PM Simulation Review
TEXT IMPROVEMEN
With the e-commerce trend picking
are planning to enter the online mar
customized e-commerce portals.
You are part of SalesMart India , a l
who is competing with 4 major play
All the major players are preparing
of their respective e-commerce port
marketplace. The first organization
marketplace will get a sizable numb
providing online deals, and will ben
mover's advantage.
The project is extremely critical, and
information available most competit
planning a launch in 15 weeks from
TEXT IMPROVEMEN
A dedicated team of 16 professionals
sets have been brought in for this pro
project Manager, your are responsibl
the project with a budget of INR 3,20
constraint of 15 weeks based on the
the executive management team
ded here to
text format
ading
TEXT IMPROVEMENT
This list contains the names of your t
members along with their proficiency
each skill area.
A score of 1 indicates lowest proficie
score of 10 represents a highest prof
the skill
showing
oning the
of the
WEB DESIGN :
This skill indicates the creative aptit
the individual, essential for creating
appealing and effective web based
applications
DATABASE :
This skill indicates the ability of the
to logically design databases for the
related to the project
PROGRAMMING :
This skill indicates the expertise of t
individual in software programming
to incorporate a desired logic in the
application
BUSINESS :
This skill score indicates the proficie
individual in the areas of business
management
SALES AND MARKETING :
This skill is essential for capturing t
of the users as well as providing inp
?
TEXT IMPROVEMEN
This list contains the names of you
members along with their proficien
each skill area.
A score of 1 indicates lowest profic
score of 10 represents a highest pr
the skill
WORK LOAD :
This parameter indicates the num
taken by an individual possessin
that are required by the project
WEB DESIGN :
This skill indicates the creative a
essential for creating visually ap
based applications
DATABASE :
This skill indicates the ability of t
databases for the modules relate
PROGRAMMING :
This skill indicates the expertise
programming in order to incorpo
application
BUSINESS :
This skill score indicates the pro
areas of business management
SALES AND MARKETING :
This skill is essential for capturin
?
This page looks fine . If required we can
mention something on quality score of the
project which depends on the bugs created
during the project.
Also something can be mentioned about the
final score once the simulation ends :
YOUR PERFORMANCE
PROJECT COMPLETION = 95%
PROJECT DURATION = 16 Weeks
COST INCURRED = RS. 31,00,068
BUGS CREATED = 428
OVERALL SCORE= 8.6
This page looks fine. All that can be done is to
make this chart dynamic and on mouse-over we
can show the skill requirements, workload, etc.
(Information like resources assigned, time
taken, cost incurred and bugs created can also
be shown making it an information resource)
TEXT IMPROVEMENT
In this section, you can assign the individuals in
your team to specific activities. Select an
activity in from the menu selection and proceed
with assigning the individuals to each activity
Click on this button to confirm your assignment for each activity Ensure that you have
saved your assignments for each activity before you move to your next activity
The button can be moved to the top
SAVE ALL ASSIGNMENTS
TEXT IMPROVEMENT
Your Executive Management Team has set a
target of 15 weeks. You can set your own
personal target as a project manager. This
target can only be set in the first week of the
project.
TEXT IMPROVEMENT
You can allow or disallow overtime every week
based on your timelines. Allowing overtime
would increase completion rate but would incur
higher cost and increase stress. Make your
choice here
TEXT IMPROVEMENT
Meetings help in reducing the possibility of
creation of bugs as well as reduce the stress for
the team members. Set the frequency of your
one on one meetings as well as team meetings
in this section
Once you have made the decisions, remember to click the submit
button. If the decisions are not submitted here, you would not be
able to proceed to the next week.
You seem to have missed the section on overtime
and meeting scheduling. Click on SCHEDULE AND
TEAM section on the top menu to proceed.
You seem to have missed the resource assignment
section. Click on the WORK DELEGATION section
on the top menu to proceed
TEXT IMPROVEMENT
You can confirm the decisions for this round by
clicking on the submit button below. The button
would appear once all the decisions are taken,
otherwise the alert would be shown for the
decision which needs to be taken. Once
submitted, you would proceed to the next week
Spacing can be adjusted with more width given
to the first column . Instead of Working we can
have IN PROGRESS Status should have the
first letter capitalized. Can be shown using the
activity chart with different colour codes as
NOT STARTED, IN PROGRESS and
COMPLETED. This can be done once we
have a dynamically updating activity chart
We can rethink this section since it does not
provide substantial information for the user
COMPLETION TIME
= 16 WEEKS
LATE COMPLETION
Score Card on completion
COST INCURRED
= 31,00,068
WITHIN BUDGET
5.3/10
9.3/10
BUGS CREATED
= 123
ACCEPTABLE
QUALITY 8.3/10
FINAL SCORE 7.8/10
Shown During the game
Player
Name
Current
Week
Cost
Incurred
Bugs
Created
Percent
Complete
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
Rajeev 10 243468 24 72%
TRAINER
Shown after the game is completed
Player
Name
Budget
Score
Quality
Score
Time
Score
Overall
Score
Rajeev 8 7.4 8.4 23.8
TRAINER
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8
Rajeev 8 7.4 8.4 23.8

Project management simulation

  • 1.
  • 2.
    TEXT IMPROVEMEN With thee-commerce trend picking are planning to enter the online mar customized e-commerce portals. You are part of SalesMart India , a l who is competing with 4 major play All the major players are preparing of their respective e-commerce port marketplace. The first organization marketplace will get a sizable numb providing online deals, and will ben mover's advantage. The project is extremely critical, and information available most competit planning a launch in 15 weeks from TEXT IMPROVEMEN A dedicated team of 16 professionals sets have been brought in for this pro project Manager, your are responsibl the project with a budget of INR 3,20 constraint of 15 weeks based on the the executive management team ded here to text format ading
  • 3.
    TEXT IMPROVEMENT This listcontains the names of your t members along with their proficiency each skill area. A score of 1 indicates lowest proficie score of 10 represents a highest prof the skill showing oning the of the WEB DESIGN : This skill indicates the creative aptit the individual, essential for creating appealing and effective web based applications DATABASE : This skill indicates the ability of the to logically design databases for the related to the project PROGRAMMING : This skill indicates the expertise of t individual in software programming to incorporate a desired logic in the application BUSINESS : This skill score indicates the proficie individual in the areas of business management SALES AND MARKETING : This skill is essential for capturing t of the users as well as providing inp ?
  • 4.
    TEXT IMPROVEMEN This listcontains the names of you members along with their proficien each skill area. A score of 1 indicates lowest profic score of 10 represents a highest pr the skill WORK LOAD : This parameter indicates the num taken by an individual possessin that are required by the project WEB DESIGN : This skill indicates the creative a essential for creating visually ap based applications DATABASE : This skill indicates the ability of t databases for the modules relate PROGRAMMING : This skill indicates the expertise programming in order to incorpo application BUSINESS : This skill score indicates the pro areas of business management SALES AND MARKETING : This skill is essential for capturin ?
  • 5.
    This page looksfine . If required we can mention something on quality score of the project which depends on the bugs created during the project. Also something can be mentioned about the final score once the simulation ends : YOUR PERFORMANCE PROJECT COMPLETION = 95% PROJECT DURATION = 16 Weeks COST INCURRED = RS. 31,00,068 BUGS CREATED = 428 OVERALL SCORE= 8.6
  • 6.
    This page looksfine. All that can be done is to make this chart dynamic and on mouse-over we can show the skill requirements, workload, etc. (Information like resources assigned, time taken, cost incurred and bugs created can also be shown making it an information resource)
  • 7.
    TEXT IMPROVEMENT In thissection, you can assign the individuals in your team to specific activities. Select an activity in from the menu selection and proceed with assigning the individuals to each activity Click on this button to confirm your assignment for each activity Ensure that you have saved your assignments for each activity before you move to your next activity The button can be moved to the top SAVE ALL ASSIGNMENTS
  • 8.
    TEXT IMPROVEMENT Your ExecutiveManagement Team has set a target of 15 weeks. You can set your own personal target as a project manager. This target can only be set in the first week of the project. TEXT IMPROVEMENT You can allow or disallow overtime every week based on your timelines. Allowing overtime would increase completion rate but would incur higher cost and increase stress. Make your choice here TEXT IMPROVEMENT Meetings help in reducing the possibility of creation of bugs as well as reduce the stress for the team members. Set the frequency of your one on one meetings as well as team meetings in this section Once you have made the decisions, remember to click the submit button. If the decisions are not submitted here, you would not be able to proceed to the next week.
  • 9.
    You seem tohave missed the section on overtime and meeting scheduling. Click on SCHEDULE AND TEAM section on the top menu to proceed. You seem to have missed the resource assignment section. Click on the WORK DELEGATION section on the top menu to proceed TEXT IMPROVEMENT You can confirm the decisions for this round by clicking on the submit button below. The button would appear once all the decisions are taken, otherwise the alert would be shown for the decision which needs to be taken. Once submitted, you would proceed to the next week
  • 11.
    Spacing can beadjusted with more width given to the first column . Instead of Working we can have IN PROGRESS Status should have the first letter capitalized. Can be shown using the activity chart with different colour codes as NOT STARTED, IN PROGRESS and COMPLETED. This can be done once we have a dynamically updating activity chart
  • 12.
    We can rethinkthis section since it does not provide substantial information for the user
  • 13.
    COMPLETION TIME = 16WEEKS LATE COMPLETION Score Card on completion COST INCURRED = 31,00,068 WITHIN BUDGET 5.3/10 9.3/10 BUGS CREATED = 123 ACCEPTABLE QUALITY 8.3/10 FINAL SCORE 7.8/10
  • 14.
    Shown During thegame Player Name Current Week Cost Incurred Bugs Created Percent Complete Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% Rajeev 10 243468 24 72% TRAINER
  • 15.
    Shown after thegame is completed Player Name Budget Score Quality Score Time Score Overall Score Rajeev 8 7.4 8.4 23.8 TRAINER Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8 Rajeev 8 7.4 8.4 23.8