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“China-First” Strategy: Optimize Your Game for the 
Soon-to-Be World’s Largest Mobile Games Market 
William Heathershaw, Developer Relations, SkyMobi 
Updated November 2014
• Nasdaq-listed, Sequoia funded 
• Maopao app platform 
– 30 million MAU 
– 400,000 new users daily 
• Publishing 
– 100+ distribution partners 
– 9 year operators relationships 
– Use Maopao for testing before publishing
Today’s Presentation 
• Why “China First” 
• Top 10 Games in October 2014 
• Preferences & Trends of Largest User Segment
80% of Chinese Access Internet via Device 
Source: KPCB
More Mobile Smart Devices in China than People in Europe 
Total Number of Active Devices and Devices Used for Games 6/13-6/14 
Total Numbers of Devices Actively Used and Devices Used for Games 
1.48 
Between June 2013 and June 2014 
3.2 
8.1 
1.1 
3.1 
7.9 
77% 
96% 97% 
100% 
80% 
60% 
40% 
20% 
0% 
10 
8 
6 
4 
2 
0 
Jun 2013 Dec 2013 Jun 2014 
Active Mobile Device Active Game Devices Proportion
CPI Increased 41% YoY
Hollywood’s “China First”
Top 10 Games in October 
Qihoo 360
Luan Dou Xi You (MOBA)
Fun Fest (Match 3)
Chinese Poker
Dragon Oath 3D (MMORPG)
Fishing Joy 3 (General Arcade)
Dao Ta Chuan Qi (MMO/Cards/Strategy)
Popstar! (Puzzle)
Temple Run 2 (Runner)
Lightning 2014 (STG)
PvZ 2 (Strategy)
Summary of Top 10 
• 1 Strategy 
• 1 Runner 
• 1 Puzzle 
• 1 Match 3 
• 1 Strategy/Card 
• 1 MMORPG 
• 1 Chinese Poker 
• 1 General Arcade 
• 1 MOBA 
• 1 Shooting 
4 Casual; 4 Mid Core; 2 Core
Summary of Top 10 (September) 
• 2 Strategy 
• 2 Runners 
• 2 Fighting 
• 1 Match 3 
• 1 STG 
• 1 Card battle 
• 1 General Arcade 
6 Mid Core; 4 Casual
SkyMobi Portfolio
Dungeon Quest, ShinyBox 
(ARPG)
Major Mayhem, Rocket Jump (Shooting)
King Pele, Cosi Productions (Sports)
Skiing Fred, Dedalord (Runner)
Battle Towers, Game Insight (Strategy)
Beach Buggy Racing, Vector Unit (Racing)
Preferences & Trends 
from 3nd Tier Cities
Distribution of Active Devices in Chinese Cities 
1st Tier cities only have 10% 
of China’s population 
1st Tier Cities: Beijing, 
Shanghai, Guangzhou, 
Shenzhen
Fun Game Features 
Difficulty 
7% Special effects 
and audio 
8% 
Gorgeous images 
8% 
Reasonable 
IAP or FTP 
12% 
Innovation 
Play Style 
14% 
Challenging 
18% 
MultiPlay Gamer 
17% 
Rewards 
16%
Criteria Considered When Choosing Game 
Icon 
7% 
Screenshots 
8% 
Package Size 
12% 
Name 
13% 
Game Description 
Ratings 
19% 
Number of 
Downloads 
19% 
22%
How to Choose Game 
TV, newspapers, 
traditional 
advertising 
5% 
BBS, Post 
Bar, Microblog 
8% 
Other 
9% 
Mobile Ad 
21% 
Mobile Appstore 
Friends 
23% 
34%
Why Spend Money in Game? 
Affected 
by 
friends 
9% 
buy items to 
decorate 
29% 
Speed up the pace 
of the game 
29% 
pay to pass the 
level 
33%
Technical Requirements
Majority of Users Download with Data 
Wifi vs Cellular Network Usage for Downloads 
Source: Maopao appstore
Handset Performance Increasing, 
238 
251 
271 
316 
377 
282 
298 303 
323 
354 
Q1-13 Q2-13 Q3-13 Q4-13 Q1-14 
 AVG.RAM 
 AVG.ROM 
but yet Relatively Low End 
Source: Maopao appstore
San Francisco 
Welcome to Hangzhou
SkyMobi - "China First" Strategy for Mobile Game Developers

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SkyMobi - "China First" Strategy for Mobile Game Developers

Editor's Notes

  1. 3rd party sources, behemoth