Prototype #1 was a job simulation platform where students could solve real job problems, earn points, and interact with others. Feedback suggested making it an app or social network where students and organizations interact. The best and worst resolved challenges should be public or private. It should link to LinkedIn. Prototype #2 simulated a workplace in universities where students have job roles and are evaluated for a grade. Feedback was that peers and employers, not teachers, should provide evaluations based on teamwork, productivity, proactivity, and skills. Space for alumni to meet and work in groups was also suggested. The reflections were that testing prototypes with users uncovered needs not previously considered, receiving feedback is difficult if attached to an idea, and rapid