These slides include many inappropriate graphs. If you want to tell the summary of the data correctly, you should avoid to use graphs in this presentation. They can mislead those who view them.
In English, the title of presentaion is "24 slides including graphs that should not be absolutely drawn".
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
We asked LinkedIn members worldwide about their levels of interest in the latest wave of technology: whether they’re using wearables, and whether they intend to buy self-driving cars and VR headsets as they become available. We asked them too about their attitudes to technology and to the growing role of Artificial Intelligence (AI) in the devices that they use. The answers were fascinating – and in many cases, surprising.
This SlideShare explores the full results of this study, including detailed market-by-market breakdowns of intention levels for each technology – and how attitudes change with age, location and seniority level. If you’re marketing a tech brand – or planning to use VR and wearables to reach a professional audience – then these are insights you won’t want to miss.
These slides include many inappropriate graphs. If you want to tell the summary of the data correctly, you should avoid to use graphs in this presentation. They can mislead those who view them.
In English, the title of presentaion is "24 slides including graphs that should not be absolutely drawn".
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
We asked LinkedIn members worldwide about their levels of interest in the latest wave of technology: whether they’re using wearables, and whether they intend to buy self-driving cars and VR headsets as they become available. We asked them too about their attitudes to technology and to the growing role of Artificial Intelligence (AI) in the devices that they use. The answers were fascinating – and in many cases, surprising.
This SlideShare explores the full results of this study, including detailed market-by-market breakdowns of intention levels for each technology – and how attitudes change with age, location and seniority level. If you’re marketing a tech brand – or planning to use VR and wearables to reach a professional audience – then these are insights you won’t want to miss.
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■ CAMP IN CAR ロゴ提案 3 プラス地域名 & カタカナ
T O K Y O
キャンプ イン カー トウキョウ キャンプ イン カー オオサカ キャンプ イン カー ナゴヤ
O S A K A NAGOYA
R ロゴ提案 3 プラス地域名 & カタカナ
O K Y O
プ イン カー トウキョウ
プ イン カー トウキョウ
キャンプ イン カー オオサカ
キャンプ イン カー オオサカ
キャンプ イン カー ナゴヤ
キャンプ イン カー ナゴヤ
O S A K A NAGOYA
O K Y O O S A K A NAGOYA