Electronic Arts SWOT Analysis

         Marketing Practice
 Strengths
 Weaknesses
 Opportunities
 Threats
 Recommendations
Strengths
   Strong Market Position

   Popular Game Titles

   Research and Development
Weaknesses

   Highly Dependent on Specific Buyers

   Some Games Becoming Outdated
Opportunities
   Reaching into online games

   Unique target audiences
Threats
   Voted Worst Company in America

   Decrease In Profit

   Piracy
Recommendation
s
Movement To Steam
   EA currently uses Origin
     A knockoff of Steam, that only supports EA
     games.


   With Steam they could market to more
    consumers
New MMORPG With
Moderators
   For specific target audience

   Could be based off of their successful
    Sims franchise

   Regular updates and moderators
Guerilla Marketing on New
Releases
   Has worked previously, and should be used again.
   Reached 47 million people with a $200,000 budget
Stop Holding Back Game
Content
   A marketing strategy gone bad

   Game DLCs becoming overpriced
     Sims 3 package over $300




   Losing many customers

Swot presentation

  • 2.
    Electronic Arts SWOTAnalysis Marketing Practice  Strengths  Weaknesses  Opportunities  Threats  Recommendations
  • 3.
    Strengths  Strong Market Position  Popular Game Titles  Research and Development
  • 4.
    Weaknesses  Highly Dependent on Specific Buyers  Some Games Becoming Outdated
  • 5.
    Opportunities  Reaching into online games  Unique target audiences
  • 6.
    Threats  Voted Worst Company in America  Decrease In Profit  Piracy
  • 7.
  • 8.
    Movement To Steam  EA currently uses Origin  A knockoff of Steam, that only supports EA games.  With Steam they could market to more consumers
  • 9.
    New MMORPG With Moderators  For specific target audience  Could be based off of their successful Sims franchise  Regular updates and moderators
  • 10.
    Guerilla Marketing onNew Releases  Has worked previously, and should be used again.  Reached 47 million people with a $200,000 budget
  • 11.
    Stop Holding BackGame Content  A marketing strategy gone bad  Game DLCs becoming overpriced  Sims 3 package over $300  Losing many customers