This document provides planning details for a stop motion animation called "Desktop Diaries". It includes character descriptions, style guides for colors, fonts and images, storyboards, scripts, and a production schedule. The characters are everyday office supplies that will be brought to life through stop motion. Color palettes and shapes are analyzed to reflect each character's personality. Equipment, locations, health and safety are also addressed to prepare for a week-long production.
The document provides an evaluation of the student's Final Media Project (FMP). Key strengths identified include managing to identify inspirations, analyzing animation techniques, and finding reliable sources. Weaknesses included difficulty identifying the best theory and techniques to use. The student conducted contextual research on animators, surveys of audiences, and experiments. Their proposal discussed the concept and audience in detail. Storyboards, style sheets, and production went well though some scenes could have been smoother. Overall the student felt they managed their time well and completed the project on time.
Here are the key insights from your analysis of the survey results:
- The majority of your audience values different personalities of characters, indicating they enjoy animated stories with diverse, interesting characters. This suggests focusing on developing unique personalities for your characters.
- A significant portion also enjoy funny narratives, so including humor and comedic elements would appeal to this segment of the audience.
- Colors are less important to most than characters and story, but still appreciated to some degree for setting the visual tone. Vibrant, appealing colors could enhance audience engagement.
- Soundtracks are the least important factor according to this sample. While sound design still plays a role, it may not be a primary driver of audience interest.
Overall
Amy Clare Watson proposes a stop motion animation project titled "Desktop Diaries" over 15 weeks. The project will depict the lives of stationary objects that come to life when humans are absent. Main characters include Stan the stapler and Ross Rubbington. Inspired by Creature Comforts and Morph, Amy will conduct research, character experiments, pre-production planning, and production. She will film individual character sections, add effects and music, and reflect on the process. Peer and self-evaluation will assess the technical and audience appeal qualities before presenting the completed animation.
Here are the key insights from your analysis of the survey results:
- The majority of your audience values different personalities of characters, indicating they enjoy animated stories with diverse, interesting characters. This suggests focusing on developing unique personalities for your characters.
- A significant portion also enjoy funny narratives, so including humor and comedic elements would appeal to this segment of the audience.
- Colors are less important to most than characters and story, but still appreciated to some degree for setting the visual tone. Vibrant, appealing colors could enhance audience engagement.
- Soundtracks are the least important factor according to this sample. While sound design still plays a role, it may not be a primary driver of audience interest.
Overall
Amy Watson created an animation experiment involving mouth movement. She drew a series of mouth outlines extending the lines to show smooth motion. She assembled the frames in Dragonframe, which created a smooth animation. Overall, the process of assembling the frames was fun and the outcome looked smooth. She plans to use similar mouth movement for her final animation project.
This document provides planning details for a stop-motion animation called "Desktop Diaries". It includes character descriptions, style guides for colors, fonts and imagery, storyboards, scripts, and a production schedule. The main characters are stationary items that come to life, including a stapler, pencil, scissors, hole punch, and ruler. Color schemes and shapes are analyzed to reflect each character's personality. Equipment, locations, health and safety are also addressed to prepare for a week-long production.
Amy created an animatic by drawing frames in Sketchbook and importing them into Dragonframe to plan the timing of scenes. She then made mouth pieces out of plasticine and playdough to animate conversations. Amy animated each character individually in Dragonframe before recording friend's voices and importing clips into iMovie. The final video was edited together in iMovie with soundtrack, character scenes, and transitions to resemble a television program. Overall, Amy found planning with the animatic and recording voices the most useful parts of preparing her stop motion video production.
This document provides planning details for a stop motion animation called "Desktop Diaries". It includes character descriptions, style guides for colors, fonts and images, storyboards, scripts, and a production schedule. The characters are everyday office supplies that will be brought to life through stop motion. Color palettes and shapes are analyzed to reflect each character's personality. Equipment, locations, health and safety are also addressed to prepare for a week-long production.
The document provides an evaluation of the student's Final Media Project (FMP). Key strengths identified include managing to identify inspirations, analyzing animation techniques, and finding reliable sources. Weaknesses included difficulty identifying the best theory and techniques to use. The student conducted contextual research on animators, surveys of audiences, and experiments. Their proposal discussed the concept and audience in detail. Storyboards, style sheets, and production went well though some scenes could have been smoother. Overall the student felt they managed their time well and completed the project on time.
Here are the key insights from your analysis of the survey results:
- The majority of your audience values different personalities of characters, indicating they enjoy animated stories with diverse, interesting characters. This suggests focusing on developing unique personalities for your characters.
- A significant portion also enjoy funny narratives, so including humor and comedic elements would appeal to this segment of the audience.
- Colors are less important to most than characters and story, but still appreciated to some degree for setting the visual tone. Vibrant, appealing colors could enhance audience engagement.
- Soundtracks are the least important factor according to this sample. While sound design still plays a role, it may not be a primary driver of audience interest.
Overall
Amy Clare Watson proposes a stop motion animation project titled "Desktop Diaries" over 15 weeks. The project will depict the lives of stationary objects that come to life when humans are absent. Main characters include Stan the stapler and Ross Rubbington. Inspired by Creature Comforts and Morph, Amy will conduct research, character experiments, pre-production planning, and production. She will film individual character sections, add effects and music, and reflect on the process. Peer and self-evaluation will assess the technical and audience appeal qualities before presenting the completed animation.
Here are the key insights from your analysis of the survey results:
- The majority of your audience values different personalities of characters, indicating they enjoy animated stories with diverse, interesting characters. This suggests focusing on developing unique personalities for your characters.
- A significant portion also enjoy funny narratives, so including humor and comedic elements would appeal to this segment of the audience.
- Colors are less important to most than characters and story, but still appreciated to some degree for setting the visual tone. Vibrant, appealing colors could enhance audience engagement.
- Soundtracks are the least important factor according to this sample. While sound design still plays a role, it may not be a primary driver of audience interest.
Overall
Amy Watson created an animation experiment involving mouth movement. She drew a series of mouth outlines extending the lines to show smooth motion. She assembled the frames in Dragonframe, which created a smooth animation. Overall, the process of assembling the frames was fun and the outcome looked smooth. She plans to use similar mouth movement for her final animation project.
This document provides planning details for a stop-motion animation called "Desktop Diaries". It includes character descriptions, style guides for colors, fonts and imagery, storyboards, scripts, and a production schedule. The main characters are stationary items that come to life, including a stapler, pencil, scissors, hole punch, and ruler. Color schemes and shapes are analyzed to reflect each character's personality. Equipment, locations, health and safety are also addressed to prepare for a week-long production.
Amy created an animatic by drawing frames in Sketchbook and importing them into Dragonframe to plan the timing of scenes. She then made mouth pieces out of plasticine and playdough to animate conversations. Amy animated each character individually in Dragonframe before recording friend's voices and importing clips into iMovie. The final video was edited together in iMovie with soundtrack, character scenes, and transitions to resemble a television program. Overall, Amy found planning with the animatic and recording voices the most useful parts of preparing her stop motion video production.
Amy Watson is excited to create a 2-3 minute stop motion animation for her FMP project that will explore her skills and help her get into university. She plans to create characters based on stationary items like pencils and rubbers that will discuss topics related to their traits. Inspired by Creature Comforts and other Aardman animations, the characters will talk about their environments on a desktop setting. Amy has been practicing stop motion techniques and analyzing existing animations. She will storyboard, design characters, film on her phone and edit in Dragonframe and iMovie to complete her "unforgettable" project on time.
The document provides information on three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey.
Ray Harryhausen was an American animator known for developing Dynamation, a stop motion animation technique. He is recognized as inspiring many future animators. Nick Park is a British animator known for creating the Wallace & Gromit franchise for Aardman Animations. He won multiple Oscars for his films. Art Clokey created Gumby, a simple green clay character known for its stop motion TV show and films. He pioneered experimental clay animation.
The document describes the process the author took to create an animatic. First, the author created a brief animatic using Sketchbook to plan out the frames and get an idea of what they wanted to accomplish. They then created mouth pieces out of plasticine for the characters. Next was the fun part of animating the characters one by one in Dragonframe. After exporting the frames as JPEGs, they were assembled in Dragonframe. An intro was then created by drawing out frames and exporting them to Dragonframe. Finally, all clips and elements were combined in iMovie along with voices and background music.
This document provides information on three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey. It discusses their notable works and contributions to the field of animation.
Ray Harryhausen is recognized as the mastermind behind Dynamation, a stop motion animation technique. His animated characters were made with great detail to tell stories realistically. He inspired many with his innovative work.
Nick Park is known for creating the iconic Wallace & Gromit and Shaun the Sheep films at Aardman. He pioneered techniques like "Dope Sheets" to synchronize mouth movements with audio recordings.
Art Clokey created Gumby, a simple yet unforgettable stop motion character. He
The student proposes a stop motion animation project titled "Desktop Diaries" about stationary objects that come to life when no one is in the room. The main characters include Stan the stapler who has a speech impediment, and Ross Rubbington, a bossy ruler. Inspired by Creature Comforts and Morph, the animation will be evaluated based on peer and self-review to improve the student's stop motion skills. Over 15 weeks, tasks will include research, character experiments, pre-production planning, filming, adding effects/music, reflection, and presentation.
This document outlines a student's proposed stop motion animation project called "Desktop Diaries". The project will show the life of talking stationary objects on a desktop. The student aims to expand their animation skills and spread laughter to children. They hope to analyze works by Aardman Animations for inspiration. The goal is to make the audience laugh through funny punchlines and comments. The tone will be fun with bright colors and a lighthearted atmosphere. Stop motion and claymation techniques will be used to bring real stationary objects like pencils and staplers to life with plasticine features. The style aims to continue the genre of stop motion animation.
This document provides planning details for Amy Watson's stop-motion animation project called "Desktop Diaries". It includes descriptions of the characters, style, storyboard, script, equipment, schedule and more. The characters are various office supplies that will be interviewed about their qualities and roles. Storyboards show the characters in different areas of a desktop setting. Health and safety, contingency plans and contact details are also provided to organize the production.
The document describes the process of animating mouth movements for a character. The artist drew each frame individually to ensure smooth movement when assembled. They saved the frames as JPEGs and then imported them into the animation software Dragonframe to assemble the sequence. Watching the completed animation, the artist was pleased that it matched their imagined outcome. They plan to use Dragonframe and a similar mouth shape for most characters in future work due to the smooth results.
The document describes an experiment animating a mouth movement (smile). First, the author drew a mouth outline and extended the lines to create frames showing smooth motion. They found getting the perfect motion difficult but necessary for a smooth flow. Next, the frames were assembled in Dragonframe, similar to a previous experiment. Once checked, it was exported, completing the fun process. Reflection questions what elements will be used in the final product, including Dragonframe and this mouth movement style.
The document describes an experiment in animating a closed smile mouth movement. The author first drew the animation frames using an app called Sketchbook, saving each frame as a JPEG. They then imported the image sequence into the animation software Dragonframe to assemble the full animation. The process helped the author understand animation timing and practice character movements. For their final product, the author plans to use a similar animation technique for a character and the same software tools.
The document describes an experiment to test background sound atmospheres for a vocal recording project. The author recorded ambient noise samples from a college room and corridor. Analysis of the sound waves showed that a recording from a silent room provided the best atmosphere without distraction for the character vocals. The author concluded they would use the atmosphere from the silent room recording for the final product vocals.
The document summarizes sound recordings from two environments - a silent room and a noisy corridor. The silent room recording showed small, consistent sound waves, making it the quietest environment and most suitable for vocal recordings. The corridor recording exhibited peaking waves at many points, indicating it was noisier and less ideal. Based on the analysis, the silent room from the first recording was determined to provide the smoothest, quietest background for vocals.
The document describes Amy Watson's process for an animation experiment involving character movement and vocals. It discusses each step of the process, including:
- Creating an animatic to plan the scenario
- Animating by filming frames of a character with plastic eyes being pushed down
- Uploading the frames from a video camera to a laptop
- Editing the frames in Sketchbook to remove extra parts like hands
- Recording vocal audio from a friend
- Assembling the frames in Dragonframe and adjusting timing to match vocals
- Editing and combining elements in iMovie by adjusting speed and audio alignment
The reflection indicates Amy will include the editing, animatic, and Dragonframe assembly processes as well as
In 3 sentences:
This document discusses the planning for an upcoming stop motion animation production, noting that legendary animators often used plasticine or clay characters and settings crafted by artists. The creator plans to use the same materials to create expressive eyes and mouths for characters and their desk as the setting. Their goals are to bring comedy and entertainment to audiences through stop motion, please viewers, and take inspiration from Aardman Animations to create a well-planned, entertaining production that makes audiences happy and laugh.
The student proposes a stop motion animation project titled "Desktop Diaries" over February to May 2021. The project will bring stationary objects like a stapler and ruler to life in a comedic portrayal of what they do when humans aren't around. Inspired by Aardman animations like Morph and Creature Comforts, the student aims to develop characterization and storytelling skills through researching, testing characters, filming, reflecting, and gathering peer feedback for evaluation.
This document discusses three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey. It provides details about each of their careers and most famous works. Ray Harryhausen was a master of Dynamation and stop motion model animation. His characters were made with full detail to look realistic. Nick Park is known for creating Wallace & Gromit and Shaun the Sheep at Aardman. He began work on A Grand Day Out before being hired by Aardman. Art Clokey created the iconic stop motion character Gumby, which resembled a simple one-colored person.
Amy Watson conducted primary research through surveys to understand audience preferences for stop motion animation. The surveys found that audiences enjoyed the characters and comedy of Wallace and Gromit the most. Audiences felt the biggest benefit was entertainment value. They were most interested in unique character personalities. The audience preferred a variety of characters and saw stop motion as entertaining and different. Amy plans to incorporate these elements, such as diverse characters and comedy, into their own stop motion work to appeal to audiences.
This proposal outlines Amy Clare Watson's stop motion animation project titled "Desktop Diaries". The project will follow the lives of stationary objects that come to life on her desk when she leaves the room. Main characters include Stan the stapler who has a speech impediment, and Ross Rubbington, a bossy ruler. Over 15 weeks, Amy will complete pre-production such as research and character experiments, production which involves filming stop motion scenes, and evaluation including peer feedback and presenting the final work. The goal is to develop her animation skills and create a comedy that brings happiness to viewers.
The document outlines a student's idea for a stop motion animation short film about office stationary coming to life when no one is around. The student wants to combine their film idea with an animation course from Aardman Animations to help build their skills and work towards their dream of working for Aardman. They plan to conduct research and mind mapping to develop entertaining characters and story. Their goal is to create a lighthearted, comedic film that makes the audience feel happy and laugh through maintaining that tone throughout.
The document discusses research conducted for an upcoming stop motion production. The research found that legendary stop motion animators constructed characters, settings, and atmospheres using plasticine or clay materials worked on by skilled artists. Based on this, the document states that the same materials will be used to create a variety of expressions for most characters by making eyes and mouths, and a desk will provide a suitable atmosphere for the video.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Amy Watson is excited to create a 2-3 minute stop motion animation for her FMP project that will explore her skills and help her get into university. She plans to create characters based on stationary items like pencils and rubbers that will discuss topics related to their traits. Inspired by Creature Comforts and other Aardman animations, the characters will talk about their environments on a desktop setting. Amy has been practicing stop motion techniques and analyzing existing animations. She will storyboard, design characters, film on her phone and edit in Dragonframe and iMovie to complete her "unforgettable" project on time.
The document provides information on three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey.
Ray Harryhausen was an American animator known for developing Dynamation, a stop motion animation technique. He is recognized as inspiring many future animators. Nick Park is a British animator known for creating the Wallace & Gromit franchise for Aardman Animations. He won multiple Oscars for his films. Art Clokey created Gumby, a simple green clay character known for its stop motion TV show and films. He pioneered experimental clay animation.
The document describes the process the author took to create an animatic. First, the author created a brief animatic using Sketchbook to plan out the frames and get an idea of what they wanted to accomplish. They then created mouth pieces out of plasticine for the characters. Next was the fun part of animating the characters one by one in Dragonframe. After exporting the frames as JPEGs, they were assembled in Dragonframe. An intro was then created by drawing out frames and exporting them to Dragonframe. Finally, all clips and elements were combined in iMovie along with voices and background music.
This document provides information on three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey. It discusses their notable works and contributions to the field of animation.
Ray Harryhausen is recognized as the mastermind behind Dynamation, a stop motion animation technique. His animated characters were made with great detail to tell stories realistically. He inspired many with his innovative work.
Nick Park is known for creating the iconic Wallace & Gromit and Shaun the Sheep films at Aardman. He pioneered techniques like "Dope Sheets" to synchronize mouth movements with audio recordings.
Art Clokey created Gumby, a simple yet unforgettable stop motion character. He
The student proposes a stop motion animation project titled "Desktop Diaries" about stationary objects that come to life when no one is in the room. The main characters include Stan the stapler who has a speech impediment, and Ross Rubbington, a bossy ruler. Inspired by Creature Comforts and Morph, the animation will be evaluated based on peer and self-review to improve the student's stop motion skills. Over 15 weeks, tasks will include research, character experiments, pre-production planning, filming, adding effects/music, reflection, and presentation.
This document outlines a student's proposed stop motion animation project called "Desktop Diaries". The project will show the life of talking stationary objects on a desktop. The student aims to expand their animation skills and spread laughter to children. They hope to analyze works by Aardman Animations for inspiration. The goal is to make the audience laugh through funny punchlines and comments. The tone will be fun with bright colors and a lighthearted atmosphere. Stop motion and claymation techniques will be used to bring real stationary objects like pencils and staplers to life with plasticine features. The style aims to continue the genre of stop motion animation.
This document provides planning details for Amy Watson's stop-motion animation project called "Desktop Diaries". It includes descriptions of the characters, style, storyboard, script, equipment, schedule and more. The characters are various office supplies that will be interviewed about their qualities and roles. Storyboards show the characters in different areas of a desktop setting. Health and safety, contingency plans and contact details are also provided to organize the production.
The document describes the process of animating mouth movements for a character. The artist drew each frame individually to ensure smooth movement when assembled. They saved the frames as JPEGs and then imported them into the animation software Dragonframe to assemble the sequence. Watching the completed animation, the artist was pleased that it matched their imagined outcome. They plan to use Dragonframe and a similar mouth shape for most characters in future work due to the smooth results.
The document describes an experiment animating a mouth movement (smile). First, the author drew a mouth outline and extended the lines to create frames showing smooth motion. They found getting the perfect motion difficult but necessary for a smooth flow. Next, the frames were assembled in Dragonframe, similar to a previous experiment. Once checked, it was exported, completing the fun process. Reflection questions what elements will be used in the final product, including Dragonframe and this mouth movement style.
The document describes an experiment in animating a closed smile mouth movement. The author first drew the animation frames using an app called Sketchbook, saving each frame as a JPEG. They then imported the image sequence into the animation software Dragonframe to assemble the full animation. The process helped the author understand animation timing and practice character movements. For their final product, the author plans to use a similar animation technique for a character and the same software tools.
The document describes an experiment to test background sound atmospheres for a vocal recording project. The author recorded ambient noise samples from a college room and corridor. Analysis of the sound waves showed that a recording from a silent room provided the best atmosphere without distraction for the character vocals. The author concluded they would use the atmosphere from the silent room recording for the final product vocals.
The document summarizes sound recordings from two environments - a silent room and a noisy corridor. The silent room recording showed small, consistent sound waves, making it the quietest environment and most suitable for vocal recordings. The corridor recording exhibited peaking waves at many points, indicating it was noisier and less ideal. Based on the analysis, the silent room from the first recording was determined to provide the smoothest, quietest background for vocals.
The document describes Amy Watson's process for an animation experiment involving character movement and vocals. It discusses each step of the process, including:
- Creating an animatic to plan the scenario
- Animating by filming frames of a character with plastic eyes being pushed down
- Uploading the frames from a video camera to a laptop
- Editing the frames in Sketchbook to remove extra parts like hands
- Recording vocal audio from a friend
- Assembling the frames in Dragonframe and adjusting timing to match vocals
- Editing and combining elements in iMovie by adjusting speed and audio alignment
The reflection indicates Amy will include the editing, animatic, and Dragonframe assembly processes as well as
In 3 sentences:
This document discusses the planning for an upcoming stop motion animation production, noting that legendary animators often used plasticine or clay characters and settings crafted by artists. The creator plans to use the same materials to create expressive eyes and mouths for characters and their desk as the setting. Their goals are to bring comedy and entertainment to audiences through stop motion, please viewers, and take inspiration from Aardman Animations to create a well-planned, entertaining production that makes audiences happy and laugh.
The student proposes a stop motion animation project titled "Desktop Diaries" over February to May 2021. The project will bring stationary objects like a stapler and ruler to life in a comedic portrayal of what they do when humans aren't around. Inspired by Aardman animations like Morph and Creature Comforts, the student aims to develop characterization and storytelling skills through researching, testing characters, filming, reflecting, and gathering peer feedback for evaluation.
This document discusses three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey. It provides details about each of their careers and most famous works. Ray Harryhausen was a master of Dynamation and stop motion model animation. His characters were made with full detail to look realistic. Nick Park is known for creating Wallace & Gromit and Shaun the Sheep at Aardman. He began work on A Grand Day Out before being hired by Aardman. Art Clokey created the iconic stop motion character Gumby, which resembled a simple one-colored person.
Amy Watson conducted primary research through surveys to understand audience preferences for stop motion animation. The surveys found that audiences enjoyed the characters and comedy of Wallace and Gromit the most. Audiences felt the biggest benefit was entertainment value. They were most interested in unique character personalities. The audience preferred a variety of characters and saw stop motion as entertaining and different. Amy plans to incorporate these elements, such as diverse characters and comedy, into their own stop motion work to appeal to audiences.
This proposal outlines Amy Clare Watson's stop motion animation project titled "Desktop Diaries". The project will follow the lives of stationary objects that come to life on her desk when she leaves the room. Main characters include Stan the stapler who has a speech impediment, and Ross Rubbington, a bossy ruler. Over 15 weeks, Amy will complete pre-production such as research and character experiments, production which involves filming stop motion scenes, and evaluation including peer feedback and presenting the final work. The goal is to develop her animation skills and create a comedy that brings happiness to viewers.
The document outlines a student's idea for a stop motion animation short film about office stationary coming to life when no one is around. The student wants to combine their film idea with an animation course from Aardman Animations to help build their skills and work towards their dream of working for Aardman. They plan to conduct research and mind mapping to develop entertaining characters and story. Their goal is to create a lighthearted, comedic film that makes the audience feel happy and laugh through maintaining that tone throughout.
The document discusses research conducted for an upcoming stop motion production. The research found that legendary stop motion animators constructed characters, settings, and atmospheres using plasticine or clay materials worked on by skilled artists. Based on this, the document states that the same materials will be used to create a variety of expressions for most characters by making eyes and mouths, and a desk will provide a suitable atmosphere for the video.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.