Selective sound is used to emphasize key sound elements, while ambient sound helps create atmosphere. Sound bridges aid smooth transitions between sequences. Sound effects add realism or psychological impact, like a punch or gunshot carrying more weight.
Diegetic sounds come from visible or implied sources within the story world, while non-diegetic sounds do not belong to the story world. Synchronous sounds match a technical event or action to reinforce an effect, while asynchronous sounds originate outside the story reality, like a musical soundtrack. Contrapuntal sounds do not match the visuals and can create alternative meanings through juxtaposition.