This is the talk we've done at [Big Android BBQ 5](http://news.bigandroidbbq.com/2014/09/speaker-spotlight-linton-ye.html)
Designers, how do you like making design specs (e.g. redlines)? It’s boring but necessary right? What if your design could be directly used in development without any misplaced paddings, drop shadows or animation curves that you carefully considered and tweaked?
Developers, do you enjoy large numbers of seemingly minor UI tickets after you convert PSD comps to code? What if your designer could directly adjust the paddings, fonts and animations and you can focus on the functional side of the code?
There are a lot of communication issues and waste in a typical PSD-to-code workflow for developing Android apps. The increased focus on motion in Material design adds another layer of complexity. The widening gap between design and development undermines our productivity and product quality.
It is time to re-think our workflow. We need to empower designers to take direct control of the look and feel of the final product. We believe the key is to allow them to make “live prototypes”, high-fidelity prototype apps that run on target devices and can be smoothly transitioned to development.
In this talk, we’ll explore a new workflow concept for Android development where such “live prototypes” are heavily used to bring all project participants a lot closer. We will compare some existing tools and demonstrate new tools we’ve made in this space. We will also discuss our experience making apps using these tools.
This is the talk we've done at [Big Android BBQ 5](http://news.bigandroidbbq.com/2014/09/speaker-spotlight-linton-ye.html)
Designers, how do you like making design specs (e.g. redlines)? It’s boring but necessary right? What if your design could be directly used in development without any misplaced paddings, drop shadows or animation curves that you carefully considered and tweaked?
Developers, do you enjoy large numbers of seemingly minor UI tickets after you convert PSD comps to code? What if your designer could directly adjust the paddings, fonts and animations and you can focus on the functional side of the code?
There are a lot of communication issues and waste in a typical PSD-to-code workflow for developing Android apps. The increased focus on motion in Material design adds another layer of complexity. The widening gap between design and development undermines our productivity and product quality.
It is time to re-think our workflow. We need to empower designers to take direct control of the look and feel of the final product. We believe the key is to allow them to make “live prototypes”, high-fidelity prototype apps that run on target devices and can be smoothly transitioned to development.
In this talk, we’ll explore a new workflow concept for Android development where such “live prototypes” are heavily used to bring all project participants a lot closer. We will compare some existing tools and demonstrate new tools we’ve made in this space. We will also discuss our experience making apps using these tools.
Aurkezpen hau, tabakoaren inguruko lan txikia da. Hauek, tabakoa zer den, honen konposizioa, kontsumitzaile kopurua edo heriotza tasaren inguruko aurkezpen bat egiteko lagungarria izan daitezken diapositibak dira. Diapositibek, informazioa asko ez dute eta nahiko minimalistak dira. Beraz, informazio zehatza eta argazkiak besterik ez dituzte.
The world today has about 4000 offshore support vessels of various types. While statistical data are not very precise, there appears to be more than 200 under construction at present. These modern vessels, intended for fleet replacement on the one hand, and to meet the more demanding needs of deeper water operations on the other, are of much improved designs and packed with multifunctional capabilities.
2. Dimension Films
Dimension Films is a major American film
production company owned byTheWeinstein
Company.The studio's movie franchises
include the later Halloween films, Children of
the Corn, Scream, Spy Kids and Scary
Movie. The company usually releases horror
films, comedy films and action films.
3. New Line Films
New Line Film Productions Inc., often simply
referred to as New Line Cinema, is an
American film studio. It was founded in 1967.
A Nightmare on Elm Street was produced and
released by New Line in 1984.
The franchise was New Line's first
commercially successful series.
4. Summit Entertainment
Summit Entertainment is a motion picture
distribution company that has been releasing
film productions since 1993.They have
released films like Sinister, Sorority Row and
the highly famousTwilight Saga.
5. Universal Pictures
Universal Studios Inc. (also known as Universal
Pictures), is an American motion picture studio, owned
by Comcast and is one of the six major movie studios.
Universal have produced the films Jaws (1975), E.T.The
Extra-Terrestrial (1982), and Jurassic Park (1993) which
achieved box office records, each becoming the highest-
grossing film made at the time.