The document summarizes how one publisher changed its approach to online development to become more agile in 45 days. Key steps included assembling a highly skilled team, adopting an iterative "observe-orient-decide-act" process, using paper prototyping and frequent user testing to quickly iterate on designs, and optimizing meetings and communication through online project management tools. This allowed the team to rapidly implement new features and improvements through a series of biweekly sprints.
Talk delivered by Craig Smith at Scrum Australia 2014 in Sydney on 21 October 2014.
With 73% of the world using Scrum as their predominant Agile method, this session will open up your eyes to the many other Agile and edgy Agile methods and movements in the world today. For many, Agile is a toolbox of potential methods, practices and techniques, and like any good toolbox it is often more about using the right tool for the problem that will result in meaningful results.
Take a rapid journey into the world of methods like Mikado, Nonban, Vanguard and movements like Holocracy, Drive and Stoos where we will uncover 40 methods and movements in 40 minutes to help strengthen your toolbox.
Intro to Scrum for Software Development TeamAna Pegan
Here are the steps to break down a user story into a sprint backlog:
1. The product owner presents the user story to the team:
"As a vacation planner, I want to see potential destinations on a map so I can pick a location."
2. The team discusses what needs to be done to implement the story and breaks it into specific tasks:
- Design database schema for destinations
- Create destinations table
- Add sample destinations to database
- Design map view UI
- Integrate map view into app
- Display destinations on map
3. Estimates are made for each task. Tasks are ordered and pulled into the sprint backlog based on priority, dependencies, and team
Talk delivered by Craig Smith at itSMF NT meeting in Darwin, Australia on 22 March 2018.
With 73% of the world using Scrum as their predominant Agile method, which has a direct impact on service management, this session will open up your eyes to the many other Agile and edgy Agile methods and movements in the world today. For many, Agile is a toolbox of potential methods, practices and techniques, and like any good toolbox it is often more about using the right tool for the problem that will result in meaningful results. You may also be surprised about how many methods have a direct relation or reliance on service management as well as the wider organisational structure and culture. So let’s take a rapid journey into the world of methods like Mikado, Nonban, Vanguard and movements like Holocracy, Drive and Stoos where we will uncover 40 methods and movements in 40 minutes to help strengthen your understanding and toolbox.
Trustworthy Transparency and Lean TraceabilityBrad Appleton
This document summarizes Brad Appleton's presentation on traceability at the COMPSAC 2006 conference. It discusses lean traceability and achieving transparency while minimizing waste. It covers topics like the seven wastes of software development, facets of traceability, orders of ignorance, values of agility, drivers for traceability, objectives of traceability, principles of lean development, and comparing waterfall and iterative lifecycles. The overarching goals are achieving trustworthy transparency through lean practices while responding quickly to change.
This slideshare is all about lean operational excellence, agile, scrum, lean start-up, customer development, agile frameworks, evidence based product development….
Sorry, what? Can there be anymore buzzwords? You are right, that’s why today we’ll separate facts and fiction about these potential 'business-saving' frameworks.
Because let’s face it, the reality is that even though they are absolutely useful, no one can guarantee you that one of these frameworks will work for your own, unique company. You will need to know where to start and take away those elements that suit your specific situation.
Agile coaches Nikki de Kloe and Sander Goudswaard (MakerStreet/ Noun) will guide you through the why, how and what regarding all these value-orientated frameworks. They will show you how these frameworks can help you do your business today, tomorrow and in the very near future.
Through tips, tricks and of course several case studies you will learn their possibilities, potential pitfalls and success criteria; so you can gain an insight in how you can make these frameworks work for you.
The document discusses how user experience (UX) research needs to adapt to agile development processes. It recommends using research methods that have narrow objectives, shorter timelines, and more informal deliverables to provide frequent feedback throughout sprints. Specific methods described include heuristic evaluations, competitive reviews, guerrilla testing, and rapid iterative testing and evaluation (RITE) that allow quick testing and iteration on prototypes to inform the design process.
This document summarizes the journey of a 700 person engineering organization toward adopting agile practices through Scrum. It describes how the organization started with "Agile Lite" practices but saw entropy set in. An Agile Coach was brought in to help struggling teams and teach agile. Further progress was made through training in collaboration skills, adopting Scrum frameworks, and establishing synchronization practices between interdependent teams. Over time, the organization improved how it handled impediments, committed to a multi-tiered planning strategy, and increased automation, resulting in improved quality.
The document summarizes how one publisher changed its approach to online development to become more agile in 45 days. Key steps included assembling a highly skilled team, adopting an iterative "observe-orient-decide-act" process, using paper prototyping and frequent user testing to quickly iterate on designs, and optimizing meetings and communication through online project management tools. This allowed the team to rapidly implement new features and improvements through a series of biweekly sprints.
Talk delivered by Craig Smith at Scrum Australia 2014 in Sydney on 21 October 2014.
With 73% of the world using Scrum as their predominant Agile method, this session will open up your eyes to the many other Agile and edgy Agile methods and movements in the world today. For many, Agile is a toolbox of potential methods, practices and techniques, and like any good toolbox it is often more about using the right tool for the problem that will result in meaningful results.
Take a rapid journey into the world of methods like Mikado, Nonban, Vanguard and movements like Holocracy, Drive and Stoos where we will uncover 40 methods and movements in 40 minutes to help strengthen your toolbox.
Intro to Scrum for Software Development TeamAna Pegan
Here are the steps to break down a user story into a sprint backlog:
1. The product owner presents the user story to the team:
"As a vacation planner, I want to see potential destinations on a map so I can pick a location."
2. The team discusses what needs to be done to implement the story and breaks it into specific tasks:
- Design database schema for destinations
- Create destinations table
- Add sample destinations to database
- Design map view UI
- Integrate map view into app
- Display destinations on map
3. Estimates are made for each task. Tasks are ordered and pulled into the sprint backlog based on priority, dependencies, and team
Talk delivered by Craig Smith at itSMF NT meeting in Darwin, Australia on 22 March 2018.
With 73% of the world using Scrum as their predominant Agile method, which has a direct impact on service management, this session will open up your eyes to the many other Agile and edgy Agile methods and movements in the world today. For many, Agile is a toolbox of potential methods, practices and techniques, and like any good toolbox it is often more about using the right tool for the problem that will result in meaningful results. You may also be surprised about how many methods have a direct relation or reliance on service management as well as the wider organisational structure and culture. So let’s take a rapid journey into the world of methods like Mikado, Nonban, Vanguard and movements like Holocracy, Drive and Stoos where we will uncover 40 methods and movements in 40 minutes to help strengthen your understanding and toolbox.
Trustworthy Transparency and Lean TraceabilityBrad Appleton
This document summarizes Brad Appleton's presentation on traceability at the COMPSAC 2006 conference. It discusses lean traceability and achieving transparency while minimizing waste. It covers topics like the seven wastes of software development, facets of traceability, orders of ignorance, values of agility, drivers for traceability, objectives of traceability, principles of lean development, and comparing waterfall and iterative lifecycles. The overarching goals are achieving trustworthy transparency through lean practices while responding quickly to change.
This slideshare is all about lean operational excellence, agile, scrum, lean start-up, customer development, agile frameworks, evidence based product development….
Sorry, what? Can there be anymore buzzwords? You are right, that’s why today we’ll separate facts and fiction about these potential 'business-saving' frameworks.
Because let’s face it, the reality is that even though they are absolutely useful, no one can guarantee you that one of these frameworks will work for your own, unique company. You will need to know where to start and take away those elements that suit your specific situation.
Agile coaches Nikki de Kloe and Sander Goudswaard (MakerStreet/ Noun) will guide you through the why, how and what regarding all these value-orientated frameworks. They will show you how these frameworks can help you do your business today, tomorrow and in the very near future.
Through tips, tricks and of course several case studies you will learn their possibilities, potential pitfalls and success criteria; so you can gain an insight in how you can make these frameworks work for you.
The document discusses how user experience (UX) research needs to adapt to agile development processes. It recommends using research methods that have narrow objectives, shorter timelines, and more informal deliverables to provide frequent feedback throughout sprints. Specific methods described include heuristic evaluations, competitive reviews, guerrilla testing, and rapid iterative testing and evaluation (RITE) that allow quick testing and iteration on prototypes to inform the design process.
This document summarizes the journey of a 700 person engineering organization toward adopting agile practices through Scrum. It describes how the organization started with "Agile Lite" practices but saw entropy set in. An Agile Coach was brought in to help struggling teams and teach agile. Further progress was made through training in collaboration skills, adopting Scrum frameworks, and establishing synchronization practices between interdependent teams. Over time, the organization improved how it handled impediments, committed to a multi-tiered planning strategy, and increased automation, resulting in improved quality.
My talk from Drupalcamp London Business Day on 1st March 2013
When building big websites, you're going to face a lot of problems regardless of your technology choice. This talk unveils some of the common problems, and shows how the Drupal community will help you solve these problems.
Agile Project management For Drupal Web Development ProjectsGregory Heller
This document discusses agile project management principles for Drupal web development projects. It introduces the Agile Manifesto and its focus on individuals, working software, customer collaboration, and responding to change over processes, documentation, contract negotiation, and following a plan. It also covers user stories, prioritizing tasks by value and risk, and holding three core meetings: planning, daily standup, and retrospective. Resources for learning more about agile methodologies are provided.
The document introduces the Brisbane Agile Academy Meetup Group, which meets every two months to discuss Agile topics suggested by members. It provides background on the origins of Agile in the Agile Manifesto created by software developers in 2001. It defines some key Agile concepts, principles and values, and dispels some common myths about Agile. Finally, it lists resources for learning more about Agile approaches.
In partnership with RedHat, CIO Academy Asia hosted a special Executive Lunch Roundtable on the 18th of October. A select group of practitioners from various industries gathered to share their thoughts and questions and recommend best practices to Building an Agile Organisation.
This document provides an agenda for a training on Agile methodology. It begins with defining Agile and discussing the Agile Manifesto and principles. It then covers various Agile frameworks like Scrum and Extreme Programming (XP). It discusses Agile practices used across different industries like Lean, Kaizen, and Kanban. Finally, it discusses Agile groups, quality standards, strategy approaches, and standardization as they relate to Agile. The document provides a comprehensive overview of Agile concepts, frameworks, and industry applications.
Findings from a 10-year retrospective of Agile held by the BCS Agile Methods SG on 24 Jan 2012 on London(UK) with 100 attendees and over 500 years of Agile experience
"Creating a testing culture" by Mark StriebeckOperae Partners
The document discusses 10 things known to be true about testing at Google. It summarizes Google's approach to testing including focusing on unit testing, making tests fast by parallelizing and using continuous integration, storing all test results in a central system, and changing the culture over a long period by passionate change agents. Testing is integrated into daily work even during breaks, showing how Google aims to keep engineers thinking critically at all times.
Agile Organization with Scrum@Scale, Vimar Spa a real examplePaolo Sammicheli
The document discusses scaling agile organizations through the Scrum@Scale framework. It introduces Scrum@Scale concepts like the scaled daily scrum, executive action team, scaling the product owner role, and using a scale-free network architecture. The framework aims to synchronize large numbers of people through nested daily scrums at different levels from team to executive. It also emphasizes removing bureaucracy through a minimum viable bureaucracy and addressing impediments across levels from team to executive action team. Real-world examples of scaling Scrum to hundreds and thousands of people at companies like SAAB are provided.
Digital producers often face the dilemma on whether to take a more agile approach or take a waterfall approach seeing development as a ‘bolt-on’. This presentation explores some concepts from Scrum and Lean and how they work with UCD.
Danny Bluestone - Agile UX – a digital agency’s view’.UCDUK
Digital producers often face the dilemma on whether to take a more agile approach (which can be more technically driven) or take a waterfall approach seeing development as a ‘bolt-on’. Cyber-Duck is a Hertfordshire based digital agency specialising in UX, Agile development and Marketing that produces user centric web portals and applications such as The EU & Me, The Knowledge Online, RetireEasy and NordicBet. In this talk, Cyber-Duck will reveal how it combines UCD and Scrum to deliver a technically phased approach whilst keeping the end user, marketing and business objectives at the forefront of the process via stakeholder interviews, user input and testing.
Agile Methods - An Overview - Marc Bless - 2009Marc Bless
The document provides an overview of agile methods. It discusses the motivation for agile approaches due to failures of traditional waterfall planning. Key aspects of agile history and principles are outlined, including the Agile Manifesto which values individuals, working software, customer collaboration and responding to change over processes, documentation, contract negotiation and following a plan. Specific agile methods like Scrum, Extreme Programming and Feature Driven Development are also mentioned.
2016 Mastering SAP Tech - 2 Speed IT and lessons from an Agile Waterfall eCom...Eneko Jon Bilbao
A recent clash of worlds occurred when a local client asked to deliver their Hybris eCommerce portal on top of their global template SAP system. The backend SAP team jogged along in the traditional waterfall pace whilst the frontend Hybris team sought to sprint along in agile fashion. This is the story of how we managed the different worlds, the skills required and the lessons learned from both teams.
A keynote presentation comparing/contrasting old & new SDLC methodologies that was used to kick off an internal agile meetup focused on standardizing on the Atlassian suite of SDLC tools.
The document provides an overview of software development methodologies and best practices used in corporate America. It discusses waterfall and agile methodologies, emphasizing agile's benefits like constant delivery of small features, transparency, and adaptability. It also covers topics like source control using Git, code quality practices like testing and code reviews, and considerations for applying agile principles in a research lab setting.
The document provides an overview of Agile development methods. It discusses what Agile is, why it is important, and how difficult it can be to implement. Specifically, it defines Agile as an iterative approach that emphasizes adaptation, incremental delivery, and collaboration. It then summarizes the Scrum framework, noting its core roles, meetings, and iterative process for completing work in short cycles.
This document provides an outline for an agile software architecture workshop. It begins by defining software architecture and describing key concepts like requirements, design principles, and architectural patterns. It emphasizes that architecture should enable agility by traveling light with just enough design. The document proposes techniques for agile architecture like architectural katas, risk analysis, and evolving the architecture over time with experiments. It concludes by providing an example architectural pitch for a restaurant ordering system that emphasizes high-level design, risks, and timelines.
The document summarizes the transformation of ProQuest's search experience and user experience design (UXD) process. ProQuest developed a single, unified search platform and global UXD team using an agile development model. This involved transforming the search interface design from multiple individual product interfaces to a common interface. It also changed the UXD process from waterfall to agile, integrating UXD activities like user research, prototyping, and testing into sprint cycles. The transformation has received positive feedback from users and integrated UXD into playing an integral role in the agile development process, though challenges remain in prioritizing features and making time for testing.
This slide is translated version. Originally it was written in Korean. (http://www.slideshare.net/saltynut/how-do-we-drive-tech-changes )
It describes how do we drive technical changes onto our organizations had used old-fashioned java combinations(Java 1.6+Spring 3.x+MyBatis) and monolithic architecture.
Key point is what we need to do to drive changes, and I'll discuss what we did during Phase1 and what we are doing at Phase 2 for architecture, frontend, backend, methodologies/process.
Phase1
- Architecture : Frontend / Backend Separation
- Frontend : Angular.js, Grunt, Bower
- Backend : Java 1.7/Spring4, ORM
- Methodology/Process : Scrum, Git
Phase2
- Architecture : Micro-Service Architecture(MSA)
- Frontend : Content Router, E2E Test
- Backend : Polyglot, Multi-Framework
- Methodology/Process : Scrum+JIRA, Git Branch Policy, Pair Programming, Code Workshop
Delivering beautiful software & web products efficiently 2022_Sep.pdfLaSoft
LaSoft is Web & Mobile Development Agency.
We have been a trusted technology partner for businesses, consulting companies, and startups since 2014. We work with partners worldwide from the USA, Canada, Netherlands, Israel, Germany, Switzerland, and the UK to Saudi Arabia and Nigeria.
Our main expertise lies in data analytics & visualization, business optimization and digitalization, real estate, marketplaces, HR management, and education tech projects.
Our teams successfully delivered more than 85 big web projects and continue to support them; all our projects solve global business tasks. Top Silicon Valley Companies use the product we build.
LaSoft is excellent in web, and mobile development, product design, cloud deployment, business analysis, project specification, project management, and technical partner support.
For more information about us, visit www.lasoft.org
The Agile Drupalist - Methodologies & Techniques for Running Effective Drupal...Adrian Jones
More and more clients are asking for Agile development for their projects, in particular the Scrum methodology, but do they really know what they are getting into? Both Waterfall and Scrum are viable methodologies, but each is best suited to particular situations, clients, and projects - neither can be considered the better methodology in all circumstances.
This presentation discusses the potential advantages of using Agile development for building sites in Drupal, but also the potential road-bumps and pitfalls.
Radical Roadmapping - Creating Synchronized Agile Product and Technology Road...Matt Roberts
This session will discuss why a company would create and maintain three major artifacts - Innovation Roadmap, Infrastructure/ Platform Roadmap, and Operations/DevOps Roadmap - as well as the process to do so. Further, it will cover how to synchronize them in order to move away from making "OR" decisions to making "AND" decisions that will please all stakeholders. It will also discuss key cultural changes that must be present in order to achieve maximum benefit from this approach and challenges experienced along the way to making this a reality at Socialware, a SaaS product company. Finally, this session will include real world examples of the evolution of these roadmaps over 18 months that participants can take away and use as guidelines for their own situations.
This was presented at the Keep Austin Agile 2016 conference, the #AgileAustin Product SIG and Product Camp Austin 2016 (#PCATX17)
Agile: Developing Software at the Pace of InformationInnoTech
This document discusses agile development and DevOps. It defines agile as adaptive planning, evolutionary development, early delivery, continuous improvement, and rapid response to change. The agile manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, and contract negotiation. It discusses how agile adoption through small batches and frequent feedback leads to success, while failures occur when principles are not followed, such as long analysis or design phases before coding. DevOps aims to break down barriers between development and operations through collaboration and frequent, reliable deployments to reduce risk and improve flow.
My talk from Drupalcamp London Business Day on 1st March 2013
When building big websites, you're going to face a lot of problems regardless of your technology choice. This talk unveils some of the common problems, and shows how the Drupal community will help you solve these problems.
Agile Project management For Drupal Web Development ProjectsGregory Heller
This document discusses agile project management principles for Drupal web development projects. It introduces the Agile Manifesto and its focus on individuals, working software, customer collaboration, and responding to change over processes, documentation, contract negotiation, and following a plan. It also covers user stories, prioritizing tasks by value and risk, and holding three core meetings: planning, daily standup, and retrospective. Resources for learning more about agile methodologies are provided.
The document introduces the Brisbane Agile Academy Meetup Group, which meets every two months to discuss Agile topics suggested by members. It provides background on the origins of Agile in the Agile Manifesto created by software developers in 2001. It defines some key Agile concepts, principles and values, and dispels some common myths about Agile. Finally, it lists resources for learning more about Agile approaches.
In partnership with RedHat, CIO Academy Asia hosted a special Executive Lunch Roundtable on the 18th of October. A select group of practitioners from various industries gathered to share their thoughts and questions and recommend best practices to Building an Agile Organisation.
This document provides an agenda for a training on Agile methodology. It begins with defining Agile and discussing the Agile Manifesto and principles. It then covers various Agile frameworks like Scrum and Extreme Programming (XP). It discusses Agile practices used across different industries like Lean, Kaizen, and Kanban. Finally, it discusses Agile groups, quality standards, strategy approaches, and standardization as they relate to Agile. The document provides a comprehensive overview of Agile concepts, frameworks, and industry applications.
Findings from a 10-year retrospective of Agile held by the BCS Agile Methods SG on 24 Jan 2012 on London(UK) with 100 attendees and over 500 years of Agile experience
"Creating a testing culture" by Mark StriebeckOperae Partners
The document discusses 10 things known to be true about testing at Google. It summarizes Google's approach to testing including focusing on unit testing, making tests fast by parallelizing and using continuous integration, storing all test results in a central system, and changing the culture over a long period by passionate change agents. Testing is integrated into daily work even during breaks, showing how Google aims to keep engineers thinking critically at all times.
Agile Organization with Scrum@Scale, Vimar Spa a real examplePaolo Sammicheli
The document discusses scaling agile organizations through the Scrum@Scale framework. It introduces Scrum@Scale concepts like the scaled daily scrum, executive action team, scaling the product owner role, and using a scale-free network architecture. The framework aims to synchronize large numbers of people through nested daily scrums at different levels from team to executive. It also emphasizes removing bureaucracy through a minimum viable bureaucracy and addressing impediments across levels from team to executive action team. Real-world examples of scaling Scrum to hundreds and thousands of people at companies like SAAB are provided.
Digital producers often face the dilemma on whether to take a more agile approach or take a waterfall approach seeing development as a ‘bolt-on’. This presentation explores some concepts from Scrum and Lean and how they work with UCD.
Danny Bluestone - Agile UX – a digital agency’s view’.UCDUK
Digital producers often face the dilemma on whether to take a more agile approach (which can be more technically driven) or take a waterfall approach seeing development as a ‘bolt-on’. Cyber-Duck is a Hertfordshire based digital agency specialising in UX, Agile development and Marketing that produces user centric web portals and applications such as The EU & Me, The Knowledge Online, RetireEasy and NordicBet. In this talk, Cyber-Duck will reveal how it combines UCD and Scrum to deliver a technically phased approach whilst keeping the end user, marketing and business objectives at the forefront of the process via stakeholder interviews, user input and testing.
Agile Methods - An Overview - Marc Bless - 2009Marc Bless
The document provides an overview of agile methods. It discusses the motivation for agile approaches due to failures of traditional waterfall planning. Key aspects of agile history and principles are outlined, including the Agile Manifesto which values individuals, working software, customer collaboration and responding to change over processes, documentation, contract negotiation and following a plan. Specific agile methods like Scrum, Extreme Programming and Feature Driven Development are also mentioned.
2016 Mastering SAP Tech - 2 Speed IT and lessons from an Agile Waterfall eCom...Eneko Jon Bilbao
A recent clash of worlds occurred when a local client asked to deliver their Hybris eCommerce portal on top of their global template SAP system. The backend SAP team jogged along in the traditional waterfall pace whilst the frontend Hybris team sought to sprint along in agile fashion. This is the story of how we managed the different worlds, the skills required and the lessons learned from both teams.
A keynote presentation comparing/contrasting old & new SDLC methodologies that was used to kick off an internal agile meetup focused on standardizing on the Atlassian suite of SDLC tools.
The document provides an overview of software development methodologies and best practices used in corporate America. It discusses waterfall and agile methodologies, emphasizing agile's benefits like constant delivery of small features, transparency, and adaptability. It also covers topics like source control using Git, code quality practices like testing and code reviews, and considerations for applying agile principles in a research lab setting.
The document provides an overview of Agile development methods. It discusses what Agile is, why it is important, and how difficult it can be to implement. Specifically, it defines Agile as an iterative approach that emphasizes adaptation, incremental delivery, and collaboration. It then summarizes the Scrum framework, noting its core roles, meetings, and iterative process for completing work in short cycles.
This document provides an outline for an agile software architecture workshop. It begins by defining software architecture and describing key concepts like requirements, design principles, and architectural patterns. It emphasizes that architecture should enable agility by traveling light with just enough design. The document proposes techniques for agile architecture like architectural katas, risk analysis, and evolving the architecture over time with experiments. It concludes by providing an example architectural pitch for a restaurant ordering system that emphasizes high-level design, risks, and timelines.
The document summarizes the transformation of ProQuest's search experience and user experience design (UXD) process. ProQuest developed a single, unified search platform and global UXD team using an agile development model. This involved transforming the search interface design from multiple individual product interfaces to a common interface. It also changed the UXD process from waterfall to agile, integrating UXD activities like user research, prototyping, and testing into sprint cycles. The transformation has received positive feedback from users and integrated UXD into playing an integral role in the agile development process, though challenges remain in prioritizing features and making time for testing.
This slide is translated version. Originally it was written in Korean. (http://www.slideshare.net/saltynut/how-do-we-drive-tech-changes )
It describes how do we drive technical changes onto our organizations had used old-fashioned java combinations(Java 1.6+Spring 3.x+MyBatis) and monolithic architecture.
Key point is what we need to do to drive changes, and I'll discuss what we did during Phase1 and what we are doing at Phase 2 for architecture, frontend, backend, methodologies/process.
Phase1
- Architecture : Frontend / Backend Separation
- Frontend : Angular.js, Grunt, Bower
- Backend : Java 1.7/Spring4, ORM
- Methodology/Process : Scrum, Git
Phase2
- Architecture : Micro-Service Architecture(MSA)
- Frontend : Content Router, E2E Test
- Backend : Polyglot, Multi-Framework
- Methodology/Process : Scrum+JIRA, Git Branch Policy, Pair Programming, Code Workshop
Delivering beautiful software & web products efficiently 2022_Sep.pdfLaSoft
LaSoft is Web & Mobile Development Agency.
We have been a trusted technology partner for businesses, consulting companies, and startups since 2014. We work with partners worldwide from the USA, Canada, Netherlands, Israel, Germany, Switzerland, and the UK to Saudi Arabia and Nigeria.
Our main expertise lies in data analytics & visualization, business optimization and digitalization, real estate, marketplaces, HR management, and education tech projects.
Our teams successfully delivered more than 85 big web projects and continue to support them; all our projects solve global business tasks. Top Silicon Valley Companies use the product we build.
LaSoft is excellent in web, and mobile development, product design, cloud deployment, business analysis, project specification, project management, and technical partner support.
For more information about us, visit www.lasoft.org
The Agile Drupalist - Methodologies & Techniques for Running Effective Drupal...Adrian Jones
More and more clients are asking for Agile development for their projects, in particular the Scrum methodology, but do they really know what they are getting into? Both Waterfall and Scrum are viable methodologies, but each is best suited to particular situations, clients, and projects - neither can be considered the better methodology in all circumstances.
This presentation discusses the potential advantages of using Agile development for building sites in Drupal, but also the potential road-bumps and pitfalls.
Radical Roadmapping - Creating Synchronized Agile Product and Technology Road...Matt Roberts
This session will discuss why a company would create and maintain three major artifacts - Innovation Roadmap, Infrastructure/ Platform Roadmap, and Operations/DevOps Roadmap - as well as the process to do so. Further, it will cover how to synchronize them in order to move away from making "OR" decisions to making "AND" decisions that will please all stakeholders. It will also discuss key cultural changes that must be present in order to achieve maximum benefit from this approach and challenges experienced along the way to making this a reality at Socialware, a SaaS product company. Finally, this session will include real world examples of the evolution of these roadmaps over 18 months that participants can take away and use as guidelines for their own situations.
This was presented at the Keep Austin Agile 2016 conference, the #AgileAustin Product SIG and Product Camp Austin 2016 (#PCATX17)
Agile: Developing Software at the Pace of InformationInnoTech
This document discusses agile development and DevOps. It defines agile as adaptive planning, evolutionary development, early delivery, continuous improvement, and rapid response to change. The agile manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, and contract negotiation. It discusses how agile adoption through small batches and frequent feedback leads to success, while failures occur when principles are not followed, such as long analysis or design phases before coding. DevOps aims to break down barriers between development and operations through collaboration and frequent, reliable deployments to reduce risk and improve flow.
Designing Powerful Web Applications Using AJAX and Other RIAsDave Malouf
This is the slide deck from the workshop given at UI11 on October 9, 2006. This presentation was given with myself (David Malouf) and Bill Scott (AJAX Evangelist @ Yahoo!).
The goal of the course was to teach people the basics of Interaction Design and then how to apply those principles to design using RIA technologies like AJAX and Flash.
The document introduces the Google Developer Student Club at IIIT Surat. It discusses their core team, faculty advisor, goals of creating a community of developers and bridging theory and practice. It outlines some of their past events and future plans which include weekly DSA classes, DevHeat, Hacktoberfest, and classes on technologies like Postman and Kotlin. There are also sections on UI/UX design, web and mobile development fundamentals, backend technologies, cloud infrastructure, data analytics, machine learning and how Netflix applies these concepts.
My Agile 2013 session 'Rapid Product Design in the Wild'. In August 2012 Red Gate attended Kscope, a conference for Oracle developers. Instead of doing the usual product demonstrations, we turned our stand into a live lab and took Agile development processes out of the office and in front of our customers. Our stand included an area for customer research, a Kanban board and information radiators in the form of a whiteboard, blank wall and a large digital screen. Over 3 days we ran 9 sprints and conducted 25 customer interviews, using a paper prototype to get feedback. We collected invaluable information about our customers' development environments, how they work with their teams, their processes, tasks and pain points. By the end of the conference my colleague had developed an interactive HTML/CSS prototype which potential customers could evaluate. The team went through several rapid build-measure-learn cycles to improve our product concept and validate the market need.
This presentation explains the process we used and introduces the Live Design Lab Planner, a tool which helps teams to plan this type of rapid product design activity.
Open agile is free and open source community agile-Agile Tour Beirut
This document discusses similarities and differences between agile methodologies and open source software development. It analyzes how principles of agile development like early delivery, customer collaboration, responding to change, and valuing individuals align with practices in open source communities. While open source lacks formal business interactions and face-to-face teams, its distributed model relies on self-organizing developers and releasing code frequently in a way that achieves agile goals.
How does software development work at Slido?
Learn more about our product principles, teams, tools, and programming languages we use. | Slido is a technology company that enhances communication and increases interaction at +20,000 events and meetings weekly. We are building a world-class product and we are constantly working on improvements, new features, and integrations. Slido offers a healthy environment for self-realization and learning. Everyone has a chance to shape Slido’s.
The document discusses building accessible products and outlines some of the challenges and best practices. It notes that building software for everyone is difficult due to varying user needs and abilities. An agile development approach can help address changing requirements compared to traditional waterfall methods. The document recommends engaging with users to discover accessibility issues, conducting design audits, and involving stakeholders in the design process through participatory design. It also stresses the importance of ongoing learning about disabilities, guidelines, and tools to test accessibility. Finally, it acknowledges that convincing clients to prioritize accessibility can be challenging but provides some strategies around legal responsibilities, broader audiences, and cost savings.
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SHORT VERSION - Adventures in Agility: How One Online Publisher Changed Their Approach to Online Development in 45 Days
1. How One Publisher Changed Its Approach to Online Development in 45 Days ADVENTURES IN AGILITY Larry M. Belmont Manager, Online Development labelmo at aip dot org Society for Scholarly Publishing 30 th Annual Meeting, Boston, MA May 30, 2008
16. Our 1 st OODA loop Installed an agile “framework” (people, process, tools); planned a 1 st iteration and an agile user testing/feedback loop Decide Studied the competition, to see what they had on the abstract page that we didn’t, and what we could add quickly; ID’d customer and user wants and needs; increased Web 2.0 savvy; assigned values to deliverables Orient Noted that 46% of Scitation user sessions started on the abstract view; began cultivating a vision that our platform was made up of 2 million article homepages where the users engaged us and one another, and where we engaged them Observe Implemented the 1 st iteration Act What We Did OODA Component
17. Thank you, sir, may I have another … 20 business days Plan and implement Version 1.6 8 business days Implement version 1.5 37 business days Assemble the team; retool approach, applications, and presentation framework (GUI) to facilitate “working agile”; plan version 1.5 14 business days Plan and implement Version 1.7 10 business days Plan and implement Version 1.8 12 business days Plan and implement Version 1.9 How Long We Took What We Did
18. So, where did that speed come from? Practice designer-centered design Practice user-centered design Run the project via meetings, e-mail, and reference a 50-page “plan” and document it on the LAN Run the project on the web and reference a 1-2-page “roadmap” and document it on virtual writeboards Wait until everything is hard-wired together before alpha testing Test end-user functionality modularly as it’s built – and course-correct as we go Slow-cook requirements via multiple meetings, mockup reviews, documentation reviews Quick-cook requirements in social environments (wiki, basecamp) Produce exhaustive Visio wireframes and workflows Prototype on paper (easy to change) Wait until everything is changed and re-wired together before beta testing Engage key internal stakeholders and customers/users at every stage Declare work done and move onto next thing without reassessing value or need to modify/optimize behavior Never consider work really complete; continue evaluating feedback and surveying users to drive followup iterations What We Used to Do What We Do Now
25. Our agile “mythology” scorecard Agility requires no discipline “ Fail fast” or “fail early and often” is a speed-enhancing attribute; “gotta build it to break it” (best to break it sooner) Agility is a silver bullet OODA worked (though no one explictly knew it was OODA) Agility is just for programmers People first, then methodology, then tools – the best route from fragile to agile for us Agility means “perpetual beta” User stories and personae were critical to getting at REAL functionality with VALUE “ Agile Myths” We Debunked “ Agile Myths” We Confirmed