3. REQUIREMENTS:
A NOTEBOOK
BOOK
GAMEPLAY:
One player writes the name of the other player holding the book, which is kept
closed. Now the player holding the book opens the book and see the unit place
of the page number (the even number side of the two page numbers i.e.
2,4,6,8,0). 2,4,6,8 signifies the score of the player whereas 0 signifies that the
player is out. Every time player open and close the book until a page number with
zero as unit digit is obtained.
Score of each player is recorded and the player with maximum score is declared
to be the winner.
5. REQUIREMENTS:
PILLOW
MUSIC PLAYER
GAMEPLAY:
As the music starts, players start rotating the pillow and one player controls the
music system (doesn’t look at the game). Suddenly the man on the music system
stops the music player and the man having pillow at the time has to perform the
task told by the player sitting next to him. As the game proceeds the players in the
game keep on decreasing and the one who doesn’t get pillow eve once is declared
the winner.