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Mantra for Innovative Project Management 
Pavan Adipuram 
Associate Consultant 
Tata Consultancy Services
2014 
Efficiency Enhancement for 
Distributed Agile Teams 
PMI – TAG – 14-1-173 
Theme – Mantra for Innovative Project Management 
Sub Theme - Efficiency Enhancement 
Pavan Adipuram & Purnachandra Moparthi 
Tata Consultancy Services Ltd 
6/9/2014
Abstract 
For most of today's projects with vast horizons spanned across multiple geographies around the 
world, the basic question of “Whether the Agile way is right for my distributed team environment?” is 
still unanswered. 
Some of the common challenges that distributed agile teams face today are 
 Time zones with less or no overlap 
 Customer and stakeholder availability for the off-site teams 
 Turnaround time to clear the impediments 
 Knowledge sharing and involvement (Iteration planning) 
 Cultural differences and no face to face interaction between the teams 
 Off-site team involvement in Demos 
 Reducing the Technical Debt 
 Continuous Value Delivery in each sprint 
 Agile at scale (Scrum of Scrums) 
All these challenges always question the agility and capability of the teams working off-site and away 
from the customer locations. It is very important to address these challenges appropriately to make 
sure the distributed teams function efficiently and deliver with the highest velocity across iterations. 
This paper focuses on the best practices, innovative tools and techniques that can be applied in 
specific knowledge areas to help improve the efficiency of the distributed agile teams.
Contents 
Abstract................................................................................................................................. 3 
Introduction ........................................................................................................................... 5 
1. Communication .............................................................................................................. 5 
1.1. Daily video huddles ................................................................................................. 5 
1.2. IM Group chats ....................................................................................................... 6 
1.3. Recording the crucial meetings ............................................................................... 7 
2. Building Trust ................................................................................................................. 7 
2.1. Off-site visits ........................................................................................................... 7 
2.2. Off-site involvement in Sprint Reviews .................................................................... 8 
3. Continuous Value Delivery ............................................................................................. 8 
3.1. Sprint Planning (Backlog Grooming) ....................................................................... 9 
3.2. Verticalization of User Stories ................................................................................. 9 
3.3. Building a cross functional team.............................................................................. 9 
4. Agile at Scale ............................................................................................................... 10 
4.1. Scrum of scrums ................................................................................................... 10 
4.2. Sprint Retrospectives ............................................................................................ 10 
5. Dedicated Scrum Roles ............................................................................................... 11 
5.1. Pseudo Product Owner ......................................................................................... 11 
5.2. Scrum Master ....................................................................................................... 12 
6. Adaption of Engineering Practices ............................................................................... 12 
Conclusion .......................................................................................................................... 14 
References ......................................................................................................................... 14 
Authors ............................................................................................................................... 14
Introduction 
Agile teams across the globe are getting increasingly distributed as new and cost effective 
opportunities continue to evolve without boundaries. With the great opportunities and potential, the 
challenge of managing a distributed agile team is also increased. 
“Individuals and Interactions over process and tools” and “Customer Collaboration over contract 
negotiation” being the core values of agile methodology, it is utmost important to empower the 
distributed teams with state-of-the-art tools, techniques and best practices. We need to ensure 
seamless communication and knowledge sharing across all the project teams irrespective of time 
zone and work hour overlap constraints. At the same, protecting and improving the team morale by 
ensuring their work-life balance is equally important. 
In this paper, we propose few of the proven tools, techniques and best practices from our years of 
experience in delivering large scale agile projects with multiple teams spanned across the cities in 
India and USA. These practices help building and nurturing the teams to deliver with high and 
sustainable velocities throughout all the iterations without affecting team morale. 
1. Communication 
Efficient communication is a critical success factor for any distributed agile team. Communication 
needs for each team vary widely based on several factors like geographies, cultures and team sizes. 
When the overlap of work hours is very minimal, the role of communication becomes double. This 
section of the paper will focus on some best practices and tools that can ensure a seamless 
communication between the distributed agile teams. 
1.1. Daily video huddles 
Body language forms 55%1 of the communication. With multiple geographies and cultures getting 
involved in the team, its effect on the communication will be more. It is very important to 
understand the emotions and body language of each culture to deliver the right message and 
receive proper acknowledgement. While co-location is not practically possible in a distributed agile 
teams, having a direct face-to-face interaction via high quality video comes to rescue. 
Teams should be equipped with the required infrastructure at both ends. A high quality wide angle 
webcam, wide screen display and an uninterrupted broadband internet for the video streaming are 
required at each location. It is also important to have Instant Messenger (IM) connected to video 
for any on-demand discussion. 
Benefits: 
 Minimal chances of miscommunication or communication gaps 
 Team will get to know each other by face 
 Seamless communication and acknowledgement between the teams
 Easier to understand all sorts of cultures and communications styles 
 Results in well cohesive teams 
Example: Figure 1.0: Two US and India based project teams have their daily scrum over the video 
and other on-demand meetings on need basis. This might require at least one team stretch a little 
while the other team starts the day little early. 
Figure: 1.0. Possible overlapping hours for team huddles 
1.2. IM Group chats 
A continuous dialog via IM group chat between multiple teams during the overlapping hours 
(Example: multi-vendor teams in one location) would help in reducing the turnaround time by 
avoiding the unnecessary email clutter. IM should also be equipped with sophisticated features like 
screen share and virtual whiteboard for any direct and easy access to information related to 
discussion context. 
Example: A distributed IT team with multi-vendor involvement consisting of three scrum teams 
working in different locations were typically exchanging 50-60 emails between the teams by end of 
the day. The onshore team would have to mine the information from these mails when they start 
their day. This number has come down to a couple of summary emails a day by moving most of 
the discussion into the group chat. The chat typically starts after the morning huddles and be open 
throughout the day to clear any impediments on the go. The core chat group stays on to co-ordinate 
while rest can come and go into the chat on need basis to minimise the distraction while 
the core team stays connected.
Figure: 1.1. Daily scrum with vs. without IM Group chat 
1.3. Recording the crucial meetings 
Recoding the crucial meetings will come in handy when it is not possible to conduct these 
meetings and discussions in overlapping hours (Or when there is not enough overlap). Screen 
recording with audio and virtual whiteboard helps the off-site teams to play back the on-demand 
video and do further analysis to provide feedback. Pseudo Product owner2 and Scrum Master at 
off-site will playback these videos to emulate the meetings. Video recording may not be necessary 
for these recordings as they are off-line meetings. 
Benefits: 
 Unplanned meeting minutes with Product owner or Architecture teams at onshore can be 
shared as is without communication loss 
 Distributed teams do not have to stretch out too much for all the meetings – leads to a 
better work-life balance 
 Serves as reference and on-demand access for the teams at any later point of time 
 Reduces the off-site team’s knowledge gap and reduce the turnaround time for 
clarifications. 
 Increases velocity of the team in each sprint. 
2. Building Trust 
Trust is the key to a self-driven, high performing and a cross functional team. When the team has 
great amount of trust amongst each other, their motivation is sparked, they commit themselves and 
constructively challenges each other’s opinions and takes smart risks. The team will do deep dive 
analysis and push themselves to excellence. 
2.1. Off-site visits 
Empowering the teams with the clear business vision and priorities in the early iterations helps in 
improving the team’s efficiency by many folds. Typically, by second or third iteration, backlog gets
more matured and further grooming occurs during iterations. Product owner’s visit to off-site 
during second or third iteration helps the teams to get the big picture of project objectives and 
priorities. Along with the Product Owner, Tech Leads time would also bring great value to the 
distributed teams and increase the amount of trust across the board. Each visit should be planned 
for at least 3-4 weeks to be beneficial. 
Benefits: 
 Product owner and other key stakeholders understand the teams’ capabilities better and 
set the right expectations 
 Understanding the remote team’s environment, culture and impediments 
 Off-site teams build a sense of ownership and trust 
 A big picture sets the context clearly to the off-site teams 
 Reduction in knowledge gap 
 Team grooming 
 Stronger commitment to work as one team 
2.2. Off-site involvement in Sprint Reviews 
Sprint reviews or Demos occur only at onshore during their regular times due to Product Owner’s 
availability. Mostly the team co-located with the Product Owner demonstrates the features 
developed throughout the sprint. 
Involving the distributed teams (all the scrum teams) in the demo is extremely important as the 
teams would get a sense of achievement and appreciation while demonstrating their work to the 
product owner and rest of the stakeholders. It also protects and improves the team morale when 
the Product Owner directly interacts with the team and provides the feedback on the sprint 
deliverables. 
Benefits: 
 Direct feedback from the Product Owner and other stakeholders 
 Teams always get in sync with the Product Owner’s expectations 
 Trust building between the off-site teams and Product Owner 
3. Continuous Value Delivery 
Contrary to the popular belief about agile, it is very important to plan the key agile ceremonies 
considering the distributed teams’ involvement and participation. This is at teams’ discretion based on 
the trade-off between the benefits we derive and the teams’ readiness to stretch the work hours 
appropriately. It is best to use the alternative techniques like recording the meetings wherever 
applicable. This section of the paper will propose some best practices from our experience to have a 
focus on the continuous value delivery.
3.1. Sprint Planning (Backlog Grooming) 
Involving the teams early into the planning activities is important as it helps to get their buy-in for 
the sprint deliverables, estimations and quality expectations. It also helps to identify and fix any 
gaps very early. 
Figure 1.2 is an example of a USA based team starting their day early while India based team 
stretching their day little longer for a combined sprint planning effort. This stretch and overlap for 
one or two days per iteration would achieve great results by involving all the teams into backlog 
grooming, story prioritization and estimation. The team that stretches the day should be starting 
their day late accordingly. 
Figure 1.2. Sprint planning schedule 
3.2. Verticalization of User Stories 
Another challenge which any distributed agile team faces is, the wait time to integrate the work 
items. UI team will have to wait to integrate the work that needs to be completed by Services 
team to test the features at system level. These dependencies will result in waste such as 
additional planning, coordinating the work, hand offs between the team and sometimes the team 
ends up delivering a low value stories as part of the iteration. 
Verticalization of the stories will come to rescue in such situations and improve the efficiency of 
the teams. The term verticalization means, breaking the user stories such a way that the stories 
cover all parts of the architecture of the system instead of covering only one piece at a time. For 
example, in a J2EE project where we have MVC architecture to design and implement a web 
project, a story slice which is perfectly verticalized will have UI, Services and Database related 
work as part of the story to complete it in full. 
The major challenge in implementing this is, both the APO (Agile Product Owner) and the 
Technical Lead should spend more time in every iteration-planning exercise. 
3.3. Building a cross functional team 
Verticalization helps breaking the stories well. If the team has to deliver value in every iteration 
and at the same time be more efficient, then it has to be cross functional. The team will remove 
the dependencies and help reduce the waste if it is more cross functional. Everyone in the team
should focus on building a secondary competency required to take up the work at any given point 
of time. We have continuously done this as part of our delivery and have seen great results. 
Figure 1.3. Vertical vs. Non-verticalized requirements 
4. Agile at Scale 
4.1. Scrum of scrums 
Scrum of scrums is the daily scrum for multiple distributed teams where only one or two 
representatives from each team participate in the scrum. It is beneficial when multiple distributed 
teams are involved in a medium to large scale project where each team owns features that have 
dependency on the other teams. 
Technical lead, business SMEs and scrum master from individual teams join the scrum of scrums. 
This meeting is similar to the regular scrum except that only the team level representation and 
discussion happens instead of individual focus. Update pattern from the participants slightly 
differs from the regular scrum as follows. 
1. What your team has done yesterday or today? (Based on the time of the day) 
2. What your team will be doing today or tomorrow? (Based on the time of the day) 
3. Are there any impediments to the team? 
Representation should not be restricted to the same parties every day. The choice should be 
depending on the on-going activities, impediments and the interaction required with the other 
teams. A database administrator can be joining one day and an UI designer can be joining the 
other day depending on the activities. 
4.2. Sprint Retrospectives 
In a distributed agile team, the team’s participation in retrospectives is always a challenge. This 
can be addressed similar to scrum of scrums. Sprint retrospectives should be conducted at the 
individual team level and the feedback is to be shared across all teams. Doing this meeting, the 
team identifies their strengths and continue to do what serves best for them and work on things
which need focus. Retrospectives driven effectively bring continuous improvement into the teams 
and increase the morale of the team and bring sense of achievement. An appreciation across the 
distributed teams during the retrospectives goes a long way in increasing the trust and hence the 
efficiency. 
5. Dedicated Scrum Roles 
Defining dedicated scrum roles in a distributed agile environment plays a key role in the successful 
delivery of the project. This section of the paper will focus on some of the roles which can be planned 
at off-site locations, enabling the team to be self-sufficient. 
5.1. Pseudo Product Owner 
Continuous connect with product owner is one of critical success factors of any agile team. In 
distributed environment, off-site teams the turnaround time on clarifications can be as much as 
12-14 hours depending on overlap. Keeping the train of thoughts throughout the day and waiting 
for the clarification till next day would really kill the team’s potential to deliver at their highest 
velocity. 
One solution to this problem is to have a functional analyst (Business Domain expert) act as a 
proxy to the product owner at off-site. Responsibilities of a pseudo product owner includes but not 
limited to: 
 To provide the business expertise (SME) 
 To be in sync with Product Owner on the product vision and backlog priorities 
 Involve in story boarding, backlog grooming and estimations 
 Empowered to make calls on key aspects 
 Support co-located team with required clarifications immediately 
 Conduct internal reviews and demos and provide feedback to the team (mid-sprint 
reviews) 
Case study: An off-site team, part of a distributed agile project has already delivered multiple 
agile projects successfully with consistent performance. Team has reached a comfortable state 
where they can jump start the work directly in Norming and Performing stages skipping Forming 
and Storming stages3. Below example shows a significant lift in team velocity after Pseudo 
Product Owner role was brought on board. 
Project A: Scenario 1 
There was a continuous feedback from the sprint retrospectives to improve the turnaround time to 
get business clarifications from the product owner. Delay is mostly due to the team not being able 
to catch product owner’s time and interact with him directly. Team’s highest velocity was 105 
points only in last but two iterations
Project B: Scenario 2 
A functional analyst (business SME) was brought onboard to assume the role of pseudo product 
owner with all the aforementioned responsibilities. Turnaround time for the clarifications has come 
down and the team was able to reach their peak velocity of 120 as early as third iteration 
sustaining the same through the end of the project. 
The same team was able to deliver 20% more, after the pseudo product owner was on on-boarded. 
Figure 1.4 Better team velocities with Pseudo Product Owner in off-site team 
5.2. Scrum Master 
Another important role is dedicated scrum master for the distributed team. As the distributed 
teams spread across the cultures and geographies, the kind of impediments arise everyday could 
be entirely different from onshore team environment. So the need for a dedicated scrum master is 
quite evident to provide required support and clear the impediments on the team’s way. 
6. Adaption of Engineering Practices 
One common problem all agile teams face is “Increasing technical debt” through iterations. There are 
multiple factors that contribute to the technical debt. 
Few of them are: 
 Coding standard violations 
 Code complexity 
 Duplicate code
In agile, quality of the deliverables is the key aspect and is part of the definition of done. Team needs 
to deliver production ready code at the end of iteration, enabling the product owner to improve TTM. 
Achieving this integral goal gets trickier when multiple teams from different vendors and technological 
expertise are involved. 
This problem can be addressed easily by making all the teams adapting to a suite of engineering 
practices that suits the team. All these engineering practices help in identifying the quality problems 
on the go and in very early stages to ensure quality and value are built into every increment of the 
product. Few of them are listed below. 
Continuous Integration: 
Teams are encouraged to check-in the code frequently with automated scheduled builds once or 
twice a day to make sure there are no conflicts to the other teams when they start their day. 
Also, every build should automatically trigger the automated unit tests and integration test suits to 
make sure code integrity is intact due to the changes internal and external to the team. 
Continuous Inspection: 
Coding standards should be enforced on the go. It helps teams to follow the standards as they code 
and helps in reducing the review and rework efforts. IDEs should be equipped with sophisticated and 
customized plug-ins or extensions with global and customized coding standards so that the codebase 
is compliant to standards at any point of time. 
Team should also have the ability to run the on-demand scan of the complete codebase for violations 
and fix them before delivery and review. 
Automated Tests and Developer Driven Testing: 
“Write the test first” approach makes the developers to buy-in to the criteria of done completely for 
every piece of code they write. When the team writes the test first, they know what to expect when 
their code executes. 
Team should come up with a test strategy during the initial planning and estimations identifying the 
focus areas and decide the amount of automation required. Automating the unit and integration tests 
wherever applicable helps in creating re-usable assets and reduces the QA time significantly during 
system and regression testing efforts. 
Though these practices cost some time and money initially, the benefits are continuous and 
incremental through iterations once the team buy-in and adapt them.
Conclusion 
It is very important to understand that every distributed team is different and so their needs and 
capabilities. They change dynamically depending on their geographies, cultures and work 
environment. No single solution or best practice suites all teams. Appropriate tools and best practices 
should be tailored according to the needs of the each distributed team involved in the project. The 
team should continuously leverage the technology advancements, innovate on tools and techniques 
as part of continuous improvement. 
Operational best practices like daily video hurdles, recording crucial meetings, off-site visits of the key 
stakeholders, pseudo product owner at off-site helps the team to gain the big picture and increase the 
trust amongst each other, the focus on spring planning, verticalization of requirements and building a 
cross functional team will enhance the efficiency of a distributed agile teams to deliver consistent 
quality and velocity throughout the iterations. 
References 
1. Corporate Visions : Power messaging 
2. Pseudo Product Owner: A business domain expertise (typically functional analyst) assuming 
the role of a product owner in any off-site distributed agile team 
3. Tuckman ladder: PMBOK 5th edition, page 276. 
Authors 
Pavan Adipuram has 12 years of experience, currently in the role of Program Manager and Agile Lab 
coach for one of the Large Financial Services Customer. He has played a crucial role in the journey of 
Agile Lab in setting up the process, coaching and helping the teams to reach the matured level in 
agile delivery in a truly distributed environment. He is a Certified Scrum Master! 
Purnachandra Moparthi has 11 years of experience and currently in the role of Project Leader for 
one of the Large Financial Services Customer. He has been an active agile team member from past 3 
years and currently leading one of the Agile Teams in a multi vendor distributed agile team. He is a 
PMI certified Project Manager (PMP) since Oct 2012. 
Key Words 
Efficiency enhancement , Distributed Agile, Cross Functional Team, Video Huddles and 
Verticalization
Presentation by pavan adipuram

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Presentation by pavan adipuram

  • 1. Mantra for Innovative Project Management Pavan Adipuram Associate Consultant Tata Consultancy Services
  • 2. 2014 Efficiency Enhancement for Distributed Agile Teams PMI – TAG – 14-1-173 Theme – Mantra for Innovative Project Management Sub Theme - Efficiency Enhancement Pavan Adipuram & Purnachandra Moparthi Tata Consultancy Services Ltd 6/9/2014
  • 3. Abstract For most of today's projects with vast horizons spanned across multiple geographies around the world, the basic question of “Whether the Agile way is right for my distributed team environment?” is still unanswered. Some of the common challenges that distributed agile teams face today are  Time zones with less or no overlap  Customer and stakeholder availability for the off-site teams  Turnaround time to clear the impediments  Knowledge sharing and involvement (Iteration planning)  Cultural differences and no face to face interaction between the teams  Off-site team involvement in Demos  Reducing the Technical Debt  Continuous Value Delivery in each sprint  Agile at scale (Scrum of Scrums) All these challenges always question the agility and capability of the teams working off-site and away from the customer locations. It is very important to address these challenges appropriately to make sure the distributed teams function efficiently and deliver with the highest velocity across iterations. This paper focuses on the best practices, innovative tools and techniques that can be applied in specific knowledge areas to help improve the efficiency of the distributed agile teams.
  • 4. Contents Abstract................................................................................................................................. 3 Introduction ........................................................................................................................... 5 1. Communication .............................................................................................................. 5 1.1. Daily video huddles ................................................................................................. 5 1.2. IM Group chats ....................................................................................................... 6 1.3. Recording the crucial meetings ............................................................................... 7 2. Building Trust ................................................................................................................. 7 2.1. Off-site visits ........................................................................................................... 7 2.2. Off-site involvement in Sprint Reviews .................................................................... 8 3. Continuous Value Delivery ............................................................................................. 8 3.1. Sprint Planning (Backlog Grooming) ....................................................................... 9 3.2. Verticalization of User Stories ................................................................................. 9 3.3. Building a cross functional team.............................................................................. 9 4. Agile at Scale ............................................................................................................... 10 4.1. Scrum of scrums ................................................................................................... 10 4.2. Sprint Retrospectives ............................................................................................ 10 5. Dedicated Scrum Roles ............................................................................................... 11 5.1. Pseudo Product Owner ......................................................................................... 11 5.2. Scrum Master ....................................................................................................... 12 6. Adaption of Engineering Practices ............................................................................... 12 Conclusion .......................................................................................................................... 14 References ......................................................................................................................... 14 Authors ............................................................................................................................... 14
  • 5. Introduction Agile teams across the globe are getting increasingly distributed as new and cost effective opportunities continue to evolve without boundaries. With the great opportunities and potential, the challenge of managing a distributed agile team is also increased. “Individuals and Interactions over process and tools” and “Customer Collaboration over contract negotiation” being the core values of agile methodology, it is utmost important to empower the distributed teams with state-of-the-art tools, techniques and best practices. We need to ensure seamless communication and knowledge sharing across all the project teams irrespective of time zone and work hour overlap constraints. At the same, protecting and improving the team morale by ensuring their work-life balance is equally important. In this paper, we propose few of the proven tools, techniques and best practices from our years of experience in delivering large scale agile projects with multiple teams spanned across the cities in India and USA. These practices help building and nurturing the teams to deliver with high and sustainable velocities throughout all the iterations without affecting team morale. 1. Communication Efficient communication is a critical success factor for any distributed agile team. Communication needs for each team vary widely based on several factors like geographies, cultures and team sizes. When the overlap of work hours is very minimal, the role of communication becomes double. This section of the paper will focus on some best practices and tools that can ensure a seamless communication between the distributed agile teams. 1.1. Daily video huddles Body language forms 55%1 of the communication. With multiple geographies and cultures getting involved in the team, its effect on the communication will be more. It is very important to understand the emotions and body language of each culture to deliver the right message and receive proper acknowledgement. While co-location is not practically possible in a distributed agile teams, having a direct face-to-face interaction via high quality video comes to rescue. Teams should be equipped with the required infrastructure at both ends. A high quality wide angle webcam, wide screen display and an uninterrupted broadband internet for the video streaming are required at each location. It is also important to have Instant Messenger (IM) connected to video for any on-demand discussion. Benefits:  Minimal chances of miscommunication or communication gaps  Team will get to know each other by face  Seamless communication and acknowledgement between the teams
  • 6.  Easier to understand all sorts of cultures and communications styles  Results in well cohesive teams Example: Figure 1.0: Two US and India based project teams have their daily scrum over the video and other on-demand meetings on need basis. This might require at least one team stretch a little while the other team starts the day little early. Figure: 1.0. Possible overlapping hours for team huddles 1.2. IM Group chats A continuous dialog via IM group chat between multiple teams during the overlapping hours (Example: multi-vendor teams in one location) would help in reducing the turnaround time by avoiding the unnecessary email clutter. IM should also be equipped with sophisticated features like screen share and virtual whiteboard for any direct and easy access to information related to discussion context. Example: A distributed IT team with multi-vendor involvement consisting of three scrum teams working in different locations were typically exchanging 50-60 emails between the teams by end of the day. The onshore team would have to mine the information from these mails when they start their day. This number has come down to a couple of summary emails a day by moving most of the discussion into the group chat. The chat typically starts after the morning huddles and be open throughout the day to clear any impediments on the go. The core chat group stays on to co-ordinate while rest can come and go into the chat on need basis to minimise the distraction while the core team stays connected.
  • 7. Figure: 1.1. Daily scrum with vs. without IM Group chat 1.3. Recording the crucial meetings Recoding the crucial meetings will come in handy when it is not possible to conduct these meetings and discussions in overlapping hours (Or when there is not enough overlap). Screen recording with audio and virtual whiteboard helps the off-site teams to play back the on-demand video and do further analysis to provide feedback. Pseudo Product owner2 and Scrum Master at off-site will playback these videos to emulate the meetings. Video recording may not be necessary for these recordings as they are off-line meetings. Benefits:  Unplanned meeting minutes with Product owner or Architecture teams at onshore can be shared as is without communication loss  Distributed teams do not have to stretch out too much for all the meetings – leads to a better work-life balance  Serves as reference and on-demand access for the teams at any later point of time  Reduces the off-site team’s knowledge gap and reduce the turnaround time for clarifications.  Increases velocity of the team in each sprint. 2. Building Trust Trust is the key to a self-driven, high performing and a cross functional team. When the team has great amount of trust amongst each other, their motivation is sparked, they commit themselves and constructively challenges each other’s opinions and takes smart risks. The team will do deep dive analysis and push themselves to excellence. 2.1. Off-site visits Empowering the teams with the clear business vision and priorities in the early iterations helps in improving the team’s efficiency by many folds. Typically, by second or third iteration, backlog gets
  • 8. more matured and further grooming occurs during iterations. Product owner’s visit to off-site during second or third iteration helps the teams to get the big picture of project objectives and priorities. Along with the Product Owner, Tech Leads time would also bring great value to the distributed teams and increase the amount of trust across the board. Each visit should be planned for at least 3-4 weeks to be beneficial. Benefits:  Product owner and other key stakeholders understand the teams’ capabilities better and set the right expectations  Understanding the remote team’s environment, culture and impediments  Off-site teams build a sense of ownership and trust  A big picture sets the context clearly to the off-site teams  Reduction in knowledge gap  Team grooming  Stronger commitment to work as one team 2.2. Off-site involvement in Sprint Reviews Sprint reviews or Demos occur only at onshore during their regular times due to Product Owner’s availability. Mostly the team co-located with the Product Owner demonstrates the features developed throughout the sprint. Involving the distributed teams (all the scrum teams) in the demo is extremely important as the teams would get a sense of achievement and appreciation while demonstrating their work to the product owner and rest of the stakeholders. It also protects and improves the team morale when the Product Owner directly interacts with the team and provides the feedback on the sprint deliverables. Benefits:  Direct feedback from the Product Owner and other stakeholders  Teams always get in sync with the Product Owner’s expectations  Trust building between the off-site teams and Product Owner 3. Continuous Value Delivery Contrary to the popular belief about agile, it is very important to plan the key agile ceremonies considering the distributed teams’ involvement and participation. This is at teams’ discretion based on the trade-off between the benefits we derive and the teams’ readiness to stretch the work hours appropriately. It is best to use the alternative techniques like recording the meetings wherever applicable. This section of the paper will propose some best practices from our experience to have a focus on the continuous value delivery.
  • 9. 3.1. Sprint Planning (Backlog Grooming) Involving the teams early into the planning activities is important as it helps to get their buy-in for the sprint deliverables, estimations and quality expectations. It also helps to identify and fix any gaps very early. Figure 1.2 is an example of a USA based team starting their day early while India based team stretching their day little longer for a combined sprint planning effort. This stretch and overlap for one or two days per iteration would achieve great results by involving all the teams into backlog grooming, story prioritization and estimation. The team that stretches the day should be starting their day late accordingly. Figure 1.2. Sprint planning schedule 3.2. Verticalization of User Stories Another challenge which any distributed agile team faces is, the wait time to integrate the work items. UI team will have to wait to integrate the work that needs to be completed by Services team to test the features at system level. These dependencies will result in waste such as additional planning, coordinating the work, hand offs between the team and sometimes the team ends up delivering a low value stories as part of the iteration. Verticalization of the stories will come to rescue in such situations and improve the efficiency of the teams. The term verticalization means, breaking the user stories such a way that the stories cover all parts of the architecture of the system instead of covering only one piece at a time. For example, in a J2EE project where we have MVC architecture to design and implement a web project, a story slice which is perfectly verticalized will have UI, Services and Database related work as part of the story to complete it in full. The major challenge in implementing this is, both the APO (Agile Product Owner) and the Technical Lead should spend more time in every iteration-planning exercise. 3.3. Building a cross functional team Verticalization helps breaking the stories well. If the team has to deliver value in every iteration and at the same time be more efficient, then it has to be cross functional. The team will remove the dependencies and help reduce the waste if it is more cross functional. Everyone in the team
  • 10. should focus on building a secondary competency required to take up the work at any given point of time. We have continuously done this as part of our delivery and have seen great results. Figure 1.3. Vertical vs. Non-verticalized requirements 4. Agile at Scale 4.1. Scrum of scrums Scrum of scrums is the daily scrum for multiple distributed teams where only one or two representatives from each team participate in the scrum. It is beneficial when multiple distributed teams are involved in a medium to large scale project where each team owns features that have dependency on the other teams. Technical lead, business SMEs and scrum master from individual teams join the scrum of scrums. This meeting is similar to the regular scrum except that only the team level representation and discussion happens instead of individual focus. Update pattern from the participants slightly differs from the regular scrum as follows. 1. What your team has done yesterday or today? (Based on the time of the day) 2. What your team will be doing today or tomorrow? (Based on the time of the day) 3. Are there any impediments to the team? Representation should not be restricted to the same parties every day. The choice should be depending on the on-going activities, impediments and the interaction required with the other teams. A database administrator can be joining one day and an UI designer can be joining the other day depending on the activities. 4.2. Sprint Retrospectives In a distributed agile team, the team’s participation in retrospectives is always a challenge. This can be addressed similar to scrum of scrums. Sprint retrospectives should be conducted at the individual team level and the feedback is to be shared across all teams. Doing this meeting, the team identifies their strengths and continue to do what serves best for them and work on things
  • 11. which need focus. Retrospectives driven effectively bring continuous improvement into the teams and increase the morale of the team and bring sense of achievement. An appreciation across the distributed teams during the retrospectives goes a long way in increasing the trust and hence the efficiency. 5. Dedicated Scrum Roles Defining dedicated scrum roles in a distributed agile environment plays a key role in the successful delivery of the project. This section of the paper will focus on some of the roles which can be planned at off-site locations, enabling the team to be self-sufficient. 5.1. Pseudo Product Owner Continuous connect with product owner is one of critical success factors of any agile team. In distributed environment, off-site teams the turnaround time on clarifications can be as much as 12-14 hours depending on overlap. Keeping the train of thoughts throughout the day and waiting for the clarification till next day would really kill the team’s potential to deliver at their highest velocity. One solution to this problem is to have a functional analyst (Business Domain expert) act as a proxy to the product owner at off-site. Responsibilities of a pseudo product owner includes but not limited to:  To provide the business expertise (SME)  To be in sync with Product Owner on the product vision and backlog priorities  Involve in story boarding, backlog grooming and estimations  Empowered to make calls on key aspects  Support co-located team with required clarifications immediately  Conduct internal reviews and demos and provide feedback to the team (mid-sprint reviews) Case study: An off-site team, part of a distributed agile project has already delivered multiple agile projects successfully with consistent performance. Team has reached a comfortable state where they can jump start the work directly in Norming and Performing stages skipping Forming and Storming stages3. Below example shows a significant lift in team velocity after Pseudo Product Owner role was brought on board. Project A: Scenario 1 There was a continuous feedback from the sprint retrospectives to improve the turnaround time to get business clarifications from the product owner. Delay is mostly due to the team not being able to catch product owner’s time and interact with him directly. Team’s highest velocity was 105 points only in last but two iterations
  • 12. Project B: Scenario 2 A functional analyst (business SME) was brought onboard to assume the role of pseudo product owner with all the aforementioned responsibilities. Turnaround time for the clarifications has come down and the team was able to reach their peak velocity of 120 as early as third iteration sustaining the same through the end of the project. The same team was able to deliver 20% more, after the pseudo product owner was on on-boarded. Figure 1.4 Better team velocities with Pseudo Product Owner in off-site team 5.2. Scrum Master Another important role is dedicated scrum master for the distributed team. As the distributed teams spread across the cultures and geographies, the kind of impediments arise everyday could be entirely different from onshore team environment. So the need for a dedicated scrum master is quite evident to provide required support and clear the impediments on the team’s way. 6. Adaption of Engineering Practices One common problem all agile teams face is “Increasing technical debt” through iterations. There are multiple factors that contribute to the technical debt. Few of them are:  Coding standard violations  Code complexity  Duplicate code
  • 13. In agile, quality of the deliverables is the key aspect and is part of the definition of done. Team needs to deliver production ready code at the end of iteration, enabling the product owner to improve TTM. Achieving this integral goal gets trickier when multiple teams from different vendors and technological expertise are involved. This problem can be addressed easily by making all the teams adapting to a suite of engineering practices that suits the team. All these engineering practices help in identifying the quality problems on the go and in very early stages to ensure quality and value are built into every increment of the product. Few of them are listed below. Continuous Integration: Teams are encouraged to check-in the code frequently with automated scheduled builds once or twice a day to make sure there are no conflicts to the other teams when they start their day. Also, every build should automatically trigger the automated unit tests and integration test suits to make sure code integrity is intact due to the changes internal and external to the team. Continuous Inspection: Coding standards should be enforced on the go. It helps teams to follow the standards as they code and helps in reducing the review and rework efforts. IDEs should be equipped with sophisticated and customized plug-ins or extensions with global and customized coding standards so that the codebase is compliant to standards at any point of time. Team should also have the ability to run the on-demand scan of the complete codebase for violations and fix them before delivery and review. Automated Tests and Developer Driven Testing: “Write the test first” approach makes the developers to buy-in to the criteria of done completely for every piece of code they write. When the team writes the test first, they know what to expect when their code executes. Team should come up with a test strategy during the initial planning and estimations identifying the focus areas and decide the amount of automation required. Automating the unit and integration tests wherever applicable helps in creating re-usable assets and reduces the QA time significantly during system and regression testing efforts. Though these practices cost some time and money initially, the benefits are continuous and incremental through iterations once the team buy-in and adapt them.
  • 14. Conclusion It is very important to understand that every distributed team is different and so their needs and capabilities. They change dynamically depending on their geographies, cultures and work environment. No single solution or best practice suites all teams. Appropriate tools and best practices should be tailored according to the needs of the each distributed team involved in the project. The team should continuously leverage the technology advancements, innovate on tools and techniques as part of continuous improvement. Operational best practices like daily video hurdles, recording crucial meetings, off-site visits of the key stakeholders, pseudo product owner at off-site helps the team to gain the big picture and increase the trust amongst each other, the focus on spring planning, verticalization of requirements and building a cross functional team will enhance the efficiency of a distributed agile teams to deliver consistent quality and velocity throughout the iterations. References 1. Corporate Visions : Power messaging 2. Pseudo Product Owner: A business domain expertise (typically functional analyst) assuming the role of a product owner in any off-site distributed agile team 3. Tuckman ladder: PMBOK 5th edition, page 276. Authors Pavan Adipuram has 12 years of experience, currently in the role of Program Manager and Agile Lab coach for one of the Large Financial Services Customer. He has played a crucial role in the journey of Agile Lab in setting up the process, coaching and helping the teams to reach the matured level in agile delivery in a truly distributed environment. He is a Certified Scrum Master! Purnachandra Moparthi has 11 years of experience and currently in the role of Project Leader for one of the Large Financial Services Customer. He has been an active agile team member from past 3 years and currently leading one of the Agile Teams in a multi vendor distributed agile team. He is a PMI certified Project Manager (PMP) since Oct 2012. Key Words Efficiency enhancement , Distributed Agile, Cross Functional Team, Video Huddles and Verticalization