2. Story and Narrative
It the world of Sonic, an evil scientist named Dr Ivo
Robotnik has taken the animals of the world and
turning them into robots in his never-ending bid of
taking over the world.
The only thing in his way is one blue, superfast
hedgehog named Sonic who must stop Robotniks
plans and collect all the chaos emeralds to ensure
peace is in the world.
There are 6 stages with 3 acts to each of them and 6
emeralds to collect. Collect them all and peace is
restored to the world.
3. gameplay
In terms of play control there are only 2 major aspects,
Running and Jump. You run at very high speeds and you
jump to attack enemies and reach high places.
To stay alive in the stages you collect rings, collect 100 you get
an extra life, reach 50,000 points or more and you get a
continue but if you get hit by an enemy or stage hazard you
lose all your rings and if you have no rings a whole life.
There are 6 stages with 3 acts, each stage changing theme and
what goes on in the stage.
At the end of act 3 you take on Robotnik in a boss battle and
when you win you release the animal capsule and move on to
the next stage,
To get a Chaos Emerald you at least 50 rings at the end of
stages 1 and 2, navigate yourself through a trippy puzzle
without hitting the end stage button and collect the emerald.
4. characters
There are only 2 characters to Sonic the hedgehog
and that’s just Sonic and Robotnik with Sonic
being the hero and Robotnik as the bad guy.
However as time goes on
more characters
were introduced.
5. Promoting
The game itself was a use to try and get more people to buy
the Sega megadrive as Nintendo was at the dominate
video game publisher with Super Mario, so to make the
Megadrive become commercial with the tag line Genesis
does what nintendon’t, Genesis being the American name
for the megadrive. That was 16 bit processing or as the
Sonic games said, blast processing allowing for more high
game speed and brighter graphics. The game also became
packaged with the megadrive for any new buyers so
megadrive owners would have 1 game already when they
have a megadrive.
6. Target audience
The intended age for Sonic was in a sence made
for young audiences or new gamers since the
megadrive was a console of the early 90’s though
was more advanced that the early consoles at the
time like the Nintendo entertainment system.
Sonic’s appearance would appeal more to younger
game audiences since in the 80’s and 90’s there
many characters for young kids to look up to
whether they were superheroes or characters
with audience messages so naturally Sonic
would be involved in that line of characters.
7. sequels'
Much to the scucess of the first game,
More games of the name was made to
Please fans and hope people will still be
Part of the sonic fanbase, 2 intoduced
Sonic’s sidekick, Tails and a new way
Of using Chaos Emerarlds and Sonic 3
Introuced Knuckles and a new upgrade
In game styles. The games were also to
Keep players playing since sales were
Starting to decline for games and consoles.
8. Promoting
With success of Sonic many distributors will want
to use his success to make many merchandise.
These items of merch include toys, comic books,
promotions on magazines with in game cheats,
advertisement uses, cameo uses in film and TV,
video game strategy guides, posters and cartoon
shows and movies and anime.
If Sonic is successful with fans then any person of
certain ages will want to buy anything with Sonic
on it.