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Stakeholder
Problem statement
needs a way to experience the job of an architect
because he does not really know what skills are
required to do the architect’s job
1. First year of study spent mainly on
observations of people and their interactions
with buildings and taking down notes in a way
of „What bugs me?” What bugs others?”
IDEAS selected for prototype
3. Learning by role playing games (architect,
investor, regulator, inhabitants, competition,
factors like financial crisis etc.)
A lot of dedicated Role Playing Games instead of
traditional lecture – book – exam approach.
Learning process with focus on gamification
techniques, peer reviews, e-learnig, real
factors that influence the architect
IDEAS selected for prototype
SORRY, I have not been able to come up with
prototypes for my ideas. They turned out to be
too complex.
But I'm excited about the process of design
thinking and like to review the work of other
students very much, because I can learn a lot
in this way
PROTOTYPE

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Prototype

  • 1. Stakeholder Problem statement needs a way to experience the job of an architect because he does not really know what skills are required to do the architect’s job
  • 2. 1. First year of study spent mainly on observations of people and their interactions with buildings and taking down notes in a way of „What bugs me?” What bugs others?” IDEAS selected for prototype
  • 3. 3. Learning by role playing games (architect, investor, regulator, inhabitants, competition, factors like financial crisis etc.) A lot of dedicated Role Playing Games instead of traditional lecture – book – exam approach. Learning process with focus on gamification techniques, peer reviews, e-learnig, real factors that influence the architect IDEAS selected for prototype
  • 4. SORRY, I have not been able to come up with prototypes for my ideas. They turned out to be too complex. But I'm excited about the process of design thinking and like to review the work of other students very much, because I can learn a lot in this way PROTOTYPE