Flega
Neder-Over-Heembeek
20 juni 2013
Current state of Serious
Games in Flanders
FLEGA presents
by Nico Verplancke (iMinds/FLEGA co-chair)
But first, what is FLEGA?
 Official Flemish Games Association
 Founded on June 29th 2012 by 6 Flemish game
developers and HOWEST with support from iMinds
 www.flega.be
What does FLEGA do?
 FLEGA supports the Flemish games industry as a
whole by creating a beneficial political, economic and
cultural climate for videogames
 FLEGA groups all Flemish organizations and
individuals active in or connected to the Flemish games
industry
 Developers, service providers, educational
institutions, researchers, resellers, freelancers, local
publishers…
What does FLEGA do?
 FLEGA defends and proactively promotes the interests
of it’s members
 FLEGA advises it’s members and encourages them to
share info and knowhow
 FLEGA represents it’s members in communication
with government, non-gaming businesses, international
organizations…
FLEGA Members
47 member organizations 23 member users
• For all companies and freelancers
boasting official company number
(“BTW nr”)
• Right to vote at statutory assembly
• Additional services such as
• Free access to FLEGA events
• Free consultancy eg. for
subsidy filings
• …
• For all students, enthousiasts…
without official company number
• No right to vote
• Services:
• Newsletter
• Event invites
• ...
Today’s topics
1. The Flemish gamer
2. The Flemish games industry
3. Serious Games in Flanders
The Flemish gamer
Source: Digimeter 5 Aug-Sep 2012 (vs 2011)
Source: Digimeter 5 Aug-Sep 2012 (vs 2011)
Source: Digimeter 5 Aug-Sep 2012 (vs 2011)
Source: Digimeter 5 Aug-Sep 2012 (vs 2011)
The Flemish
games industry
Source: Antwerp Business School & FDC study creative industry
Issues
 Small no. of companies
 Eg. 330 companies in The Netherlands
 Human capital fleeing abroad
 Flemish devs unknown to other industries
 Not enough collaboration
 Limited knowledge about government initiatives
 No tax shelter
 High salary costs > freelancers
 Small Flemish market > international focus
And now... The good news
Incubators!
Support
 VAF- Gamefonds
Games 2012-2013 goedgekeurd afgewezen onontvan
kelijk
totaal
I. Leerplicht-onderwijs 6 5 1 12
II. Andere Serious
Games
8 14 1 23
III. Entertainment
Games
9 20 0 29
TOTAAL I+II+III 23 39 2 64
‘New’ Support
Organisations
Serious games
in Flanders
Serious games in Flanders
 Not much research available for our region
 Most research focusses on educational games
 iMinds - MICT (UGent) is conducting new research on the
effectiveness of educational games, first results expected
end of 2013 (G@S project – together with Larian, Die
Keure and Grin)
Toyota Forklift Simulator
Toyota Forklift Simulator
 Developed by GriN, based in Antwerp
 Initially for a buyer’s fair in Germany
 Big success
 Toyota ordered additional units for training purposes
 Version 2.0: instructor can design environments and
lessons himself using an editor
 Next? Stereo 3D, force feedback…
Fundels
Fundels
 Developed by PlayLane, based in Ghent
 First for pc, as of 2011 also on iOS mobile and tablet
 Picture books
 Interactive children’s books (kids aged 3 to 7)
 Available in more than 130 libraries
 AVI-leesboeken
 Digital reading tools (kids aged 6 to 10)
 Used in Flemish classrooms
CM Ben de Bever
CM Ben de Bever
 Developed by Bazookas, based in Brugge
 For kids aged 10 to 12
 Research by UGent in 2011 learns that
 Kids not only like Ben, they believe what he preaches
 Almost all kids (97,5%) like playing the games
 95% of kids want to play again
 62% of kids recognize the goal of the game: “Learn how
to best brush your teeth”
 Games are a great tools in class, especially when
combined with the more traditional approach
The Future
 Impressive pipeline (in part due to Game Fund) of
games in development
 Support network present...
 New gaming companies...

Serious Games FLEGA

  • 1.
  • 3.
    Current state ofSerious Games in Flanders FLEGA presents by Nico Verplancke (iMinds/FLEGA co-chair)
  • 4.
    But first, whatis FLEGA?  Official Flemish Games Association  Founded on June 29th 2012 by 6 Flemish game developers and HOWEST with support from iMinds  www.flega.be
  • 5.
    What does FLEGAdo?  FLEGA supports the Flemish games industry as a whole by creating a beneficial political, economic and cultural climate for videogames  FLEGA groups all Flemish organizations and individuals active in or connected to the Flemish games industry  Developers, service providers, educational institutions, researchers, resellers, freelancers, local publishers…
  • 6.
    What does FLEGAdo?  FLEGA defends and proactively promotes the interests of it’s members  FLEGA advises it’s members and encourages them to share info and knowhow  FLEGA represents it’s members in communication with government, non-gaming businesses, international organizations…
  • 7.
    FLEGA Members 47 memberorganizations 23 member users • For all companies and freelancers boasting official company number (“BTW nr”) • Right to vote at statutory assembly • Additional services such as • Free access to FLEGA events • Free consultancy eg. for subsidy filings • … • For all students, enthousiasts… without official company number • No right to vote • Services: • Newsletter • Event invites • ...
  • 8.
    Today’s topics 1. TheFlemish gamer 2. The Flemish games industry 3. Serious Games in Flanders
  • 9.
  • 10.
    Source: Digimeter 5Aug-Sep 2012 (vs 2011)
  • 11.
    Source: Digimeter 5Aug-Sep 2012 (vs 2011)
  • 12.
    Source: Digimeter 5Aug-Sep 2012 (vs 2011)
  • 13.
    Source: Digimeter 5Aug-Sep 2012 (vs 2011)
  • 14.
  • 15.
    Source: Antwerp BusinessSchool & FDC study creative industry
  • 16.
    Issues  Small no.of companies  Eg. 330 companies in The Netherlands  Human capital fleeing abroad  Flemish devs unknown to other industries  Not enough collaboration  Limited knowledge about government initiatives  No tax shelter  High salary costs > freelancers  Small Flemish market > international focus
  • 17.
    And now... Thegood news Incubators!
  • 18.
    Support  VAF- Gamefonds Games2012-2013 goedgekeurd afgewezen onontvan kelijk totaal I. Leerplicht-onderwijs 6 5 1 12 II. Andere Serious Games 8 14 1 23 III. Entertainment Games 9 20 0 29 TOTAAL I+II+III 23 39 2 64
  • 19.
  • 20.
  • 21.
    Serious games inFlanders  Not much research available for our region  Most research focusses on educational games  iMinds - MICT (UGent) is conducting new research on the effectiveness of educational games, first results expected end of 2013 (G@S project – together with Larian, Die Keure and Grin)
  • 22.
  • 23.
    Toyota Forklift Simulator Developed by GriN, based in Antwerp  Initially for a buyer’s fair in Germany  Big success  Toyota ordered additional units for training purposes  Version 2.0: instructor can design environments and lessons himself using an editor  Next? Stereo 3D, force feedback…
  • 24.
  • 25.
    Fundels  Developed byPlayLane, based in Ghent  First for pc, as of 2011 also on iOS mobile and tablet  Picture books  Interactive children’s books (kids aged 3 to 7)  Available in more than 130 libraries  AVI-leesboeken  Digital reading tools (kids aged 6 to 10)  Used in Flemish classrooms
  • 26.
    CM Ben deBever
  • 27.
    CM Ben deBever  Developed by Bazookas, based in Brugge  For kids aged 10 to 12  Research by UGent in 2011 learns that  Kids not only like Ben, they believe what he preaches  Almost all kids (97,5%) like playing the games  95% of kids want to play again  62% of kids recognize the goal of the game: “Learn how to best brush your teeth”  Games are a great tools in class, especially when combined with the more traditional approach
  • 28.
    The Future  Impressivepipeline (in part due to Game Fund) of games in development  Support network present...  New gaming companies...