Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Prototyping for Beginners
- Learn Early!
Carol Smith
@carologic
Inclusive Innovation
Carol Smith
โ€ข 18 year user experience (UX) career
- leadership, management, and mentorship
in and consulting to Fortune 500 companies.
โ€ข MS, Human-Computer Interaction, DePaul Univ.
What is a prototype?
https://commons.wikimedia.org/wiki/File:Sethenfiona.jpg
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019Photo of spool holder: https://www.flickr.com/photos/creative_tools/15646389161
3D Modeling and Printing
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
A/B Testing
โ€œEverything is a prototypeโ€
- Kathryn McElroy
Prototyping for Designers: Developing the Best Digital
and Physical Products by Kathryn McElroy IBM Design Thinking: https://www.ibm.com/design/thinking/principles/restless-reinvention
Why Prototype?
Learn
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Why?
โ€ข Minimal investment
โ€ข Change is easy and cheap
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Enabling humans to complete a task
โ€ข Find information
โ€ข Submit form
โ€ข Contact someone
โ€ข Purchase item
A Scrum board suggesting to use Kanban by Jeff.lasovski
https://commons.wikimedia.org/wiki/File:Simple-kanban-board-.jpg
Usability
degree to which something
- software, hardware or anything else โ€“
is easy to use and a good fit
for the people who use it.
Definition from UXPA Usability Body of Knowledge:
http://usabilitybok.org/glossary/19#letteru
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
How to learn?
โ€ข Humans
โ€ข Unaffiliated with project
โ€ข Representative users
โ€“ Matching need
โ€“ Expected user
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Usability Testing isโ€ฆ
โ€ข Attempt task without help
โ€ข Do real tasks
โ€ข You only observe
โ€ข Painful and wonderful
Image: http://www.flickr.com/photos/raphaelquinet/513351385/sizes/l/in/photostream/
*All the Feels*
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
So many feelings
โ€ข Uncomfortable
โ€“ showing ugly, unfinished work (at first)
โ€ข Sad
โ€“ cringes when people struggle to get through task
โ€ข Happy
โ€“ learn a great deal very quickly!
Adapted from Prototyping for Designers: Developing the Best Digital
and Physical Products by Kathryn McElroy IBM Design Thinking:
https://www.ibm.com/design/thinking/principles/restless-reinvention
Mindsetโ€ฆ
comfortable with testing
unfinished ideas in order
to make the best result possible
- Kathryn McElroy
Prototyping for Designers: Developing the Best Digital
and Physical Products by Kathryn McElroy, IBM Design Thinking:
https://www.ibm.com/design/thinking/principles/restless-reinvention
Types of Prototypes
Service Prototypes
Photo: https://c1.staticflickr.com/9/8113/8639449258_1e9857710d_b.jpg
Signs of a bad UI by Jeremy Keith Follow
https://www.flickr.com/photos/adactio/1423242310
Low-Fidelity Prototypes
Paper, Post-its, Cardboard
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Really rough (but readable)
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Post-its on Paper
Image by Caryn Vainio, Jun 26, 2013
https://medium.com/@hellchick/the-right-fidelity-for-the-job-2d767a5309d4
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Change prototype as you learn
โ€ข Post-its
โ€ข Clear cover for dry erase markers
โ€ข Give participants sharpie and post-its
โ€ข Co-creation at its best
โ€ข Take photos!
*Paper prototypes are not accessible
โ€“ think through unintended consequences/implications
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Sizing can be very important
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Jeff Hawkins, an inventor of the Palm Pilot
My favorite pretotype story by Alberto Savoia August 20, 2010
http://pretotyping.blogspot.com/2010/08/one-of-my-favorite-pretotype-stories.html
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Cardboard prototypes
Haunted House Prototype by Fabrice Florin
https://www.flickr.com/photos/fabola/29002046354/in/photostream/
Mid-Fidelity Prototypes
Pretend Functionality
Manipulatable/Clickable
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Hand Manufacturing
Sofa manufacture worker handmade furniture
https://pixabay.com/en/artisan-sofa-manufacture-worker-895670/
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
No code - high functionality
https://www.axure.com
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
No Code MVP
โ€ข For validation
โ€ข Landing page with an email signup form
โ€ข Determine interest
โ€ข Get early adopters
โ€ข Invite to feedback sessions
High-Fidelity Prototypes
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
This is what you are launching
โ€ข Everything is a prototype!
โ€ข Make it small and learn from it
36
Getting Started
What problem
are you trying
to solve
and for whom?
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Who are the Primary people who will use this?
โ€ข What are their goals?
โ€ข Common complaints/biggest issues?
โ€ข Most important/frequent tasks?
Focus
Who will frequently, actively
use your product?
What do they need to do?
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Benefits of a Good User Experience
โ€ข Increased Usefulness
โ€ข Increased Efficiency
โ€ข Improved Productivity
โ€ข Fewer Errors
โ€ข Reduced Training Time
โ€ข Improved Acceptance
Image - Natural Smile by Bradley Davis:
https://www.flickr.com/photos/backpackphotography/1375817337
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Case Study
โ€ข Creating a site for University students
โ€ข Think about the student you are designing for
โ€“ What kind of program?
โ€“ How old are they?
โ€“ What else?
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Which Student?
Rick Connie
Photos http://www.flickr.com/photos/mrjkbh/ via http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en
http://www.flickr.com/photos/caharley72/ (Christopher Alison Photography) via
http://creativecommons.org/licenses/by-nc-nd/2.0/
"The biggest waste
of all is building something
no one wants"
- @ericries #LeanStartupMI via @MelBugai
Activity!
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Letโ€™s prototype!
โ€ข Mock up prototype (10 minutes)
โ€ข Conduct guerilla usability test (10 minutes)
โ€ข What would you change?
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Hotel Check-In App
โ€ข New hotel check-in app
โ€“ Request room type
โ€“ Check into room
โ€“ Request transportation to hotel from airport
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
User Scenario
โ€ข Your hotel sent you a link to their new app to check in,
and you decide to try it.
โ€ข You need to:
โ€“ Check in (prefer 1 King, non-smoking)
โ€“ Request transportation to hotel
Challenge!
What would you improve
for users unable
to see screen?
Start Making!
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
What fidelity is right?
โ€ข Is low-fi enough?
โ€ข If medium necessary keep it simple โ€“ resist overbuilding
โ€ข Time box yourself โ€“ set a deadline and keep it
โ€ข Goal is to learn quickly
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Stencils make it quick (might be too pretty)
UI Stencils https://www.uistencils.com/collections/stencils
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Low-fidelity/Paper Prototypes
โ€ข Initial feedback - concept, organization, feasibility
โ€ข Study participants may
โ€“ Not understand how to use/think about
โ€“ Not act same
โ€ข Issues with prototype vs. format?
โ€ข Always test with more realistic prototype
54
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Low-fi Testing Methodology
โ€ข Warn participant
โ€“ Not everything will work
โ€“ May get frustrated
โ€ข You adjust interface
โ€ข Only observe โ€“ no discussion
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019Alastair Somerville viaTwitter: @Acuity_Design
https://twitter.com/Acuity_Design/status/937673959021178880
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Medium-Fidelity Tool?
โ€ข Considerations
โ€ข Time
โ€ข Tools available (PowerPoint vs. Figma)
โ€ข Team
โ€“ Skill set and size?
โ€“ What does it need to do?
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Clickable or Code?
โ€ข Clickable
โ€“ Easy and quick to create
โ€“ Easy to change
โ€ข Real Code
โ€“ Risky โ€“ more time invested
โ€“ Great if itโ€™s the right solution
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Donโ€™t worry about full functionality
โ€ข Focus on what you need to learn
โ€ข Dead ends = great learning opportunity
โ€“ Let them attempt to go where they want
โ€“ Donโ€™t worry about making everything โ€œclickableโ€
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
No BDUF*
โ€ข Just enough
โ€ข Identify and solve problems
โ€ข Use each study to pick up information
*Big Design Up Front
Think ahead
(not make ahead)
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Hosting clickable and code prototypes
โ€ข Where do I put it?
โ€“ Intellectual property (IP) considerations
โ€“ Security may make access difficult
โ€ข Reliability
โ€“ What if server goes down?
โ€“ Who contact for help?
โ€“ When available?
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Much easier to test with Medium Fidelity
โ€ข Match participant expectations
โ€ข Easier to determine what is/is not working
โ€ข Takes more time/thinking to create
โ€ข Test pilot study first
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Example schedule
โ€ข Create
prototype
โ€ข Recruit
Create:
Day 1-3
โ€ข Usability
study
Learn:
Day 4-7 โ€ข Based on
learnings
Improve:
Day 8
Repeat
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
True Statements
โ€ข All interfaces have usability problems
โ€ข Limited resources to fix
โ€ข More problems than resources
โ€ข Less serious problems distract
โ€ข Intense focus on fixing most serious problems first
Rocket Surgery Made Easy: The Do-It-Yourself Guide
to Finding and Fixing Usability Problems. By Steve Krug
The
prototype
will fail
Goal:
Learn
and improve
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Tweak, Donโ€™t Redesign
โ€ข Small iterative changes
โ€“ Make it better now
โ€“ Donโ€™t break something else
โ€ข Take something away
โ€“ Reduce distractions
โ€“ Donโ€™t just add โ€“ question it
Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding
and Fixing Usability Problems, by Steve Krug
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Summary โ€“ Think Ahead
โ€ข Think deeply about
โ€“ Problem you are solving
โ€“ People who will use your solution
โ€ข Lowest possible fidelity to learn
โ€ข Emphasize learning and continuous improvement
โ€ข Use time and learning as your measures
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Recommended Readings
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Contact Carol
LinkedIn.com/in/caroljsmith
Twitter - @Carologic
Slides - Slideshare.net/carologic
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
Reference Sites
โ€ข Usability.gov
โ€“ https://www.usability.gov/
โ€ข W3C Web Accessibility Initiative
โ€“ http://www.w3.org/WAI/
โ€ข Accessibility Standards in US (Section
508)
โ€“ https://www.access-board.gov/
โ€ข Jakob Nielsen
โ€“ http://www.useit.com
UXPA โ€“ User Experience Professionals Association
โ€“ http://uxpa.org/
Information Architecture Institute
โ€“ http://iainstitute.org/
IxDA โ€“ Interaction Designers Association
โ€“ https://ixda.org/
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
References
โ€ข Albert, Bill, Tom Tullis, and Donna Tedesco. Beyond the Usability Lab.
โ€ข Bank, Christopher. 15 ways to test your minimum viable product by Christopher, Nov 12, 2014 in Design & Dev, The Next Web.
https://thenextweb.com/dd/2014/11/12/15-ways-test-minimum-viable-product/
โ€ข Barnum, Carol M. (Jan. 2003). Whatโ€™s in a Number? STC Usability SIG Newsletter, Usability Interface.
http://www.stcsig.org/usability/newsletter/0301-number.html Retrieved: 20080323
โ€ข Beyer, Hugh. User-Centered Agile Methods (Synthesis Lectures on Human-Centered Informatics)
โ€ข Cato, John. User-Centered Web Design. Addison Wesley Longman; 2001.
โ€ข Dickie, Sam. Time to create a landing page and test your MVP by Sam Feb 8, 2017 https://medium.com/lean-startup-circle/time-to-create-a-
landing-page-and-test-your-mvp-acc028c0f8fe
โ€ข Dini, Dino. (March 2008). Wikipedia: Design. 2005 Game Design and Technology Workshop, Liverpool JM University.
http://en.wikipedia.org/wiki/Design Retrieved on 2008-03-23. Retrieved: 20080323
โ€ข Faulkner, Christine. The Essence of Human-Computer Interaction. Prentice Hall PTR; 1997.
โ€ข Gale, S. A Collaborative Approach to Developing Style Guides. Conference proceedings on Human factors in Computing Systems April 13 -
18, 1996, Vancouver Canada. ACM Press, (pp. 362-367).
โ€ข Gaffney, Gerry. (2000) What is Card Sorting? Usability Techniques Series, Information & Design.
http://www.infodesign.com.au/usabilityresources/design/cardsorting.asp
โ€ข Galitz, W. O. (2002). The essential guide to user interface design: An introduction to GUI design principles and techniques (Second Edition).
Wiley: New York, NY.
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
References
โ€ข Gothelf , Jeff. http://blog.usabilla.com/5-effective-ways-for-usability-testing-to-play-nice-with-agile/
โ€ข Grudin, J. 1989. The case against user interface consistency. Commun. ACM 32, 10 (Oct. 1989), 1164-1173.
โ€ข Hackos, JoAnn T., PhD and Redish, Janice C. User and Task Analysis for Interface Design. Wiley; 1998.
โ€ข Henry, Shawn Lawton. Just Ask: Integrating Accessibility Throughout Design.
โ€ข Henry, S.L. and Grossnickle, M. Accessibility in the User-Centered Design Process. Georgia Tech Research
Corporation, Inc; Atlanta, Georgia, USA; 2004. http://uiaccess.com/accessucd/personas.html
โ€ข Henry, S.L. and Martinson, M. Evaluating for Accessibility, Usability Testing in Diverse Situations. Tutorial,
2003 UPA Conference.
โ€ข Kuniavsky, Mike. Observing the User Experience: a Practitioner's Guide to User Research. Morgan
Kaufmann, 2003.
โ€ข Krug, Steve. Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems.
โ€ข Lewis, Clayton and Rieman, John. (1993, 1994) Task-Centered User Interface Design A Practical Introduction.
http://hcibib.org/tcuid/chap-4.html
Prototyping for Beginners - Learn Early! @carologic Inclusive Innovation Summit 2019
References
โ€ข Mandel, Theo. The Elements of User Interface Design. Wiley; 1997.
โ€ข McElroy, Kathryn. Prototyping for Designers: Developing the Best Digital and Physical Products. Oโ€™Reilly Media, Inc. 2017
โ€ข Neisser, Ulric. (1967) Cognitive Psychology
โ€ข Nielsen, Jakob and Robert L. Mack. Usability Inspection Methods. John Wiley & Sons, Inc. 1994.
โ€ข Powell, Thomas A. The Complete Reference: Web Design. Osborne/McGraw-Hill; 2000.
โ€ข Ratcliffe, Lindsay and Marc McNeill. Agile Experience Design: A Digital Designer's Guide to Agile, Lean, and Continuous.
โ€ข Rubin, Jeffrey and Dana Chisnell. Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests. John
Wiley & Sons, Inc.
โ€ข Schaffer, Eric. Institutionalization of Usability: A Step by Step Guide. Human Factors International, 2004.
โ€ข Slatin, John M. and Sharron Rush Maximum Accessibility: Making Your Web Site More Usable for Everyone. Addison-
Wesley Pub Co., 2002.
โ€ข W3C Web Accessibility Initiative - http://www.w3.org/WAI/intro/accessibility

Prototyping for Beginners - Pittsburgh Inclusive Innovation Summit 2019

  • 1.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Prototyping for Beginners - Learn Early! Carol Smith @carologic Inclusive Innovation
  • 2.
    Carol Smith โ€ข 18year user experience (UX) career - leadership, management, and mentorship in and consulting to Fortune 500 companies. โ€ข MS, Human-Computer Interaction, DePaul Univ.
  • 3.
    What is aprototype?
  • 4.
  • 5.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019Photo of spool holder: https://www.flickr.com/photos/creative_tools/15646389161 3D Modeling and Printing
  • 7.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 A/B Testing
  • 8.
    โ€œEverything is aprototypeโ€ - Kathryn McElroy Prototyping for Designers: Developing the Best Digital and Physical Products by Kathryn McElroy IBM Design Thinking: https://www.ibm.com/design/thinking/principles/restless-reinvention
  • 9.
  • 10.
  • 11.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Why? โ€ข Minimal investment โ€ข Change is easy and cheap
  • 12.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Enabling humans to complete a task โ€ข Find information โ€ข Submit form โ€ข Contact someone โ€ข Purchase item A Scrum board suggesting to use Kanban by Jeff.lasovski https://commons.wikimedia.org/wiki/File:Simple-kanban-board-.jpg
  • 13.
    Usability degree to whichsomething - software, hardware or anything else โ€“ is easy to use and a good fit for the people who use it. Definition from UXPA Usability Body of Knowledge: http://usabilitybok.org/glossary/19#letteru
  • 14.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 How to learn? โ€ข Humans โ€ข Unaffiliated with project โ€ข Representative users โ€“ Matching need โ€“ Expected user
  • 15.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Usability Testing isโ€ฆ โ€ข Attempt task without help โ€ข Do real tasks โ€ข You only observe โ€ข Painful and wonderful Image: http://www.flickr.com/photos/raphaelquinet/513351385/sizes/l/in/photostream/
  • 16.
  • 17.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 So many feelings โ€ข Uncomfortable โ€“ showing ugly, unfinished work (at first) โ€ข Sad โ€“ cringes when people struggle to get through task โ€ข Happy โ€“ learn a great deal very quickly! Adapted from Prototyping for Designers: Developing the Best Digital and Physical Products by Kathryn McElroy IBM Design Thinking: https://www.ibm.com/design/thinking/principles/restless-reinvention
  • 18.
    Mindsetโ€ฆ comfortable with testing unfinishedideas in order to make the best result possible - Kathryn McElroy Prototyping for Designers: Developing the Best Digital and Physical Products by Kathryn McElroy, IBM Design Thinking: https://www.ibm.com/design/thinking/principles/restless-reinvention
  • 19.
  • 20.
  • 21.
  • 22.
    Signs of abad UI by Jeremy Keith Follow https://www.flickr.com/photos/adactio/1423242310
  • 23.
  • 24.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Really rough (but readable)
  • 25.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Post-its on Paper Image by Caryn Vainio, Jun 26, 2013 https://medium.com/@hellchick/the-right-fidelity-for-the-job-2d767a5309d4
  • 26.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Change prototype as you learn โ€ข Post-its โ€ข Clear cover for dry erase markers โ€ข Give participants sharpie and post-its โ€ข Co-creation at its best โ€ข Take photos! *Paper prototypes are not accessible โ€“ think through unintended consequences/implications
  • 27.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Sizing can be very important
  • 28.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Jeff Hawkins, an inventor of the Palm Pilot My favorite pretotype story by Alberto Savoia August 20, 2010 http://pretotyping.blogspot.com/2010/08/one-of-my-favorite-pretotype-stories.html
  • 29.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Cardboard prototypes Haunted House Prototype by Fabrice Florin https://www.flickr.com/photos/fabola/29002046354/in/photostream/
  • 30.
  • 31.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Hand Manufacturing Sofa manufacture worker handmade furniture https://pixabay.com/en/artisan-sofa-manufacture-worker-895670/
  • 32.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 No code - high functionality https://www.axure.com
  • 34.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 No Code MVP โ€ข For validation โ€ข Landing page with an email signup form โ€ข Determine interest โ€ข Get early adopters โ€ข Invite to feedback sessions
  • 35.
  • 36.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 This is what you are launching โ€ข Everything is a prototype! โ€ข Make it small and learn from it 36
  • 37.
  • 38.
    What problem are youtrying to solve and for whom?
  • 39.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Who are the Primary people who will use this? โ€ข What are their goals? โ€ข Common complaints/biggest issues? โ€ข Most important/frequent tasks?
  • 40.
  • 41.
    Who will frequently,actively use your product? What do they need to do?
  • 42.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Benefits of a Good User Experience โ€ข Increased Usefulness โ€ข Increased Efficiency โ€ข Improved Productivity โ€ข Fewer Errors โ€ข Reduced Training Time โ€ข Improved Acceptance Image - Natural Smile by Bradley Davis: https://www.flickr.com/photos/backpackphotography/1375817337
  • 43.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Case Study โ€ข Creating a site for University students โ€ข Think about the student you are designing for โ€“ What kind of program? โ€“ How old are they? โ€“ What else?
  • 44.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Which Student? Rick Connie Photos http://www.flickr.com/photos/mrjkbh/ via http://creativecommons.org/licenses/by-nc-nd/2.0/deed.en http://www.flickr.com/photos/caharley72/ (Christopher Alison Photography) via http://creativecommons.org/licenses/by-nc-nd/2.0/
  • 45.
    "The biggest waste ofall is building something no one wants" - @ericries #LeanStartupMI via @MelBugai
  • 46.
  • 47.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Letโ€™s prototype! โ€ข Mock up prototype (10 minutes) โ€ข Conduct guerilla usability test (10 minutes) โ€ข What would you change?
  • 48.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Hotel Check-In App โ€ข New hotel check-in app โ€“ Request room type โ€“ Check into room โ€“ Request transportation to hotel from airport
  • 49.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 User Scenario โ€ข Your hotel sent you a link to their new app to check in, and you decide to try it. โ€ข You need to: โ€“ Check in (prefer 1 King, non-smoking) โ€“ Request transportation to hotel
  • 50.
    Challenge! What would youimprove for users unable to see screen?
  • 51.
  • 52.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 What fidelity is right? โ€ข Is low-fi enough? โ€ข If medium necessary keep it simple โ€“ resist overbuilding โ€ข Time box yourself โ€“ set a deadline and keep it โ€ข Goal is to learn quickly
  • 53.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Stencils make it quick (might be too pretty) UI Stencils https://www.uistencils.com/collections/stencils
  • 54.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Low-fidelity/Paper Prototypes โ€ข Initial feedback - concept, organization, feasibility โ€ข Study participants may โ€“ Not understand how to use/think about โ€“ Not act same โ€ข Issues with prototype vs. format? โ€ข Always test with more realistic prototype 54
  • 55.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Low-fi Testing Methodology โ€ข Warn participant โ€“ Not everything will work โ€“ May get frustrated โ€ข You adjust interface โ€ข Only observe โ€“ no discussion
  • 56.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019Alastair Somerville viaTwitter: @Acuity_Design https://twitter.com/Acuity_Design/status/937673959021178880
  • 57.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Medium-Fidelity Tool? โ€ข Considerations โ€ข Time โ€ข Tools available (PowerPoint vs. Figma) โ€ข Team โ€“ Skill set and size? โ€“ What does it need to do?
  • 58.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Clickable or Code? โ€ข Clickable โ€“ Easy and quick to create โ€“ Easy to change โ€ข Real Code โ€“ Risky โ€“ more time invested โ€“ Great if itโ€™s the right solution
  • 59.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Donโ€™t worry about full functionality โ€ข Focus on what you need to learn โ€ข Dead ends = great learning opportunity โ€“ Let them attempt to go where they want โ€“ Donโ€™t worry about making everything โ€œclickableโ€
  • 60.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 No BDUF* โ€ข Just enough โ€ข Identify and solve problems โ€ข Use each study to pick up information *Big Design Up Front
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    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Hosting clickable and code prototypes โ€ข Where do I put it? โ€“ Intellectual property (IP) considerations โ€“ Security may make access difficult โ€ข Reliability โ€“ What if server goes down? โ€“ Who contact for help? โ€“ When available?
  • 63.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Much easier to test with Medium Fidelity โ€ข Match participant expectations โ€ข Easier to determine what is/is not working โ€ข Takes more time/thinking to create โ€ข Test pilot study first
  • 64.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Example schedule โ€ข Create prototype โ€ข Recruit Create: Day 1-3 โ€ข Usability study Learn: Day 4-7 โ€ข Based on learnings Improve: Day 8 Repeat
  • 65.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 True Statements โ€ข All interfaces have usability problems โ€ข Limited resources to fix โ€ข More problems than resources โ€ข Less serious problems distract โ€ข Intense focus on fixing most serious problems first Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems. By Steve Krug
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    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Tweak, Donโ€™t Redesign โ€ข Small iterative changes โ€“ Make it better now โ€“ Donโ€™t break something else โ€ข Take something away โ€“ Reduce distractions โ€“ Donโ€™t just add โ€“ question it Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems, by Steve Krug
  • 69.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Summary โ€“ Think Ahead โ€ข Think deeply about โ€“ Problem you are solving โ€“ People who will use your solution โ€ข Lowest possible fidelity to learn โ€ข Emphasize learning and continuous improvement โ€ข Use time and learning as your measures
  • 70.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Recommended Readings
  • 71.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Contact Carol LinkedIn.com/in/caroljsmith Twitter - @Carologic Slides - Slideshare.net/carologic
  • 72.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 Reference Sites โ€ข Usability.gov โ€“ https://www.usability.gov/ โ€ข W3C Web Accessibility Initiative โ€“ http://www.w3.org/WAI/ โ€ข Accessibility Standards in US (Section 508) โ€“ https://www.access-board.gov/ โ€ข Jakob Nielsen โ€“ http://www.useit.com UXPA โ€“ User Experience Professionals Association โ€“ http://uxpa.org/ Information Architecture Institute โ€“ http://iainstitute.org/ IxDA โ€“ Interaction Designers Association โ€“ https://ixda.org/
  • 73.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 References โ€ข Albert, Bill, Tom Tullis, and Donna Tedesco. Beyond the Usability Lab. โ€ข Bank, Christopher. 15 ways to test your minimum viable product by Christopher, Nov 12, 2014 in Design & Dev, The Next Web. https://thenextweb.com/dd/2014/11/12/15-ways-test-minimum-viable-product/ โ€ข Barnum, Carol M. (Jan. 2003). Whatโ€™s in a Number? STC Usability SIG Newsletter, Usability Interface. http://www.stcsig.org/usability/newsletter/0301-number.html Retrieved: 20080323 โ€ข Beyer, Hugh. User-Centered Agile Methods (Synthesis Lectures on Human-Centered Informatics) โ€ข Cato, John. User-Centered Web Design. Addison Wesley Longman; 2001. โ€ข Dickie, Sam. Time to create a landing page and test your MVP by Sam Feb 8, 2017 https://medium.com/lean-startup-circle/time-to-create-a- landing-page-and-test-your-mvp-acc028c0f8fe โ€ข Dini, Dino. (March 2008). Wikipedia: Design. 2005 Game Design and Technology Workshop, Liverpool JM University. http://en.wikipedia.org/wiki/Design Retrieved on 2008-03-23. Retrieved: 20080323 โ€ข Faulkner, Christine. The Essence of Human-Computer Interaction. Prentice Hall PTR; 1997. โ€ข Gale, S. A Collaborative Approach to Developing Style Guides. Conference proceedings on Human factors in Computing Systems April 13 - 18, 1996, Vancouver Canada. ACM Press, (pp. 362-367). โ€ข Gaffney, Gerry. (2000) What is Card Sorting? Usability Techniques Series, Information & Design. http://www.infodesign.com.au/usabilityresources/design/cardsorting.asp โ€ข Galitz, W. O. (2002). The essential guide to user interface design: An introduction to GUI design principles and techniques (Second Edition). Wiley: New York, NY.
  • 74.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 References โ€ข Gothelf , Jeff. http://blog.usabilla.com/5-effective-ways-for-usability-testing-to-play-nice-with-agile/ โ€ข Grudin, J. 1989. The case against user interface consistency. Commun. ACM 32, 10 (Oct. 1989), 1164-1173. โ€ข Hackos, JoAnn T., PhD and Redish, Janice C. User and Task Analysis for Interface Design. Wiley; 1998. โ€ข Henry, Shawn Lawton. Just Ask: Integrating Accessibility Throughout Design. โ€ข Henry, S.L. and Grossnickle, M. Accessibility in the User-Centered Design Process. Georgia Tech Research Corporation, Inc; Atlanta, Georgia, USA; 2004. http://uiaccess.com/accessucd/personas.html โ€ข Henry, S.L. and Martinson, M. Evaluating for Accessibility, Usability Testing in Diverse Situations. Tutorial, 2003 UPA Conference. โ€ข Kuniavsky, Mike. Observing the User Experience: a Practitioner's Guide to User Research. Morgan Kaufmann, 2003. โ€ข Krug, Steve. Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems. โ€ข Lewis, Clayton and Rieman, John. (1993, 1994) Task-Centered User Interface Design A Practical Introduction. http://hcibib.org/tcuid/chap-4.html
  • 75.
    Prototyping for Beginners- Learn Early! @carologic Inclusive Innovation Summit 2019 References โ€ข Mandel, Theo. The Elements of User Interface Design. Wiley; 1997. โ€ข McElroy, Kathryn. Prototyping for Designers: Developing the Best Digital and Physical Products. Oโ€™Reilly Media, Inc. 2017 โ€ข Neisser, Ulric. (1967) Cognitive Psychology โ€ข Nielsen, Jakob and Robert L. Mack. Usability Inspection Methods. John Wiley & Sons, Inc. 1994. โ€ข Powell, Thomas A. The Complete Reference: Web Design. Osborne/McGraw-Hill; 2000. โ€ข Ratcliffe, Lindsay and Marc McNeill. Agile Experience Design: A Digital Designer's Guide to Agile, Lean, and Continuous. โ€ข Rubin, Jeffrey and Dana Chisnell. Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests. John Wiley & Sons, Inc. โ€ข Schaffer, Eric. Institutionalization of Usability: A Step by Step Guide. Human Factors International, 2004. โ€ข Slatin, John M. and Sharron Rush Maximum Accessibility: Making Your Web Site More Usable for Everyone. Addison- Wesley Pub Co., 2002. โ€ข W3C Web Accessibility Initiative - http://www.w3.org/WAI/intro/accessibility