This document discusses using interactive safety simulations to improve safety culture. It identifies some common risk factors like insufficient knowledge of risks and regulatory requirements. High-risk groups include males, youth, older workers, self-employed, and those with low literacy. Even highly literate workers can be busy and distracted.
The document provides examples of safety simulations used in New Zealand, including ones for fire services procedures, farm safety, and medical training. Research shows safety simulations can increase skill and factual knowledge retention compared to traditional training. Benefits include accessibility, scalability, measurability, and ability to rehearse high-risk situations safely. An evaluation of ACC's "SafeHouse" home safety game pilot found thousands of people voluntarily played