This document provides an overview of key Ruby object-oriented programming concepts including:
1) Ruby objects consist of a reference to their class, instance variables, and flags. Ruby classes are also objects that consist of a reference to their superclass, instance variables, methods, and flags.
2) Classes inherit behavior from other classes and encapsulate an object's state within instance variables and methods. Polymorphism allows different objects to respond to the same message.
3) Modules are used as namespaces and mixins to enhance classes. The Kernel module mixes instance methods into Object to define core functionality for all objects.
4) Ruby uses various variable types including instance variables (@), class variables (@@), local
This document discusses object-oriented programming concepts in Python including multiple inheritance, method resolution order, method overriding, and static and class methods. It provides examples of multiple inheritance where a class inherits from more than one parent class. It also explains method resolution order which determines the search order for methods and attributes in cases of multiple inheritance. The document demonstrates method overriding where a subclass redefines a method from its parent class. It describes static and class methods in Python, noting how static methods work on class data instead of instance data and can be called through both the class and instances, while class methods always receive the class as the first argument.
This document provides an overview of key concepts in Ruby including variables, methods, classes, modules, inheritance and scope. It discusses local variables, instance variables, class variables and global variables. It explains how methods are defined and called in Ruby. It describes classes and modules, and how modules can be mixed into classes. The document also covers inheritance, constants, self, and singleton methods. It provides details on variable scope and how Ruby determines an identifier is a variable, keyword or method call.
The slides for a lecture about the Ruby programming language. This language was given at FEUP, on a course called "Laboratories of Object-Oriented Programming".
The document discusses Ruby classes and class methods.
Class methods are defined within a class' eigenclass. The eigenclass is accessed using class << self. Modules can also define class methods using included callbacks. Ruby classes are dynamic and support method missing to handle undefined methods.
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
Ruby is a dynamically typed, object-oriented scripting language that is interpreted. It was created by Yukihiro Matsumoto in 1995 and influenced by Smalltalk, Perl, Lisp and Python. Some key features of Ruby include being garbage collected, supporting inheritance and mixins, and being suitable for meta-programming. It gained popularity through frameworks like Ruby on Rails. The core data types in Ruby are implemented as objects and include integers, floats, strings, arrays, hashes, symbols, booleans and nil. Classes and modules provide namespaces and support object-oriented programming principles like inheritance. Ruby supports functional programming patterns through blocks, procs and lambdas.
This document discusses Python modules, classes, inheritance, and properties. Some key points:
- Modules allow the organization of Python code into reusable libraries by saving code in files with a .py extension. Modules can contain functions, variables, and be imported into other code.
- Classes are templates that define the properties and methods common to all objects of a certain kind. The __init__() method initializes new objects. Inheritance allows child classes to inherit properties and methods from parent classes.
- Properties provide a way to control access to class attributes, allowing them to be accessed like attributes while hiding the implementation details behind getter and setter methods.
This document provides an overview of key Ruby object-oriented programming concepts including:
1) Ruby objects consist of a reference to their class, instance variables, and flags. Ruby classes are also objects that consist of a reference to their superclass, instance variables, methods, and flags.
2) Classes inherit behavior from other classes and encapsulate an object's state within instance variables and methods. Polymorphism allows different objects to respond to the same message.
3) Modules are used as namespaces and mixins to enhance classes. The Kernel module mixes instance methods into Object to define core functionality for all objects.
4) Ruby uses various variable types including instance variables (@), class variables (@@), local
This document discusses object-oriented programming concepts in Python including multiple inheritance, method resolution order, method overriding, and static and class methods. It provides examples of multiple inheritance where a class inherits from more than one parent class. It also explains method resolution order which determines the search order for methods and attributes in cases of multiple inheritance. The document demonstrates method overriding where a subclass redefines a method from its parent class. It describes static and class methods in Python, noting how static methods work on class data instead of instance data and can be called through both the class and instances, while class methods always receive the class as the first argument.
This document provides an overview of key concepts in Ruby including variables, methods, classes, modules, inheritance and scope. It discusses local variables, instance variables, class variables and global variables. It explains how methods are defined and called in Ruby. It describes classes and modules, and how modules can be mixed into classes. The document also covers inheritance, constants, self, and singleton methods. It provides details on variable scope and how Ruby determines an identifier is a variable, keyword or method call.
The slides for a lecture about the Ruby programming language. This language was given at FEUP, on a course called "Laboratories of Object-Oriented Programming".
The document discusses Ruby classes and class methods.
Class methods are defined within a class' eigenclass. The eigenclass is accessed using class << self. Modules can also define class methods using included callbacks. Ruby classes are dynamic and support method missing to handle undefined methods.
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
Ruby is a dynamically typed, object-oriented scripting language that is interpreted. It was created by Yukihiro Matsumoto in 1995 and influenced by Smalltalk, Perl, Lisp and Python. Some key features of Ruby include being garbage collected, supporting inheritance and mixins, and being suitable for meta-programming. It gained popularity through frameworks like Ruby on Rails. The core data types in Ruby are implemented as objects and include integers, floats, strings, arrays, hashes, symbols, booleans and nil. Classes and modules provide namespaces and support object-oriented programming principles like inheritance. Ruby supports functional programming patterns through blocks, procs and lambdas.
This document discusses Python modules, classes, inheritance, and properties. Some key points:
- Modules allow the organization of Python code into reusable libraries by saving code in files with a .py extension. Modules can contain functions, variables, and be imported into other code.
- Classes are templates that define the properties and methods common to all objects of a certain kind. The __init__() method initializes new objects. Inheritance allows child classes to inherit properties and methods from parent classes.
- Properties provide a way to control access to class attributes, allowing them to be accessed like attributes while hiding the implementation details behind getter and setter methods.
Unit 2-data types,Variables,Operators,Conitionals,loops and arraysDevaKumari Vijay
The document discusses various Java data types including primitive data types like byte, short, int, long, float, double, char, boolean and their ranges. It also explains variables in Java - local variables, instance variables, static variables. Different types of operators like arithmetic, assignment, comparison, logical, bitwise operators are defined along with examples. The document also covers conditional statements like if-else, switch case and different loops in Java - for, while, do-while loops along with examples. Break and continue statements in Java loops are also explained.
This document provides an introduction to using Java for FIRST Robotics Competition robotics programs. It covers key Java concepts like classes, objects, inheritance, and exceptions. It also discusses how to install Java and the necessary plugins for FRC, create a basic robot program, and display diagnostic output. The document compares the SimpleRobot and IterativeRobot templates and gives examples of common Java code for FRC robotics.
Generics in Java allows the creation of generic classes and methods that can work with different data types. A generic class uses type parameters that appear within angle brackets, allowing the class to work uniformly with different types. Generic methods also use type parameters to specify the type of data upon which the method operates. Bounded type parameters allow restricting the types that can be passed to a type parameter.
This document summarizes key concepts in object-oriented programming (OOP) in Java, including static keyword, instance member, class member, inheritance, encapsulation, polymorphism, object, class, constructor, and more. It provides examples to illustrate static variables and methods, the this keyword, super keyword, final keyword, abstract classes vs interfaces, and method overloading as a form of compile-time polymorphism.
Java is an object-oriented programming language developed by Sun Microsystems to be small, simple, and portable across platforms. It uses classes and objects, inheritance, interfaces, and packages. A class is a template that defines objects, which are instances of a class. Inheritance allows classes to inherit attributes and behaviors from parent classes. Interfaces define behaviors without implementations. Packages organize related classes.
This document provides an introduction to Java. It discusses the history of Java, noting it was developed by James Gosling at Sun Microsystems in 1991. It states that Java resides on many platforms like mobile devices, desktops, servers, embedded devices, and the cloud. The key principle of Java is "write once, run anywhere." It also discusses Java libraries, versions of Java, features of Java like being object-oriented and portable, and how to install and set up Java. It provides an example of a simple "Hello World" Java program. It also covers Java data types, variables, typecasting, arrays, comments, and the Scanner class.
- Ruby is an object-oriented language where everything is an object and classes define methods that objects respond to.
- Classes can inherit and override methods from superclasses and include methods from modules.
- The initialize method is used as a constructor to initialize instance variables. Accessors provide access to instance variables.
- Common methods like +, -, *, [] can be defined for a class to allow arithmetic and array-like access to objects.
Ruby is a fully object-oriented programming language where everything is an object. It uses modules to group classes and symbols to name variables and methods. Ruby code is written in blocks delimited by keywords like 'if' and 'end'. An example program demonstrates how a Person class in Ruby compares to a similar class in Java, using object instantiation, attributes, and a method. Key differences between Ruby and Java include Ruby being dynamically typed, using '# ' for comments, and 'attr_accessor' for getters and setters.
Object Oriented Programming_Lecture 3
Let’s think on fields of class
Visibility Modifiers and Accessor Methods
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
Chapter 02: Classes Objects and Methods Java by Tushar B KuteTushar B Kute
The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
This document provides an introduction to creating and using classes in C#. Key points covered include defining classes with fields, methods, and constructors; using accessibility modifiers like public and private; calling methods and using the this keyword; creating static methods; and using listboxes, comboboxes, and events for selection changes. Examples are provided for defining classes, constructors, static and instance methods, and populating and accessing selection properties of list and combo boxes.
1. The document discusses Java basics including variables, data types, arithmetic operators, and calling subroutines. It provides examples of declaring variables, assigning values, and performing calculations.
2. Key points covered include the different Java data types like int, double, boolean and String. It shows how to declare variables, assign values, and print outputs.
3. Examples demonstrate using variables to perform arithmetic like addition and division, as well as rounding numbers and calling subroutines. Practice exercises provide opportunities to apply these concepts by writing programs to calculate BMI, phone bills, exam scores and more.
We learned how to implement ORM in Python using peewee. This includes creating a ZooAnimal class that inherits from peewee's Model class and defines the database fields, creating a database table for the class, and saving ZooAnimal instances to the database. We also discussed useful Python concepts like properties for private attributes, importing packages, and using *args and **kwargs to allow flexible function arguments.
Object Oriented Programming_Chapter 4 (Two Lectures)
1- Let’s think on polymorphism
2- Let’s focus on Full Example
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
Chapter 01 Introduction to Java by Tushar B KuteTushar B Kute
The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
NSCoder Swift - An Introduction to SwiftAndreas Blick
The document provides an overview of the Swift programming language, introducing key concepts like variables and constants, strings, numbers, arrays, dictionaries, tuples, loops, conditionals, functions, closures, classes, properties, methods, initialization, and inheritance. It describes Swift as a modern language that builds on C and Objective-C without compatibility constraints, and supports safe patterns, modern features, and seamless access to Cocoa frameworks.
chapter 1: Lecture 2
Let’s think on concept of Class and Object
- Concept of Objects and classes
- UML Class Diagram
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
The document provides an overview of key Java concepts including classes, objects, methods, constructors, inheritance, polymorphism, abstraction, and encapsulation. It defines classes like Circle and Shape that demonstrate these concepts. Circles have fields like radius and methods like area() and circumference(). The Shape class is abstract with abstract area() and circumference() methods that concrete subclasses like Circle must implement. Access modifiers like public, private, and protected are used to control access to class members.
Unit 2-data types,Variables,Operators,Conitionals,loops and arraysDevaKumari Vijay
The document discusses various Java data types including primitive data types like byte, short, int, long, float, double, char, boolean and their ranges. It also explains variables in Java - local variables, instance variables, static variables. Different types of operators like arithmetic, assignment, comparison, logical, bitwise operators are defined along with examples. The document also covers conditional statements like if-else, switch case and different loops in Java - for, while, do-while loops along with examples. Break and continue statements in Java loops are also explained.
This document provides an introduction to using Java for FIRST Robotics Competition robotics programs. It covers key Java concepts like classes, objects, inheritance, and exceptions. It also discusses how to install Java and the necessary plugins for FRC, create a basic robot program, and display diagnostic output. The document compares the SimpleRobot and IterativeRobot templates and gives examples of common Java code for FRC robotics.
Generics in Java allows the creation of generic classes and methods that can work with different data types. A generic class uses type parameters that appear within angle brackets, allowing the class to work uniformly with different types. Generic methods also use type parameters to specify the type of data upon which the method operates. Bounded type parameters allow restricting the types that can be passed to a type parameter.
This document summarizes key concepts in object-oriented programming (OOP) in Java, including static keyword, instance member, class member, inheritance, encapsulation, polymorphism, object, class, constructor, and more. It provides examples to illustrate static variables and methods, the this keyword, super keyword, final keyword, abstract classes vs interfaces, and method overloading as a form of compile-time polymorphism.
Java is an object-oriented programming language developed by Sun Microsystems to be small, simple, and portable across platforms. It uses classes and objects, inheritance, interfaces, and packages. A class is a template that defines objects, which are instances of a class. Inheritance allows classes to inherit attributes and behaviors from parent classes. Interfaces define behaviors without implementations. Packages organize related classes.
This document provides an introduction to Java. It discusses the history of Java, noting it was developed by James Gosling at Sun Microsystems in 1991. It states that Java resides on many platforms like mobile devices, desktops, servers, embedded devices, and the cloud. The key principle of Java is "write once, run anywhere." It also discusses Java libraries, versions of Java, features of Java like being object-oriented and portable, and how to install and set up Java. It provides an example of a simple "Hello World" Java program. It also covers Java data types, variables, typecasting, arrays, comments, and the Scanner class.
- Ruby is an object-oriented language where everything is an object and classes define methods that objects respond to.
- Classes can inherit and override methods from superclasses and include methods from modules.
- The initialize method is used as a constructor to initialize instance variables. Accessors provide access to instance variables.
- Common methods like +, -, *, [] can be defined for a class to allow arithmetic and array-like access to objects.
Ruby is a fully object-oriented programming language where everything is an object. It uses modules to group classes and symbols to name variables and methods. Ruby code is written in blocks delimited by keywords like 'if' and 'end'. An example program demonstrates how a Person class in Ruby compares to a similar class in Java, using object instantiation, attributes, and a method. Key differences between Ruby and Java include Ruby being dynamically typed, using '# ' for comments, and 'attr_accessor' for getters and setters.
Object Oriented Programming_Lecture 3
Let’s think on fields of class
Visibility Modifiers and Accessor Methods
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
Chapter 02: Classes Objects and Methods Java by Tushar B KuteTushar B Kute
The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
This document provides an introduction to creating and using classes in C#. Key points covered include defining classes with fields, methods, and constructors; using accessibility modifiers like public and private; calling methods and using the this keyword; creating static methods; and using listboxes, comboboxes, and events for selection changes. Examples are provided for defining classes, constructors, static and instance methods, and populating and accessing selection properties of list and combo boxes.
1. The document discusses Java basics including variables, data types, arithmetic operators, and calling subroutines. It provides examples of declaring variables, assigning values, and performing calculations.
2. Key points covered include the different Java data types like int, double, boolean and String. It shows how to declare variables, assign values, and print outputs.
3. Examples demonstrate using variables to perform arithmetic like addition and division, as well as rounding numbers and calling subroutines. Practice exercises provide opportunities to apply these concepts by writing programs to calculate BMI, phone bills, exam scores and more.
We learned how to implement ORM in Python using peewee. This includes creating a ZooAnimal class that inherits from peewee's Model class and defines the database fields, creating a database table for the class, and saving ZooAnimal instances to the database. We also discussed useful Python concepts like properties for private attributes, importing packages, and using *args and **kwargs to allow flexible function arguments.
Object Oriented Programming_Chapter 4 (Two Lectures)
1- Let’s think on polymorphism
2- Let’s focus on Full Example
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
Chapter 01 Introduction to Java by Tushar B KuteTushar B Kute
The lecture was condcuted by Tushar B Kute at YCMOU, Nashik through VLC orgnanized by MSBTE. The contents can be found in book "Core Java Programming - A Practical Approach' by Laxmi Publications.
NSCoder Swift - An Introduction to SwiftAndreas Blick
The document provides an overview of the Swift programming language, introducing key concepts like variables and constants, strings, numbers, arrays, dictionaries, tuples, loops, conditionals, functions, closures, classes, properties, methods, initialization, and inheritance. It describes Swift as a modern language that builds on C and Objective-C without compatibility constraints, and supports safe patterns, modern features, and seamless access to Cocoa frameworks.
chapter 1: Lecture 2
Let’s think on concept of Class and Object
- Concept of Objects and classes
- UML Class Diagram
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
The document provides an overview of key Java concepts including classes, objects, methods, constructors, inheritance, polymorphism, abstraction, and encapsulation. It defines classes like Circle and Shape that demonstrate these concepts. Circles have fields like radius and methods like area() and circumference(). The Shape class is abstract with abstract area() and circumference() methods that concrete subclasses like Circle must implement. Access modifiers like public, private, and protected are used to control access to class members.
Ruby and Twitter at the Ruby drink-up of Sophia, January 2013rivierarb
The document summarizes Twitter's history with Ruby on Rails. It began using Rails to quickly prototype and launch the initial site. However, scaling issues emerged as Twitter grew rapidly. By 2009, performance problems led Twitter to abandon Rails for the backend and instead use technologies like Scala, Java, and Lucene. While Ruby was kept for the frontend, Twitter replaced even the Rails frontend in 2011. Scaling demands required moving away from Rails as the site expanded to hundreds of millions of users.
This document summarizes Muriel Salvan's presentation on Docker and cargo transport. It discusses how Docker can be used to containerize applications and services, create images from Dockerfiles, run containers from images, and deploy images to registries for sharing. Examples are given on building Ruby and Rails images, running a clustered Rails application in containers, and using a proxy container to load balance requests. Performance benefits of Docker are highlighted such as faster launch times and consistent memory usage across containers.
My 2013-03-05 Riviera.rb quines talk slides. I'm afraid there's not much left without the speech and live demos.
Quines are programs (or, more generally, concepts) that reproduce themselves. During this talk we explored how they were possible, what they could look like, how to generate them and how to generalize them,
The raw material of my Sophia Antipolis Ruby Drinkup talk on esoteric languages.
This deck isn't really suitable for plain browsing with no commentary.
This surprise talk was given on 2014-06-03 at Riviera.rb.
The slides are really just up for reference: unless you're a sociopathic genius with an uncanny cultural fit, you're really not going to understand much without the speech.
This document discusses object-oriented programming concepts in Objective-C such as classes, inheritance, polymorphism, and exceptions. It covers creating interface and implementation files, using properties and methods, inheritance hierarchies with subclasses, overriding methods, abstract classes, polymorphism through dynamic binding, and exceptions. Key topics include creating .h and .m files to define a class, using self to reference the current object, returning objects from methods, and extending classes through inheritance while allowing method overriding.
Python supports object-oriented programming through classes, objects, and related concepts like inheritance, polymorphism, and encapsulation. A class acts as a blueprint to create object instances. Objects contain data fields and methods. Inheritance allows classes to inherit attributes and behaviors from parent classes. Polymorphism enables the same interface to work with objects of different types. Encapsulation helps protect data by restricting access.
The document introduces Python modules and importing. It discusses three formats for importing modules: import somefile, from somefile import *, and from somefile import className. It describes commonly used Python modules like sys, os, and math. It also covers defining your own modules, directories for module files, object-oriented programming in Python including defining classes, creating and deleting instances, methods and self, accessing attributes and methods, attributes, inheritance, and redefining methods.
Talk given to Sacramento Ruby Meetup for the September, 2010 meeting. Examples adapted from the great book Metaprogramming Ruby: Program Like the Ruby Pros by Paolo Perrotta
Ruby object model - Understanding of object play role for rubyTushar Pal
Ruby's object model has the following key points:
1. Classes are objects in Ruby and are open for modification and extension.
2. The Kernel module includes common methods like Array and Hash that can be called without an explicit receiver.
3. Classes inherit from other classes, not individual objects, and share methods but not instance variables.
4. Modules allow grouping of methods for inclusion in classes as an alternative to multiple inheritance.
در این جلسه به بررسی بحث برنامه نویسی شی گرا و کلاس ها در پایتون پرداختیم
PySec101 Fall 2013 J7E1 By Mohammad Reza Kamalifard
Talk About:
Object oriented programming and Classes in Python
The Next Generation MOP, Jochen Theodorou, GR8Conf 2013 GR8Conf
The document discusses proposed changes to Groovy's Meta Object Protocol (MOP). It notes that the current MOP has many inconsistencies, makes optimizations difficult, and has an API that is difficult to extend and modify. The author proposes simplifying the MOP by having a single entry point for method calls, making metaclasses immutable to improve threading, and using realms to isolate classes from unintended metaclass changes. Realms would allow classes to control which metaclass changes are visible to them. The changes aim to address issues, improve optimizations, and make the MOP more consistent and flexible.
This document discusses Ruby on Rails extensions provided by ActiveSupport. It explains that ActiveSupport provides Ruby extensions, utility classes, and other features used across Rails. It then summarizes some common extensions, including methods added to all objects like blank?, present?, and try. The document provides code examples for how these extensions work and which ActiveSupport files define them.
The document discusses Python objects and types. It covers key concepts like object-oriented programming in Python, classes and instances, namespaces, scoping, and exception handling. Some main points include:
- Everything in Python is an object with an identity, type, and value. Objects live in dynamic namespaces and can be accessed via names.
- Classes are type objects that act as templates for creating instances when called. Instances are objects with the same methods and attributes as its class.
- Namespaces are where names are mapped to objects. Python has module, class, and instance namespaces that follow LEGB scoping rules.
- Exceptions are class objects that inherit from the built-in Exception class. The raise statement is used
This document provides an overview of object-oriented programming concepts in Python including classes, objects, inheritance, polymorphism and data hiding. It defines key OOP terms like class, object, method, and inheritance. It also demonstrates how to define classes with attributes and methods, create object instances, and extend functionality via inheritance. The document shows how operators and methods can be overloaded in classes.
The document discusses various advanced Python concepts including classes, exception handling, generators, CGI, databases, Tkinter for GUI, regular expressions, and email sending using SMTP. It covers object-oriented programming principles like inheritance, encapsulation, and polymorphism in Python. Specific Python concepts like creating and accessing class attributes, instantiating objects, method overloading, operator overloading, and inheritance are explained through examples. The document also discusses generator functions and expressions for creating iterators in Python in a memory efficient way.
The document discusses various topics in Objective-C including variables, data types, categories, protocols, and composite objects. It provides code examples to illustrate initializing objects, variable scope, enumerated data types, typedefs, data type conversion, categories, class extensions, protocols, delegates, and composite objects in Objective-C and compares some of these concepts to Java.
The document discusses key concepts of object-oriented programming such as classes, objects, encapsulation, inheritance, and polymorphism. It provides examples of defining a Point class in Python with methods like translate() and distance() as well as using concepts like constructors, private and protected members, and naming conventions using underscores. The document serves as an introduction to object-oriented programming principles and their implementation in Python.
Python allows importing and using classes and functions defined in other files through modules. There are three main ways to import modules: import somefile imports everything and requires prefixing names with the module name, from somefile import * imports everything without prefixes, and from somefile import className imports a specific class. Modules look for files in directories listed in sys.path.
Classes define custom data types by storing shared data and methods. Instances are created using class() and initialized with __init__. Self refers to the instance inside methods. Attributes store an instance's data while class attributes are shared. Inheritance allows subclasses to extend and redefine parent class features. Special built-in methods control class behaviors like string representation or iteration.
Reusable Ruby • Rt 9 Ruby Group • Jun 2012skinandbones
This document summarizes techniques for creating reusable Ruby code. It discusses using inheritance, modules, composition, and gems to share code between projects. Modules are emphasized as a key tool, allowing namespacing, injecting methods, and sharing common functionality. ActiveSupport::Concern is introduced as a way to simplify module inclusion and dependencies. Best practices like testing modules in isolation are also covered. Potential pitfalls like method collisions are noted. Overall the document promotes DRY principles to improve maintainability.
Abstract: This PDSG workshop covers the basics of OOP programming in Python. Concepts covered are class, object, scope, method overloading and inheritance.
Level: Fundamental
Requirements: One should have some knowledge of programming.
PYTHON-Chapter 3-Classes and Object-oriented Programming: MAULIK BORSANIYAMaulik Borsaniya
Classes and Object-oriented Programming:
Classes: Creating a Class, The Self Variable, Constructor, Types of Variables, Namespaces, Types of Methods (Instance Methods, Class Methods, Static Methods), Passing Members of One Class to Another Class, Inner Classes
Inheritance and Polymorphism: Constructors in Inheritance, Overriding Super Class Constructors and Methods, The super() Method, Types of Inheritance, Single Inheritance, Multiple Inheritance, Method Resolution Order (MRO), Polymorphism, Duck Typing Philosophy of Python, Operator Overloading, Method Overloading, Method Overriding
Abstract Classes and Interfaces: Abstract Method and Abstract Class, Interfaces in Python, Abstract Classes vs. Interfaces,
This presentation provides an overview of object-oriented programming (OOP) concepts including:
- Encapsulation which hides unnecessary implementation details from users.
- Association which represents relationships between objects that have independent lifecycles.
- Inheritance which enables new objects to take on properties of existing objects.
- Polymorphism which allows objects to take different forms through method overloading and overriding.
- Exception handling which provides control transfer when exceptions occur using try, catch, throw, and finally.
- Abstract classes and interfaces which define behaviors without providing implementation.
OOP provides advantages like simplicity, modularity, extensibility, maintainability, and reusability.
Python supports object-oriented programming through classes, objects, inheritance and polymorphism. Key concepts include: classes provide blueprints for objects with attributes and methods; inheritance allows classes to inherit attributes and methods from parent classes; polymorphism enables common interfaces for functions that can work on different objects. The document also discusses file handling in Python and different types of inheritance like single, multi-level, multiple and their syntax examples.
(RubyFools 2008)
"Plugins are more than just shiny nuggets of code which rain down from the higher echelons of the Rails pantheon; they are loyal and useful servants that anyone can employ to help reuse code between applications. Without a little guidance, however, the process of figuring out just how to tame these beasts can be overwhelming.
"This presentation will help give developers the boost that's often required to get up to speed developing plugins. We'll cover the hooks that Rails' plugin mechanism makes available, and how to put them to best use in practice.
"Once we've covered the groundwork, we'll start to look at more advanced programming techniques for sharing code (and other files) between Rails applications. With a few key programming techniques under our belt, we can use plugins to alter and enhance the Rails framework itself, and become masters of Ruby's object model along the way."
Similar to Ruby object model at the Ruby drink-up of Sophia, January 2013 (20)
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
Webinar: Designing a schema for a Data WarehouseFederico Razzoli
Are you new to data warehouses (DWH)? Do you need to check whether your data warehouse follows the best practices for a good design? In both cases, this webinar is for you.
A data warehouse is a central relational database that contains all measurements about a business or an organisation. This data comes from a variety of heterogeneous data sources, which includes databases of any type that back the applications used by the company, data files exported by some applications, or APIs provided by internal or external services.
But designing a data warehouse correctly is a hard task, which requires gathering information about the business processes that need to be analysed in the first place. These processes must be translated into so-called star schemas, which means, denormalised databases where each table represents a dimension or facts.
We will discuss these topics:
- How to gather information about a business;
- Understanding dictionaries and how to identify business entities;
- Dimensions and facts;
- Setting a table granularity;
- Types of facts;
- Types of dimensions;
- Snowflakes and how to avoid them;
- Expanding existing dimensions and facts.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Your One-Stop Shop for Python Success: Top 10 US Python Development Providersakankshawande
Simplify your search for a reliable Python development partner! This list presents the top 10 trusted US providers offering comprehensive Python development services, ensuring your project's success from conception to completion.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
OpenID AuthZEN Interop Read Out - AuthorizationDavid Brossard
During Identiverse 2024 and EIC 2024, members of the OpenID AuthZEN WG got together and demoed their authorization endpoints conforming to the AuthZEN API
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
GraphRAG for Life Science to increase LLM accuracy
Ruby object model at the Ruby drink-up of Sophia, January 2013
1. An introduction to Ruby's object
model
Riviera.rb – 08/01/2013
Nicolas Bondoux
2. Overview
● Introduction to module and classes
● Singleton class; case of meta-classes
● Tools for meta-programming
● Using modules for extending objects: mixins
3. A simple class
class LinkedElement
#constructor
● A class definition
def initialize(content,link) contains
@content = content
@link = link
end
– Instance methods
# setter – Constants
def content=(content)
@content = content
end
– Class variables
#getter
● Instance variables are
def content
return @content
prefixed by @; they
end are manipulated
# automatic generation setter/getter: through instance
attr_accessor :link
end
methods
5. Objects' equality
● Objects comparison:
– == → true if the content of two objects
– .eql? → true if == and class of the two objects;
● Used alongside with .hash for hash maps
– .equal? : true if the same instance on both sides
● == and .eql? Must be provided by class implementation
6. Classes inheritance
class Toto irb(main):027:0* Toto.new.myNameIs
def myNameIs => "My Name Is Toto."
return "My Name Is #{name}." irb(main):028:0> Titi.new.myNameIs
end => "My Name Is Titi."
def name
"Toto" irb(main):030:0* t = Titi.new
end => #<Titi:0x00000001d376c8>
end irb(main):035:0> t.class
=> Titi
class Titi < Toto irb(main):036:0>
def name t.class.superclass
"Titi" => Toto
end irb(main):037:0> t.is_a? Titi
end => true
irb(main):038:0> t.is_a? Toto
=> true
irb(main):039:0> Toto === t
=> true
irb(main):040:0> Toto.superclass
=> Object
7. Self
● “self” keyword represents the instance in which the code is
executed
– inside a method definition , the instance on which
method is defined
– Inside class/module definition: the class/module being
defined
class TestSelf
puts self
def f
return self
end
end
# display TestSelf
t = TestSelf.new
t.f.equal? t
=> true
8. Class methods and variables
class TestClassMethod
#class variable
@@a=0
#class method
def self.counter
@@a=0
end
#instance method
def putsSelf
puts self
@@a+=1
end
end
● Class are objects: class methods are their instance methods!
● Class variables are prefixed with @@
● Ruby magic: class variables from parent classes are
accessible to child classes
● Class variables are accessible anywhere in class definition
10. Adding methods to a class
● Class definition can be extended anytime
● Let's add a size method to our linked list:
class LinkedElement
def size
@link.size + 1
end
class LinkedElementEnd
def size
0
end
end
end
irb(main):081:0> a.size
=> 1
irb(main):082:0> b.size
=> 2
11. Structs
● Struct.new allow to dynamically create Classes, with getter
and setters
irb(main):008:0> MyClass = Struct.new(:a,:b, :c)
=> MyClass
irb(main):009:0> m = MyClass.new(1,10)
=> m = MyClass.new(1,10)
irb(main):011:0> m.a=2
=> 2
irb(main):013:0> m.to_a
=> [2, 10, nil]
● Instance of struct have, among others .eql?, .equal?, .hash
methods defined !
● Very useful to quickly define records, keys …
● Structs can then be inherited from/extended like any classes
12. Modules
● Module is a parent type of Class;
– A module is an instance of Module
● Modules are like classes, except that
– They cannot be instantiated
– No inheritance: they cannot have parent or child
● Still, they are objects:
– They have instance variables, (class) methods
● And they also have
– class variables
– and instance methods → used for the mixins
● Modules are useful for namespaces
14. A very simplified diagram
Object
MyParentClass Module MyModule
Instance MyClass Class
.class
.superclass
15. Extending instances:
● We have already seen that class methods of a class A are
instance methods specific to the object A
– It is possible to add methods to instances!
a="5"
def a.mult(x)
"#{self.to_i*x}"
znd
irb(main):096:0* a.mult(10)
=> "50"
● Where is stored “mult” Method ? In the Singleton class !
irb(main):103:0> a.singleton_class
=> #<Class:#<String:0x000000018ec7a8>>
irb(main):104:0> a.singleton_class.ancestors
=> [String, Comparable, Object, Kernel, BasicObject]
irb(main):105:0> a.singleton_class.superclass
=> String
16. What are singleton classes ?
● One instance has its own singleton
● Those are anonymous and invisible classes, inserted at the
bottom of the class hierarchy
● They are used to hold methods that are specific to an instance
Object
class String
a (a)
singleton_class
17. Singleton classes of classes: meta-
classes
● Meta-classes: the singleton classes of methods
– This is where class methods are stored!
● Meta-classes magic:
– when looking for a class methods ruby search in the
meta-classes of all the inheritance chain!
– This is because meta-classes inheritance scheme is
parallel to class inheritance scheme
18. Meta-classes: a diagram
Object Class
MyParentClass (MyParentClass)
MyClass (MyClass)
Instance (Instance)
.singleton_class
.superclass
19. Extending the singleton classes
class Toto
#instance method of Toto
# Singleton class can also be
def f
accessed explicitly
end
class << Toto
def h
#class method of Toto
return self
def self.g
end
end
end
end
#class method of Toto
class Toto
def Toto.g
class << self
end
def i1
end
# > def x.g .... > add an instance method to
the singleton class of x !
def i2
end
end
end
# i1 and i2 are class methods of
Toto !!!
20. instance_eval/instance_exec
● instance_eval allow to execute code in the context of an
instance;
– Ruby magic: self represents the instance, but methods
are added to the singleton class!
class TestInstanceEval
def initialize
@a=5
end
end
b=5
irb(main):189:0> t.instance_eval "@a"
=> 5
irb(main):190:0* t.instance_eval "def f; puts @a+#{b};end"
=> nil
irb(main):191:0> t.f
10
21. Mixins
● Mixins are a way to add properties to an object
● They are modules referenced by classes
● Instance methods of the module becomes available to
instances of the class
● Include: the module becomes an included module of the Class
– the instance methods of an module become instance
methods of the Class → used to extend classes
● Extend: the module becomes an included module of the
singleton of the class → allow to extends objects, add class
methods to classes ...