The document outlines plans for an app called AFK that aims to encourage users to spend more time away from their phones and engaged in real-world social interactions. It defines the problem of constant phone and social media use reducing quality face-to-face time. The proposed solution is an app that rewards users for time spent away from their phones through discounts and deals. Wireframes and branding concepts are presented, including a logo featuring ellipses to represent time away from the keyboard. Teaser videos are planned to promote spending more time engaged with others rather than on phones.