaboration
enterprise collaboration
jive
talent management
chatter
big data
big data analytics
cmswire
adobe
ux
distributed convergence
cxm
digital marketing
customer experience management
lean
human 1.0
lean innovation
lean thinking
content management
mobile marketing
cloud computing
knowledge management
mobile content
mobile web
mobile application development
mobile computing
hypersocial
engagement
central desktop
re-engagement
collaboration
roll-out
game design
pre-engagement
employee experience
silos
usability
experience design
community
communities
crowds
crowdsourcing
web 20
e2conf
20 adoption council
san francisco
e20conf
collective intelligence
innovation teams
leadership
innovation architected
iai
idea management
teaming
brainstorming
decision making
idea generation
teams
idea filtering
minds on
assessment
enterprise2.0
organisation
emrpesa
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2.0
media
2
architecture
process
triz
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creativity
20
information
emergence
viral
socialmedia
dan_keldsen
social_media
twitter
viral_marketing
powerlaws
doingitwrong
bcs
contentmanagement
wcm
cms
ecm
moss
moss2007
moss2003
sharepoint
informationarchitected
boss
kudzu
chaos
borg
tools
e-mail archiving
e-mail management
outsourcing
saas
cloud-computing
biztechtalk
carl
frappaolo
See more
Presentations
(25)Documents
(3)Likes
(178)AWS Data Transfer Services: Data Ingest Strategies Into the AWS Cloud
Amazon Web Services
•
7 years ago
The Future of Work
Change Agents Worldwide
•
6 years ago
Burn Your Business Plan
Alexander Osterwalder
•
12 years ago
How To Write Good (Nice + Tidy For The Interwebs!)
ReferralCandy
•
8 years ago
10 Digital Hacks Every Marketer Should Know
Mark Fidelman
•
9 years ago
Open Innovation: it’s (not) complicated!
Christian DE NEEF
•
10 years ago
The Gen Z Manifesto
Dan Keldsen
•
9 years ago
Generation C: The Future Generation
Andi Adiprasetyo
•
9 years ago
Work better, Play Together. On Enterprise Gamification
Work.com - A Salesforce Company
•
10 years ago
Nathalie Nahai - The secret psychology behind persuasive content
Nathalie Nahai
•
10 years ago
Sketching & Prototyping
Marius Ursache
•
10 years ago
Analysis of applying TRIZ in and on a Large Scale System - Semiconductors
Richard Platt
•
10 years ago
Changing Digital Environment to Change Your Health Behaviors
David Ngo
•
10 years ago
5 steps to better user engagement
Siddhi
•
11 years ago
Designing for Awareness in the Attention Economy
Brian Sullivan
•
11 years ago
Gamification Intro for Content Strategy
Corinne Schmid, MBA, ECMm
•
12 years ago
Enterprise Gamification by itzCorinne
Corinne Schmid, MBA, ECMm
•
12 years ago
Understanding Gamification of Business
Bala Iyer
•
11 years ago
Gamification in 2012: Trends in Consumer and Enterprise Markets with Metrics
Wanda Meloni
•
11 years ago
STEAL THIS PRESENTATION!
Jesse Desjardins - @jessedee
•
13 years ago
Beyond the mobile web by yiibu
yiibu
•
12 years ago
Humanifesto: how marketers can reconnect with consumers by adding realness
Joeri Van den Bergh
•
12 years ago
Persuasion eats Advertising for breakfast
Tom De Bruyne
•
11 years ago
What's your story? Designing a holistic customer experience
Joyce Hostyn
•
13 years ago
Leaving Flatland: Cross-Channel Customer Experience Design
Jess McMullin
•
13 years ago
20 Shortcuts On Organizational Change Management
Luc Galoppin
•
13 years ago
7 Business models that Got Shot in 2011 (by @nickdemey @boardofinno)
Board of Innovation
•
11 years ago
PSFK Future of Gaming Report
PSFK
•
11 years ago
The hyper social organization
Francois Gossieaux
•
13 years ago
Gamification: How Effective Is It?
Socialphysicist
•
12 years ago
Personal Information
Organization / Workplace
Cambridge, MA United States
Occupation
Author, The Gen Z Effect: The Six Forces Shaping the Future of Business
Industry
Technology / Software / Internet
Website
thegenzeffect.com
About
Infinitely curious, I'm constantly looking to improve myself, my business, and the business of my clients through in-depth analysis and understanding of the design of systems that solve problems for the PEOPLE within businesses, not just the "business" itself.
Senior Business Strategist at NFP Health, Chief Innovation Officer and President at Information Architected, Strategy Advisor at Tech and Creative Labs, Former Partner in Human 1.0, Former CTO, Analyst and Consultant at Delphi Group/Perot Systems
Tags
dan keldsen
innovation
information architected
enterprise
search
innovation management
taxonomy
enterprise 2.0
collaborative innovation
findability
e20
enterprise 20
management
aiim market iq on findability
aiim
employee engagement
open innovation
carl frappaolo
social
session
toronto
ny
boston
kmlaw
e2
km2
enterprise search
information architecture
social business
customer experience
user experience
enterprise 20 conference
problem solving
view
moore
geoffrey
dealing
with
darwin
virus
adoption
culture
people
semantics
km
dankeldsen
architected
dan
keldsen
tagging
millenials
generation z
tom koulopoulos
genx
genz
gen x
gen z
millennials
primer
ontology
information organization
creative thinking
onboarding
intranet
behavior
group behavior
engagement techniques
e2.0
employee retention
salesforce
yammer
business collaboration
enterprise collaboration
jive
talent management
chatter
big data
big data analytics
cmswire
adobe
ux
distributed convergence
cxm
digital marketing
customer experience management
lean
human 1.0
lean innovation
lean thinking
content management
mobile marketing
cloud computing
knowledge management
mobile content
mobile web
mobile application development
mobile computing
hypersocial
engagement
central desktop
re-engagement
collaboration
roll-out
game design
pre-engagement
employee experience
silos
usability
experience design
community
communities
crowds
crowdsourcing
web 20
e2conf
20 adoption council
san francisco
e20conf
collective intelligence
innovation teams
leadership
innovation architected
iai
idea management
teaming
brainstorming
decision making
idea generation
teams
idea filtering
minds on
assessment
enterprise2.0
organisation
emrpesa
interne
innovación
2.0
media
2
architecture
process
triz
knowledge
creativity
20
information
emergence
viral
socialmedia
dan_keldsen
social_media
twitter
viral_marketing
powerlaws
doingitwrong
bcs
contentmanagement
wcm
cms
ecm
moss
moss2007
moss2003
sharepoint
informationarchitected
boss
kudzu
chaos
borg
tools
e-mail archiving
e-mail management
outsourcing
saas
cloud-computing
biztechtalk
carl
frappaolo
See more