Presentation for LibreGraphics 2013 | Madrid, Spain @ Medialab Prado | Content: An exploration of what I believe are the 7 most important elements of the global Open Design movement for 2013, and invitation to discuss and reflect. http://libregraphicsmeeting.org/2013/program/
What will the web look like in the next few years, and how will we shape it? Looking at where we've been, where we're at, and where we're going, Simon will share his experiences and ideas. He'll consider how traditional design theory, our ability to adapt, and the courage of our own convictions will help us strive for a better tomorrow.
Inclusive Design: Thinking Beyond Accessibility | NERDSummit 2017Michael Miles
There are many differences that impact the way people experience the digital world. From age and gender, vision and dexterity, to location and education. Each difference affects digital inclusion and experiences. As builders of the digital world it is our job to build products that are usable by, and inclusive of, as many people as possible. To do so, it is important that we plan for the many differences that make up our users.
This session details the importance of having an inclusive mindset in the ux and content aspects of our digital projects. It explains how Inclusive Design allow for producing positive experiences for a wider audience. Attendees will learn four simple guidelines that they can follow to apply Inclusive Design principles to their ux and content phases. Attendees will leave with the tools they need to reach a bigger user base while also building towards an accessible and inclusive digital world.
This session is intended for anyone who wants to build digital products that reach as many people as possible.
Inclusive Design Practices: Strategies and Skills for Museum PractitionerCorey Timpson
This hands‐on workshop invites participants to learn about inclusive design principles and develop basic accessibility assessment skills. In the first half, participants will employ accessibility standards developed at the Canada Science and Technology Museum and the Canadian Museum for Human Rights to evaluate various exhibits. Findings and ideas for remediation will be shared in small group discussions. In the second half of the workshop, participants will use interactive design process to develop an inclusive exhibit or activity. This will include idea generation, mock‐ups, testing, and re‐ 5 designs. The workshop will close with a roundtable discussion focusing on best practices for museums hoping to improve their site’s accessibility and capacity to work inclusively. Throughout the morning, participants will be encouraged to ask questions, work collaboratively, and solicit feedback on their ideas.
Inclusive design and universal design empowers people regardless of their capabilities. This is what design is meant to be because the substance of is caring people.
In this session we will talk about some of the ways to think about inclusive design on your projects and why it is important. We will discuss what questions and conversations to have with clients, what considerations to think about when planning the UX and design of your site and what architectural decisions to think about when building your site. Along the way we will look at examples of inclusive design in the wild and the benefits they offer.
What will the web look like in the next few years, and how will we shape it? Looking at where we've been, where we're at, and where we're going, Simon will share his experiences and ideas. He'll consider how traditional design theory, our ability to adapt, and the courage of our own convictions will help us strive for a better tomorrow.
Inclusive Design: Thinking Beyond Accessibility | NERDSummit 2017Michael Miles
There are many differences that impact the way people experience the digital world. From age and gender, vision and dexterity, to location and education. Each difference affects digital inclusion and experiences. As builders of the digital world it is our job to build products that are usable by, and inclusive of, as many people as possible. To do so, it is important that we plan for the many differences that make up our users.
This session details the importance of having an inclusive mindset in the ux and content aspects of our digital projects. It explains how Inclusive Design allow for producing positive experiences for a wider audience. Attendees will learn four simple guidelines that they can follow to apply Inclusive Design principles to their ux and content phases. Attendees will leave with the tools they need to reach a bigger user base while also building towards an accessible and inclusive digital world.
This session is intended for anyone who wants to build digital products that reach as many people as possible.
Inclusive Design Practices: Strategies and Skills for Museum PractitionerCorey Timpson
This hands‐on workshop invites participants to learn about inclusive design principles and develop basic accessibility assessment skills. In the first half, participants will employ accessibility standards developed at the Canada Science and Technology Museum and the Canadian Museum for Human Rights to evaluate various exhibits. Findings and ideas for remediation will be shared in small group discussions. In the second half of the workshop, participants will use interactive design process to develop an inclusive exhibit or activity. This will include idea generation, mock‐ups, testing, and re‐ 5 designs. The workshop will close with a roundtable discussion focusing on best practices for museums hoping to improve their site’s accessibility and capacity to work inclusively. Throughout the morning, participants will be encouraged to ask questions, work collaboratively, and solicit feedback on their ideas.
Inclusive design and universal design empowers people regardless of their capabilities. This is what design is meant to be because the substance of is caring people.
In this session we will talk about some of the ways to think about inclusive design on your projects and why it is important. We will discuss what questions and conversations to have with clients, what considerations to think about when planning the UX and design of your site and what architectural decisions to think about when building your site. Along the way we will look at examples of inclusive design in the wild and the benefits they offer.
Tragedy happens to all of us at some point in our lives. It’s just a fact of life. From divorce to the death of a loved one, we will all experience emotionally painful things in our lives. In many circumstances tragedy can derail us in our professional lives and send us into a spiraling, out-of-control, negative state that is sometimes difficult to recover from. By understanding a few coping strategies and how to employ them within the framework of our busy professional lives, we can put tragedy in perspective and even create our own “personal tragedy crusade.” What I mean by this is the “positive” we intend to practice in the world to, in a sense, use our own tragedies to better the lives of others. What I have learned about how to prevent tragedy from destroying your career I learned the hard way. My goal is to share my painful story and offer some practical advice on how to deal with tragedies that may arise in your own life. The central take home message that I think it’s crucial to state is that your career can wait until you heal. Your projects, your lectures, your commitments…they can all wait. People who love and support you will understand that you need time to be with friends and family. In fact, I will go a step further and say that you should dump all of your commitments. Get out of lectures, pull out of committees, and cancel travel. Free yourself to allow healing. Believe me, learn from my mistakes. People who love and care about you will understand, and that is what matters. By sharing the story of my mother, I hope in some small way I can help others start the healing process and prioritise when tragedy befalls them.
Sandra Schön (Salzburg Research) presents the paper co-authored by Christian Voigt (Zentrum für Soziale Innovation) and Radovana Jagrikova (Youth Pro Aktiv) "Social innovations within makerspace settings for early entrepreneurial education - The DOIT project" at the international EDmedia conference in Amsterdam on 2018-06-28.
Tragedy happens to all of us at some point in our lives. It’s just a fact of life. From divorce to the death of a loved one, we will all experience emotionally painful things in our lives. In many circumstances tragedy can derail us in our professional lives and send us into a spiraling, out-of-control, negative state that is sometimes difficult to recover from. By understanding a few coping strategies and how to employ them within the framework of our busy professional lives, we can put tragedy in perspective and even create our own “personal tragedy crusade.” What I mean by this is the “positive” we intend to practice in the world to, in a sense, use our own tragedies to better the lives of others. What I have learned about how to prevent tragedy from destroying your career I learned the hard way. My goal is to share my painful story and offer some practical advice on how to deal with tragedies that may arise in your own life. The central take home message that I think it’s crucial to state is that your career can wait until you heal. Your projects, your lectures, your commitments…they can all wait. People who love and support you will understand that you need time to be with friends and family. In fact, I will go a step further and say that you should dump all of your commitments. Get out of lectures, pull out of committees, and cancel travel. Free yourself to allow healing. Believe me, learn from my mistakes. People who love and care about you will understand, and that is what matters. By sharing the story of my mother, I hope in some small way I can help others start the healing process and prioritise when tragedy befalls them.
Sandra Schön (Salzburg Research) presents the paper co-authored by Christian Voigt (Zentrum für Soziale Innovation) and Radovana Jagrikova (Youth Pro Aktiv) "Social innovations within makerspace settings for early entrepreneurial education - The DOIT project" at the international EDmedia conference in Amsterdam on 2018-06-28.
19 + 20 May 2016
For our 25th CS Global event we visited the happiest city on the planet to get underneath it's creative bonnet and find out what we can learn from the people, places and business that call it home.
The project was to establish a hypotethical Organization for Pakistani Design Community, and to create a Campaign for the First ever Design Conference. NAQSH is a platform for Design Practitioners, Students & Academics to engage and interact within themselves and with professionals from all other Disciplines. Our 4 point agenda is Community Building, Sustainable Design, Cultural Exchange & Design Entrepreneurship.
To prototype our project we will use the Busines Canvas, a tool created by Alexander Osterwalder that visualize the 9 components of a project. It has became really popular and is used in most start up incubators. The Business Canvas allows us to see quickly how every component is interrelated. When we want to set a social enterprise it is equally important what we do and how we do it. Working under the new paradigm of Collaboration have specific consequences in each component: Value proposition: Need or encourage hero´s journey?, Client: Beneficiary or Hero?, Relationship: service provider or Community?, Channel: Transactional or transformational?, Activities: Close or Open for collaboration?, Resources: without soul or an opportunity to activate hero´s journey?, Partnership: Instrumental or shared purpose? Income&Expenses: All free/all paid or freemium?
Self construction, digital fabrication and crafts: the relation between these and more topics, trying to introduce OpenCrafts as a knowledge and know-how repository able to find a matching point between the old and the new.
Cities like San Francisco need help - but conventional planning processes make it difficult to implement great ideas for civic improvement.
Urban Prototyping (UP) complements these processes by rapidly designing, testing, and scaling new projects that improve civic life.
UP takes projects from prototypes to city pilots to refined products.
UP Cities around the world design and test prototypes through large-scale public Festivals that engage local communities.
The first UP San Francisco Festival was held in October 2012 as a flagship event in San Francisco’s first Innovation Month. On October 20, 2012, six blocks of downtown San Francisco became a living laboratory for urban experiments.
The 2012 Festival featured:
5000+ visitors
23 urban prototypes
40+ audio, visual, and dance performers
25+ renowned speakers in design, art, and technology.
Original UP concept by Gray Area and Rebar.
http://urbanprototyping.org
http://twitter.com/urbanproto
http://facebook.com/urbanprototyping
Hi!
I'm a free lancer Consultant, Conceptor and Strategist, Marketer and PR Professional.
I live in Berlin but I'm keen to research and take care of international relations, traveling around the globe.
Feel free to contact me to know what I can do for you and your business.
I'm interested in tech innovation, social impact, music, art and culture and real estate.
Get in touch now: alessandra.busignani@gmail.com
Headstart Morgenseminar om Collaborative Economy: Albert Cañiguerals præsenta...Seismonaut
Albert Cañigueral er Ouishare's ekspert i deleøkonomi i Barcelona og omegn. Han var med som taler på Headstarts morgenseminar om Collaborative Economy d. 11. oktober 2013.
"I think everything is a remix, and I think this is a better way to conceive of creativity." Kirby Ferguson - Filmmaker and remixer
TED Talks - Embrace the remix
Maker Assembly Lecture: Two (of Many Possible) Makerspace Futures.Kat Braybrooke
This presentation is a short speculation on two different potential futures of making for Maker Assembly Northern Ireland. (There are many, many more futures also, but that’s a point for a longer conversation over some pints.)
The first, a top-down future dictated by corporate entrepreneurs and Silicon Valley futurecasters, where makerspaces are framed around Western leisure and profit, not critical perspectives.
The second, a bottom-up future where diverse neighbourhood spaces are fostered, committed to making that is sustainable, critical and in collaboration with local communities.
I believe the future of making will be decided iteratively, through a series of decisions made as we make. And by critically analyzing the effects of the technologies we bring to life -- not just as materials but also as agents -- entanglements of culture, ideology and meaning that have their own kind of power -- we can start to determine exactly the kind of futures we want to fabricate.
(Please tweet me @codekat if you'd like the full text of this presentation! Happy to share.)
RCA Design Products Guest Lecture: From theory to making and back again – or,...Kat Braybrooke
Guest Lecture // Royal College of Art's Design Products MFA series "Exploring Emergent Futures":
“What is called ‘making’ in North America and Europe,” he said, “is, frankly, a luxurious pastime of wealthy people... all over what is called the Global South there are makers everywhere, only they are not called makers. There are fab labs everywhere, only they are not called fab labs.”
— Chris Csikszentmihályi, director MIT Centre for Future Civic Media
What’s happening here? And how can we fix this? This presentation is a call for new perspectives on making that are critical, hands-on and research-based – helping us think both *through* and *with* objects to bring about fundamental + sustainable lifestyle alternatives. It looks at different theoretical approaches to machine materiality, from hacking to social science and "jugaad" to psychogeography, and from Actor Network Theory and Material Semiotics, to Situationism and Relational Aesthetics, to Critical Making and Critical Design.
It also asks two big questions that have been nagging at me from my own experiences with community making + fabrication.
First, how can we better correlate the making of objects with critical reflection about their effects?
Second, how can we engage in sustainable making (both environmental and social) without producing material excesses or disempowering lesser-served communities?
*** Note: This version does not include full lecture notes or further sources for reading. If you'd like either, feel free to get in touch @codekat as I'm happy to share these. ****
Hacking the gallery: Moving GLAMs from consumption to creation Kat Braybrooke
How can hacker cultures help cultural heritage organizations move from creation to consumption in order to empower marginalized and non-traditional communities?
Official printed programme for participants of the world's largest open knowledge event, OKFestival 2012 [okfestival.org] in Helsinki, Finland. Info pack built by graphic designers Inka Kosonen and Juan Hernández.
This is the story of the world's first Open Knowledge Festival in Helsinki, Finland on September 17-22, 2012. Tickets and details at http://okfestival.org and updates via @OKFestival on Twitter.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
24. "Open design should always be considered in
its political dimension, because transparency,
collaboration and release of resources are
strategies that do not fully guarantee …
social justice by themselves."
QUOTE: AITOR MENDEZ
FROM OPEN DESIGN WORKING GROUP DISCUSSION
http://www.contraindicaciones.net/
26. QUOTE: KERSTIN KALKA, CHRISTINA
RAASCH, CORNELIUS HERSTAAT
http://p2pfoundation.net/Fabbing_Practices
"In Open Design, tangible objects can be
developed in very similar fashion to software;
one could even say that people treat design as
SOURCE CODE to a physical object,
changing the object by changing its source. "
27. “OPEN DESIGN POP UP STORE”
CITY OF GRAZ, 2011
http://www.cis.at/en/archive/pop-up-store
29. 5
DRAFTSMEN'S CONGRESS
7TH BERLIN BIENNALE, 2012
open design is
open design is
peer production.
30. EXCERPT FROM “COASE'S PENGUIN, OR
LINUX AND THE NATURE OF THE FIRM”
BY YOCHAI BENKLER
"The advantages of peer production are, then,
improved identification and allocation of
creativity. These advantages appear to have
become salient, because human creativity
itself has become salient. In the domain of
information and culture, production ...
comprises the combination of [these]
preexisting inputs with human creativity..."
35. "One of the things the
Internet has given us is a
complete abundance of
knowledge, expertise and
social connectivity... so
how can we use the
capacity of these social
networks to bring people
together, who want to
learn together?"
MIMI ITO, CULTURAL ANTHROPOLOGIST
DIGITAL MEDIA & RESEARCH LEARNING HUB
VIDEO: CONNECTEDLEARNING.TV
40. “RIP! A REMIX MANIFESTO”
BRETT GAYLOR, 2008
RIPREMIX.COM
open design is
culture.
7
41. “Open Design is more than just a
new way to create products. As a
process, and as a culture, open
design also changes relationships
among the people who make, use
and look after things... all our design
decisions, from here on, need to take
[this] into account.”
JOHN THACKARA
FROM “OPEN DESIGN NOW”
OPENDESIGNNOW.ORG
43. The Public Domain Remix:
“A new competition to inspire
designers to remix Public Domain
works in creative ways, creating
their own form of collective culture.”
AN INITIAITVE OF WIKIMEDIA FRANCE & THE
OPEN KNOWLEDGE FOUNDATION, 2013
http://design.okfn.org/current-projects/public-
domain-hw-remix/
47. ET TU?
+ Join the Open Design discussion
+ Help create the Definition
+ Get involved with Webmaker
+ Argue about the Open Book
+ Enter the Public Domain Remix
+ Tell me what I've missed here!
48. FIN.
FIND ME
Twitter
@kat_braybrooke
Web
KAiBRAY.com
Webmaker.org
Design.Okfn.org