Ying Gao is a Canadian fashion designer known for her interactive garments that explore the intersection of fashion, art, and technology. This document provides an overview of Gao's background and career, summarizing several of her interactive projects that incorporate fingerprint recognition, facial expression detection, and other technologies to create responsive clothing. It also lists Gao's exhibitions and a short film featuring her light-sensitive dress.
Instalasi Pengolahan Lumpur TInja (IPLT) - Tahap Pra Konstruksi (Persiapan)Joy Irman
Pelatihan Sistem Pengelolaan Air Limbah Sistem (SPAL-S atau on-site) terdiri dari beberpa modaul, yaitu Modul (A) Dasar-dasar Pengelolaan Air Limbah Sistem Setempat (SPAL-S atau on-site), (B) Cubluk Kembar, (C) Tangki Septik dengan Bidang Resapan), (D) Mandi-Cuci-Kakus atau MCK, (E) Biofilter, (F) Upflow Aerobic Filter, (G) Rotating Biological Contactactor atau RBC, (H) Anaerobic Bafle Reactor, (I) Sarana Pengangkut Tinja, dan (J) Instalasi Pengolahan Lumpur Tinja (IPLT).
Masing-masing Modul tersebut terdiri lagi dari beberapa sub-modul yang menjelaskan mengenai aspek-aspek (1) Perencanaan Teknis, (2) Pelaksanaan Konstruksi, (3) Operasional, Pemeliharaan dan Rehabilitasi, (4) Kelembagaan, Administrasi dan Keuangan, (5) Pemantauan dan Evaluasi. Peserta pelatihan dapat memilih Modul/Sub-Modul sesuai dengan kebutuhannya masing-masing.
The document summarizes a seminar presentation on the effects of ground granulated blast furnace slag (GGBS) on the geotechnical properties of black cotton soil. The presentation covers the introduction of black cotton soil and GGBS, the aim and objectives of determining their index properties and strength characteristics when mixed together, an overview of the relevant literature, description of the materials used, tests conducted, results obtained, and conclusions. The tests show that adding GGBS to black cotton soil can improve its engineering properties like reducing swelling potential, compressibility, and increasing strength parameters like CBR and compressive stress. The optimum amounts of GGBS addition were found to be 4-8% based on the tests.
9.monitoring dan evaluasi kinerja das dan tata airZaidil Firza
Dokumen tersebut membahas tentang monitoring dan evaluasi pengelolaan daerah aliran sungai (DAS), yang meliputi monitoring debit air, sedimentasi, dan kualitas air guna mengetahui perkembangan tata air DAS. Dokumen ini juga menjelaskan kriteria dan indikator untuk menilai kinerja pengelolaan DAS dalam aspek tata air, sedimen, dan kualitas air.
O documento discute os principais materiais utilizados na fabricação de cimento, incluindo calcário, argila e gesso. Descreve o processo de fabricação, que envolve moer os materiais, cozinhá-los a altas temperaturas para formar o clínquer, e moer o clínquer com gesso para produzir o cimento. Também explica as reações químicas que ocorrem durante a fabricação do clínquer.
Instalasi Pengolahan Lumpur TInja (IPLT) - Tahap Pra Konstruksi (Persiapan)Joy Irman
Pelatihan Sistem Pengelolaan Air Limbah Sistem (SPAL-S atau on-site) terdiri dari beberpa modaul, yaitu Modul (A) Dasar-dasar Pengelolaan Air Limbah Sistem Setempat (SPAL-S atau on-site), (B) Cubluk Kembar, (C) Tangki Septik dengan Bidang Resapan), (D) Mandi-Cuci-Kakus atau MCK, (E) Biofilter, (F) Upflow Aerobic Filter, (G) Rotating Biological Contactactor atau RBC, (H) Anaerobic Bafle Reactor, (I) Sarana Pengangkut Tinja, dan (J) Instalasi Pengolahan Lumpur Tinja (IPLT).
Masing-masing Modul tersebut terdiri lagi dari beberapa sub-modul yang menjelaskan mengenai aspek-aspek (1) Perencanaan Teknis, (2) Pelaksanaan Konstruksi, (3) Operasional, Pemeliharaan dan Rehabilitasi, (4) Kelembagaan, Administrasi dan Keuangan, (5) Pemantauan dan Evaluasi. Peserta pelatihan dapat memilih Modul/Sub-Modul sesuai dengan kebutuhannya masing-masing.
The document summarizes a seminar presentation on the effects of ground granulated blast furnace slag (GGBS) on the geotechnical properties of black cotton soil. The presentation covers the introduction of black cotton soil and GGBS, the aim and objectives of determining their index properties and strength characteristics when mixed together, an overview of the relevant literature, description of the materials used, tests conducted, results obtained, and conclusions. The tests show that adding GGBS to black cotton soil can improve its engineering properties like reducing swelling potential, compressibility, and increasing strength parameters like CBR and compressive stress. The optimum amounts of GGBS addition were found to be 4-8% based on the tests.
9.monitoring dan evaluasi kinerja das dan tata airZaidil Firza
Dokumen tersebut membahas tentang monitoring dan evaluasi pengelolaan daerah aliran sungai (DAS), yang meliputi monitoring debit air, sedimentasi, dan kualitas air guna mengetahui perkembangan tata air DAS. Dokumen ini juga menjelaskan kriteria dan indikator untuk menilai kinerja pengelolaan DAS dalam aspek tata air, sedimen, dan kualitas air.
O documento discute os principais materiais utilizados na fabricação de cimento, incluindo calcário, argila e gesso. Descreve o processo de fabricação, que envolve moer os materiais, cozinhá-los a altas temperaturas para formar o clínquer, e moer o clínquer com gesso para produzir o cimento. Também explica as reações químicas que ocorrem durante a fabricação do clínquer.
Are 494 digital ethnography sherry sklarSherry Sklar
Zinnia Zauber is an artist and instructor who uses virtual worlds like Second Life to teach and conduct research. She became involved in 2007 to pioneer art education in Second Life. Zinnia collects data through interacting with student avatars, conducting virtual classes, and observing how students present themselves. She found some students experiment with untested aspects of their identity through their avatars. Zinnia also builds virtual clothing like skirts by combining prims and textures from her artwork. Her work in Second Life complements her real-life pursuits in art and fashion.
ARE 494 Digital Ethnography Sherry SklarSherry Sklar
Zinnia Zauber is an artist and instructor who uses virtual worlds like Second Life to teach and conduct research. She became involved in 2007 to pioneer art education in Second Life. Zinnia collects data through participant observation of her student avatars, interviews students, and analyzes their interactions and presentations in-world. She found some students experimented with untested aspects of their identity through their avatars in Second Life before translating this to real life. Zinnia also builds virtual clothing like skirts by stitching together prims and importing textures from her artwork to share in her in-world gallery.
The Leonardo organization has promoted art-science collaboration for 40 years. It established journals, conferences and prizes to document over 6000 collaborations between artists and scientists. New areas of collaboration include intimate science involving new scales and senses, citizen science using mobile phones, and crowd-sourcing scientific problems. Artists residencies in labs are exposing both artists and scientists to new ways of thinking and working. The goal is to make science more culturally relevant and intimate through these collaborations.
Brand Lab представя: Портфолио на Богдана КостоваYasen Nikolov
This document contains summaries of multiple design projects that use various materials and techniques. The projects explore collage, origami, reflective surfaces using CDs, lace inspired by architecture, hydrochromic paint addressing social issues, upcycling secondhand materials, manipulating fishnet curtains, and developing prints. Common themes across the projects include inspiration from other cultures and sustainability.
This document provides strategies and resources for integrating art history into K-12 classrooms in an engaging way. It outlines goals of making art history relevant, engaging, and manageable for teachers. Key recommendations include examining artworks in context, looking for themes, being inclusive, and allowing student exploration. Short and long-term project ideas are presented to incorporate art history, such as having students act as travel agents or compose songs about artworks. Resources like SmartHistory and museum websites are also suggested.
codex_urbanite socially engaged art Karen Profilio UNSW 20/6/2014Karen Profilio
Presentation delivered by Karen Profilio at UNSW on 20th June 2014.
Part of a Professional Development Day titled: Art World Alliances: negotiating relationships between the art classroom, art world and art teacher’s professional obligations.
This document discusses a scientist working in a School of Arts and Humanities. It provides context for the burgeoning field of art-science and why disciplines need to work together. A key organization mentioned is IMERA, an Institute for Advanced Studies that brings together scientists, engineers, artists and humanities scholars through international residency programs. Examples are given of past resident projects that combined fields like astronomy and ecology, nano science and art, and modeling physics and human mobility patterns through collaborative work between artists and scientists.
Roger Malina banff aug 08 intimate_scienceroger malina
This document discusses the need for a new approach to science called "intimate science" that makes science more accessible and relatable to everyday people. It argues that modern science is often done through mediated senses like instruments rather than direct experience. It proposes several new models like citizen science, crowdsourcing research, public science networks, and placing artists and scientists in each other's labs to develop new ways of experiencing and understanding science through different senses and perspectives. The goal is to create a new scientific culture where people feel more connected to the science around them.
Fashion transparency and the future | Archidex 2019 Najah Onn
How does fashion look like in the future? Has the 'future' of fashion ultimately arrived? The answer is yes! In this presentation for Archidex 2019 (part of Kuala Lumpur Architecture Festival), Najah presents how technology will play the biggest part in progressing towards a more sustainable fashion industry.
This document provides an overview of Roger Frank Malina's background and career. It discusses how he came from a family of scientists and engineers but also pursued art. Malina helped found NASA's Jet Propulsion Laboratory and the journal Leonardo, which combines art, science, and technology. The document outlines Malina's work researching across disciplines and cultures, as well as his goal of redesigning science through greater integration with fields like art and design.
This document discusses the intersection of art, science, and information technology. It begins by providing background on the author and their perspective as an astronomer and director of observatories. It then discusses the evolution of the Leonardo knowledge network over 40 years and maps based on citation indexes. Next, it asks why art-science interactions are being promoted now, citing reasons like critical mass, societal urgency, and networking the humanities. It outlines different "types" of art-science practice and provides examples. It discusses developing an ethics of curiosity and challenges like overcoming disciplinary differences. Finally, it describes the Institut Mediterraneen de Recherches Avancees and its artist and scientist residency program.
ARE 494 Digital Ethnography Benjamin NewtonWallyOyen
Benjamin Newton's research presentation from Mary Stokrocki's 2015 Digital Ethnography Course. Research was conducted through an interview with Mary Stokrocki.
The V&A in London is currently running an exhibition named 'Fashioned From Nature' until 27 January 2019. The V&A states that it is 'the first UK exhibition to explore the complex relationship between fashion and nature from 1600 to the present day'. Rapid Visual Media has had the pleasure of producing 3 videos for 'The Future of Fashion' which is part of this exhibition. The Future of Fashion explores how the fashion industry uses vast quantities of natural resources. We meet and film inventors, designers and companies that are making sustainable and environmentally friendly fabrics
Malina ars electronica golden nica 2018roger malina
The document discusses plans for the next 50 years of the Leonardo Community. It envisions expanding collaboration between artists, scientists, and humanities researchers around the world. Specifically, it proposes:
- Creating a global network of over 100 "villages" to overcome divisions created by the internet.
- Hosting a 100th anniversary celebration on the moon in 2068, organized by the Mexican Space Collective.
- Redesigning scientific methods and institutions to be more collaborative, socially aware, and inclusive of fields like art and design.
- Developing a new open access publication and collaboration platform called ARTECA to better connect the hybrid fields Leonardo represents.
This document discusses several artworks that explore sensory experiences and incorporating the body into artworks. It describes Lygia Clark's 1967 "Sensorial Hoods" experiment which covered participants' senses to alter their perceptions. It also mentions Clark's experiments involving touch, including "Abyss-Masks" and "The I and the You." The document then discusses Helio Oiticica's "parangole" works from the 1960s that blurred boundaries and incorporated participants' bodies into the artworks. Rebecca Horn's works that extended the body are also referenced. Overall, the document examines experimental artworks from the 1960s-70s that aimed to engage multiple senses and integrate the body into the artistic experience.
This document summarizes the negative impacts of excessive consumption and accumulation of material goods, especially among Singaporean millennials. It discusses how fast fashion trends and excessive buying of disposable clothing contributes to clutter in living spaces and negative environmental impacts. The document also examines how attachment to possessions can increase stress and decrease well-being. Through documenting personal spaces filled with excess belongings, the author aims to raise awareness of overconsumption and its hidden costs to encourage reducing waste.
The opening day's slides and exercises to the two week summer course at IED in Barcelona I'm running. Our project topic this year is the future of food. More details on the course can be found here - http://iedbarcelona.es/en/cursos-info/summer-course-in-innovation-and-future-thinking/
[Challenge:Future] Better youth for a better worldChallenge:Future
This document proposes creating public spaces that can be transformed using discarded objects to engage youth and communities. It notes that human consumption and waste have doubled in recent decades, straining the planet's resources. An artist is suggested to collect trash and old objects to create sculptures, furniture, and toys through workshops held on weekends. These activities would involve children, parents, artists, local authorities, NGOs and sponsors, and use a mobile community workshop box to create objects anywhere. The goal is to have fun, learn, preserve the environment, and work together while discovering new ways to reuse trash.
The document outlines lesson plans for a 6-week project linking classroom learning to visits to the Design Museum in London. Week 1 lessons explore the history of object design, with students researching the evolution of various objects and their functions. They will then visit the Design Museum to see exhibits related to object design before their lesson.
This document discusses research conducted for a travel magazine targeted towards young adults aged 16-24 in York, England. Research included surveying the target audience to understand their interests in York and what places they would like to see featured. It was found that females aged 15-24 made up the target demographic. The document outlines the population demographics of York and popular tourist attractions to feature, including York Minster, Jorvik Viking Centre, Clifford's Tower, York Art Gallery, and the National Railway Museum. Existing magazines and layouts were analyzed for inspiration. Proposals were made to create an informative book about York's tourist locations appealing to the target audience through artistic designs, photos and history.
This document discusses attitudes and their components. It begins by defining an attitude as a favorable or unfavorable evaluation of something or someone. Attitudes have three components - cognitive, affective, and conative. It then discusses theories of attitude formation, including functionalist theory which identifies four psychological functions of attitudes, learning theories involving classical and operant conditioning, and social judgment theories which focus on how prior attitudes influence perceptions. The document provides examples to illustrate each concept and theory discussed.
This document discusses intellectual property rights related to the Vespa scooter brand. It provides background on Piaggio, the Italian company that originated Vespa in 1946. Two Chinese companies, ZZIG, were producing scooters that potentially infringed on Piaggio's three-dimensional trademark for the Vespa shape. An Italian court case found that the Vespa shape has acquired distinctiveness and novelty as a trademark. The court also found Vespa qualified for copyright protection as an industrial design due to its creative elements and artistic value. Only one of ZZIG's scooter designs was found to infringe Piaggio's Vespa trademark.
Are 494 digital ethnography sherry sklarSherry Sklar
Zinnia Zauber is an artist and instructor who uses virtual worlds like Second Life to teach and conduct research. She became involved in 2007 to pioneer art education in Second Life. Zinnia collects data through interacting with student avatars, conducting virtual classes, and observing how students present themselves. She found some students experiment with untested aspects of their identity through their avatars. Zinnia also builds virtual clothing like skirts by combining prims and textures from her artwork. Her work in Second Life complements her real-life pursuits in art and fashion.
ARE 494 Digital Ethnography Sherry SklarSherry Sklar
Zinnia Zauber is an artist and instructor who uses virtual worlds like Second Life to teach and conduct research. She became involved in 2007 to pioneer art education in Second Life. Zinnia collects data through participant observation of her student avatars, interviews students, and analyzes their interactions and presentations in-world. She found some students experimented with untested aspects of their identity through their avatars in Second Life before translating this to real life. Zinnia also builds virtual clothing like skirts by stitching together prims and importing textures from her artwork to share in her in-world gallery.
The Leonardo organization has promoted art-science collaboration for 40 years. It established journals, conferences and prizes to document over 6000 collaborations between artists and scientists. New areas of collaboration include intimate science involving new scales and senses, citizen science using mobile phones, and crowd-sourcing scientific problems. Artists residencies in labs are exposing both artists and scientists to new ways of thinking and working. The goal is to make science more culturally relevant and intimate through these collaborations.
Brand Lab представя: Портфолио на Богдана КостоваYasen Nikolov
This document contains summaries of multiple design projects that use various materials and techniques. The projects explore collage, origami, reflective surfaces using CDs, lace inspired by architecture, hydrochromic paint addressing social issues, upcycling secondhand materials, manipulating fishnet curtains, and developing prints. Common themes across the projects include inspiration from other cultures and sustainability.
This document provides strategies and resources for integrating art history into K-12 classrooms in an engaging way. It outlines goals of making art history relevant, engaging, and manageable for teachers. Key recommendations include examining artworks in context, looking for themes, being inclusive, and allowing student exploration. Short and long-term project ideas are presented to incorporate art history, such as having students act as travel agents or compose songs about artworks. Resources like SmartHistory and museum websites are also suggested.
codex_urbanite socially engaged art Karen Profilio UNSW 20/6/2014Karen Profilio
Presentation delivered by Karen Profilio at UNSW on 20th June 2014.
Part of a Professional Development Day titled: Art World Alliances: negotiating relationships between the art classroom, art world and art teacher’s professional obligations.
This document discusses a scientist working in a School of Arts and Humanities. It provides context for the burgeoning field of art-science and why disciplines need to work together. A key organization mentioned is IMERA, an Institute for Advanced Studies that brings together scientists, engineers, artists and humanities scholars through international residency programs. Examples are given of past resident projects that combined fields like astronomy and ecology, nano science and art, and modeling physics and human mobility patterns through collaborative work between artists and scientists.
Roger Malina banff aug 08 intimate_scienceroger malina
This document discusses the need for a new approach to science called "intimate science" that makes science more accessible and relatable to everyday people. It argues that modern science is often done through mediated senses like instruments rather than direct experience. It proposes several new models like citizen science, crowdsourcing research, public science networks, and placing artists and scientists in each other's labs to develop new ways of experiencing and understanding science through different senses and perspectives. The goal is to create a new scientific culture where people feel more connected to the science around them.
Fashion transparency and the future | Archidex 2019 Najah Onn
How does fashion look like in the future? Has the 'future' of fashion ultimately arrived? The answer is yes! In this presentation for Archidex 2019 (part of Kuala Lumpur Architecture Festival), Najah presents how technology will play the biggest part in progressing towards a more sustainable fashion industry.
This document provides an overview of Roger Frank Malina's background and career. It discusses how he came from a family of scientists and engineers but also pursued art. Malina helped found NASA's Jet Propulsion Laboratory and the journal Leonardo, which combines art, science, and technology. The document outlines Malina's work researching across disciplines and cultures, as well as his goal of redesigning science through greater integration with fields like art and design.
This document discusses the intersection of art, science, and information technology. It begins by providing background on the author and their perspective as an astronomer and director of observatories. It then discusses the evolution of the Leonardo knowledge network over 40 years and maps based on citation indexes. Next, it asks why art-science interactions are being promoted now, citing reasons like critical mass, societal urgency, and networking the humanities. It outlines different "types" of art-science practice and provides examples. It discusses developing an ethics of curiosity and challenges like overcoming disciplinary differences. Finally, it describes the Institut Mediterraneen de Recherches Avancees and its artist and scientist residency program.
ARE 494 Digital Ethnography Benjamin NewtonWallyOyen
Benjamin Newton's research presentation from Mary Stokrocki's 2015 Digital Ethnography Course. Research was conducted through an interview with Mary Stokrocki.
The V&A in London is currently running an exhibition named 'Fashioned From Nature' until 27 January 2019. The V&A states that it is 'the first UK exhibition to explore the complex relationship between fashion and nature from 1600 to the present day'. Rapid Visual Media has had the pleasure of producing 3 videos for 'The Future of Fashion' which is part of this exhibition. The Future of Fashion explores how the fashion industry uses vast quantities of natural resources. We meet and film inventors, designers and companies that are making sustainable and environmentally friendly fabrics
Malina ars electronica golden nica 2018roger malina
The document discusses plans for the next 50 years of the Leonardo Community. It envisions expanding collaboration between artists, scientists, and humanities researchers around the world. Specifically, it proposes:
- Creating a global network of over 100 "villages" to overcome divisions created by the internet.
- Hosting a 100th anniversary celebration on the moon in 2068, organized by the Mexican Space Collective.
- Redesigning scientific methods and institutions to be more collaborative, socially aware, and inclusive of fields like art and design.
- Developing a new open access publication and collaboration platform called ARTECA to better connect the hybrid fields Leonardo represents.
This document discusses several artworks that explore sensory experiences and incorporating the body into artworks. It describes Lygia Clark's 1967 "Sensorial Hoods" experiment which covered participants' senses to alter their perceptions. It also mentions Clark's experiments involving touch, including "Abyss-Masks" and "The I and the You." The document then discusses Helio Oiticica's "parangole" works from the 1960s that blurred boundaries and incorporated participants' bodies into the artworks. Rebecca Horn's works that extended the body are also referenced. Overall, the document examines experimental artworks from the 1960s-70s that aimed to engage multiple senses and integrate the body into the artistic experience.
This document summarizes the negative impacts of excessive consumption and accumulation of material goods, especially among Singaporean millennials. It discusses how fast fashion trends and excessive buying of disposable clothing contributes to clutter in living spaces and negative environmental impacts. The document also examines how attachment to possessions can increase stress and decrease well-being. Through documenting personal spaces filled with excess belongings, the author aims to raise awareness of overconsumption and its hidden costs to encourage reducing waste.
The opening day's slides and exercises to the two week summer course at IED in Barcelona I'm running. Our project topic this year is the future of food. More details on the course can be found here - http://iedbarcelona.es/en/cursos-info/summer-course-in-innovation-and-future-thinking/
[Challenge:Future] Better youth for a better worldChallenge:Future
This document proposes creating public spaces that can be transformed using discarded objects to engage youth and communities. It notes that human consumption and waste have doubled in recent decades, straining the planet's resources. An artist is suggested to collect trash and old objects to create sculptures, furniture, and toys through workshops held on weekends. These activities would involve children, parents, artists, local authorities, NGOs and sponsors, and use a mobile community workshop box to create objects anywhere. The goal is to have fun, learn, preserve the environment, and work together while discovering new ways to reuse trash.
The document outlines lesson plans for a 6-week project linking classroom learning to visits to the Design Museum in London. Week 1 lessons explore the history of object design, with students researching the evolution of various objects and their functions. They will then visit the Design Museum to see exhibits related to object design before their lesson.
This document discusses research conducted for a travel magazine targeted towards young adults aged 16-24 in York, England. Research included surveying the target audience to understand their interests in York and what places they would like to see featured. It was found that females aged 15-24 made up the target demographic. The document outlines the population demographics of York and popular tourist attractions to feature, including York Minster, Jorvik Viking Centre, Clifford's Tower, York Art Gallery, and the National Railway Museum. Existing magazines and layouts were analyzed for inspiration. Proposals were made to create an informative book about York's tourist locations appealing to the target audience through artistic designs, photos and history.
This document discusses attitudes and their components. It begins by defining an attitude as a favorable or unfavorable evaluation of something or someone. Attitudes have three components - cognitive, affective, and conative. It then discusses theories of attitude formation, including functionalist theory which identifies four psychological functions of attitudes, learning theories involving classical and operant conditioning, and social judgment theories which focus on how prior attitudes influence perceptions. The document provides examples to illustrate each concept and theory discussed.
This document discusses intellectual property rights related to the Vespa scooter brand. It provides background on Piaggio, the Italian company that originated Vespa in 1946. Two Chinese companies, ZZIG, were producing scooters that potentially infringed on Piaggio's three-dimensional trademark for the Vespa shape. An Italian court case found that the Vespa shape has acquired distinctiveness and novelty as a trademark. The court also found Vespa qualified for copyright protection as an industrial design due to its creative elements and artistic value. Only one of ZZIG's scooter designs was found to infringe Piaggio's Vespa trademark.
event management system for various events across the nation.
a common platform for top to toe and business-to-buyer in all perspectives.
shivam.sagar.nift@gmail.com
1. The document provides information about field studies conducted in the villages of Bhasariya and Lodara in India.
2. It describes the key occupations and crafts in the villages, including pottery, handloom weaving, farming, and factory work.
3. Details are given about the potter Babubhai Shankarbhai Prajapati, who makes a variety of pottery products using traditional methods in Bhasariya village.
industrial engineering in sewing department ShivamSagar13
The document discusses the roles and processes of an industrial engineer in the garment sewing department. It outlines key responsibilities like planning layouts, monitoring production flow, and operator training. It also describes various analysis methods used like time study, method study, and skill matrix. Finally, it provides diagrams that map the data flow and relationships between entities like buyers, orders, and production reporting.
A short presentation on how can AI be implemented in the sampling department of the apparel industry.
This is very basic information and only meant for Academic purposes.
shivam.sagar.nift@gmail.com
Swot analysis and 4P-Analysis if Mi.
SWOT analysis is used mainly in the marketing domain for positioning of self and competetors.
and Ps of marketing here defines the principles of marketing.
shivam.sagar.nift@gmail.com
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Decormart Studio is widely recognized as one of the best interior designers in Bangalore, known for their exceptional design expertise and ability to create stunning, functional spaces. With a strong focus on client preferences and timely project delivery, Decormart Studio has built a solid reputation for their innovative and personalized approach to interior design.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
2. ACKNOWLEDGMENT
We would like to express our special thanks of gratitude to our teacher ETTISHRI
RAJPUT as well as our CC: Mr. VISHAL GUPTA who gave us the golden
opportunity to do this wonderful assignment on YING GAO , which also helped us in
doing a lot of Research and we came to know about so many new things we are really
thankful to them from the bottom of our heart.
Secondly, we would also like to thank our parents and friends who helped us a lot in
finalizing this assignment within the limited time frame.
3. CONTENTS
• INTRODUCTION
• EARLY LIFE
• CAREER
• INETRACTIVE PROJECTS
• OTHER COLLECTIONS
• DESIGNER IN THE PRESS
• EXHIBITIONS AND SHOWS
• CAPSULE-THE MOVIE
• BIBLIOGRAPHY
4. INTRODUCTION
• YING GAO, Canadian fashion designer who playfully explores the aesthetic
potential at the interface on fashion , art and technology.
• Inspired by changes in social and urban environment.
• Ying gao questions our assumptions about our clothing by combining urban
design, architecture and technology.
• Use software to conceptually develop indigeneous patterns and study
interactive technology in her garments.
5. Early life
• Born in 1973, started studying fashion at a very young age in
Geneva , Canada , Montreal and Switzerland.
• She has masters degree in multimedia from university of Quebec.
6. CAREER
• University professor at graduate school of Montreal fashion and design.
• Ying is also a recipient at the Phyllis Lambert design grant.
• Her designs sometimes consist of tools sometimes inspiration from the
surroundings.
8. • MATERIALS
Nylon mesh, Nylon thread, PVDF thread, thermoplastic, electronic devices.
• Interactive clothing with fingerprint recognition technology, that acknowledges only
strangers.
• The two robotised garments are connected to a fingerprint recognition system.
• They only become animated in the presence of strangers whose fingerprints aren’t
recognised by the scanner.
→
POSSIBLE TOMORROWS
9.
10.
11.
12. • MATERIALS
Super organza, cotton mesh, PVDF, electronic devices.
• Two dresses, named “Can’t” and “Won’t”, react according to a facial
expression recognition system and stop moving as soon as the on-looker begins
to emote.
• The “Can’t” and “Won’t” dresses push the notion of a false neutrality a bit
further by asking the on-looker to maintain a stoic attitude and posture.
• The spectator therefore becomes a component of a self-generated ecosystem.
NEUTRALITE : CAN`T AND WON`T
13.
14.
15. • MATERIALS
Super organza, photoluminescent thread, PVDF, electronic devices.
• The project was inspired by the essay entitled "Esthétique de la disparition“
(The aesthetic of disappearance), by Paul Virilio (1979).
• The series comprising two dresses, made of photoluminescent thread and imbedded
eye tracking technology, activated by spectators' gaze.
• A photograph is said to be “spoiled” by blinking eyes.
[NO]WHERE , [NOW]HERE
19. • MATERIALS
Super organza and electronic devices.
• Inspired by director Jacques Tati’s film, Playtime lets the viewer reflect on appearances
and the perception of objects in space.
• This is an experimental design project.
• In the context of a fashion show with sounds and lighting, the possibility for the viewer to
photograph or shoot the pieces on video is rendered difficult.
PLAYTIME
20.
21.
22.
23. • MATERIALS
Leather, super organza and electronic devices.
• Light, shape variations and mimicry meet in Living Pod.
• In front of the false twin pieces, the user can slowly set garment A in motion using
a light source. Garment B then imitates piece A in an exaggerated and unbalanced
fashion.
• Using flat-pattern cutting techniques, Ying Gao was able to give the process
fluidity and flexibility.
• The garment plays a mediating role between man and his environment.
LIVING POD
24.
25.
26. • MATERIALS
Stiff material, photolumiscent thread and pigment.
• The two pieces are suspended on a hanger, the first superimposed over the
second.
• A proximity sensor connected to the lighting system detects the presence of
the spectator.
• Spectator enters the room, the lights go on and the first piece is visible,
when the spectator leaves, the lights go out and the second piece unseeably
shows itself.
DEAR PAUL
27.
28. • MATERIALS
Cotton, nylon and electronic devices.
• These interactive pieces play with the public’s perception: the fluid movement of
breathing is simulated using sensors and a pneumatic mechanism that’s sown
directly onto nylon and cotton.
• The pleated fabric in the Walking City pieces take numerous shapes, much like
Japanese origami.
• Light, immaterial, changing and poetic, this concept of inflatable pieces gives life to
the garments.
WALKING CITY
29.
30. • MATERIALS
Super organza, silk and electronic devices.
• The two dresses is envisioned in collaboration with Artistic Director and
the Choreographer William Yong from company Zata Omm.
• The first dress is equipped with a miniature camera capturing an image which is then
projected on a bigger screen in real time.
• The second dress, more discreet in its appearance and movement, is only equipped with
motion detection sensors.
THE SHOW STILL GOES ON
33. • 11 garments, 8 accessories.
• Medical-grade latex, medicated cotton, pins.
• Inspired by “Science Is Fiction: 23 Films” by Jean Painlevé.
• The capsule collection was created in a hospital waiting
room.
• This records amusing and surrealist moments in a hospital’s
daily life, spanning a period of two months.
SCIENCE IS FICTION
34.
35. Facebook as a pop up book
• Inspired more from the form and the aesthetics of a book than
its literary aspect.
• She reshapes Facebook into a pop-up skirt.
• Casts a critical and amused look on social networks and on the
various interactions they (re)create.
36.
37. • Statistics and social criticism meet in the style variation
project Indice de l’indifference.
• The entire pattern was altered by the compiled data
including the angle of the collar, the length of the pocket
and the depth of the folds.
• Ying Gao’s shirts reflect society’s indifference to a wide array
of cultural, political and social issues.
INDICE DE I`INDIFFERENCE
38.
39. UNIFORMS
• Ying Gao wanted to prove the statement “Speed kills
creativity” wrong.
• She first randomly selected two images of uniform on
google and then altered them using a graphic editing
program to create five new pieces within 5 seconds.
• The two original images featured a nurse from the United
States in the 1920s and a German female worker in the
1940s.
40.
41. POST VERNISSAGE
• The Post-Vernissage collections were created with
the clear goal of presenting slow wear as an alternative
to the fast-paced production cycle of contemporary fashion.
• Slow wear is a current trend that’s appeared in response
to the abundant products and images created by the
fashion industry: its promoters think we should own less,
but better-designed pieces.
42.
43. BERLIN NAGOYA
• This collection features two pieces inspired by today’s
accelerated mobility of people and information.
• A scarf and a dress have a second function as,
respectively, a dress and a screen / bag.
• Two cities Berlin and Nagoya, both of which have also
seen a major alteration of their urban environment, is
theme taken up by Ying Gao’s work.
44.
45. Glass hand bag
• Ying Gao and glass artist Michèle Lapointe
have innovated to carry a 10g shirt in a 10 kg bag.
• This is a glass object with a rounded contour, in which
they have inserted a shirt made of super organza.
• This transparent piece of work reflects on the nature of
accessories and their content, while being an aesthetic and
formal exploration of glass and textile.
47. EXHIBITIONS AND SHOWS
• 2017. Ambiguous Scenery. National Taiwan
Museum of Fine Arts, Taiwan.
• 2017. Fashion Look Forward. Gaîté Lyrique, Paris, France.
• 2016. Fiction et Science. Joyce Gallery.
Palais Royal. Paris, France.
• 2016. Style + Technology. Museum of Fine Arts, Boston, USA.
• 2015. The Future of Fashion is Now.
Contemporary Art Terminal, Shanghai, China.
48. • Filmed on the island of Hydra, Greece, the short is an
haute couture-clad coming-of-age fantasy about a
matriarchic dominatrix and her female disciples that tells
the story of a flock of porcelain-skinned young girls
trapped within an 18th century Cycladic mansion and the
rituals they perform as a rite of passage to becoming
women.
CAPSULE
“THE MOVIE”
49. • The DesteFashionCollection 2012 curated by
Athina Rachel Tsangari is the central feature
of the film.
• The film also makes dramatic use of clothing
that responds to the environment ,
temperature of the body.
• Such as the ethereal light sensitive dress by
Ying Gao.
50. BIBLIOGRAPHY
• yinggao.ca/
• THE TIMES OF INDIA
• www.coolhunting.com/style/fashion-x-technology-ying-gao
•Thefashionpropellent.com