The document is a guide to the Scrum framework for developing products. It describes Scrum as a lightweight framework that is difficult to master. The Scrum framework consists of roles, events, artifacts, and rules. It is based on empirical process control and values transparency, inspection, and adaptation. The key Scrum roles are the Product Owner, Development Team, and Scrum Master. Main Scrum events are the Sprint, Daily Scrum, Sprint Review, and Retrospective. Main artifacts are the Product Backlog and Sprint Backlog. A Sprint is a fixed length period usually one month or less to develop a product Increment.
Top success factors for successful agile deliveryWipro
The key factors for successful Agile project delivery according to survey respondents are:
1. Experience and training in Agile methods for all roles, along with proper coaching for new practitioners.
2. A Product Owner who fulfills requirements like prioritizing the backlog, making decisions, and being available to the team.
3. Commitment from senior stakeholders and customers, who understand Agile and provide support.
Additional important factors include having a self-organizing team, co-locating the team in a project space, an empowering Scrum Master, and involving customers in reviews and testing. Factors that can lead to failure include vague requirements, changing stories during a sprint, and
This document provides checklists for Scrum meetings and artifacts including the Impediment Backlog, General Meeting, Estimation Meeting, Sprint Planning 1, and Sprint Planning 2. The checklists describe the meeting preparation, moderation, and results for each element to help ensure Scrum processes are followed consistently.
This document provides an overview of Agile methodology and Scrum framework. It defines key Agile concepts like iterations called sprints and artifacts like product backlog, sprint backlog, and product increment. It describes Scrum roles of product owner, Scrum master, and team. It outlines Scrum activities like sprint planning, daily scrum, sprint review, and retrospective. Finally, it discusses tools like task boards and burn down charts used to provide transparency and track progress.
Scrum is an agile software development framework that emphasizes communication, collaboration, and flexibility. It was invented in 1993 to provide a more adaptive approach to project management compared to traditional waterfall models. Scrum uses short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master to help self-organizing teams work together to deliver working software incrementally.
This document outlines procedures and roles for an efficient Scrum team. It describes recurring meetings like daily stand-ups, bi-weekly planning and retrospectives. Key roles of the Product Owner, Scrum Master and developers are defined. Metrics tracking and story acceptance criteria ensure predictability. While procedures can vary, the document advocates balanced teams and defect tracking for successful Agile delivery.
Scrum is a framework for managing complex product development that uses self-organizing cross-functional teams, short development iterations called sprints, and regular inspection and adaptation. Key roles include the Product Owner who manages the product backlog, the Scrum Master who facilitates the process, and the Scrum Team who does the work. Sprints involve planning, daily stand-ups, reviews, and retrospectives to continuously improve. The product backlog, sprint backlog, and burn down charts are used to track progress.
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
Top success factors for successful agile deliveryWipro
The key factors for successful Agile project delivery according to survey respondents are:
1. Experience and training in Agile methods for all roles, along with proper coaching for new practitioners.
2. A Product Owner who fulfills requirements like prioritizing the backlog, making decisions, and being available to the team.
3. Commitment from senior stakeholders and customers, who understand Agile and provide support.
Additional important factors include having a self-organizing team, co-locating the team in a project space, an empowering Scrum Master, and involving customers in reviews and testing. Factors that can lead to failure include vague requirements, changing stories during a sprint, and
This document provides checklists for Scrum meetings and artifacts including the Impediment Backlog, General Meeting, Estimation Meeting, Sprint Planning 1, and Sprint Planning 2. The checklists describe the meeting preparation, moderation, and results for each element to help ensure Scrum processes are followed consistently.
This document provides an overview of Agile methodology and Scrum framework. It defines key Agile concepts like iterations called sprints and artifacts like product backlog, sprint backlog, and product increment. It describes Scrum roles of product owner, Scrum master, and team. It outlines Scrum activities like sprint planning, daily scrum, sprint review, and retrospective. Finally, it discusses tools like task boards and burn down charts used to provide transparency and track progress.
Scrum is an agile software development framework that emphasizes communication, collaboration, and flexibility. It was invented in 1993 to provide a more adaptive approach to project management compared to traditional waterfall models. Scrum uses short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master to help self-organizing teams work together to deliver working software incrementally.
This document outlines procedures and roles for an efficient Scrum team. It describes recurring meetings like daily stand-ups, bi-weekly planning and retrospectives. Key roles of the Product Owner, Scrum Master and developers are defined. Metrics tracking and story acceptance criteria ensure predictability. While procedures can vary, the document advocates balanced teams and defect tracking for successful Agile delivery.
Scrum is a framework for managing complex product development that uses self-organizing cross-functional teams, short development iterations called sprints, and regular inspection and adaptation. Key roles include the Product Owner who manages the product backlog, the Scrum Master who facilitates the process, and the Scrum Team who does the work. Sprints involve planning, daily stand-ups, reviews, and retrospectives to continuously improve. The product backlog, sprint backlog, and burn down charts are used to track progress.
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
The document provides an overview of ceremonies, roles, artifacts, and information radiators for extending agile practices across organizations. It describes simplified agile scaling frameworks including ceremonies like release planning, daily standups, and retrospectives. It also outlines roles for product owners, scrum masters, and stakeholders. The goal is to streamline agile processes and provide guidelines for implementing agile at an organizational level.
This document provides a summary of key concepts from Chapter 4 of the book "Essential Scrum". It describes the Scrum framework, roles, artifacts, and events. The Scrum roles include the Product Owner, Scrum Master, and Development Team. Key artifacts are the Product Backlog and Sprint Backlog. Main events are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. The goal is to help teams self-organize to deliver working software in short cycles through transparency, inspection, and adaptation.
This document provides an introduction and overview of Scrum, an agile framework for managing product development projects. It discusses the origins and principles of Scrum, key roles like the Product Owner and Scrum Master, ceremonies such as sprint planning and retrospectives, artifacts like the product and sprint backlogs, and how Scrum has been implemented successfully in organizations like Salesforce.com. The document also notes characteristics of Scrum projects and how it compares to traditional sequential development models.
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
This document provides definitions and explanations of key terms and artifacts used in Scrum project management. It describes the product backlog, sprint backlog, daily scrum, sprint planning meeting, sprint review, and sprint retrospective. It also outlines the roles of the product owner, scrum master, and scrum team, and includes a glossary of additional Scrum terms.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
The document discusses Scrum, an agile framework for managing product development. It describes key Scrum concepts like sprints, daily stand-ups, product and sprint backlogs, and roles like the Scrum Master and Product Owner. Scrum uses short development cycles called sprints to incrementally deliver working software. Teams self-organize during sprints to progress features on the product backlog.
This document provides an introduction to the Scrum framework for agile software development. It describes Scrum as an iterative, incremental framework that uses self-organizing cross-functional teams to deliver complex products. The key aspects of Scrum covered include the roles of product owner, Scrum master and development team, the Scrum events of sprint planning, daily stand-ups, sprint reviews and retrospectives, and the artifacts of product and sprint backlogs and burn-down charts. The document provides an overview of how Scrum is intended to provide transparency, inspection, and adaptation to optimize predictability and control of risk.
This document provides an overview of Agile and Scrum frameworks. It defines key roles like the Product Owner and ScrumMaster and processes like sprints, daily stand-ups, and retrospectives. The document emphasizes that Scrum is lightweight but requires discipline, and aims to deliver working software frequently through self-organizing teams.
The document provides an overview of Scrum, describing its roles like Product Owner and Scrum Master, meetings like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog; it explains that Scrum is a framework for incremental product development using cross-functional, self-organizing teams who work in sprints to develop working software increments; and it notes some challenges with "faking" Scrum by modifying parts that require overcoming organizational impediments.
This document provides an overview and introduction to Scrum, an agile framework for project management. It outlines the Scrum roles of Product Owner, Scrum Master, and self-organizing cross-functional teams. It describes Scrum ceremonies like the Daily Scrum, sprint planning, reviews, and retrospectives. It also notes some common difficulties in practicing Scrum and lists some major companies that use Scrum.
This document discusses Scrum and its three pillars of transparency, inspection, and adaptation. It provides background on Andy McKnight and defines key Scrum concepts like empiricism, which asserts that knowledge comes from experience. It then uses a temperature control example to illustrate how transparency, inspection and adaptation work without using a thermostat. The document explains how Scrum replaces predefined processes and controls with frequent inspection and adaptation. It also outlines an activity where participants will play a Scrum game in roles like Product Owner to experience these three pillars in a simulated product backlog, sprint and retrospective.
The document discusses key aspects of agile methodology including the Agile Manifesto, Scrum roles and ceremonies, product backlogs, user stories, and an individual's role on an agile team. The Agile Manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, contracts, and following a plan. Scrum uses roles of Product Owner, Scrum Master, and self-organizing teams. Product backlogs contain prioritized user stories which are small pieces of functionality with acceptance criteria. Metascrums involve key stakeholders to resolve impediments. An individual's role is to focus on testing, active listening, and delivering value frequently through working software.
Here is a presentation I presented to management describing how waterfall transitions into scrum. Couldn’t have been done without slideshare.com slides. This is me giving back.
El documento trata sobre la privacidad en Internet. Brevemente describe los temas de privacidad de información, privacidad en Internet, privacidad de personas, privacidad del comportamiento personal, y privacidad de datos personales. También habla sobre delitos informáticos y computacionales, características de los delitos informáticos, y quiénes acceden a las redes sin autorización.
Este documento presenta la Ley de Salud Mental de Colombia. Establece lo siguiente:
1) Garantiza el derecho a la salud mental para la población colombiana, priorizando a niños y adolescentes, mediante la promoción, prevención y atención integral de trastornos mentales.
2) Define conceptos clave como salud mental, trastorno mental, discapacidad mental, y establece los derechos de las personas en el ámbito de la salud mental.
3) Instaura medidas de promoción de la salud mental y prevención de
This document discusses the business value of agile development processes. It begins by explaining that traditional "waterfall" development processes do not work well because requirements cannot be fully defined upfront and will change. Agile processes embrace changing requirements by using short iterative cycles where requirements can be modified each iteration. The document then provides Scrum as a popular example of an agile process, outlining its key steps from the perspective of a product owner. Finally, it discusses the business benefits of agile processes, including creating what the business needs, better understanding of the software being created, and reduced project risk.
This document summarizes the key findings of a survey of 5,526 mobile developers conducted by Appcelerator and IDC in August 2012. The survey asked developers about mobile trends and their development priorities. Key findings include:
1) Most developers believe a mobile-first startup could disrupt Facebook's social dominance.
2) By 2015, developers expect to build apps for more devices than just smartphones and tablets, such as TVs and connected cars.
3) Developers are dissatisfied with nearly every aspect of HTML5 mobile applications.
4) Apple remains the most popular platform for developers, while interest in Android declines for the fourth straight quarter.
This document examines student opinions on computer use in mathematics education based on their learning styles. 388 high school students completed a learning style inventory, questionnaire, and interviews. Students with diverger and accommodator learning styles had more positive opinions on computer use than those with assimilator and converger styles. Kolb's learning style model identifies four styles - diverger, assimilator, converger, and accommodator - based on how students perceive and process information.
The document provides an overview of ceremonies, roles, artifacts, and information radiators for extending agile practices across organizations. It describes simplified agile scaling frameworks including ceremonies like release planning, daily standups, and retrospectives. It also outlines roles for product owners, scrum masters, and stakeholders. The goal is to streamline agile processes and provide guidelines for implementing agile at an organizational level.
This document provides a summary of key concepts from Chapter 4 of the book "Essential Scrum". It describes the Scrum framework, roles, artifacts, and events. The Scrum roles include the Product Owner, Scrum Master, and Development Team. Key artifacts are the Product Backlog and Sprint Backlog. Main events are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective. The goal is to help teams self-organize to deliver working software in short cycles through transparency, inspection, and adaptation.
This document provides an introduction and overview of Scrum, an agile framework for managing product development projects. It discusses the origins and principles of Scrum, key roles like the Product Owner and Scrum Master, ceremonies such as sprint planning and retrospectives, artifacts like the product and sprint backlogs, and how Scrum has been implemented successfully in organizations like Salesforce.com. The document also notes characteristics of Scrum projects and how it compares to traditional sequential development models.
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
This document provides definitions and explanations of key terms and artifacts used in Scrum project management. It describes the product backlog, sprint backlog, daily scrum, sprint planning meeting, sprint review, and sprint retrospective. It also outlines the roles of the product owner, scrum master, and scrum team, and includes a glossary of additional Scrum terms.
The "2017 Scrum by Picture" is something you can call Scrum Guide illustrated. It is based on the newest version of "Scrum Guide".
You will find the theory, scrum values, scrum team, scrum events including sprint, sprint planning, daily scrum, review and retrospective as well as scrum artifacts. All of those is explained in easy to follow, illustrated nicely presentation, which can assist you to catch the idea behind Scrum.
Feel free to share "2017 Scrum by Picture" with your Scrum friends.
The document discusses Scrum, an agile framework for managing product development. It describes key Scrum concepts like sprints, daily stand-ups, product and sprint backlogs, and roles like the Scrum Master and Product Owner. Scrum uses short development cycles called sprints to incrementally deliver working software. Teams self-organize during sprints to progress features on the product backlog.
This document provides an introduction to the Scrum framework for agile software development. It describes Scrum as an iterative, incremental framework that uses self-organizing cross-functional teams to deliver complex products. The key aspects of Scrum covered include the roles of product owner, Scrum master and development team, the Scrum events of sprint planning, daily stand-ups, sprint reviews and retrospectives, and the artifacts of product and sprint backlogs and burn-down charts. The document provides an overview of how Scrum is intended to provide transparency, inspection, and adaptation to optimize predictability and control of risk.
This document provides an overview of Agile and Scrum frameworks. It defines key roles like the Product Owner and ScrumMaster and processes like sprints, daily stand-ups, and retrospectives. The document emphasizes that Scrum is lightweight but requires discipline, and aims to deliver working software frequently through self-organizing teams.
The document provides an overview of Scrum, describing its roles like Product Owner and Scrum Master, meetings like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog; it explains that Scrum is a framework for incremental product development using cross-functional, self-organizing teams who work in sprints to develop working software increments; and it notes some challenges with "faking" Scrum by modifying parts that require overcoming organizational impediments.
This document provides an overview and introduction to Scrum, an agile framework for project management. It outlines the Scrum roles of Product Owner, Scrum Master, and self-organizing cross-functional teams. It describes Scrum ceremonies like the Daily Scrum, sprint planning, reviews, and retrospectives. It also notes some common difficulties in practicing Scrum and lists some major companies that use Scrum.
This document discusses Scrum and its three pillars of transparency, inspection, and adaptation. It provides background on Andy McKnight and defines key Scrum concepts like empiricism, which asserts that knowledge comes from experience. It then uses a temperature control example to illustrate how transparency, inspection and adaptation work without using a thermostat. The document explains how Scrum replaces predefined processes and controls with frequent inspection and adaptation. It also outlines an activity where participants will play a Scrum game in roles like Product Owner to experience these three pillars in a simulated product backlog, sprint and retrospective.
The document discusses key aspects of agile methodology including the Agile Manifesto, Scrum roles and ceremonies, product backlogs, user stories, and an individual's role on an agile team. The Agile Manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, documentation, contracts, and following a plan. Scrum uses roles of Product Owner, Scrum Master, and self-organizing teams. Product backlogs contain prioritized user stories which are small pieces of functionality with acceptance criteria. Metascrums involve key stakeholders to resolve impediments. An individual's role is to focus on testing, active listening, and delivering value frequently through working software.
Here is a presentation I presented to management describing how waterfall transitions into scrum. Couldn’t have been done without slideshare.com slides. This is me giving back.
El documento trata sobre la privacidad en Internet. Brevemente describe los temas de privacidad de información, privacidad en Internet, privacidad de personas, privacidad del comportamiento personal, y privacidad de datos personales. También habla sobre delitos informáticos y computacionales, características de los delitos informáticos, y quiénes acceden a las redes sin autorización.
Este documento presenta la Ley de Salud Mental de Colombia. Establece lo siguiente:
1) Garantiza el derecho a la salud mental para la población colombiana, priorizando a niños y adolescentes, mediante la promoción, prevención y atención integral de trastornos mentales.
2) Define conceptos clave como salud mental, trastorno mental, discapacidad mental, y establece los derechos de las personas en el ámbito de la salud mental.
3) Instaura medidas de promoción de la salud mental y prevención de
This document discusses the business value of agile development processes. It begins by explaining that traditional "waterfall" development processes do not work well because requirements cannot be fully defined upfront and will change. Agile processes embrace changing requirements by using short iterative cycles where requirements can be modified each iteration. The document then provides Scrum as a popular example of an agile process, outlining its key steps from the perspective of a product owner. Finally, it discusses the business benefits of agile processes, including creating what the business needs, better understanding of the software being created, and reduced project risk.
This document summarizes the key findings of a survey of 5,526 mobile developers conducted by Appcelerator and IDC in August 2012. The survey asked developers about mobile trends and their development priorities. Key findings include:
1) Most developers believe a mobile-first startup could disrupt Facebook's social dominance.
2) By 2015, developers expect to build apps for more devices than just smartphones and tablets, such as TVs and connected cars.
3) Developers are dissatisfied with nearly every aspect of HTML5 mobile applications.
4) Apple remains the most popular platform for developers, while interest in Android declines for the fourth straight quarter.
This document examines student opinions on computer use in mathematics education based on their learning styles. 388 high school students completed a learning style inventory, questionnaire, and interviews. Students with diverger and accommodator learning styles had more positive opinions on computer use than those with assimilator and converger styles. Kolb's learning style model identifies four styles - diverger, assimilator, converger, and accommodator - based on how students perceive and process information.
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
We asked LinkedIn members worldwide about their levels of interest in the latest wave of technology: whether they’re using wearables, and whether they intend to buy self-driving cars and VR headsets as they become available. We asked them too about their attitudes to technology and to the growing role of Artificial Intelligence (AI) in the devices that they use. The answers were fascinating – and in many cases, surprising.
This SlideShare explores the full results of this study, including detailed market-by-market breakdowns of intention levels for each technology – and how attitudes change with age, location and seniority level. If you’re marketing a tech brand – or planning to use VR and wearables to reach a professional audience – then these are insights you won’t want to miss.
This document outlines the Scrum framework, which is used to manage complex product development. It defines the roles, events, artifacts, and rules that make up Scrum. The key components of Scrum include self-organizing cross-functional teams consisting of a Product Owner, Development Team, and Scrum Master. Scrum uses a series of time-boxed events including Sprints, Sprint Planning Meetings, Daily Scrums, Sprint Reviews, and Retrospectives to facilitate inspection and adaptation. Products are developed through short iterative cycles called Sprints that result in an increment of "Done" product.
The definitive guide to scrum: the rules of the gameArnas Rackauskas
Scrum is a framework for developing and sustaining complex products. This Guide contains the definition of Scrum. This definition consists of Scrum’s roles, events, artifacts, and the rules that bind them together. Ken Schwaber and Jeff Sutherland developed Scrum; the Scrum Guide is written and provided by them. Together, they stand behind the Scrum Guide.
Антон Семенченко, опыт в IT более 10 лет, работает в компании ISSoft, специализируется в разработке и автоматизированном тестировании ПО плюс менеджмент\продажи. C++ Architect, Automation Practice Lead, PM, Group Manager
«Agile ValueTeam, учимся понимать Scrum». IT секция. Agile отделение. Для всех уровней подготовки.
«Как эффективно продавать Automation Service». IT секция. Продажи.
«Как эффективно организовать Автоматизацию, если у вас недостаточно времени, ресурсов и денег». Development секция. Отделение тестирования.
This document outlines the Scrum framework for developing products. Scrum uses empirical process control with transparency, inspection, and adaptation. A Scrum Team includes a Product Owner, Development Team, and Scrum Master. Sprints are time-boxed iterations used to deliver increments. During Sprint Planning, the team plans the work for the Sprint and sets a Sprint Goal. Daily Scrums are used for inspection and adaptation. A Sprint Review inspects the increment. A Sprint Retrospective inspects the process. Artifacts include a Product Backlog, Sprint Backlog, and increment.
The document is a guide to the Scrum framework for developing products. It describes Scrum as a lightweight framework for complex work that is simple, difficult to master, and based on empirical process control. The guide outlines the Scrum team roles of Product Owner, Development Team, and Scrum Master. It also describes Scrum events like the Sprint, Sprint Planning, Daily Scrum, Sprint Review, and Retrospective. Finally, it discusses Scrum artifacts like the Product and Sprint Backlogs and Increment, and principles of transparency, inspection, and adaptation.
The document provides an overview of the Scrum process framework. Key points include:
- Scrum is an agile framework for managing complex projects that emphasizes transparency, inspection, and adaptation.
- The Scrum team consists of a Product Owner, Development Team, and Scrum Master. Sprints are time-boxed iterations used to incrementally develop a product.
- Scrum events include Sprint Planning, Daily Scrums, Sprint Review, and Retrospective. Sprint Planning involves setting a Sprint Goal and selecting work for the upcoming Sprint. Daily Scrums are 15-minute check-ins for the Development Team.
The document discusses Scrum, a framework for managing complex product development projects. Scrum is lightweight, simple to understand but difficult to master. It uses an empirical process that values transparency, inspection, and adaptation. The Scrum framework consists of roles, events, artifacts, and rules. Key roles include the Product Owner, Development Team, and Scrum Master. The Development Team is cross-functional and self-organizing. Optimal team size is 3-9 members. The Product Owner manages the product backlog and maximizes value. The Scrum Master removes impediments and serves the Product Owner, Development Team, and organization.
Scrum is an agile framework for managing projects, commonly used for software development. It utilizes empirical process control through short cycles of work called sprints, daily stand-up meetings, and artifacts like product backlogs and sprint backlogs. The scrum team consists of the product owner, scrum master, and development team. They participate in events like sprint planning, daily scrums, sprint reviews, and retrospectives. The goal is to frequently inspect work, adapt the process as needed, and transparently deliver working software increments within each sprint.
The document is the Scrum Guide, which defines Scrum and provides guidance for using it. Scrum is a lightweight framework for generating value through adaptive solutions to complex problems. It requires a Scrum Master to foster transparency, inspection and adaptation. The Scrum Team turns selected work into an increment of value each sprint. Key elements of Scrum include sprint planning, daily scrums, sprint reviews, retrospectives, a product backlog, sprint backlog and increment. Scrum values commitment, focus, openness, respect and courage.
The document is the Scrum Guide, which defines Scrum and provides guidance for using it. Scrum is a lightweight framework for generating value through adaptive solutions to complex problems. It requires a Scrum Master to foster transparency, inspection and adaptation. The Scrum Team turns selected work into an increment of value each sprint. Key elements of Scrum include sprint planning, daily scrums, sprint reviews, retrospectives, a product backlog, sprint backlog and increment. Scrum values commitment, focus, openness, respect and courage.
The document is the Scrum Guide, which defines Scrum and provides guidance for using it. Scrum is a lightweight framework for generating value through adaptive solutions to complex problems. It requires a Scrum Master to foster transparency, inspection and adaptation. The Scrum Team turns selected work into an increment of value each sprint. Key elements of Scrum include sprint planning, daily scrums, sprint reviews, retrospectives, a product backlog, sprint backlog and increment. Scrum values commitment, focus, openness, respect and courage.
Scrum is an agile process that focuses on delivering business value in the shortest time. It delivers working software in short iterations called sprints. The key aspects of scrum include user stories to define requirements, a product backlog to track and prioritize work, sprint planning and daily standups to coordinate work within a sprint, and sprint reviews and retrospectives after each sprint to inspect progress and improve processes. The scrum team consists of a product owner, development team, and scrum master. The product owner manages the product backlog. The development team does the work. And the scrum master facilitates scrum processes and removes impediments.
EHS Conducted SCRUM Overview Session for a Corporate Company in Lahore covering Basics i.e. What is Agile & Scrum, Why to use Scrum, Benefits, Values, Artifacts, Events, Scrum Teams & Roles...
This document provides an overview of Scrum, an agile framework for project management. It describes key Scrum roles like the Product Owner, Development Team, and Scrum Master. It also outlines Scrum artifacts such as the Product Backlog, which is a prioritized list of features and requirements. Sprints are short, timed iterations where a cross-functional team selects Product Backlog items to complete. Daily stand-ups, Sprint planning, reviews and retrospectives are meetings that occur within the Scrum process. The document emphasizes inspecting and adapting work through these meetings to maximize value delivery.
This document provides an overview of Scrum, an agile framework for project management. It describes Scrum roles like the Product Owner, Development Team, and Scrum Master. It explains Scrum artifacts like the Product Backlog, which is a prioritized list of features and requirements. It also outlines Scrum events like Sprint Planning, Daily Scrums, Sprint Reviews, and Retrospectives. The document emphasizes that Scrum is meant to provide structure for iterative development, emphasize working software over documentation, and allow for inspection and adaptation through its events and time-boxed Sprints.
Overview on Agile, Scrum, Kanban, Extreme programming (XP) and Scaled Agile F...Hyder Baksh
Unlock the power of Agile methodologies with this concise overview. Delve into the core principles and practices of Agile, Scrum, Kanban, Extreme Programming (XP), and the Scaled Agile Framework (SAFe) in just a few slides.
Discover how Agile methodologies revolutionize project management, emphasizing adaptability, collaboration, and customer-centricity. Learn about Scrum's structured framework, Kanban's visualized workflow, XP's engineering practices, and SAFe's scalable enterprise implementation.
Explore the benefits and challenges each methodology brings, and gain insights into selecting the right approach for your projects. Real-world case studies offer a glimpse into successful Agile transformations. Join us to uncover the essentials of Agile methodologies in today's fast-paced business landscape
This document provides an overview of Scrum, an agile framework for project management. It describes the key Scrum roles of Product Owner, Development Team, and Scrum Master. The Product Owner prioritizes features in the Product Backlog and maximizes return on investment. The cross-functional Development Team works to deliver increments each sprint. The Scrum Master helps the team apply Scrum and removes impediments. Sprints are short, time-boxed iterations where the team selects backlog items to deliver a working product increment. Daily stand-ups, sprint planning and reviews, and retrospectives support inspection and adaptation of the process.
Scrum is an agile project management framework that helps software development teams structure and simplify their work. It uses short iterative "sprints" to efficiently solve problems. The document provides an overview of Scrum, including its history, core roles, phases, artifacts, benefits, and how to apply it. Scrum focuses on collaboration, adaptability, and delivering value to the customer through working software. It emphasizes individuals, interactions, working software over documentation, and responding to change over following a plan.
Understanding the Scrum Team and Scrum RolesOrangescrum
Agile Methodology maintains distinct roles and responsibilities of the Scrum team thereby enabling absolute collaboration, swift conflict resolution and increases the team’s accountability and ownership. Scrum roles for successful implementation of Agile Scrum Methodology for product development and project delivery.
Scrum is an agile framework for managing product development that emphasizes self-organizing cross-functional teams, short development iterations called sprints, and frequent inspection of progress and adaptation to change. Key Scrum roles include the Product Owner who manages product vision and priorities, the Scrum Master who ensures the team follows Scrum practices, and the cross-functional Development Team which includes roles like developers, testers, and designers. Sprints are fixed duration cycles, usually 2-4 weeks, during which a working product increment is developed based on priority requirements from the Product Backlog. At the end of each sprint, the product is reviewed and the team adapts its work for the next sprint based on feedback and changing priorities.