1. The project 'DDS Revives' aims to reconstruct and preserve 'The Digital City' (De Digitale Stad, or DDS), the first Dutch online community from 1994-2001, through the practice of web archaeology.
2. DDS was an important early digital environment that brought the internet to the Dutch public and helped shape online culture, but much of its digital content is now lost.
3. The project involves excavating remaining data through tools like the Wayback Machine, reconstructing original software and applications, and archiving the content for long-term preservation and access in order to make this important part of digital history available to the public.
Project ‘The Digital City Revives’. A Case Study of Web ArchaeologyTjarda de Haan
Project ‘The Digital City Revives’. A Case Study of Web Archaeology - A sneak preview: DIY Handbook for Web Archaeology
Tjarda de Haan, web archaeologist & guest e-curator Amsterdam Museum
Heritage Studies: Preservation and Presentation of the Moving Image
University of Amsterdam, 20 April 2017
Project re:DDS by Amsterdam Museum at MuseumNext 2012Tjarda de Haan
The document summarizes the re:DDS project which aims to reconstruct and preserve the digital city De Digitale Stad (DDS) through web archeology. The project involves crowdsourcing to excavate and analyze archived web content to map the history of DDS and the early internet in Amsterdam. The goals are to include DDS in museum collections and create an interactive exhibition presenting the evolution of DDS and the web over time. If successful, it would provide a model for reconstructing and studying other "born-digital" cultural heritage.
Presentation about the project: re:DDS, Web Archaeology. The REconstruction o...Tjarda de Haan
Presentation about the project re:DDS at the University of Malta, 22 May 2014.
The project attempts to reconstruct the virtual city, the DDS. De Digitale Stad (DDS), the Digital City, is an unique case study to tell the history of e-culture in Amsterdam. The goals of the project re:DDS are:
- To preserve the internet-historical monument DDS
- To map the history of the DDS, internet and e-culture in Amsterdam
- To include the DDS in the collections of the heritage institutions of Amsterdam
- A pilot for net-archaeology: how to reconstruct, preserve and retrieve the virtual city DDS (DDS is born-digital) and make it accessible to the public, on a scientific and social level.
For more information see:
http://hart.amsterdammuseum.nl/re-dds
This document summarizes a presentation about Project re:DDS, which aims to preserve the digital heritage of De Digitale Stad (DDS), the first virtual city in the world. It discusses how digital heritage is at risk of being lost, presents a case study of reconstructing DDS using web archiving and crowdsourcing, and explores next steps like creating a "time machine" to experience different versions of DDS over time. The goal is to preserve DDS and make it accessible to the public as an example of early internet history and culture.
Project "The Digital City Revives, A Case Study of Web Archaeology"Tjarda de Haan
Presentation at the iPRES 2016, 13th International Conference on Digital Preservation. Bern, October 3-6, 2016
By Tjarda de Haan, guest e-curator & web archaeologist at the Amsterdam Museum
Partners:
National Coalition Digital Preservation, Netherlands Institute for Sound and Vision, Old inhabitants, (ex) DDS employees and DDS affiliated web-archeologists, UvA Faculty of Science and Waag Society
Visit:
http://www.dpconline.org/newsroom/latest-news/1777-qthe-digital-city-revivesq-a-case-study-of-web-archaeology
http://hart.amsterdammuseum.nl/re-dds
http://www.bitsandbytesunited.com/?portfolio=publication-the-reconstruction-of-the-digital-city-a-case-study-of-web-archaeology
Presenting web archaeology in a museum context Lizzy Komen
This document discusses a project called "The Digital City Revives!" which aims to reconstruct, preserve, and provide access to born-digital heritage from a website called "The Digital City" or "De Digitale Stad" (DDS) in a sustainable way. DDS was the first public virtual city and online community in the Netherlands from 1996. The project explores doing this through web archaeology techniques like emulation and recreating the site using modern software. It also discusses presenting reconstructions of DDS in museum contexts through mobile installations, web documentaries, and interactive exhibits. The goal is to showcase how digital heritage can be preserved and made accessible to prevent it from being lost to history.
The document discusses the project "re:DDS" which aims to preserve the digital heritage of "De Digitale Stad" (The Digital City), the first virtual city in the Netherlands from 1994-2001. It outlines the challenges of preserving "born-digital" content due to issues like link rot, missing software and hardware. The project seeks to reconstruct the virtual city through techniques like web archiving, crowdsourcing and emulation to make it accessible again.
Project ‘The Digital City Revives’. A Case Study of Web ArchaeologyTjarda de Haan
Project ‘The Digital City Revives’. A Case Study of Web Archaeology - A sneak preview: DIY Handbook for Web Archaeology
Tjarda de Haan, web archaeologist & guest e-curator Amsterdam Museum
Heritage Studies: Preservation and Presentation of the Moving Image
University of Amsterdam, 20 April 2017
Project re:DDS by Amsterdam Museum at MuseumNext 2012Tjarda de Haan
The document summarizes the re:DDS project which aims to reconstruct and preserve the digital city De Digitale Stad (DDS) through web archeology. The project involves crowdsourcing to excavate and analyze archived web content to map the history of DDS and the early internet in Amsterdam. The goals are to include DDS in museum collections and create an interactive exhibition presenting the evolution of DDS and the web over time. If successful, it would provide a model for reconstructing and studying other "born-digital" cultural heritage.
Presentation about the project: re:DDS, Web Archaeology. The REconstruction o...Tjarda de Haan
Presentation about the project re:DDS at the University of Malta, 22 May 2014.
The project attempts to reconstruct the virtual city, the DDS. De Digitale Stad (DDS), the Digital City, is an unique case study to tell the history of e-culture in Amsterdam. The goals of the project re:DDS are:
- To preserve the internet-historical monument DDS
- To map the history of the DDS, internet and e-culture in Amsterdam
- To include the DDS in the collections of the heritage institutions of Amsterdam
- A pilot for net-archaeology: how to reconstruct, preserve and retrieve the virtual city DDS (DDS is born-digital) and make it accessible to the public, on a scientific and social level.
For more information see:
http://hart.amsterdammuseum.nl/re-dds
This document summarizes a presentation about Project re:DDS, which aims to preserve the digital heritage of De Digitale Stad (DDS), the first virtual city in the world. It discusses how digital heritage is at risk of being lost, presents a case study of reconstructing DDS using web archiving and crowdsourcing, and explores next steps like creating a "time machine" to experience different versions of DDS over time. The goal is to preserve DDS and make it accessible to the public as an example of early internet history and culture.
Project "The Digital City Revives, A Case Study of Web Archaeology"Tjarda de Haan
Presentation at the iPRES 2016, 13th International Conference on Digital Preservation. Bern, October 3-6, 2016
By Tjarda de Haan, guest e-curator & web archaeologist at the Amsterdam Museum
Partners:
National Coalition Digital Preservation, Netherlands Institute for Sound and Vision, Old inhabitants, (ex) DDS employees and DDS affiliated web-archeologists, UvA Faculty of Science and Waag Society
Visit:
http://www.dpconline.org/newsroom/latest-news/1777-qthe-digital-city-revivesq-a-case-study-of-web-archaeology
http://hart.amsterdammuseum.nl/re-dds
http://www.bitsandbytesunited.com/?portfolio=publication-the-reconstruction-of-the-digital-city-a-case-study-of-web-archaeology
Presenting web archaeology in a museum context Lizzy Komen
This document discusses a project called "The Digital City Revives!" which aims to reconstruct, preserve, and provide access to born-digital heritage from a website called "The Digital City" or "De Digitale Stad" (DDS) in a sustainable way. DDS was the first public virtual city and online community in the Netherlands from 1996. The project explores doing this through web archaeology techniques like emulation and recreating the site using modern software. It also discusses presenting reconstructions of DDS in museum contexts through mobile installations, web documentaries, and interactive exhibits. The goal is to showcase how digital heritage can be preserved and made accessible to prevent it from being lost to history.
The document discusses the project "re:DDS" which aims to preserve the digital heritage of "De Digitale Stad" (The Digital City), the first virtual city in the Netherlands from 1994-2001. It outlines the challenges of preserving "born-digital" content due to issues like link rot, missing software and hardware. The project seeks to reconstruct the virtual city through techniques like web archiving, crowdsourcing and emulation to make it accessible again.
CARARE is a non-profit organization that aims to advance the use of digital cultural heritage. Some of its members create 3D models of cultural artifacts and share them with Europeana. While 3D technology has advanced, standards for sharing 3D content need improvement to ensure the findability, accessibility, and reusability of 3D cultural heritage models. The document discusses challenges in sharing 3D online and provides examples of how 3D is used in research applications. It emphasizes the need for comprehensive metadata and use of open formats to maximize discovery and reuse of 3D cultural heritage content.
From Catalogue 2.0 to the digital humanities: exploring the future of librari...Sally Chambers
This document discusses the evolving role of libraries and librarians in supporting digital scholarship and the digital humanities. It describes how traditional cataloguing tools like MARC are changing to incorporate new metadata standards and linked data. Research libraries' engagement with research infrastructures has been low but is increasing as opportunities arise in areas like research data management, digital repositories, and scholarly communication. The document argues libraries have important roles to play in discovery, data management, and as embedded partners supporting digital humanities researchers and their evolving needs. Collaboration between libraries and digital humanities centers is highlighted as a way to advance both fields.
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud CY Awareness Event at the Ministry of Education and Culture.
Presentation delivered by Marinos Ioannides, Cyprus University of Technology
Cyprus
5 March 2014
From digital to social collections. A short story of collections online.Elena Lagoudi
Digital collections have evolved from being object-oriented to being people-oriented. Early digital collections in the 1960s-2000s focused on digitization, cataloging and making collections available online. However, even then there was a recognition that digital collections should serve communities of users and prioritize searchability. The rise of web 2.0 in the 2000s enabled greater user participation, sharing and social interactions around digital collections. This led museums to embrace more open and inclusive digital collections. Now, digital curators work to make collections discoverable, meaningful, responsive and interoperable through the use of standards and by facilitating connections between collections, users and communities.
A whirlwind introduction to digital humanities for CDP Digital Humanities: Collections & Heritage - current challenges and futures workshop. February 22, 2018 Imperial War Museum
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud Awareness Event at the Ministry of Education and Culture, Cyprus 5 March 2014. Presentation delivered by Marinos Ioannides, Cyprus University of Technology
This document discusses Open Cultuur Data, a network in the Netherlands that aims to open cultural data and encourage the development of cultural applications. It provides metrics on Open Images, an open media platform containing audiovisual archive material. It also discusses the growth of the Open Cultuur Data network through events like hackathons and competitions. The network now includes many cultural institutions and has resulted in the creation of apps that make culture more accessible.
2013 Cultural Heritage Creative Tools and Archives Workshop" (CHCTA), National Museum of Denmark, Copenhagen, 26-27 June 2013, Final Session-Panel summary slides by Erik Champion for 5 minute talk..(url"http://chta.wordpress.com)
2014 06-20 fac visual art and design bandung institute of technology mlMonika Lechner
DEN is a Dutch organization that promotes the digitization and sharing of cultural heritage. The presentation discusses DEN's role in the Dutch digital heritage landscape, defines what constitutes digital heritage, and outlines the evolution of digitization efforts. It also examines standardization, user demand, and future technologies that could impact digital heritage work, such as social media, mobile devices, crowd-sourcing and semantic web technologies.
Keynote presentation for CSWS 2013 Conference in Shanghai, China.
Some slides borrowed from Jan Wielemaker, Guus Schreiber, Jacco van Ossenbruggen, Niels Ockeloen, Antske Fokkens, Serge ter Braake.
On 21 February 2020, meemoo and the Royal Library of Belgium organised a special study day in Brussels in celebration of Public Domain Day. Sam Donvil (meemoo) introduced the basic principles of the public domain and its significance to heritage institutions. He also gave an overview of authors that fell into the public domain in 2020, some examples of possibilities with public domain works all over the world and illustrated concrete actions taken by meemoo, a.o. concerning the oeuvre of James Ensor. Then, two other speakers from Vlaamse Kunstcollectie and KU Leuven took the floor. Sam Donvil continued with some guidelines for institutions that want to bring collections into the public domain, and a few words on Open Access in Belgium. To conclude, the results of the Wiki Loves Heritage photography competition were announced.
This document discusses open cultural data and bottom-up open heritage initiatives in the Netherlands. It provides an overview of the Open Cultuur Data project, which aims to make more collection data and applications available as open cultural data. The project is working to connect open data enthusiasts in the cultural heritage sector to release datasets and develop new applications. The document outlines the initial experimental phase, defining principles of open cultural data, datasets released by various heritage institutions, and apps developed through hackathons and competitions. It discusses plans to further grow the network and release additional cultural heritage datasets as open data.
3D reconstructions for story telling and understandingCARARE
This slidedeck was prepared for a webinar exploring some of the ways that 3D reconstructions are being used for story telling and to aid understanding. Following an introduction to the webinar Daniel Pletinckx of Visual Dimension bvma gave a presentation on 'Interactive storytelling in virtual worlds' which is followed by a presentation by Catherine Cassidy of the Open Virtual Worlds group at the University of St Andrews on 'Dissemination Methods for 3D Historical Virtual Environments'.
This document discusses digitization efforts of cultural heritage in Flanders. It outlines various impetuses for digitization from organizations in Flanders, the European Commission, and UNESCO. It also discusses how cultural heritage institutions in Flanders are adapting to take on roles in a network society by embracing digital literacy, transparency, and continuous innovation, with the goal of strengthening traditional tasks through digital technologies. Government policies aim to support modular and sustainable solutions for preservation and access through coordination between regional and national organizations.
This talk showcases PACKED vzw's linked open data-projects on persistent identification, opening up data, data enrichment and the potential of the Wikimedia ecosystem BUT also the areas where the Wikimedia platforms and its present tools could be improved. We make an argument for attracting more people with an IT background in the cultural sector, better open infrastructures and tools that make linked open data publishing and reuse possible: resolvers, datahubs, api tools - tools for publication of data and images: specific tools for mix’n match, tools which can deal with what heritage professionals have already produced (excel files). Lastly we encourage the public to solicit the heritage sector and create demand for LOD services ‘as if’ you already live in a society where citizens can take access to digital cultural resources for granted and as if you have no idea about the contradictions that cause institutions to delay opening up their collections.
Digital heritage tools in Ireland - a review (Sharon Webb & Aileen O'Carroll)dri_ireland
Presented at Cultural Heritage, Creative Tools & Archives, National Museum of Denmark, Copenhagen (26-27 June 2013)
This paper reviews the user tools currently in use by Irish Cultural Heritage organisations. We highlight that key challenges for those providing user tools are associated with issues of preservation and sustainability of digital tools, and argue that for cultural heritage organisations the provision of digital tools is as important as providing access to the digital content stored, harvested and aggregated. This review draws on qualitative interviews carried out by the Digital Repository of Ireland (DRI) in order to inform requirements specifications, policy statements, user guidelines and best practices.
This document discusses virtual research environments (VREs) in the digital humanities field. It provides examples of several existing VREs, including TextGrid (Germany), TAPoR (Canada), NINES (US/UK), DARIAH (EU-wide), and a VRE for European Holocaust research. It explains that VREs aim to provide researchers with collaborative tools and interfaces to organize, analyze, and share digital research materials online. However, developing VREs for the humanities poses challenges around establishing common standards, balancing diversity of research with coordination needs, and ensuring new technologies support rather than hinder existing humanistic methods.
Crowdsourcing bits & bytes for digital heritage. A case study “De Digitale St...Tjarda de Haan
'Een web van webarchieven', studiedag van het Netwerk Digitaal Erfgoed (NDE) en de Nationale Coalitie Digitale Duurzaamheid (NCDD) bij Nederlands Instituut voor Beeld en Geluid op 17 november 2016
http://www.ncdd.nl/events/studiedag-web-webarchieven/
More Related Content
Similar to Project 'The Digital City Revives'. A Case Study of Web Archaeology
CARARE is a non-profit organization that aims to advance the use of digital cultural heritage. Some of its members create 3D models of cultural artifacts and share them with Europeana. While 3D technology has advanced, standards for sharing 3D content need improvement to ensure the findability, accessibility, and reusability of 3D cultural heritage models. The document discusses challenges in sharing 3D online and provides examples of how 3D is used in research applications. It emphasizes the need for comprehensive metadata and use of open formats to maximize discovery and reuse of 3D cultural heritage content.
From Catalogue 2.0 to the digital humanities: exploring the future of librari...Sally Chambers
This document discusses the evolving role of libraries and librarians in supporting digital scholarship and the digital humanities. It describes how traditional cataloguing tools like MARC are changing to incorporate new metadata standards and linked data. Research libraries' engagement with research infrastructures has been low but is increasing as opportunities arise in areas like research data management, digital repositories, and scholarly communication. The document argues libraries have important roles to play in discovery, data management, and as embedded partners supporting digital humanities researchers and their evolving needs. Collaboration between libraries and digital humanities centers is highlighted as a way to advance both fields.
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud CY Awareness Event at the Ministry of Education and Culture.
Presentation delivered by Marinos Ioannides, Cyprus University of Technology
Cyprus
5 March 2014
From digital to social collections. A short story of collections online.Elena Lagoudi
Digital collections have evolved from being object-oriented to being people-oriented. Early digital collections in the 1960s-2000s focused on digitization, cataloging and making collections available online. However, even then there was a recognition that digital collections should serve communities of users and prioritize searchability. The rise of web 2.0 in the 2000s enabled greater user participation, sharing and social interactions around digital collections. This led museums to embrace more open and inclusive digital collections. Now, digital curators work to make collections discoverable, meaningful, responsive and interoperable through the use of standards and by facilitating connections between collections, users and communities.
A whirlwind introduction to digital humanities for CDP Digital Humanities: Collections & Heritage - current challenges and futures workshop. February 22, 2018 Imperial War Museum
Digital Cultural Heritage and the new EU Framework Programmelocloud
2nd LoCloud Awareness Event at the Ministry of Education and Culture, Cyprus 5 March 2014. Presentation delivered by Marinos Ioannides, Cyprus University of Technology
This document discusses Open Cultuur Data, a network in the Netherlands that aims to open cultural data and encourage the development of cultural applications. It provides metrics on Open Images, an open media platform containing audiovisual archive material. It also discusses the growth of the Open Cultuur Data network through events like hackathons and competitions. The network now includes many cultural institutions and has resulted in the creation of apps that make culture more accessible.
2013 Cultural Heritage Creative Tools and Archives Workshop" (CHCTA), National Museum of Denmark, Copenhagen, 26-27 June 2013, Final Session-Panel summary slides by Erik Champion for 5 minute talk..(url"http://chta.wordpress.com)
2014 06-20 fac visual art and design bandung institute of technology mlMonika Lechner
DEN is a Dutch organization that promotes the digitization and sharing of cultural heritage. The presentation discusses DEN's role in the Dutch digital heritage landscape, defines what constitutes digital heritage, and outlines the evolution of digitization efforts. It also examines standardization, user demand, and future technologies that could impact digital heritage work, such as social media, mobile devices, crowd-sourcing and semantic web technologies.
Keynote presentation for CSWS 2013 Conference in Shanghai, China.
Some slides borrowed from Jan Wielemaker, Guus Schreiber, Jacco van Ossenbruggen, Niels Ockeloen, Antske Fokkens, Serge ter Braake.
On 21 February 2020, meemoo and the Royal Library of Belgium organised a special study day in Brussels in celebration of Public Domain Day. Sam Donvil (meemoo) introduced the basic principles of the public domain and its significance to heritage institutions. He also gave an overview of authors that fell into the public domain in 2020, some examples of possibilities with public domain works all over the world and illustrated concrete actions taken by meemoo, a.o. concerning the oeuvre of James Ensor. Then, two other speakers from Vlaamse Kunstcollectie and KU Leuven took the floor. Sam Donvil continued with some guidelines for institutions that want to bring collections into the public domain, and a few words on Open Access in Belgium. To conclude, the results of the Wiki Loves Heritage photography competition were announced.
This document discusses open cultural data and bottom-up open heritage initiatives in the Netherlands. It provides an overview of the Open Cultuur Data project, which aims to make more collection data and applications available as open cultural data. The project is working to connect open data enthusiasts in the cultural heritage sector to release datasets and develop new applications. The document outlines the initial experimental phase, defining principles of open cultural data, datasets released by various heritage institutions, and apps developed through hackathons and competitions. It discusses plans to further grow the network and release additional cultural heritage datasets as open data.
3D reconstructions for story telling and understandingCARARE
This slidedeck was prepared for a webinar exploring some of the ways that 3D reconstructions are being used for story telling and to aid understanding. Following an introduction to the webinar Daniel Pletinckx of Visual Dimension bvma gave a presentation on 'Interactive storytelling in virtual worlds' which is followed by a presentation by Catherine Cassidy of the Open Virtual Worlds group at the University of St Andrews on 'Dissemination Methods for 3D Historical Virtual Environments'.
This document discusses digitization efforts of cultural heritage in Flanders. It outlines various impetuses for digitization from organizations in Flanders, the European Commission, and UNESCO. It also discusses how cultural heritage institutions in Flanders are adapting to take on roles in a network society by embracing digital literacy, transparency, and continuous innovation, with the goal of strengthening traditional tasks through digital technologies. Government policies aim to support modular and sustainable solutions for preservation and access through coordination between regional and national organizations.
This talk showcases PACKED vzw's linked open data-projects on persistent identification, opening up data, data enrichment and the potential of the Wikimedia ecosystem BUT also the areas where the Wikimedia platforms and its present tools could be improved. We make an argument for attracting more people with an IT background in the cultural sector, better open infrastructures and tools that make linked open data publishing and reuse possible: resolvers, datahubs, api tools - tools for publication of data and images: specific tools for mix’n match, tools which can deal with what heritage professionals have already produced (excel files). Lastly we encourage the public to solicit the heritage sector and create demand for LOD services ‘as if’ you already live in a society where citizens can take access to digital cultural resources for granted and as if you have no idea about the contradictions that cause institutions to delay opening up their collections.
Digital heritage tools in Ireland - a review (Sharon Webb & Aileen O'Carroll)dri_ireland
Presented at Cultural Heritage, Creative Tools & Archives, National Museum of Denmark, Copenhagen (26-27 June 2013)
This paper reviews the user tools currently in use by Irish Cultural Heritage organisations. We highlight that key challenges for those providing user tools are associated with issues of preservation and sustainability of digital tools, and argue that for cultural heritage organisations the provision of digital tools is as important as providing access to the digital content stored, harvested and aggregated. This review draws on qualitative interviews carried out by the Digital Repository of Ireland (DRI) in order to inform requirements specifications, policy statements, user guidelines and best practices.
This document discusses virtual research environments (VREs) in the digital humanities field. It provides examples of several existing VREs, including TextGrid (Germany), TAPoR (Canada), NINES (US/UK), DARIAH (EU-wide), and a VRE for European Holocaust research. It explains that VREs aim to provide researchers with collaborative tools and interfaces to organize, analyze, and share digital research materials online. However, developing VREs for the humanities poses challenges around establishing common standards, balancing diversity of research with coordination needs, and ensuring new technologies support rather than hinder existing humanistic methods.
Similar to Project 'The Digital City Revives'. A Case Study of Web Archaeology (20)
Crowdsourcing bits & bytes for digital heritage. A case study “De Digitale St...Tjarda de Haan
'Een web van webarchieven', studiedag van het Netwerk Digitaal Erfgoed (NDE) en de Nationale Coalitie Digitale Duurzaamheid (NCDD) bij Nederlands Instituut voor Beeld en Geluid op 17 november 2016
http://www.ncdd.nl/events/studiedag-web-webarchieven/
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
Best Digital Marketing Strategy Build Your Online Presence 2024.pptxpavankumarpayexelsol
This presentation provides a comprehensive guide to the best digital marketing strategies for 2024, focusing on enhancing your online presence. Key topics include understanding and targeting your audience, building a user-friendly and mobile-responsive website, leveraging the power of social media platforms, optimizing content for search engines, and using email marketing to foster direct engagement. By adopting these strategies, you can increase brand visibility, drive traffic, generate leads, and ultimately boost sales, ensuring your business thrives in the competitive digital landscape.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Project 'The Digital City Revives'. A Case Study of Web Archaeology
1. Project ‘The Digital City Revives’
A Case Study of Web Archaeology
Archiving the Social - Willem de Kooning Academy
Tjarda de Haan, Webarcheoloog, Collectie-adviseur Tresoar, @latjarda
Het Nieuwe Instituut, March 14, 2022
2. Milestones:
• 53 years ago (1969) - Birth of Internet
• 33 years ago (1989) - Birth of Web
• 28 years ago (1994) - Birth of De Digitale Stad / The Digital City
Back to the future
3. Project ‘DDS Revives’
Help! Our digital heritage is getting lost!
2003:
"The world’s digital heritage is at risk of being lost” and "It’s preservation is
an urgent issue of worldwide concern.”
- UNESCO, ‘Charter on the preservation of the digital heritage’
2015:
“Humanity’s first steps into the digital world could be lost to future
historians. We face a "forgotten generation, or even a forgotten century;
The Digital Dark Age”.
- Vint Cerf
4. • The Amsterdam Museum had to cross boundaries and get out of its comfort-zone to break
new ground in dealing with digital heritage. To seek out new technologies, and new
disciplines.
• Different demands in acquiring and preservation of digital or physical objects: Digital objects
that are interactive, networked, process-oriented and context-dependent.
2011: Out of the box, collection 2.0
5. • Digital objects bring the story of Amsterdam to life
• Pilot project with digital objects
• Why DDS?
– DDS marks a point in history
– DDS illustrates the role of Amsterdam in the Internet revolution
– DDS history has something typical Amsterdam
– DDS makes the development of Internet touchable
• Why the Amsterdam Museum and partners?
– Contributing to museum innovation
– Cooperation takes us further
– The importance of participation and co-creation
• DDS will contribute to bringing the history of Amsterdam to life!
DDS: Important heritage for A’dam
6. The Digital City (1994-2001):
• 1st (free) public domain virtual city in the world.
• 1st Dutch online community.
• 1st time internet (free) accessible to general public in the Netherlands.
• Grounded by a fluid group: independent media, hackers and the municipality of Amsterdam.
• Attracted international interest for the design: metaphor of a city to structure cyberspace.
• Inhabitants (users): 1994: 12.000 - 1997: 60.000 - 1998: 80.000 - 2001: 150.000.
• Houses (homepages): 1996: 3.300 - 1997: 6.500 - 1998: 2.500 - 2001: 782
What is De Digitale Stad?
7. • DDS is an important historical source about the early years of the Web in the
Netherlands.
• Culture: DDS is a digital environment, a virtual city with inhabitants, which brought
forth objects, ideas and traditions.
• Technology: DDS is a complex information system with different applications,
through time. DDS is interactive, networked process-based and context-dependent.
• TIP: Watch https://ontwerpvanhetsociale.hetnieuweinstituut.nl/stadswandeling
DDS 1.0 - 15 January 1994 DDS 3.0 - 10 June 1995
DDS 2.0 - 1 October 1994
Treasury with born-digital heritage
8. • De Digitale Stad - Amsterdam (1994-2001) + other Dutch cities
• Internationale Stadt - Berlin (1994-1998)
• t0 Netbase - Wenen (1994-2006)
• The Thing - New York (1991-still online)
DDS inspired other cities
9. • 2009-2017 - The Deleted City by Richard Vijgen and Archive Team, interactive visualization of
backup of 650 gigabyte Geocities.
• 2010-2022 - Digital Archeology Expos by Jim Boulton, selection of groundbreaking websites
& objects from the early days of the web.
• 2011-2022 - re:DDS en DDS Revives by Amsterdam Museum and partners, excavating,
reconstructing, sustainable storage and making the first online community in NL accessible.
• 2013 - info.cern.ch by CERN, the physics laboratory where the web was born, restoration of
the world's first website.
• 2017-2022 - Retrocollection by Royal Library of the Netherlands. Pilot study 'Internet
archaeology'. Lost & Found: websites of internet provider Euronet, NL-Menu, De Opkamer,
etc, and…. XS4ALL homepages.
Best practices Web Archaeology
10. Web archaeology is a new is a new discipline in which we excavate and reconstruct relatively new
(born-digital) material that was lost not so long ago with relatively new (digital) tools. Both
matter and methods to excavate and reconstruct our digital past are very young and still
developing.
• (Born) digital heritage = “Unique sources of human knowledge and expression" (UNESCO);
• Working digital objects make history tangible;
• By 'walking' through DDS you can (re)experience and (re)live the evolution of this unique
virtual city and the early web!
• By reconstructing 'dead' web objects, you gain insight into the functioning, use and meaning
of the objects and this allows you to interpret the past.
Why? Necessity
11. Goals of the project ‘DDS Revives’:
• Reconstruct and preserve DDS;
• Provide insight into the (existing and new) processes, techniques and methods for born-
digital material and the context in which they are found, to excavate and reconstruct;
• Create awareness about the danger of ‘digital amnesia’;
• To provide museums and organizations with specialized knowledge about the reconstruction
of born-digital heritage and lower the threshold for future web archaeological projects.
Disseminating knowledge about new standards for archives on the storage of digital-born
heritage.
• Making digital cultural heritage DDS for the future:
• Visible (content): promoting (re)use of DDS
• Usable (connection): improving (re)use of DDS collection by making it available by linking and
enriching data.
• Preservable (services): maintain DDS sustainable and keep it accessible.
Project ‘DDS Revives’
12. 1. Plan - Write a plan, describe the objectives (relevance!), research the sources, make an inventory of what
you need, draw up a plan of action, set a budget, develop a communication platform.
2. Digg - Make an inventory of the objects to be found, publish your plan, bring people, stories and objects
together, guarantee the data integrity of your finds, secure your finds.
3. Reconstruct - Describe the starting points, research the ethical issues, start the preparatory work,
reconstruct, interpret the data.
4. Archive - Find a partner, describe the most favorable preservation scenarios, archive, give access to target
groups, document, document, document.
5. Disseminate - Let the Bytes Free! Describe and share your results and findings and give recommendations
for future web archaeology research.
How to start?
1. PLAN 2. DIGG 3. RECONSTRUCT 4. ARCHIVE 5. DISSEMINATE
13. Excavate: Collect stories, memories and data
• Search Wayback Machine - The Internet Archive is building a digital library of Internet sites
and other cultural artifacts in digital form. Go to: web.archive.org
• Search Delpher.nl - millions of digitized texts from Dutch newspapers, books, magazines and
radio. Texts from collections of scientific institutions, libraries and cultural heritage
institutions.
Digg
14. 1. Working space: The Archaeological Site re:DDS
• Workstations
• Bring and upload your code.
• Digg in the Wayback Machine and store excavations in Historical (e-)Depot.
• Share your stories and memories in the Open History Lab https://hart.amsterdam/re-
dds
• Tools
• Computers: excavators.
• Storage: buckets.
• UNIX commands, mice: pades, pick-axe, trowels.
• Scripts : metal detectors.
• USB: find bags.
• Metadata: find cards.
2. Museum space: Tourist Tours
• Cabinet of Curiosities
• Hardware: servers, terminals, modembanks, taperobots etc.
• Screenshots of DDS.
• Stories
• What is DDS? Where are you? What is this site? Why this site?
‘Grave Diggers Party’
16. 4 TV broadcasts: Smart TV (each: 6 hours!)
• SMART TV episodes:
1. January 15, 1994: Opening of The Digital City;
2. February 5, 1994: Amsterjam, MUD and cyberpunk;
3. February 26, 1994: Electronic art, multimedia and copyright in cyberspace;
4. March 26, 1994: Looking back at 3 months of DDS.
• https://hart.amsterdam/nl/page/195089/gevonden-smart-tv-uit-1994-terugblik-op-3-
maanden-dds
/lost+found
18. /lost+found: working software
• Avatar generator
Concept in 1995:
• "We wanted to introduce the concept of a personalized
avatar for “who is live”. No digital cameras or drawing
programs.
• "We needed something graphic to give people a kind of a
unique identity on an impersonal Internet."
• "We tried to create a form of 'place' and 'present' which was
lost in transition in the new interface (from Bulletin Board to
web version DDS3.0).
Students reconstruct DoDo Generator
19. Emulation:
• Starting point: restoring the original software
• Old code on new machines
• Recompile the original code
• Emulate hardware and/or software
Replica:
• Starting points: restore the user experience, recreate historical object & present it without
privacy and security issues
• Old data into new software
• Make-over with new technology
• Based on modern software
Students reconstruct DDS3.0
20. Archiving + Preservation scenario’s
1. Bit preservation - Storage of excavated data: saving the ones and zeros without
sustainability actions. This backup can be used to create a reconstruction in the future.
2. Master as a virtual machine - Dynamic storage of all excavated and reconstructed DDS
data. Starting point: full preservation; storage of bits and preservation planning and
action if necessary.
3. Web ARChive - DDS web pages recrawled.
Making accessible + Present
• Museums: Public variants for the general public
• E-depot: All data for scientic audience (after signing contract)
Archive & Access
21. • Reconstruction of DDS3.0 not yet finished;
• Linkrot (linking with Internet Archive & Wikipedia?);
• Lost web pages, applications (newsgroups, cafes), dynamic objects (including audio, video,
forums) and interfaces (DDS1.0 and DDS2.0);
• Freeze = only one snapshot from January 15, 1996;
• Still: many treasures hidden under the clay. The unexplored data = rich source of history for
future web archaeologists!
• Challenge: Who can make the First 4D Collection in the world?!
Future challenges: restoration!
23. • DIY Handboek voor Webarcheologie. Do It Yourself: Plan, graaf, reconstrueer en ontsluit!
https://doi.org/10.5281/zenodo.4319082
• Journal for Media History, special issue: Web Archaeology (Volume 22, 2019) -
https://www.tmgonline.nl/44/volume/22/issue/1/
• Digital Preservation Coalition: Digital Preservation Handbook:
https://www.dpconline.org/handbook/
• Charter on the Preservation of Digital Heritage: UNESCO http://portal.unesco.org/en/ev.php-
URL_ID=17721&URL_DO=DO_TOPIC&URL_SECTION=201.html
• Duurzame toegang tot digitale informatie: https://netwerkdigitaalerfgoed.nl/houdbaar/
• Collectiebeschrijving XS4ALL-homepages https://doi.org/10.5281/zenodo.5055571
• https://hart.amsterdam/re-dds
• https://waag.org/nl/project/archeologische-dienst-dds
• https://ontwerpvanhetsociale.hetnieuweinstituut.nl/en/life-digital-city (2021-2025)
• Sources images: Thanks to: Stichting Beheer Digitaal Erfgoed DDS - Map of the TCP/IP test network in February 1982 - The
Deleted City door Richard Vijgen - Bitlist - Poster Be Curious door Euronet - Web@30 - Gezicht op Amsterdam in vogelvlucht
door Cornelis Anthonisz. Amsterdam Museum.
Contact: tjarda@xs4all.nl
Literature / references / sources
Editor's Notes
October 29,1969 was the day internet was born The staff at Room No 3420 of Boelter Hall at University of California - Los Angeles (UCLA), communicated 45 years ago with the staff at Stanford University, using SDS Sigma 7 computer - the refrigerator-sized machine that was used to host the first message
Gezicht op Amsterdam in vogelvlucht, 1538
Cornelis Anthonisz. (1500 - 1561) (schilder)
http://hdl.handle.net/11259/collection.38011
Good for the cyberreputation of the city of Amsterdam:
CNN (1997): "For hundreds of years the city of Amsterdam has been a center of commercial trade, art and education. Now it’s helping point the way in the information revolution too".
Manuel Castells (The Internet Galaxy, 2001): "The most famous citizen computer network. (…) A new form of public sphere combining local institutions, grassroots organisations, and computer networks in the development of cultural expression and civic participation".
Emulatie is het door middel van software nadoen van hardware en/of software. Virtual Machines (VMs) zijn programma's die dit kunnen. Al heb je een VM waar je historisch object op werkt dan kan je door enkel de VM software bruikbaar te houden de data toegankelijk houden, in tegenstelling tot alle dependencies van het object zelf want die zijn al werkend in de emulatie.
De emulatie, waar deels van de functionaliteit weer door hercompilatie aan de praat is gekregen. Dit betreft de complete originele structuur en de bestanden, zo ver mogelijk, onaangepast. Hier in zijn de e-mails wel aanwezig maar (nog) niet bereikbaar via de web pagina's.
Replica: Het namaken van het historisch object. Een replicatie probeert het gedrag van het historisch object na te doen. Dit is niet noodzakelijk via authentieke methoden. Zo maakte DDS in de tijd van de freeze geen gebruik van een database. De replica van DDS doet dit wel, echter als bezoeker aan de site zou je dit niet merken.
De replica heeft door middel van data mining technieken de gegevens uit de originele structuur gehaald en in een database gezet. Hier voor was geen email data nodig omdat deze versie alleen publiek toegankelijke data zou vertonen.