In the framework of E-Marketing course at Vilnius University, we create a marketing strategy concernig a small lithuanian comany , Reed , that sells gramophones of high quality
This SWOT analysis examines a new music player's potential strengths in offering free music and partnerships with Spotify, but also identifies weaknesses in being too similar to Apple products and consumers' brand loyalty, as well as opportunities in expanding globally or targeting new markets but threats from Spotify's compliance, competition from Apple, and lack of market support.
The document provides information on key concepts and companies in the music industry. It discusses consumption, production, distribution, marketing approaches, industry structures like subsidiaries and conglomerates, and technologies. It also profiles Sony Music Entertainment and provides statistics on the UK music industry, including its economic impact and the international success of UK artists.
IPC Media is the leading publisher of consumer magazines and websites in the UK, delivering content to 26 million adults. Through research into consumer behaviors, IPC ensures advertisers understand their audiences. IPC works across various platforms like magazines, websites, TV and radio to reach large fanbases. NME magazine, under IPC Media, reaches over 1 million music fans weekly through its magazine, website, TV, radio and live events. As the longest-running music weekly, NME provides the best coverage of contemporary music. NME's website is one of the largest music sites. IPC Media allows magazines like NME and a proposed new magazine called Symbal to expand across multimedia platforms.
Jonathan Shakhovskoy: Digital R&D in the Arts Annual ForumNesta
Jonathan Shakhovskoy, the co-founder of the Script, a music and content agency, share their learnings from being one of the first projects funded through the Digital R&D Fund.
This presentation was delivered at the Digital R&D in the Arts Annual Forum at Vinopolis on 3 July 2014. For more information, visit: http://www.nesta.org.uk/event/digital-rd-arts-annual-forum
Streaming has become the dominant way for millennials to access music on their mobile devices. Two-thirds of music fans are millennials who want unlimited, mobile access to curated music that allows social sharing. Anghami is a streaming service that has tapped into this demand in the Middle East and North Africa region, attracting over 7.5 million users who stream an average of 2.5 million songs per day. By partnering with mobile operators, labels, artists and brands, Anghami has positioned itself at the center of the music ecosystem in MENA to provide value to all stakeholders and help fix issues caused by piracy.
This document discusses how new technologies have impacted music audiences and their consumption habits. It defines different types of audiences like niche, mainstream, fans, and audiophiles. It also considers how digital production, distribution and consumption have allowed for more portable, accessible music while also enabling piracy and fragmenting audiences. Learners are tasked with writing PEE paragraphs about how technologies have changed how audiences consume music based on a report about young people and music. They are also asked to consider the target audience for an independent record label they are developing.
Aim: Analyse the Global business environment of Spotify.
Audit for a real company in chosen scenario, Create a strategy and tactics for the Global Marketing plan, set SMART objectives, devise Global Marketing strategies.
Universal Music Group and XL Recordings- by Jason and Elma at LSCMedialeyton
Universal Music Group (UMG) is the largest music corporation in the world, owned by French company Vivendi. UMG owns numerous record labels and is headquartered in California. The document provides details on UMG's history, subsidiaries, ownership, marketing strategies, and timeline of achievements since 2000.
This SWOT analysis examines a new music player's potential strengths in offering free music and partnerships with Spotify, but also identifies weaknesses in being too similar to Apple products and consumers' brand loyalty, as well as opportunities in expanding globally or targeting new markets but threats from Spotify's compliance, competition from Apple, and lack of market support.
The document provides information on key concepts and companies in the music industry. It discusses consumption, production, distribution, marketing approaches, industry structures like subsidiaries and conglomerates, and technologies. It also profiles Sony Music Entertainment and provides statistics on the UK music industry, including its economic impact and the international success of UK artists.
IPC Media is the leading publisher of consumer magazines and websites in the UK, delivering content to 26 million adults. Through research into consumer behaviors, IPC ensures advertisers understand their audiences. IPC works across various platforms like magazines, websites, TV and radio to reach large fanbases. NME magazine, under IPC Media, reaches over 1 million music fans weekly through its magazine, website, TV, radio and live events. As the longest-running music weekly, NME provides the best coverage of contemporary music. NME's website is one of the largest music sites. IPC Media allows magazines like NME and a proposed new magazine called Symbal to expand across multimedia platforms.
Jonathan Shakhovskoy: Digital R&D in the Arts Annual ForumNesta
Jonathan Shakhovskoy, the co-founder of the Script, a music and content agency, share their learnings from being one of the first projects funded through the Digital R&D Fund.
This presentation was delivered at the Digital R&D in the Arts Annual Forum at Vinopolis on 3 July 2014. For more information, visit: http://www.nesta.org.uk/event/digital-rd-arts-annual-forum
Streaming has become the dominant way for millennials to access music on their mobile devices. Two-thirds of music fans are millennials who want unlimited, mobile access to curated music that allows social sharing. Anghami is a streaming service that has tapped into this demand in the Middle East and North Africa region, attracting over 7.5 million users who stream an average of 2.5 million songs per day. By partnering with mobile operators, labels, artists and brands, Anghami has positioned itself at the center of the music ecosystem in MENA to provide value to all stakeholders and help fix issues caused by piracy.
This document discusses how new technologies have impacted music audiences and their consumption habits. It defines different types of audiences like niche, mainstream, fans, and audiophiles. It also considers how digital production, distribution and consumption have allowed for more portable, accessible music while also enabling piracy and fragmenting audiences. Learners are tasked with writing PEE paragraphs about how technologies have changed how audiences consume music based on a report about young people and music. They are also asked to consider the target audience for an independent record label they are developing.
Aim: Analyse the Global business environment of Spotify.
Audit for a real company in chosen scenario, Create a strategy and tactics for the Global Marketing plan, set SMART objectives, devise Global Marketing strategies.
Universal Music Group and XL Recordings- by Jason and Elma at LSCMedialeyton
Universal Music Group (UMG) is the largest music corporation in the world, owned by French company Vivendi. UMG owns numerous record labels and is headquartered in California. The document provides details on UMG's history, subsidiaries, ownership, marketing strategies, and timeline of achievements since 2000.
Dr Rubberfunk – Independent case study - Music industry G322Liz Davies
Dr. Rubberfunk is an independent soul/funk/hip hop artist who produces music primarily in his home studio using digital technology. For his last album, he used State 51 Conspiracy for digital distribution and physical distribution through CD and vinyl. This gives him more creative control over his career compared to artists signed to major labels. He generates revenue through digital downloads, licensing, live performances, merchandising, and royalties. Dr. Rubberfunk actively uses social media and online platforms to connect with fans and other musicians, which is important for an independent artist to build an audience and promote his music without a major label's marketing resources.
Sony needs to change its business strategies to regain success in the electronics industry. It plans to focus on increasing profits in core hardware businesses like TVs and gaming. Sony will also provide new experiences by connecting hardware and software. Additionally, Sony aims to reach new customers in emerging markets and increase environmentally friendly products to achieve long-term sustainability goals.
This document outlines topics related to music institutions and audiences that should be prepared for an exam, including: the issues of media ownership; the importance of cross-media convergence in production, distribution, and marketing; the technologies introduced in recent years at various levels of the industry; how the proliferation of hardware and content affects institutions and audiences; how technological convergence impacts institutions and audiences; the issues with targeting national/local audiences globally; and how personal media consumption illustrates wider audience patterns.
The document provides an overview of the music industry exam, including aims, assessment, and tips for achieving different grades. It discusses the structure of the industry, dominated by the "big four" major labels (Sony, Warner, Universal, EMI) that control over 70% of sales. Other topics covered include independent labels, integration strategies used by major labels, and how digital technology has impacted industry players and audiences.
Music industry Essay Plan - (A Starting Point)becks84
Sony Music Entertainment is a large conglomerate label, while Domino Records is independent. Sony has various departments to handle each stage of music production in-house, while independent labels outsource production. Sony can promote new artists through collaborations and has subsidiaries for different genres, while independents rely more on internet promotion. Both produce CDs and videos, but Sony has more distribution channels through its size, while independents rely more on local shows and online promotion.
This document outlines a study of a major British record label, including its production, distribution, marketing, and consumption patterns, as well as strategies to counter file sharing. Key questions to consider are the issues of media ownership and cross-media convergence in today's music industry, the impact of new technologies on production and marketing, how proliferation of hardware and content affects institutions and audiences, and how targeting national audiences poses issues for global institutions.
Sony Music Entertainment is the second largest record company behind Universal Music Group. It is a subsidiary of Sony Corporation founded in 1929. Some of its labels include Columbia, Epic, and Sony Classical. It operates in 43 countries and partners with VEVO and Syco. Century Media was founded in 1988 in Germany and is now based in the US. It is recognized as a dominating force in metal, hard rock, and hardcore. It had pulled acts from Spotify in 2011 but returned in 2012. It maintains an organic, family feel while giving bands major opportunities. It advertises on YouTube by playing music from bands like Motionless in White and Nightwish on similar genre videos to effectively target its niche audience.
The document discusses the four major music producers (Universal Music Group, Sony Music Entertainment, Warner Music Group, and EMI) that control about 70% of the worldwide music market. It provides details on their business operations, including production, distribution, consumption, artists, record labels, and headquarters.
This document discusses synergistic marketing practices used by large music conglomerates like Universal Music Group. It defines synergy as the integration of institutions for mutual benefit, such as releasing a film soundtrack and movie at the same time to promote both. The document provides examples of Universal Music artists whose music was used synergistically in films, advertisements, and other media to help promote their albums. It also discusses how Universal Music Publishing Group licenses artists' music for secondary uses to further promotion.
Spotify Stats that run the music industry in 2020
Here are 21 Spotify Stats to take you on a journey of the music giant that transformed the way we listen to music.
The document defines several key terms related to the music industry:
- Conglomerate: A large company formed by merging smaller ones
- Synergy: Cooperation between two or more organizations
- Cross media promotion: Promoting artists or content across different media (e.g. films and games)
- Oligopoly: A market dominated by a small number of large sellers
- Horizontal Integration: Expanding a business by acquiring related operations
It then discusses various topics around digital distribution and exchange of music, including production, marketing, distribution, consumption, and piracy. Piracy, in particular, has had major impacts on revenue for Sony and the music industry through illegal downloading and pre-release leaks.
This document provides information about the global music industry and Sony's role within it. The three main points are:
1) Sony is a major record label and conglomerate that dominates the global music industry through its network of subsidiary labels covering various genres and audiences.
2) As a conglomerate, Sony benefits from cross-promotion opportunities across its various media properties, allowing it to effectively market and distribute its music.
3) Digitalization has both threatened Sony's dominance by empowering independent labels and audiences, while Sony maintains power through its hardware products and proprietary music platforms.
This document outlines seven topics related to institutions and audiences in the music industry that students should prepare to discuss for an exam: 1) Issues of media ownership, 2) Importance of cross-media convergence, 3) New production, distribution, and marketing technologies, 4) Impact of increased hardware and content, 5) Effects of technological convergence, 6) Challenges of targeting national audiences globally, and 7) How personal media consumption reflects audience trends. For each topic, examples involving an independent artist named Dr. Rubberfunk are provided.
WholeWorldBand is a music creation and fan engagement app created by Kevin Godley, an internationally acclaimed musician and video director. The app allows users to collaborate on music creation and share content. It has received investment from a major European VC group and recognition at music technology conferences. The app aims to become a major platform for how digital music is created, shared, and monetized by connecting professional and amateur artists with their large cumulative fan bases of over 890 million users. It plans to have over 8 million paying customers within 5 years through its social features and ability to enable direct artist-fan engagement.
The document discusses media ownership in the music industry. It explains that the major record labels, which make up an oligopoly, own many subsidiary labels. It owns them through a process of conglomeration where fewer larger companies own more. The major labels own labels across different music genres to reach various audiences. Independents operate separately from the majors and may specialize in niche genres.
The document discusses how new technologies have changed the music industry and how audiences consume music, moving from physical to digital formats. It outlines how major and independent record labels operate in targeting audiences and how file sharing and social media have impacted the industry. Students will be assessed on their knowledge and analysis of examples, evidence, and industry terminology related to the music industry and audiences.
The document provides a design brief for developing commuter headphones. It includes background on the growing headphone market and target commuter demographic. Market research shows commuting time in the UK averages 27 minutes. The project aims to generate sales for commuters in "Travel to Work Areas" across the UK. Research on target customers, competitors, and industry trends is presented. Key requirements are that the headphones are desirable, easy to use, and eye-catching to encourage word-of-mouth marketing. The target market is identified as 25-35 year old commuters living in London and surrounding areas earning around £30,000 annually.
This edition of the Marketplace Innovation quarterly report presents some of the leading innovations in the marketplace. The examples reflected in this issue serve to illustrate what innovative companies can achieve to change the game.
Procter & Gamble (P&G) is a consumer goods company founded in 1837 that sells products in over 180 countries. P&G has about 140,000 employees and serves 4.8 billion customers globally with its portfolio of well-known brands like Tide, Bounty, and Pampers. While P&G has strong brand recognition and global market share, it also faces threats like intense competition, substitutes at lower prices, and increasing raw material costs. The company aims to maintain its leadership through innovation, marketing, and serving changing consumer needs in both mature and emerging markets.
This document discusses using apps and social media to reach international LGBT communities. It notes that gay consumers spend more time online and less watching TV than other groups. Over 1/3 of readers of certain UK publications use Facebook and Twitter daily. It recommends focusing apps on a brand's strengths and unique content to keep users engaged. The company launched digital versions of their magazines and is exploring using their social media presence and video content to promote the apps globally. Their trusted brands allow them to lead the community through change and reach new international audiences.
Dr Rubberfunk – Independent case study - Music industry G322Liz Davies
Dr. Rubberfunk is an independent soul/funk/hip hop artist who produces music primarily in his home studio using digital technology. For his last album, he used State 51 Conspiracy for digital distribution and physical distribution through CD and vinyl. This gives him more creative control over his career compared to artists signed to major labels. He generates revenue through digital downloads, licensing, live performances, merchandising, and royalties. Dr. Rubberfunk actively uses social media and online platforms to connect with fans and other musicians, which is important for an independent artist to build an audience and promote his music without a major label's marketing resources.
Sony needs to change its business strategies to regain success in the electronics industry. It plans to focus on increasing profits in core hardware businesses like TVs and gaming. Sony will also provide new experiences by connecting hardware and software. Additionally, Sony aims to reach new customers in emerging markets and increase environmentally friendly products to achieve long-term sustainability goals.
This document outlines topics related to music institutions and audiences that should be prepared for an exam, including: the issues of media ownership; the importance of cross-media convergence in production, distribution, and marketing; the technologies introduced in recent years at various levels of the industry; how the proliferation of hardware and content affects institutions and audiences; how technological convergence impacts institutions and audiences; the issues with targeting national/local audiences globally; and how personal media consumption illustrates wider audience patterns.
The document provides an overview of the music industry exam, including aims, assessment, and tips for achieving different grades. It discusses the structure of the industry, dominated by the "big four" major labels (Sony, Warner, Universal, EMI) that control over 70% of sales. Other topics covered include independent labels, integration strategies used by major labels, and how digital technology has impacted industry players and audiences.
Music industry Essay Plan - (A Starting Point)becks84
Sony Music Entertainment is a large conglomerate label, while Domino Records is independent. Sony has various departments to handle each stage of music production in-house, while independent labels outsource production. Sony can promote new artists through collaborations and has subsidiaries for different genres, while independents rely more on internet promotion. Both produce CDs and videos, but Sony has more distribution channels through its size, while independents rely more on local shows and online promotion.
This document outlines a study of a major British record label, including its production, distribution, marketing, and consumption patterns, as well as strategies to counter file sharing. Key questions to consider are the issues of media ownership and cross-media convergence in today's music industry, the impact of new technologies on production and marketing, how proliferation of hardware and content affects institutions and audiences, and how targeting national audiences poses issues for global institutions.
Sony Music Entertainment is the second largest record company behind Universal Music Group. It is a subsidiary of Sony Corporation founded in 1929. Some of its labels include Columbia, Epic, and Sony Classical. It operates in 43 countries and partners with VEVO and Syco. Century Media was founded in 1988 in Germany and is now based in the US. It is recognized as a dominating force in metal, hard rock, and hardcore. It had pulled acts from Spotify in 2011 but returned in 2012. It maintains an organic, family feel while giving bands major opportunities. It advertises on YouTube by playing music from bands like Motionless in White and Nightwish on similar genre videos to effectively target its niche audience.
The document discusses the four major music producers (Universal Music Group, Sony Music Entertainment, Warner Music Group, and EMI) that control about 70% of the worldwide music market. It provides details on their business operations, including production, distribution, consumption, artists, record labels, and headquarters.
This document discusses synergistic marketing practices used by large music conglomerates like Universal Music Group. It defines synergy as the integration of institutions for mutual benefit, such as releasing a film soundtrack and movie at the same time to promote both. The document provides examples of Universal Music artists whose music was used synergistically in films, advertisements, and other media to help promote their albums. It also discusses how Universal Music Publishing Group licenses artists' music for secondary uses to further promotion.
Spotify Stats that run the music industry in 2020
Here are 21 Spotify Stats to take you on a journey of the music giant that transformed the way we listen to music.
The document defines several key terms related to the music industry:
- Conglomerate: A large company formed by merging smaller ones
- Synergy: Cooperation between two or more organizations
- Cross media promotion: Promoting artists or content across different media (e.g. films and games)
- Oligopoly: A market dominated by a small number of large sellers
- Horizontal Integration: Expanding a business by acquiring related operations
It then discusses various topics around digital distribution and exchange of music, including production, marketing, distribution, consumption, and piracy. Piracy, in particular, has had major impacts on revenue for Sony and the music industry through illegal downloading and pre-release leaks.
This document provides information about the global music industry and Sony's role within it. The three main points are:
1) Sony is a major record label and conglomerate that dominates the global music industry through its network of subsidiary labels covering various genres and audiences.
2) As a conglomerate, Sony benefits from cross-promotion opportunities across its various media properties, allowing it to effectively market and distribute its music.
3) Digitalization has both threatened Sony's dominance by empowering independent labels and audiences, while Sony maintains power through its hardware products and proprietary music platforms.
This document outlines seven topics related to institutions and audiences in the music industry that students should prepare to discuss for an exam: 1) Issues of media ownership, 2) Importance of cross-media convergence, 3) New production, distribution, and marketing technologies, 4) Impact of increased hardware and content, 5) Effects of technological convergence, 6) Challenges of targeting national audiences globally, and 7) How personal media consumption reflects audience trends. For each topic, examples involving an independent artist named Dr. Rubberfunk are provided.
WholeWorldBand is a music creation and fan engagement app created by Kevin Godley, an internationally acclaimed musician and video director. The app allows users to collaborate on music creation and share content. It has received investment from a major European VC group and recognition at music technology conferences. The app aims to become a major platform for how digital music is created, shared, and monetized by connecting professional and amateur artists with their large cumulative fan bases of over 890 million users. It plans to have over 8 million paying customers within 5 years through its social features and ability to enable direct artist-fan engagement.
The document discusses media ownership in the music industry. It explains that the major record labels, which make up an oligopoly, own many subsidiary labels. It owns them through a process of conglomeration where fewer larger companies own more. The major labels own labels across different music genres to reach various audiences. Independents operate separately from the majors and may specialize in niche genres.
The document discusses how new technologies have changed the music industry and how audiences consume music, moving from physical to digital formats. It outlines how major and independent record labels operate in targeting audiences and how file sharing and social media have impacted the industry. Students will be assessed on their knowledge and analysis of examples, evidence, and industry terminology related to the music industry and audiences.
The document provides a design brief for developing commuter headphones. It includes background on the growing headphone market and target commuter demographic. Market research shows commuting time in the UK averages 27 minutes. The project aims to generate sales for commuters in "Travel to Work Areas" across the UK. Research on target customers, competitors, and industry trends is presented. Key requirements are that the headphones are desirable, easy to use, and eye-catching to encourage word-of-mouth marketing. The target market is identified as 25-35 year old commuters living in London and surrounding areas earning around £30,000 annually.
This edition of the Marketplace Innovation quarterly report presents some of the leading innovations in the marketplace. The examples reflected in this issue serve to illustrate what innovative companies can achieve to change the game.
Procter & Gamble (P&G) is a consumer goods company founded in 1837 that sells products in over 180 countries. P&G has about 140,000 employees and serves 4.8 billion customers globally with its portfolio of well-known brands like Tide, Bounty, and Pampers. While P&G has strong brand recognition and global market share, it also faces threats like intense competition, substitutes at lower prices, and increasing raw material costs. The company aims to maintain its leadership through innovation, marketing, and serving changing consumer needs in both mature and emerging markets.
This document discusses using apps and social media to reach international LGBT communities. It notes that gay consumers spend more time online and less watching TV than other groups. Over 1/3 of readers of certain UK publications use Facebook and Twitter daily. It recommends focusing apps on a brand's strengths and unique content to keep users engaged. The company launched digital versions of their magazines and is exploring using their social media presence and video content to promote the apps globally. Their trusted brands allow them to lead the community through change and reach new international audiences.
The document outlines OceanFlip's 2020 phone media plan. It discusses the flip phone product, competitive insights about other phones having short battery life and costly services, and media objectives to persuade audiences to purchase the device. The media strategy will use retentive advertising and depict everyday scenarios to appeal to target audiences of teens, young adults, and adults in the US, Canada and eventually other regions. Market research will focus on qualifying these target groups.
2a dokuz eylul university izmir int week 2013 passion brandSander Janssens
This document discusses strategies for developing strong brand positioning. It provides examples of personas for different target consumer segments that could use an iPad, such as a service manager and student. The document emphasizes understanding target consumers' values, motivations for purchasing the product, and media consumption behaviors. It also provides a framework for describing key aspects of a passion brand, including its ideology, capabilities, target consumers, and relevant environmental context.
Market review of wpc decking market in Spain during 2014 and trends for 2015.AMADEO FARIAS
Composite decking continues to gain popularity and grow in the market. In 2014, the WPC decking sector has been a niche growth area within the hard-hit floorings sector.
UCICLE will be an aggregator website that helps customers find the best prices when recycling old electrical goods like mobile phones, laptops, TVs and other devices. Their goal is to create a customer-centric platform that allows users to earn money from unwanted items while also promoting environmentally-friendly recycling. The executive summary outlines plans to launch through integrated marketing, with a budget of £3 million over two years to drive revenue of £3 million and recruit 1 million customers by the end of 2015. Key competitors include other aggregator sites that focus only on mobile phones as well as broader recycling comparison sites.
The document provides a marketing communications plan for the launch of a new hair colour product called Squarelle Tonacity (ST) in the UK. It outlines strategic objectives to create brand awareness and drive trial, sales, and advocacy through an integrated digital and traditional marketing campaign. The digital portion of the £400k budget will target consumers through display banners, social media, search ads, and blogger outreach to generate consideration and conversion prior to the product's summer 2014 launch. Customer personas are identified and messaging will focus on ST's attributes of salon quality at half the price. Performance will be tracked to benchmark against other media channels.
The document discusses the marketing plan for a new wireless earphone product called Cloud Sounds. It covers the key aspects of the marketing mix - product, price, branding, place, and promotion. The product is wireless earphones that eliminate wires and are fashionable. They will be priced at £59.99 to portray a luxury brand image. Extensive branding, advertising, and placement in major retailers are planned to launch the product and brand. The target market is ages 18-30 and sales of 180,000 units in the first year are projected.
The media plan recommends a mix of television, outdoor, and online advertising to promote Schick Quattro razors. Television is the primary medium due to its ability to target key demographics and build brand awareness through frequency. Outdoor advertising will provide high reach across markets while sustaining messaging throughout the year. Online advertising is chosen to engage the target audience who spends over 13 hours per week online. Print and radio are not recommended due to their inability to effectively reach or hold the attention of the target demographic.
This document discusses factors to consider when moving to a new neighborhood, such as crime rates, quality of education, and amenities. It then describes analyzing data from 45 Denver neighborhoods to study correlations between 6 factors and population. Multiple regression models are used to test relationships between population, crime rates, housing prices, distance to city center, and more. Statistical tests are performed to determine significance of coefficients and the intercept in the regression models.
The document discusses key business drivers that can transform a company over 3 years: embracing change, capturing trends like sustainability and emerging markets, diversifying business models and revenue streams, adding value through marketing, accessing capital, exporting, and focusing on research and development. It provides examples of companies in New Zealand that successfully grew from startups to $100M+ businesses by applying these drivers, such as developing alternative revenue from exercise programs or ready-made salads. The document advocates that businesses can realize untapped value and position themselves for greater success in 3 years by employing these emerging business strategies and drivers of change.
This document provides a brand plan for Glorita ice lollies. It includes sections on marketing, operations, finance and more. The marketing section discusses target segments, competitive analysis and yearly marketing campaigns. Operations outlines the production process and supply chain. Finance presents sales projections over three years, with year 1 focusing on Cairo and Alexandria, year 2 expanding nationwide, and year 3 projecting continued growth. It estimates sales volumes, revenues, costs and projected profits. The document provides an overview for launching this new ice lolly product in the Egyptian market.
This document provides an overview of Samsung Electronics and its operations in India. It discusses Samsung's history and growth into a global electronics conglomerate. In India, Samsung started operations in 1995 and has since grown to be a market leader in various consumer electronic products. The document also outlines Samsung's branding and marketing strategies that have helped it become one of the most recognized brands worldwide.
This document outlines a business plan for a company that produces natural dye clothing. The company aims to provide sustainable, skin-friendly clothing dyed with natural dyes that have antimicrobial properties. The business plan discusses the mission and vision, market opportunity, strengths and weaknesses, target market, production and financial projections, marketing strategy, competitors, and business model canvas. The company expects to produce various clothing items such as shirts, dresses, trousers and sell them for a total projected profit of 3.69-6.15 million BDT in the first year.
The document discusses the rise of social media and how it has transformed consumer behavior and business. It notes that consumers now research products online and share opinions, with over half of UK consumers researching purchases online. Brands that understand social media and engage consumers online are seeing increased sales and loyalty. It encourages businesses to monitor social media for conversations about their brand and to participate in social networks to better understand and influence customers.
Business Plan (UniShelf) Presentation Part 2Divyae Sherry
Electronic Ink (E Ink) Shelf.
The shelf uses an electronic E Ink Display to display the prices and other necessary information it uses IOT (Internet Of Things)
This presentation was prepared for a competition sponsored by Practr.in and Christ University,Bangalore.This presentation secured third position in the competition.The competition revolved around coming up with a business proposal which uses E Ink Technology.
Made and Presented By:
Divyae Mohan Sherry
Ms. Sachi Nanda
Similar to Reed company - E-marketing strategy (20)
3 Best “Add to Calendar” Link Generator Tools (2024)Y
“Add to Calendar” link generator tools allow users to create links that add events directly to digital calendars like Google Calendar, Apple Calendar, and Outlook.
These tools simplify event scheduling by generating short URLs or QR codes that, when clicked or scanned, automatically insert event details into a user’s calendar.
They are ideal for streamlining the promotion of events in emails, websites, and social media, enhancing engagement and ensuring attendees don’t miss important dates.
These tools are designed to cater to diverse needs, from personal event planning to professional event promotion, ensuring your attendees can easily add events to their preferred calendar.
Cal.et is a versatile and user-friendly tool that allows you to create “Add to Calendar” links for seamless event scheduling and promotion.
HEM Webinar - Navigating the Future - Social Media Trends for 2024 in Educati...Higher Education Marketing
Explore our comprehensive slides on the 2024 social media landscape, tailored for educators and marketing professionals in the field of education. With more than 5 billion social media users worldwide and an average individual engagement across as many as seven platforms monthly, understanding these dynamics is crucial for effective educational outreach. Our slides delve into the pivotal trends and strategic adaptations necessary for thriving in this digital arena. Don't miss this opportunity to enhance your strategies with our expert insights.
Explore Premium Graphic Design Templates for versatile use.
Discover Endless Possibilities with Our costume design template. Download Templates or customise them with an easy-to-excess policy. Let’s transform Your Ideas into Masterpieces!
https://graphypix.com/
TAM AdEx-Quarterly Report on Television Advertising_2024.pdfSocial Samosa
According to the report, there was a 4% decrease in television advertising volumes compared to the same period in 2023, indicating shifts in advertising strategies or market dynamics.
Facebook Marketing Strategy with SNJ Global Services.pptxsarfrazkhanm47
Explore the potential of Facebook marketing with SNJ Global Services. We specialize in targeted ad campaigns and engaging content strategies to enhance your brand's visibility and drive conversions. Discover more about our solutions at SNJ Global Services:
https://snjglobalservices.com/.
Title: Making Money the Easy Way: A Quick Guide to Generating IncomeWilliamZinsmeister
Welcome to "Making Money the Easy Way: A Quick Guide to Generating Income." This book is designed to provide you with practical, actionable strategies to generate income with minimal effort. Whether you’re looking to supplement your current income or create a full-time revenue stream, this guide covers a variety of methods to help you achieve your financial goals. We will explore opportunities available online, various investment strategies, profitable side hustles, creative approaches, and essential financial tips to ensure sustainable income growth.
Advertising and Promotion of whisper by Sakthi Sundarsakthisundar2001
This presentation is an invaluable resource for marketing professionals, students, and anyone interested in understanding the dynamics of effective advertising and promotion in the feminine hygiene sector. Explore how Whisper maintains its brand leadership and continues to innovate in a competitive market.
E-Learning Vs Traditional Learning_ Benefits and Differences.pdfMega P
E-learning and traditional learning are two distinct approaches to education, each offering unique advantages and facing specific challenges. E-learning provides flexibility and convenience, allowing students to access materials and complete assignments at their own pace and schedule. Traditional learning fosters direct, face-to-face interaction between students and instructors, which can enhance communication, immediate feedback, and a sense of community.
The Power of Digital Marketing in the Modern Age.pdfDavid Thomson
Digital marketing leverages online platforms to promote products and services through targeted advertising, SEO, and social media engagement. It provides real-time analytics and measurable ROI, enabling businesses to optimize their strategies. This approach is crucial for reaching a global audience and driving brand awareness in today's digital age.
Why bridging the gap between PR and SEO is the only way forward for PR Profes...Isa Lavs
The lines between PR and SEO are blurring. SEOs are increasingly winning PR briefs by leveraging data and content to secure high-value placements. In this presentation, I explore the merging of PR and SEO, highlighting why SEO specialists are increasingly taking ‘PR’ business. I uncover the hidden SEO potential using PR tactics and discuss how to identify missed opportunities. I'll also offer insights into strategies for converting PR initiatives into successful link-building campaigns.
Transforming Digital Marketing with Top AI Tools of 2024.pdfTirupati Gayaph
In today's rapidly evolving digital marketing landscape, leveraging advanced technologies is essential for achieving competitive advantage. Artificial Intelligence (AI) is at the forefront of this transformation, providing businesses with innovative tools to enhance engagement, streamline operations, and optimize strategies. This presentation covers some of the leading AI marketing tools that are revolutionizing the industry in 2024.
Slide 1: Introduction to AI in Marketing
• Overview of AI’s impact on digital marketing
• Importance of integrating AI tools in marketing strategies
Slide 2: HubSpot’s AI Features
• Predictive lead scoring
• AI-driven content recommendations
• Enhancing customer relationship management
Slide 3: OpenAI’s ChatGPT
• Human-like text generation for chatbots
• Real-time customer support solutions
• Improving customer engagement and satisfaction
Slide 4: Marketo’s AI Capabilities
• Automated email marketing
• Predictive content and customer segmentation
• Personalized marketing for increased conversions
Slide 5: Mailchimp’s AI-Powered Campaigns
• Predictive email sending times
• AI for personalized product recommendations
• Optimizing email marketing effectiveness
Slide 6: Canva’s AI Design Tools
• AI-powered design suggestions
• Access to current design trends
• Simplifying the creation of professional marketing materials
Slide 7: Hootsuite’s AI-Enhanced Social Media Tools
• AI-driven analytics for social media management
• Optimal posting times based on audience insights
• Enhancing social media strategy with data-driven decisions
Slide 8: Conclusion
• Recap of the benefits of AI marketing tools
• The importance of adopting AI technologies in marketing
• Call to explore our blog on Best AI Marketing Tools for more insights
These AI marketing tools are essential for businesses that want to harness the power of AI to enhance their marketing efforts. By adopting these technologies, companies can achieve more personalized customer interactions, efficient operations, and improved marketing outcomes.
For an in-depth understanding of how these AI marketing tools can transform your marketing approach, please visit our blog on Best AI Marketing Tools.
3. - 1987: Buisness of tonearms started in Litunania. Vidmandas Triukas was the designer and owner of
the company.
- 2007: Truikas launched the frist series of Tonearms branded Reed
Product:
Reed is producing Gramophones of high quality
Reed is also working in Europe and some outside countries as Turkey, China …
5. The main function: playing vinyl’s, so we targeted UK market as it remains
the country of music.
2,1 millions of vinyls purchased in UK, sales climb 6,4% to 21-year high.
The overall music consumption in UK is about 121,6 millions albums-
purchased.
UK is a country with a high standard of living (the fourth highest in European
union)..
In 2015 UK consumer’s purchasing power at its strongest in 6 years.
Customers: Higher class people who want exclusive products, passionate
people.
Tonearms should focus on Boomers II, X generation and part of Y
generation.
6. E-Commerce in UK
- 59,333,154; Internet users
- 79,31 %; penetration rate
- 236,230,000; Facebook users
- 1174£; internet sales per shopper
- 60,25 billions £; 2015 internet sales in UK
8. Brand positionning
- Niche market because no one sell this kind of advance device in UK
- Can be used by professional as well as passionate( Three ranges of product)
- Moreover the target market will be the range of 25-35 years old who seems to
be the range of music amator and professional
- The research made in the sound field is so high that reed received award : Reed
3P awarded by Japan's Analog magazine.
- By going further into the website we can see that reed as already a retailer and
distributor to sell his product in the uk (abbington music research) so we need
to focus on the e-commerce , adversitising and infasize the awards .
9. SWOT analysis:
Strengths :
High quality of the product
Advanced technology
Big Company with experience,
market power, many distinctions
(high quality sound award in 2012,
desing award 2013, etc.)
100,000€ to invest in marketing
Weaknesses :
● Expensive product
● Small target group (rich people
who wants an exclusive
product or experts who wants
an exclusive quality)
● Many competitors
● No vinyls -> no need for a
gramophone
10. Opportunities :
● UK, our target market is the 3
on the top 10 markets per
vinyls sales in 2014.
● UK is the 13º richest- countrie
in the world in terms of GPD
per capita and, 65% of
consumers shop in the web.
● *Future product development
(Reed is working in Reed 4P, it
will replace the current Reed
Threats :
● New products and strong
brands in the market of the
music that can replace a
gramophone. (Beats
Electronics)
11.
12. The kinds of factors associated with the politic class that can
contribute to our activity.
● Economics grants from the government for new investors.
● Changes in the politics of the new country, fiscal,
economic, law…
Political :
13. Economical:
We have to think about the current and future economic
factors in the countries where we are going to work.
● Economic policies of the government
● The income level of the targeted segment
● The level of inflation to define our economics objectives.
● The unemployment rate, we should check how big is this
rate in UK market to guarantee if it would be profitable
invested on it.
14. Social:
How the elements of that society can affect our project.
● Changes in the customer preferences. As we know, a gramophone is an old
product that has new competitors more updated.
● Changes in the income level, if it follows a constant process or maybe it has a lot
of fluctuations that can affect to our product.
● Changes in the mind-set of the population. In a population where the majority
of the people are young, where they are get used to use just new and
technological products our will not be accepted for them.
15. Technological:
Our aim is not the technological change, is how fast it changes
in our market.
● Are we able to join to the current technological system?
● Use of internet (Create a web page; sell the products on
the web…)
● We have to be ready to the new technological tools than
can appear in the market, if we want to be competitive we
have to be updated.
16. Environmental:
● Ecological taxes or fees
● Accomplish the ecological regulations in order to transport of our products.
● Climate change.
17. Legal
Legal: All of these factors associated to the different
changes in legal range that can contribute in a positive or
negative way to our aim.
● Licence.
● Human resource law
● Different sectors.
18. Suggestions:
Consumer lifestyle:
The top 5 consumer trends are:
1. the “generation rent”
2. silver surfers,
3. webrooming,
4. convenience shopping
5. ethical consumption
Considering the price of REED product really high , it’s better to focus on young
adults and middle youth because in these age categories, people have their own
money and they love to purchase fashionable and unique products .
19. Young adults:
they are influenced by Youtube celebrities and they seek transparency and
authenticity. The young British Adults use to purchase online using their
Smartphones.
Middle youth:
seek out apps in order to improve health and fitness. They also join the app Tinder
increasingly.
20. We want to focus on Facebook and Twitter because both of the platforms
concentrate the highest percentages of active users (43% of fb users and 19%
Twitter users are active) .
21.
22. ● Firstly, willing to profit from the success of Youtube channels among the young
adults in UK and the “generation rent” , we suggest Reed Company cooperate
with airbnb company and create an attractive event which they will record it
and upload it on official social media of Reed Company & Airbnb.
● Secondly, we propose to organize a song competition via social media. The
participants have to send a cover music video and the Company will transfer
this piece of music into the reed gramophone so as to prove the better sound
quality of its products. The Reed Company will upload these videos on fb,
twitter and youtube and the fans will vote the best cover music video via Reed
Gramophone. The winner will win one Reed 3P.
● In the end, the Reed Company can offer some discounts during the week before
the Brit music Awards. Brit Awards is the biggest music event in UK.