A reverse storyboard of Misfits to help me understand the mechanics of an actual storyboard and to help me make my own.
This will also include details on common shshots and angles used in film making.
This reverse storyboard contains 12 shots describing scenes between two characters, Bobby and Danni, meeting at a café to discuss problems in their relationship. The shots progress from medium shots of them individually arriving and meeting, to close-ups of them conversing and apologizing to each other, to longer shots of them walking together with their dogs by the end. The dialogue shows them working to resolve conflicts and seeming happier in the final scene.
The scene involves characters conversing in a cabin about a newspaper article announcing the end of the world that night. It consists of 9 shots showing the characters in various groupings discussing their reactions to the news. The shots are mainly medium in length and focus on dialogue with no music to allow the audience to focus on what is being said.
The document provides a reverse storyboard for a 2005 Hollyoaks episode. It describes 6 shots involving characters playing and discussing the drinking game "strip bricks" at a bar. Shot descriptions include angles, actions, dialogue between characters, duration, and editing details. The shots discuss the rules of the game, one character's lack of skill at it, their insistence he play again, and another character refusing to play more. Background music and sound effects are also noted.
The document outlines a reverse storyboard for a scene from a TV show involving two brothers. It describes 17 shots showing the younger brother rolling onto the couch and bothering the older brother by talking excessively about a documentary on TV while the older brother is trying to work. The shots alternate between mid-close ups and shot-reverse-shots of the brothers, with the younger brother talking continuously and the older brother trying unsuccessfully to interrupt him over the course of 2 minutes.
The document provides a reverse storyboard for a scene between characters Danni and Bobby reconciling after an argument. It consists of 12 shots showing the characters talking through their perspectives and differences across shot reverse shots. They start apologizing to each other and discussing a fresh start as their dialogue becomes more empathetic.
Moss is excitedly telling Roy and Jen that he has been accepted to be a contestant on Countdown. Jen is confused about what Moss is talking about and what he was accepted for. The scene cuts between shots of each character as Moss excitedly explains to Roy and Jen that he will be going on Countdown to compete.
This storyboard depicts 11 shots showing a character investigating a disturbance at a building. In shots 1-3, he requests entry and finds a concerning photograph. In shots 4-6, he hears noises and finds the room empty. Shots 7-11 show him fleeing the building in a panic, getting hit by a car but continuing to run after another man. The storyboard establishes mystery and increasing tension through the character's actions and percussive music cues.
This reverse storyboard contains 12 shots describing scenes between two characters, Bobby and Danni, meeting at a café to discuss problems in their relationship. The shots progress from medium shots of them individually arriving and meeting, to close-ups of them conversing and apologizing to each other, to longer shots of them walking together with their dogs by the end. The dialogue shows them working to resolve conflicts and seeming happier in the final scene.
The scene involves characters conversing in a cabin about a newspaper article announcing the end of the world that night. It consists of 9 shots showing the characters in various groupings discussing their reactions to the news. The shots are mainly medium in length and focus on dialogue with no music to allow the audience to focus on what is being said.
The document provides a reverse storyboard for a 2005 Hollyoaks episode. It describes 6 shots involving characters playing and discussing the drinking game "strip bricks" at a bar. Shot descriptions include angles, actions, dialogue between characters, duration, and editing details. The shots discuss the rules of the game, one character's lack of skill at it, their insistence he play again, and another character refusing to play more. Background music and sound effects are also noted.
The document outlines a reverse storyboard for a scene from a TV show involving two brothers. It describes 17 shots showing the younger brother rolling onto the couch and bothering the older brother by talking excessively about a documentary on TV while the older brother is trying to work. The shots alternate between mid-close ups and shot-reverse-shots of the brothers, with the younger brother talking continuously and the older brother trying unsuccessfully to interrupt him over the course of 2 minutes.
The document provides a reverse storyboard for a scene between characters Danni and Bobby reconciling after an argument. It consists of 12 shots showing the characters talking through their perspectives and differences across shot reverse shots. They start apologizing to each other and discussing a fresh start as their dialogue becomes more empathetic.
Moss is excitedly telling Roy and Jen that he has been accepted to be a contestant on Countdown. Jen is confused about what Moss is talking about and what he was accepted for. The scene cuts between shots of each character as Moss excitedly explains to Roy and Jen that he will be going on Countdown to compete.
This storyboard depicts 11 shots showing a character investigating a disturbance at a building. In shots 1-3, he requests entry and finds a concerning photograph. In shots 4-6, he hears noises and finds the room empty. Shots 7-11 show him fleeing the building in a panic, getting hit by a car but continuing to run after another man. The storyboard establishes mystery and increasing tension through the character's actions and percussive music cues.
The document provides a timeline of visual and audio elements in a film scene. It begins with a character holding a letter and walking towards the scene accompanied by silent footsteps. Two characters then have a conversation set to incidental heartbeat music. Their discussion continues in mid shots. The camera then focuses on one character's chest tattoo before zooming out to show another character's head being sliced in half amidst blood dripping sounds. It concludes with close ups of the severed head and characters speaking amidst glass breaking and sword slicing sound effects.
The document describes 24 scenes from a horror film involving three teenagers in an abandoned woods. In the first scene, Roxie is picking up sticks when she encounters a dead girl. The girl stabs Roxie in the arm before vanishing. Roxie runs to her friends Jay and Darren for help. Darren doesn't believe Roxie's story, but then the dead girl reappears with a knife, stabbing Jay in the leg before disappearing again.
The document describes a series of 25 shots that tell a story. A girl named Roxie is in the woods picking up sticks when she encounters a dead girl. The dead girl stabs Roxie in the arm before disappearing. Roxie runs to her friends Jay and Darren for help. When the dead girl reappears, she pulls out a knife and throws it, injuring Jay. Darren runs away but later returns as the group tries to leave the woods.
The document provides a photographic storyboard for a short film consisting of 38 shots. It describes each shot including the shot description, action, dialogue, duration, and edit. The story appears to follow a teenage girl named Emily at college who becomes interested in a boy named Tyler after he helps her when she gets stuck in some doors at the library.
The document describes a series of shots detailing an encounter Roxie has while alone in the woods. She finds a dead girl who then stabs her before disappearing. Roxie finds her friends Jay and Darren for help, but Darren doesn't believe her story. When the dead girl reappears with a knife, Darren flees while Jay is stabbed trying to help. The girl then vanishes again, leaving Jay injured as Darren returns.
The document provides a timeline of visual and audio elements in a film scene. It describes camera shots and character interactions from 0:00 to 2:25, including a character walking with a letter, conversations between characters, close ups of a tattoo and chopped head, and sound effects of blood dripping, glass breaking, and gunfire during dialogue between characters.
This document provides a shot-by-shot breakdown of a scene from "The Inbetweeners" TV show. It describes 11 shots including establishing shots, close-ups, and shots showing characters playing frisbee and football in the park. Each shot lists the description, action, dialogue, music, and editing details. The summary at the end notes that shot-reverse-shot and quick cuts were key techniques, and that the scene includes background noise more than music.
The document appears to be a shot list from a film or video production. It consists of over 100 sequentially numbered shots, each listing the type of shot (likely close-up, wide, etc.), associated dialogue, sounds, and camera movements. The goal is to capture the visual elements, audio, and timing of each shot in the project.
This trailer analysis document summarizes the key technical elements analyzed in movie trailers for Bridesmaids, On Stranger Tides, and Back to the Future. It examines aspects like sound, editing, camera angles, mise-en-scene, and plot for each trailer to understand genre, tone, and what is communicated to the audience in a short preview.
This presentation shows the storyboards that are being used in our horror movie trailer, to show the progression of how the trailer will play out as well as a basis for the shots used in the trailer.
The document outlines the roles and responsibilities of the production crew for Fallen Apple Productions' short film. It details the key tasks of the producer, director, camera and sound operator, and editor. It also includes a production timeline spanning 9 weeks, outlining the shooting and editing schedule. The crew consists of a producer, director, camera and sound operator, and editor, as well as two actors.
The document provides a summary of shots and dialogue from a 27 second music video. It describes a sequence of close up, mid, and long shots showing a singer and their environment. The shots are described in reverse order and the dialogue corresponds to the scenes.
The document provides a summary of shots and dialogue from a 27 second music video. It describes a sequence of close up, mid, and long shots showing a singer and their environment. The shots are described in reverse order and the dialogue lyrics are provided for each section.
This 11-page storyboard depicts a sequence showing the negative effects of a new drug being praised by the media. It begins with news reports promoting the drug, then shows increasing chaos, violence and cannibalistic behavior linked to its use. Shots gradually introduce characters like Doctor Argon and Tom, and reference earlier ominous foreshadowing of destruction. The sequence builds tension through tracking shots of attacks and drug use before ending with Tom injecting himself while a voiceover quotes Nietzsche.
This document contains shot descriptions for a film scene involving a police detective, DI Harding. It summarizes her sneaking into the police station late at night, accessing restricted files, stealing documents from one file and replacing them. It shows her destroying the stolen documents by burning them in the women's bathroom. It concludes with her exiting nervously and getting into a car waiting in the parking lot. The shots are described in detail with camera angles, lighting, settings and character movements.
The document provides details on 53 shots for a music video, describing the type of shot, camera movement/angle, setting, lighting, duration and editing notes for each shot. The shots include an artist performing, a woman in her kitchen listening and dancing to the song, and the artist traveling by car to a party. The shots are designed to tell the story of the song through these visuals.
The document provides details on 53 shots for a music video, describing the type of shot, movement, dialogue, setting, lighting, and other elements for each shot. It begins with the talent humming and mopping in the kitchen and ends with close-up shots of the artist traveling in a car to a party. The shots follow the talent and artist throughout their day and show them dancing and lip-syncing to the song being filmed for the music video.
This document is a shotlist for a film or video project. It contains information about each shot including the shot number, corresponding storyboard panel, shot type and camera angle, any camera movements, a brief description of the shot, the length of the clip, the location, and any actors, costumes or props involved. The shotlist helps plan and organize the visual elements and assists those involved in production.
1. The document discusses the difficulties in applying scientific methods to marketing research. It outlines issues such as researchers manipulating data to please clients, inaccuracies due to qualitative human responses, the Hawthorne effect of measuring influencing behavior, time pressures of research, difficulties testing hypotheses experimentally due to human factors, and complexity from variable human reactions.
2. Specifically, it notes that unlike physical science experiments, marketing research results may vary between individuals and a respondent's answers may change if they know they are being studied. It also explains that hypotheses are hard to test through experimentation in marketing due to constraints.
3. In addition, the document states that marketing research must be completed quickly to avoid competitors capturing the market first,
QWR or qualified written request it was created because various companies associated with the buying and selling of real estate, such as lenders, real estate agents, construction
companies and title insurance companies were often engaging in providing
undisclosed kickbacks to each other, inflating the costs of real estate
transactions and obscuring price competition by facilitating bait-and-switch
tactics.
The document provides a timeline of visual and audio elements in a film scene. It begins with a character holding a letter and walking towards the scene accompanied by silent footsteps. Two characters then have a conversation set to incidental heartbeat music. Their discussion continues in mid shots. The camera then focuses on one character's chest tattoo before zooming out to show another character's head being sliced in half amidst blood dripping sounds. It concludes with close ups of the severed head and characters speaking amidst glass breaking and sword slicing sound effects.
The document describes 24 scenes from a horror film involving three teenagers in an abandoned woods. In the first scene, Roxie is picking up sticks when she encounters a dead girl. The girl stabs Roxie in the arm before vanishing. Roxie runs to her friends Jay and Darren for help. Darren doesn't believe Roxie's story, but then the dead girl reappears with a knife, stabbing Jay in the leg before disappearing again.
The document describes a series of 25 shots that tell a story. A girl named Roxie is in the woods picking up sticks when she encounters a dead girl. The dead girl stabs Roxie in the arm before disappearing. Roxie runs to her friends Jay and Darren for help. When the dead girl reappears, she pulls out a knife and throws it, injuring Jay. Darren runs away but later returns as the group tries to leave the woods.
The document provides a photographic storyboard for a short film consisting of 38 shots. It describes each shot including the shot description, action, dialogue, duration, and edit. The story appears to follow a teenage girl named Emily at college who becomes interested in a boy named Tyler after he helps her when she gets stuck in some doors at the library.
The document describes a series of shots detailing an encounter Roxie has while alone in the woods. She finds a dead girl who then stabs her before disappearing. Roxie finds her friends Jay and Darren for help, but Darren doesn't believe her story. When the dead girl reappears with a knife, Darren flees while Jay is stabbed trying to help. The girl then vanishes again, leaving Jay injured as Darren returns.
The document provides a timeline of visual and audio elements in a film scene. It describes camera shots and character interactions from 0:00 to 2:25, including a character walking with a letter, conversations between characters, close ups of a tattoo and chopped head, and sound effects of blood dripping, glass breaking, and gunfire during dialogue between characters.
This document provides a shot-by-shot breakdown of a scene from "The Inbetweeners" TV show. It describes 11 shots including establishing shots, close-ups, and shots showing characters playing frisbee and football in the park. Each shot lists the description, action, dialogue, music, and editing details. The summary at the end notes that shot-reverse-shot and quick cuts were key techniques, and that the scene includes background noise more than music.
The document appears to be a shot list from a film or video production. It consists of over 100 sequentially numbered shots, each listing the type of shot (likely close-up, wide, etc.), associated dialogue, sounds, and camera movements. The goal is to capture the visual elements, audio, and timing of each shot in the project.
This trailer analysis document summarizes the key technical elements analyzed in movie trailers for Bridesmaids, On Stranger Tides, and Back to the Future. It examines aspects like sound, editing, camera angles, mise-en-scene, and plot for each trailer to understand genre, tone, and what is communicated to the audience in a short preview.
This presentation shows the storyboards that are being used in our horror movie trailer, to show the progression of how the trailer will play out as well as a basis for the shots used in the trailer.
The document outlines the roles and responsibilities of the production crew for Fallen Apple Productions' short film. It details the key tasks of the producer, director, camera and sound operator, and editor. It also includes a production timeline spanning 9 weeks, outlining the shooting and editing schedule. The crew consists of a producer, director, camera and sound operator, and editor, as well as two actors.
The document provides a summary of shots and dialogue from a 27 second music video. It describes a sequence of close up, mid, and long shots showing a singer and their environment. The shots are described in reverse order and the dialogue corresponds to the scenes.
The document provides a summary of shots and dialogue from a 27 second music video. It describes a sequence of close up, mid, and long shots showing a singer and their environment. The shots are described in reverse order and the dialogue lyrics are provided for each section.
This 11-page storyboard depicts a sequence showing the negative effects of a new drug being praised by the media. It begins with news reports promoting the drug, then shows increasing chaos, violence and cannibalistic behavior linked to its use. Shots gradually introduce characters like Doctor Argon and Tom, and reference earlier ominous foreshadowing of destruction. The sequence builds tension through tracking shots of attacks and drug use before ending with Tom injecting himself while a voiceover quotes Nietzsche.
This document contains shot descriptions for a film scene involving a police detective, DI Harding. It summarizes her sneaking into the police station late at night, accessing restricted files, stealing documents from one file and replacing them. It shows her destroying the stolen documents by burning them in the women's bathroom. It concludes with her exiting nervously and getting into a car waiting in the parking lot. The shots are described in detail with camera angles, lighting, settings and character movements.
The document provides details on 53 shots for a music video, describing the type of shot, camera movement/angle, setting, lighting, duration and editing notes for each shot. The shots include an artist performing, a woman in her kitchen listening and dancing to the song, and the artist traveling by car to a party. The shots are designed to tell the story of the song through these visuals.
The document provides details on 53 shots for a music video, describing the type of shot, movement, dialogue, setting, lighting, and other elements for each shot. It begins with the talent humming and mopping in the kitchen and ends with close-up shots of the artist traveling in a car to a party. The shots follow the talent and artist throughout their day and show them dancing and lip-syncing to the song being filmed for the music video.
This document is a shotlist for a film or video project. It contains information about each shot including the shot number, corresponding storyboard panel, shot type and camera angle, any camera movements, a brief description of the shot, the length of the clip, the location, and any actors, costumes or props involved. The shotlist helps plan and organize the visual elements and assists those involved in production.
1. The document discusses the difficulties in applying scientific methods to marketing research. It outlines issues such as researchers manipulating data to please clients, inaccuracies due to qualitative human responses, the Hawthorne effect of measuring influencing behavior, time pressures of research, difficulties testing hypotheses experimentally due to human factors, and complexity from variable human reactions.
2. Specifically, it notes that unlike physical science experiments, marketing research results may vary between individuals and a respondent's answers may change if they know they are being studied. It also explains that hypotheses are hard to test through experimentation in marketing due to constraints.
3. In addition, the document states that marketing research must be completed quickly to avoid competitors capturing the market first,
QWR or qualified written request it was created because various companies associated with the buying and selling of real estate, such as lenders, real estate agents, construction
companies and title insurance companies were often engaging in providing
undisclosed kickbacks to each other, inflating the costs of real estate
transactions and obscuring price competition by facilitating bait-and-switch
tactics.
The document outlines two approaches for university relations - top-down and bottom-up. It recommends having a team leader responsible for university relations who can sign memorandums of understanding. The bottom-up approach involves engaging youth clubs and cells in the university first before working with university administration. The top-down approach starts by engaging the university administration first. The document also lists the value proposition for universities to partner with AIESEC, including events, career opportunities for students, marketing and promotion benefits.
This document provides information about AIESEC's Global Cultural Development Programme (GCDP) summit. It outlines the process flow for GCDP which includes research, promotions, selection, raising, engagement, and realization. It discusses ways to conduct research, promote GCDP using various media, customize the program based on academic fields, and set expectations during the selection process. The document aims to standardize the GCDP process and ensure high-quality participants are selected and prepared for their internships abroad.
El documento describe el lenguaje cartográfico como un instrumento importante para la enseñanza de la geografía y la educación ambiental. Explica que los mapas son un lenguaje visual que puede comunicar información geográfica de manera más efectiva que la descripción verbal. También argumenta que los mapas pueden usarse para desarrollar habilidades de pensamiento crítico en los estudiantes y fomentar valores ambientales y sociales.
This document summarizes the key benefits of outdoor advertising. It discusses that outdoor advertising [1] reaches a wide audience through large formats in prominent locations, [2] gives brands a big presence with quick, attention-grabbing messages free of editorial clutter, and [3] interacts with people's daily lives by entertaining, informing and amusing audiences. Additionally, the document notes that outdoor advertising [3] delivers good exposure and coverage when used as part of mixed media campaigns.
This document provides definitions for customer service terms and discusses the role and function of customer service. It defines a customer as someone who pays for goods or services. It lists various definitions for the noun "service" from work done to benefit others to tableware. It then discusses how customer service should hold position on issues, embrace complaints, act to escalate and find solutions, and defend the company's image. However, the author admits they don't truly know the function of customer service and are just writing a satirical piece as characters Wildo and Wilco.
Este documento presenta el programa de estudios de geografía para cuarto grado en México. El objetivo es explicar las relaciones entre los componentes geográficos para construir una visión espacial y fortalecer la identidad nacional. Se enfatiza reconocer la diversidad mediante el estudio de lugar, medio ambiente, región, paisaje y territorio. Los estudiantes aprenderán a valorar la diversidad natural y social de México y participar en el cuidado del ambiente.
The document discusses 5 major social media trends in 2013 and their implications for HR and recruiting: [1] increased mobile usage of social media, [2] growth of international and localized social networks, [3] social media boosting workplace productivity, [4] improved tools for analyzing big social data, and [5] more integration of personal and professional online profiles. It then focuses on changes and privacy issues related to Facebook in 2013, including its Graph Search tool which allows users to get job recommendations from their social connections.
about freedom fighters are mentioned in this ppt...hope u all would like this.....nd must download this ppt ..if u wnt to see bcoz in net u cant see hindi lines
This document discusses customer relationship management (CRM) and customer service. It notes that people working in the service industry are expected to meet customers' expectations. It then discusses how customer service aims to deliver positive service while addressing negative situations. The document suggests that by learning to provide service properly and optimizing product knowledge, service providers can better meet customers' needs and maintain standard procedures. It also notes that customer service is important for sustainable operational and business development.
Belajar Efektif dan Kiat Jitu Belajar CepatTimothy Andrew
Mengapa kita tidak lebih baik dalam mengingat, padahal otak kita dapat menggunakan sekitar 100 milyar bit informasi ? (sama dengan 500 ensiklopedia)
Mengapa kita tidak menjadi pemikir yang lebih cepat, padahal pikiran kita bergerak dengan kecepatan lebih dari 300 mil perjam ?
(lebih cepat dari kereta tercepat ?)
This reverse storyboard summarizes 9 shots from Shameless series 10 episode 1. Shot 1 establishes the corner shop setting. Shots 2-7 show a customer interacting with store workers at the counter, discussing items and making a purchase. Shot 8 has characters continuing their conversation. Shot 9 shows the customer paying at the till while the storekeeper makes a lewd joke. The storyboard provides visual descriptions, character actions, durations and editing details for each shot.
The document discusses the diegetic and non-diegetic sounds found in the opening bank robbery scene of the film "The Dark Knight." It provides a list of the diegetic sounds heard in the scene, such as smashing glass, gunshots, and footsteps. It also lists the non-diegetic sounds used in the scene, such as the musical score and added sound effects like traffic noises and gun shell casings hitting the floor.
The document discusses the conventions of horror genre films including graphic content like blood and gore, evil characters, and causing fear in audiences. It then analyzes the technical elements of a horror film like fonts, camera shots, camera movement, sound, editing pace and transitions, and images. These elements like close-up shots, non-diegetic sounds, and dark colors are used to build tension and emphasize danger, fear, and isolation for the audience.
The document analyzes sound in a clip from The Hunger Games. It discusses how sound is used to set mood, and analyzes diegetic and non-diegetic sound, volume control, sound bridges, foley effects, sound perspective, and editing techniques like shot reverse shot and eye line matching. Key points analyzed include the audience applause, the foley artist creating the sound of Katniss's dress, and how pace and blurring were used to convey emotion.
The document discusses typical conventions used in thriller and horror films including dark colors and fonts for titles, dialogue between main characters within the first few minutes, varied camera shots and movements to establish locations, and an intense non-diegetic soundtrack in the opening sequence. The filmmakers chose to follow some conventions such as titles, camera shots, and editing techniques but also challenged others by not focusing on a typical crime/murder narrative or including a male murderer. They aimed to identify with thriller conventions while developing the narrative in a different direction.
The documentary analyzes the popular video game character Lara Croft and examines the power of media representation of women. Through interviews, archival footage, and a narrative voiceover, it explores the impact of the Tomb Raider franchise and discusses how Lara Croft is portrayed. The fast-paced documentary uses various camera techniques and editing styles to engage its target audience.
This documentary analyzes the video game Tomb Raider and its protagonist Lara Croft. It uses interviews, archive footage, and a voiceover to explore the game's popularity and the representation of women. The documentary has a single narrative thread, focuses on Lara Croft, and uses non-linear and close-ended storytelling techniques to answer its questions.
The document provides an analysis of how the media product uses and develops conventions of typical thriller/horror genres. It compares elements like titling style, camera movements, shots, angles, mise-en-scene, editing, sound, and more between the media product and films like Psycho, American Psycho, Scream, and Saw. While some elements follow conventions, others challenge them - for example, not using an establishing shot or using varied camera angles rather than just medium shots. The analysis aims to understand how the media product stands out while still relating to thriller/horror genres.
1. Reverse Storyboard
Misfits
Series 4 Episode 1
http://www.channel4.com/programmes/misfits/4od
2. Shot # 1
• Shot Description
Establishing long wide shot in of a dreary river
front and a few buildings
• Action
Pans over the whole area
•Dialogue • Duration – 5 secs
•Music • Cut/Edit - Cut
•Noise/SFX – ambient/background
3. Shot # 2
• Shot Description
Establishing medium wide shot slowly zooming
into the door
• Action
•Dialogue • Duration – 4 sec
•Music • Cut/Edit – shot reverse shot
•Noise/SFX – ambient/background
4. Shot # 3
• Shot Description
Long shot of the door at eye level to the runner
• Action
Door suddenly flies open and a character comes
sprinting out
• Duration – 1 sec
•Dialogue
• Cut/Edit Shot reverse shot
•Music
•Noise/SFX – ambient/background , diegetic noise
coming from the door banging open
5. Shot # 4
• Shot Description
Medium shot, eye-level, tracks along with him.
Cuts between long and medium shots
• Action
Character that burst out of the door is running
to the edge of the roof
•Dialogue
• Duration – 3 sec
•Music – a thrasher type song
• Cut/Edit Shot reverse shot
•Noise/SFX – ambient/background
6. Shot # 5
• Shot Description
Four shot (Medium) Low/Eye-level
• Action
4 characters come sprinting out and appear to
be chasing the 1st character
•Dialogue • Duration – 3 sec
•Music – some thrasher type song • Cut/Edit Shot reverse shot
•Noise/SFX – ambient/background
7. Shot # 6
• Shot Description
Long wide shot
• Action
The 1st character reaches a skidding halt at the
end of the roof
•Dialogue • Duration – 1 sec
•Music – some thrasher song • Cut/Edit
Shot reverse shot
•Noise/SFX – ambient/background
8. Shot # 7, 8, 9, 10
• Shot Description
Close up low shot
• Action
Close up of the first character reaching the end
of the roof and looking down
•Dialogue • Duration – 1 sec
•Music – some thrasher song • Cut/Edit
Shot reverse shot
•Noise/SFX – ambient/background
9. Shot # 11
• Shot Description
Four shot Medium Long shot
• Action
You see the four other characters sprint to a stop
behind him
•Dialogue – Yelling at him to give them the case • Duration – 2 sec
•Music – Some thrasher music • Cut/Edit
Shot reverse shot
•Noise/SFX – ambient/background
10. Shot # 12
• Shot Description
Medium long shot Eye-level
• Action
The 1st character turns around and points a
weapon at the group
•Dialogue – 1st character tells the group to stay back • Duration – 2 sec
•Music – Some thrasher song • Cut/Edit
Shot reverse shot
•Noise/SFX – ambient/background
11. Shot #
• Shot Description:
Wide establishing group shot
• Action:
The group circles around the 1st character and
traps him
• Duration – 1 sec
• Cut/Edit:
Shot reverse shot
•Dialogue
•Music – some thrasher song
•Noise/FX – ambient/background
12. Shot # 12
• Shot Description
Medium Close Up shot
• Action
One character brandishes a hammer at the 1st
character and yells at him
•Dialogue – yells at him to give him the case • Duration – 2 sec
•Music – some thrasher song • Cut/Edit
Shot reverse shot
•Noise/SFX – ambient/background