Almost everything – all external expectations, all pride, all fear of embarrassment or failure – these things just fall away in the face of death, leaving only what is truly important.
O documento discute a revitalização de aplicações Windows legadas usando tecnologias web como Cef/CefGlue, message bus e React.JS. As decisões de arquitetura incluíram dividir a aplicação monolítica em microserviços, usar message bus para integrá-los e estado imutável com Redux para melhor gerenciamento de estado no frontend.
TDC2016 | Trilha PHP - Xdebug: Seus problemas acabaram!tdc-globalcode
O documento discute a extensão Xdebug para PHP, explicando o que é Xdebug, por que usá-lo e como instalá-lo e configurá-lo. Também aborda como usar Xdebug para depurar código ao vivo, medir cobertura de código e fazer profiling de aplicações.
O documento discute a revitalização de aplicações Windows legadas usando tecnologias web como Cef/CefGlue, message bus e React.JS. As decisões de arquitetura incluíram dividir a aplicação monolítica em microserviços, usar message bus para integrá-los e estado imutável com Redux para melhor gerenciamento de estado no frontend.
TDC2016 | Trilha PHP - Xdebug: Seus problemas acabaram!tdc-globalcode
O documento discute a extensão Xdebug para PHP, explicando o que é Xdebug, por que usá-lo e como instalá-lo e configurá-lo. Também aborda como usar Xdebug para depurar código ao vivo, medir cobertura de código e fazer profiling de aplicações.
The Intersection of Library Science and User ExperienceLynn Leitte
Presentation at the Palmer School of Library & Information Science by Lynn Leitte & Dawn Bovasso, February 8, 2009. The presentation discusses the meeting points between LIS skills and UX skills and deliverables, with emphasis on Content Strategy practice.
Connecting Library Instruction to Web Usability: Improve User ExperienceYoo Young Lee
This document summarizes a study conducted by Yoo Young Lee and Eric Snajdr at Indiana University Purdue University Indianapolis (IUPUI) that tested the effectiveness of browse-focused versus search-focused library instruction on freshman students. Two sections of an introductory science course received different styles of instruction, and their ability to browse versus search library resources was tested before and after using a usability tool. The results showed that the browse-focused instruction increased browsing habits while the search-focused instruction increased searching habits after the library sessions.
Libraries: How Users Search and Discover - Ex Libris User StudiesDani GUZMAN
Ex Libris conducted a comprehensive research to gain intelligence about users' behavior and expectations from library discovery systems, and to understand how future developments can help libraries address these needs.
The research included ongoing search log analyses, workshops with multiple institutions, qualitative surveys, and user interviews.
The results of these user studies provide valuable insights for library stakeholders, to help them shape the discovery experience and provide users with an intuitive, end-to-end service.
More information in this paper: http://www.exlibrisgroup.com/category/UserStudiesWhitePaper
TDC2016SP - Testes unitários e testes de integração de aplicações Java utiliz...tdc-globalcode
Este documento discute como realizar testes unitários e de integração de aplicações Java usando Docker com Maven e NetBeans. Ele explica as fases do desenvolvimento de sistemas, tipos de testes e a diferença entre containers Docker e máquinas virtuais. O documento também fornece um link para um repositório no GitHub com uma demonstração prática.
Dr Michael Toffler: 10-Year Experience Using L-PRF in Ridge and Sinus Augment...michael toffler
This document discusses the use of Leukocyte & Platelet-Rich Fibrin (L-PRF) in various dental procedures over a 10-year period. It summarizes how L-PRF can be easily prepared from a patient's blood and provides a matrix that releases growth factors over 1-2 weeks to accelerate healing. The document outlines how L-PRF has been used successfully in extraction socket healing, ridge augmentation, sinus floor elevation, complex reconstruction procedures, and for membrane repair. Specific case examples with clinical photos are provided to demonstrate the benefits of incorporating L-PRF into these types of dental surgical procedures.
The UX life cycle involves understanding client requirements through brand analysis, user and process identification, and usability evaluations to define user needs. Design is developed through prototypes, visual mockups, and interactive clickable prototypes refined with customer feedback. Testing ensures design and technical quality through peer reviews, browser compatibility, and usability studies before delivery of final product documentation and manuals to transition ownership to the client.
The document outlines the user experience life-cycle, including business analysis, information architecture, visual design, prototype development, and usability. It discusses the importance of easy to use and intuitive interfaces that meet user goals and expectations. The process involves business analysis including requirements gathering, research, and defining use cases. The information architecture phase structures the content and navigation. Visual design and prototyping then evaluate and refine the user interface before usability testing.
Ethnography for impact: a new way of exploring user experience in librariesAndy Priestner
Presented by Andy Priestner at the SCONUL Winter Conference at the Royal College of Physicians on 21st November 2014.
A brief exploration of why librarians should be adopting ethnographic research methods in order to secure a more complete picture of user experience in their libraries. Incorporates details of three recent ethnographic research projects at Cambridge Judge Business School which have delivered many practical outcomes and directly impacted and improved service delivery.
This document discusses the growing importance of user experience (UX) design in libraries. It begins by defining UX and ethnography, noting that UX goes beyond web design to include physical space design and other contexts. The document then discusses how ethnographic research methods like observation and interviews can provide deeper insights into user needs and behaviors compared to traditional surveys. It provides examples of libraries that have successfully adopted ethnographic research, including projects studying student study habits and mapping user engagement. The document argues that libraries should incorporate more qualitative and ethnographic approaches in addition to traditional quantitative metrics in order to better understand user needs and improve services.
This document provides an overview of morning and afternoon workshops focused on methods for analyzing survey and usability data, and conducting space assessments. In the morning, the workshop will introduce methods like affinity diagramming, empathy mapping, and rapid idea generation. The afternoon workshop will cover letter writing to understand user perspectives, cognitive mapping to learn mental models of spaces, and touchpoint tours to experience spaces from a user's view. Both workshops aim to provide structures for hands-on practice and group discussions of these qualitative research techniques.
PT Grinta Kreatif Indonesia provides strategic creative media services including graphic design, branding, digital media, and project management. They have expertise in areas like corporate identity, publications, packaging, signage, campaigns and events. Their goal is to effectively deliver clients' messages through unique and impactful design solutions. They work with clients across various industries such as banking, real estate, tourism, and manufacturing.
This personal summary highlights the applicant's graphic design skills and experience. Over 15 years, they have designed various print and digital materials, including advertisements, brochures, websites, and presentations. Core skills include Photoshop, Illustrator, InDesign, and CorelDRAW. The applicant is highly creative, works well independently and on teams, and ensures brand consistency across projects. They have a degree in graphic design and certificates in web design and desktop publishing.
Santosh Gawade is a graphic designer with over a decade of experience in print and web design. He has worked with various corporate clients and agencies. He has strong skills in Adobe software like Photoshop, Illustrator, and InDesign. Some of his areas of expertise include logo design, print and web design, annual reports, brochures, and exhibition stalls. He currently works as a senior graphic designer and production manager at The Communication Hub.
The document lists various skills related to content creation, social media marketing, and graphic design, including content writing, social media management on platforms like Facebook, Twitter and LinkedIn, virtual assistance, and creating infographics and graphics. It repeats these skills multiple times.
My CV include :
Main Info
Work Experiences
Courses and Training
Computer Skills
Volunteer at Resala Charity Organization
Linkedin.com/in/asmaalasheen/
Behance.net/asmaalasheen
-----
01091955039 , Egypt (+20)
click.asmaa@gmail.com
Creative design professional with over 19+ years
of experience in industry, poised to contribute
experience, innovative graphic artistry, evolving
new style and methodology to produce
highest caliber designs utilizing most current
technologies.
This document summarizes the services provided by Wanderloft, an agency specializing in graphic communication design. They offer a wide range of design services including print design, branding, web design, outdoor graphics, signage, and more. They have worked with many brands across various industries to create visual content through different mediums that helps clients connect with audiences. The agency is made up of a team of creative professionals with expertise in areas such as design, copywriting, and project management. They strive to deliver creative and effective solutions driven by a passion for innovative design.
1. Beautiful apps make business sense as consumers prefer them, as seen by the success of products like the Xbox, iPhone, and Amazon recommendations.
2. What makes an app beautiful is that it adds value, is meaningful, and exceeds user expectations without being ugly, cluttered, forcing invites, or sending spam.
3. To engineer a beautiful app, take time to define the target user, optimize for their needs, prioritize features, and get feedback through iterative design and testing.
1. Beautiful apps make business sense as consumers prefer them, as seen by the success of products like the Xbox, iPhone, and Amazon recommendations.
2. What makes an app beautiful is that it adds value, is meaningful, and exceeds user expectations without being ugly, cluttered, forcing invites, or sending spam.
3. To engineer a beautiful app, take time to define the target user, optimize for their needs, prioritize features, and get feedback through iterative design and testing.
The Intersection of Library Science and User ExperienceLynn Leitte
Presentation at the Palmer School of Library & Information Science by Lynn Leitte & Dawn Bovasso, February 8, 2009. The presentation discusses the meeting points between LIS skills and UX skills and deliverables, with emphasis on Content Strategy practice.
Connecting Library Instruction to Web Usability: Improve User ExperienceYoo Young Lee
This document summarizes a study conducted by Yoo Young Lee and Eric Snajdr at Indiana University Purdue University Indianapolis (IUPUI) that tested the effectiveness of browse-focused versus search-focused library instruction on freshman students. Two sections of an introductory science course received different styles of instruction, and their ability to browse versus search library resources was tested before and after using a usability tool. The results showed that the browse-focused instruction increased browsing habits while the search-focused instruction increased searching habits after the library sessions.
Libraries: How Users Search and Discover - Ex Libris User StudiesDani GUZMAN
Ex Libris conducted a comprehensive research to gain intelligence about users' behavior and expectations from library discovery systems, and to understand how future developments can help libraries address these needs.
The research included ongoing search log analyses, workshops with multiple institutions, qualitative surveys, and user interviews.
The results of these user studies provide valuable insights for library stakeholders, to help them shape the discovery experience and provide users with an intuitive, end-to-end service.
More information in this paper: http://www.exlibrisgroup.com/category/UserStudiesWhitePaper
TDC2016SP - Testes unitários e testes de integração de aplicações Java utiliz...tdc-globalcode
Este documento discute como realizar testes unitários e de integração de aplicações Java usando Docker com Maven e NetBeans. Ele explica as fases do desenvolvimento de sistemas, tipos de testes e a diferença entre containers Docker e máquinas virtuais. O documento também fornece um link para um repositório no GitHub com uma demonstração prática.
Dr Michael Toffler: 10-Year Experience Using L-PRF in Ridge and Sinus Augment...michael toffler
This document discusses the use of Leukocyte & Platelet-Rich Fibrin (L-PRF) in various dental procedures over a 10-year period. It summarizes how L-PRF can be easily prepared from a patient's blood and provides a matrix that releases growth factors over 1-2 weeks to accelerate healing. The document outlines how L-PRF has been used successfully in extraction socket healing, ridge augmentation, sinus floor elevation, complex reconstruction procedures, and for membrane repair. Specific case examples with clinical photos are provided to demonstrate the benefits of incorporating L-PRF into these types of dental surgical procedures.
The UX life cycle involves understanding client requirements through brand analysis, user and process identification, and usability evaluations to define user needs. Design is developed through prototypes, visual mockups, and interactive clickable prototypes refined with customer feedback. Testing ensures design and technical quality through peer reviews, browser compatibility, and usability studies before delivery of final product documentation and manuals to transition ownership to the client.
The document outlines the user experience life-cycle, including business analysis, information architecture, visual design, prototype development, and usability. It discusses the importance of easy to use and intuitive interfaces that meet user goals and expectations. The process involves business analysis including requirements gathering, research, and defining use cases. The information architecture phase structures the content and navigation. Visual design and prototyping then evaluate and refine the user interface before usability testing.
Ethnography for impact: a new way of exploring user experience in librariesAndy Priestner
Presented by Andy Priestner at the SCONUL Winter Conference at the Royal College of Physicians on 21st November 2014.
A brief exploration of why librarians should be adopting ethnographic research methods in order to secure a more complete picture of user experience in their libraries. Incorporates details of three recent ethnographic research projects at Cambridge Judge Business School which have delivered many practical outcomes and directly impacted and improved service delivery.
This document discusses the growing importance of user experience (UX) design in libraries. It begins by defining UX and ethnography, noting that UX goes beyond web design to include physical space design and other contexts. The document then discusses how ethnographic research methods like observation and interviews can provide deeper insights into user needs and behaviors compared to traditional surveys. It provides examples of libraries that have successfully adopted ethnographic research, including projects studying student study habits and mapping user engagement. The document argues that libraries should incorporate more qualitative and ethnographic approaches in addition to traditional quantitative metrics in order to better understand user needs and improve services.
This document provides an overview of morning and afternoon workshops focused on methods for analyzing survey and usability data, and conducting space assessments. In the morning, the workshop will introduce methods like affinity diagramming, empathy mapping, and rapid idea generation. The afternoon workshop will cover letter writing to understand user perspectives, cognitive mapping to learn mental models of spaces, and touchpoint tours to experience spaces from a user's view. Both workshops aim to provide structures for hands-on practice and group discussions of these qualitative research techniques.
PT Grinta Kreatif Indonesia provides strategic creative media services including graphic design, branding, digital media, and project management. They have expertise in areas like corporate identity, publications, packaging, signage, campaigns and events. Their goal is to effectively deliver clients' messages through unique and impactful design solutions. They work with clients across various industries such as banking, real estate, tourism, and manufacturing.
This personal summary highlights the applicant's graphic design skills and experience. Over 15 years, they have designed various print and digital materials, including advertisements, brochures, websites, and presentations. Core skills include Photoshop, Illustrator, InDesign, and CorelDRAW. The applicant is highly creative, works well independently and on teams, and ensures brand consistency across projects. They have a degree in graphic design and certificates in web design and desktop publishing.
Santosh Gawade is a graphic designer with over a decade of experience in print and web design. He has worked with various corporate clients and agencies. He has strong skills in Adobe software like Photoshop, Illustrator, and InDesign. Some of his areas of expertise include logo design, print and web design, annual reports, brochures, and exhibition stalls. He currently works as a senior graphic designer and production manager at The Communication Hub.
The document lists various skills related to content creation, social media marketing, and graphic design, including content writing, social media management on platforms like Facebook, Twitter and LinkedIn, virtual assistance, and creating infographics and graphics. It repeats these skills multiple times.
My CV include :
Main Info
Work Experiences
Courses and Training
Computer Skills
Volunteer at Resala Charity Organization
Linkedin.com/in/asmaalasheen/
Behance.net/asmaalasheen
-----
01091955039 , Egypt (+20)
click.asmaa@gmail.com
Creative design professional with over 19+ years
of experience in industry, poised to contribute
experience, innovative graphic artistry, evolving
new style and methodology to produce
highest caliber designs utilizing most current
technologies.
This document summarizes the services provided by Wanderloft, an agency specializing in graphic communication design. They offer a wide range of design services including print design, branding, web design, outdoor graphics, signage, and more. They have worked with many brands across various industries to create visual content through different mediums that helps clients connect with audiences. The agency is made up of a team of creative professionals with expertise in areas such as design, copywriting, and project management. They strive to deliver creative and effective solutions driven by a passion for innovative design.
1. Beautiful apps make business sense as consumers prefer them, as seen by the success of products like the Xbox, iPhone, and Amazon recommendations.
2. What makes an app beautiful is that it adds value, is meaningful, and exceeds user expectations without being ugly, cluttered, forcing invites, or sending spam.
3. To engineer a beautiful app, take time to define the target user, optimize for their needs, prioritize features, and get feedback through iterative design and testing.
1. Beautiful apps make business sense as consumers prefer them, as seen by the success of products like the Xbox, iPhone, and Amazon recommendations.
2. What makes an app beautiful is that it adds value, is meaningful, and exceeds user expectations without being ugly, cluttered, forcing invites, or sending spam.
3. To engineer a beautiful app, take time to define the target user, optimize for their needs, prioritize features, and get feedback through iterative design and testing.
This document summarizes the services offered by Graphics Merlin, a design company. They provide branding, print, and digital design services including logo design, website design, brochures, and other marketing materials. Their team has over 10 years of experience and takes a customized, research-based approach to understand each client's needs and brand. They aim to create cohesive designs that effectively promote businesses and improve profits through implementation of design solutions.
A Socialize designer, Nilofar Khatib, takes you through the basics of designing a good Facebook application. She uses a recent app designed for our client in Qatar, Msheireb Properties, as an example. See the before & after through her eyes, and get inspired by one of the best looking non-flash apps on Facebook.
Lindsey Schwartz is a freelance graphic designer based in Los Angeles with over 10 years of experience in graphic design, branding, packaging design, and product development for beauty and fashion clients. Her areas of expertise include logos, print and digital illustrations, brand building, packaging design, 3D renderings, promotional materials, catalogs, photo editing, and social media content creation. She has worked with brands such as Pixi Beauty, NYX, LimeCrime, Josie Maran, and The Crème Shop.
3 Travel blogger insights for working with travel companiesAndre Van Kets
Travel companies look for writers and bloggers who can meet deadlines, understand the company's brand objectives, and have a portfolio of relevant work. They also value candidates who respond well to critique, are punctual with communication, have strong writing skills, and first-hand experience of the destinations being written about. Companies want writers who are active on social media, can provide quality photos, and will be a good representative of their brand.
Research and findings in Volume 1 revealed several key shifts in marketer/agency relationships and major discrepancies on topics such as: areas that brands and agencies believe are most valuable to clients, reasons clients walk away from agency relationships and the biggest talent shortfalls within client organizations. In this edition, we continue to explore some of those same findings, offering very different perspectives and lines of reasoning in an effort to challenge our own assumptions and improve our analysis of important industry issues.
For the full 2016 SoDA Report, Vol. 1, please visit www.sodareport.com.
*Please note that certain anchor links will only work if the publication is downloaded locally.
For students and first jobbers who are keen to make a career in digital. What types of job are available, what is the process of web design, what career path is available. General information about the basics of creative and digital agencies and how they work, with case studies and examples.
Tinder, Inc. is a profitable dating app worth an estimated $3 billion. It connects people who may not otherwise meet in person through a simple swipe interface that allows users to keep their profiles anonymous until a match is made. This visual and addictive format that emphasizes reciprocity has made Tinder a leader in the online dating industry and its growing user base and sustainable business model through advertising and paid subscriptions suggest it will continue to succeed.
This document summarizes the experience and qualifications of a graphic designer with over 15 years of experience in advertising, photography, and illustration. They have worked for various advertising and design companies in roles such as graphic designer, art director, and photographer. They are proficient in software like Photoshop, Illustrator, and Cinema4D. They have a bachelor's degree in painting and have participated in several painting exhibitions.
Gulam Sabir A.R. Shaikh is applying for the position of Senior Graphic Designer. He has over 10 years of experience in graphic design and production management for clients in advertising, hospitality, travel, and religious/social organizations. He holds a certificate in design and is proficient in programs like Photoshop, Illustrator, and Coral Draw. He is looking to contribute his skills and experience to the organization.
PRDA is a social media solutions provider founded in 2004 that has over 20 years of digital expertise. It uses a proven 5-step process to deliver quality social media initiatives through listening, content creation, publishing, engagement, and analytics. This process allows it to influence conversations, enhance fan experience, and demonstrate ROI. It operates across 9 social media channels and has experience in markets like Hong Kong and China.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
Decormart Studio is widely recognized as one of the best interior designers in Bangalore, known for their exceptional design expertise and ability to create stunning, functional spaces. With a strong focus on client preferences and timely project delivery, Decormart Studio has built a solid reputation for their innovative and personalized approach to interior design.