Sound
1. Selective sounds- emphasises key sound elements e.g. punching
2. Ambient sounds- to create a particular atmospheree.g. in a forest
with birds chirping
3. Sound bridges- sounds thatconnect scenes, makes the scenes more
fluid
4. Sound effects- are used to create a scene of realism e.g. gun shot, in
comedy someone burps and sound effect will make it carry on for ages
Diegetic sound
Everything that you see on screen is diegetic sounds, for example when a
door slams shut. Belongs to the world you have created. This can be voices
of different characters and objects.
Non diegetic sound
Any narration or voice over, sound effects is non diegetic, music that is
playing in the back ground for example the jaws theme song. Itdoesn’t
belong in the real world.
Synchronous sound
The sound matches the action, to inforcethe effect e.g. a sound of a loud
clap
Asynchronous sound
This is when sound originated fromoutside of the diegetic reality, musical
soundtracks.
Contrapuntal sound
Noise or sound effects which doesn’t match the visuals, often juxtaposed to
create alternate meaning, e.g. rain drops turn into guns shots.
Voiceover- voice of a character, voice or narrator, the narrator doesn’thave
to be alive.
Theme tune
Introduces and developed throughoutthe film, Indian jones when he does a
something heroic the theme tune always comes. Usually used for
characters.
Musial score
There to create atmosphere, help the audience realise what’s going on, in
sad scenes it will makeaudience even more upsetor a suspensescene.
Silent
Rare used for atmosphereand to provokea reaction fromthe audience

Sounds

  • 1.
    Sound 1. Selective sounds-emphasises key sound elements e.g. punching 2. Ambient sounds- to create a particular atmospheree.g. in a forest with birds chirping 3. Sound bridges- sounds thatconnect scenes, makes the scenes more fluid 4. Sound effects- are used to create a scene of realism e.g. gun shot, in comedy someone burps and sound effect will make it carry on for ages Diegetic sound Everything that you see on screen is diegetic sounds, for example when a door slams shut. Belongs to the world you have created. This can be voices of different characters and objects. Non diegetic sound Any narration or voice over, sound effects is non diegetic, music that is playing in the back ground for example the jaws theme song. Itdoesn’t belong in the real world. Synchronous sound The sound matches the action, to inforcethe effect e.g. a sound of a loud clap Asynchronous sound This is when sound originated fromoutside of the diegetic reality, musical soundtracks. Contrapuntal sound Noise or sound effects which doesn’t match the visuals, often juxtaposed to create alternate meaning, e.g. rain drops turn into guns shots. Voiceover- voice of a character, voice or narrator, the narrator doesn’thave to be alive.
  • 2.
    Theme tune Introduces anddeveloped throughoutthe film, Indian jones when he does a something heroic the theme tune always comes. Usually used for characters. Musial score There to create atmosphere, help the audience realise what’s going on, in sad scenes it will makeaudience even more upsetor a suspensescene. Silent Rare used for atmosphereand to provokea reaction fromthe audience