3. What's up with Facebook
Hype or Fad?
Users and Photos?
It's all about FACE!
◦ Not the music you like!
◦ Not the circles!
4. Ubiquitous faces
Media
◦ Idols, Super Stars
◦ Cover pages
◦ Advertisement
Money
Internet
◦ E-mail
◦ IM
◦ Social Network
5. Facts about Face
Cognitive perk of our brains
◦ Specialized
◦ Subconscious
Cultural reference
◦ Masked robbers
◦ Religious taboo
◦ Faceless horror
Facial motion capturing
◦ Movie – The Polar Express, 2004
◦ Game – LA Noire, 2011
8. Brief history of Prosopagnosia
As long as human history
◦ > 2% in Caucasian
◦ ~ 2% in Chinese (Hong Kong sample)
1947, first described by a doctor
1997, Face Blind!, Bill Choisser
2008, so am I
◦ A blog of MSRA
9. Awareness of Prosopagnosia
Cognitive impairment
◦ Poor face recognition
◦ Lack of facial memory
◦ Immune to idols
Workaround
◦ People know me
◦ Voice recognition
◦ Pretending
Improvement
◦ Photographing
◦ Portrait painting
◦ Movies and TV series
◦ Work and marriage
10. Neurological POV
ERP almost identical
◦ N170, N250 (famous face)
Fusiform Face Area
◦ Specialized region
◦ Significant defects
11. Summary of Prosopagnosia
Cognitive impairment
◦ Not visual defects
◦ Not intellectual defects
Resulted social impairment
Lack of awareness
◦ Developmental prosopagnosia
◦ Diagnostics of internet
Acquired Prosopagnosia
◦ Associative – Lose of semantics sense
◦ Apperceptive – No sense at all
13. Autism Spectrum Disorder
Prosopagnosia? Yes and No
◦ Developmental
◦ Apperceptive
Severity of ASD
◦ > 1% in Unite States
◦ Boys : Girls = 5 : 1
Severe social impairment
Savant syndrome
16. Empathy and Social
Emotional capacity
◦ Shared experience of sentient beings
◦ Developed cognitive skill
Cornerstone of society
◦ Emotional communication
◦ Trust and understanding
Engine of arts
◦ Paintings
◦ Fictions
◦ Movies
17. Neurological POV
Natural selection for social brain
WYSIWYG + Feedback
Painkiller by money
Wikipedia:
When children are shown
videoclips with situations where
they see people suffering pain
by coincidence, neural circuits
related to pain are being
activated in their brain.
18. Summary of ASD
Lack of empathy
Risk factors
◦ Notorious “Vaccine Theory”
◦ Genetic risk
Risk of twins
Risk of siblings
Society is harsh to ASD patients
Interventions
Questions?
24. Challenge for social games
Demands for social networks
◦ Social interaction – Facebook
◦ Social establishment – Linked-in
◦ Social entertainment – Zynga
Road to true social
◦ Friends in Cityville
◦ Word with Friends
◦ Draw something
More than viral and engagement
25. What's missing
Vocal and music
◦ Media presence
◦ Intimacy, security
Gesture and Kinect
◦ More than video
◦ Dot-only animations
Tele-presence
◦ Real-time feedback
◦ Eye contact
Will we see those in games?