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Agile Project Management

This is the version of the talk I did for the Southern Fried Agile conference in Charlotte, NC in July 2011

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Agile Project Management

  1. 1. Introduction to Agile Planning and Project Management<br />By Mike Cottmeyer, Agile Coach<br />LeadingAgile, LLC<br />
  2. 2. Mike CottmeyerLeadingAgilemike@leadingagile.com 1.404.312.1471www.leadingagile.comtwitter.com/mcottmeyerfacebook.com/leadingagilelinkedin.com/in/cottmeyer<br />
  3. 3. A Project is a temporary endeavor, having a defined beginning and end, undertaken to meet unique goals and objectives<br />http://en.wikipedia.org/wiki/Project_management<br />
  4. 4. A Project Manager is a professional in the field of project management. Project Managers have the responsibility of planning, execution, and closing of any project. <br />http://en.wikipedia.org/wiki/Project_manager<br />
  5. 5. Project Management is the discipline of planning, organizing, securing and managing resources to bring about the successful completion of specific project goals and objectives. <br />http://en.wikipedia.org/wiki/Project_management<br />
  6. 6. Agile Values & Principles<br />
  7. 7. The Agile Manifesto (2001)<br />Individuals and Interactions<br />Processes and Tools<br />
  8. 8. The Agile Manifesto (2001)<br />Individuals and Interactions<br />Working software <br />Processes and Tools<br />Comprehensive documentation<br />
  9. 9. The Agile Manifesto (2001)<br />Individuals and Interactions<br />Working software <br />Customer collaboration<br />Processes and Tools<br />Comprehensive documentation<br />Contract negotiation<br />
  10. 10. The Agile Manifesto (2001)<br />Individuals and Interactions<br />Working software <br />Customer collaboration<br />Responding to change<br />Processes and Tools<br />Comprehensive documentation<br />Contract negotiation<br />Following a plan<br />
  11. 11. The Agile Manifesto (2001)<br />Individuals and Interactions<br />Working software <br />Customer collaboration<br />Responding to change<br />Processes and Tools<br />Comprehensive documentation<br />Contract negotiation<br />Following a plan<br />
  12. 12. The Agile Manifesto (2001)<br />Individuals and Interactions<br />Working software <br />Customer collaboration<br />Responding to change<br />Processes and Tools<br />Comprehensive documentation<br />Contract negotiation<br />Following a plan<br />
  13. 13. Challenging the Project Management Paradigm<br />
  14. 14. The BIG Paradigm Shift<br />Scope<br />Cost<br />Time<br />
  15. 15. The BIG Paradigm Shift<br />Cost<br />Time<br />Scope<br />
  16. 16. The BIG Paradigm Shift<br />Cost<br />Time<br />Reduce<br />Risk<br />Scope<br />
  17. 17. The BIG Paradigm Shift<br />Cost<br />Time<br />IncreaseValue<br />Scope<br />
  18. 18. Is Your Project a Good Candidate for Agile?<br />
  19. 19. Where to Use Agile?<br />Sweet spot in software product development<br />Domains where market requirements change often<br />Initiatives where requirements are unknown or unknowable<br />Complex knowledge work<br />
  20. 20. Process Control<br />Predictive – Processes well defined and predictable. Process yields acceptable outcomes<br />Empirical – Frequently measure outcomes and adapt the process to accommodate variation<br />
  21. 21. Emergence or Convergence<br />
  22. 22. Fundamentals of Team Based Agile<br />
  23. 23. Team<br />
  24. 24. Developers<br />
  25. 25. Testers<br />Developers<br />
  26. 26. Analyst<br />Testers<br />Developers<br />
  27. 27. Analyst<br />CSM<br />Testers<br />Developers<br />
  28. 28. Product Owner<br />Analyst<br />CSM<br />Testers<br />Developers<br />
  29. 29. Agile Process Flow…<br />
  30. 30. Product Vision<br />Understanding why we are doing what we are doing, who it is for, and the overall market opportunity <br />
  31. 31. Product Backlog<br />The master list of things that we want to build into the product<br />
  32. 32. Iteration Backlog<br />The highest priority items that we intend to build in the next 2-4 weeks<br />
  33. 33. Feedback Loops<br />Inspect and adapt on regular cadences to mitigate delivery risk<br />
  34. 34. Working Product<br />Is the primary measure of progress, at the end of each time-box we have a deliverable<br />
  35. 35. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  36. 36. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  37. 37. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  38. 38. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  39. 39. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  40. 40. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  41. 41. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  42. 42. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  43. 43. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  44. 44. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  45. 45. User Story<br />Screen<br />User Story<br />Team<br />User Story<br />Report<br />User Story<br />User Story<br />Database<br />User Story<br />User Story<br />
  46. 46. User Story<br />Screen<br />User Story<br />Team<br />User Story<br />Report<br />User Story<br />User Story<br />Database<br />User Story<br />User Story<br />
  47. 47. Agile Non-Negotiables<br />Teams<br />Backlog<br />Cadence<br />Done<br />
  48. 48. My Customer Doesn’t Give a Crap About User Stories!<br />
  49. 49. Epics collections of features, typically 1-3 months in duration. Epics span releases. Epics can span more than one team. These are the things the market cares about. <br />Epic<br />
  50. 50. Epics collections of features, typically 1-3 months in duration. Epics span releases. Epics can span more than one team. These are the things the market cares about. <br />Epic<br />Features are smaller than epics, typically 2-4 weeks in duration. Features are contained within releases. Ideally, features are contained within a team. These are what the Product Owner Cares about. <br />Feature<br />
  51. 51. Epics collections of features, typically 1-3 months in duration. Epics span releases. Epics can span more than one team. These are the things the market cares about. <br />Epic<br />Features are smaller than epics, typically 2-4 weeks in duration. Features are contained within releases. Ideally, features are contained within a team. These are what the Product Owner Cares about. <br />Feature<br />User Stories are the smallest increment of value, typically less than a week. User Stories are contained within sprint. These are the things Engineering Management Cares about. <br />User <br />Story<br />
  52. 52. Story Maps visually show the relationship between User Stories and Business Value<br />Epic<br />Feature<br />Feature<br />Feature<br />Feature<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  53. 53. INVEST<br />Independent<br />Negotiable<br />Valuable<br />Estimateable<br />Small… Sized Appropriately<br />Testable<br />
  54. 54. Story Maps start with the identification of larger, more strategic organizational goals<br />Epic<br />
  55. 55. Epicsare decomposed into Features that describe the value added into the product<br />Epic<br />Feature<br />
  56. 56. Epicsare decomposed into Features that describe the value added into the product<br />Epic<br />Feature<br />Feature<br />
  57. 57. Epicsare decomposed into Features that describe the value added into the product<br />Epic<br />Feature<br />Feature<br />Feature<br />
  58. 58. Epicsare decomposed into Features that describe the value added into the product<br />Epic<br />Feature<br />Feature<br />Feature<br />Feature<br />
  59. 59. Featuresare decomposed into User Stories that are thin slices of value added into the system<br />Epic<br />Feature<br />Feature<br />Feature<br />Feature<br />User Story<br />User Story<br />User Story<br />User Story<br />
  60. 60. Featuresare decomposed into User Stories that are thin slices of value added into the system<br />Epic<br />Feature<br />Feature<br />Feature<br />Feature<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  61. 61. Featuresare decomposed into User Stories that are thin slices of value added into the system<br />Epic<br />Feature<br />Feature<br />Feature<br />Feature<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  62. 62. Featuresare decomposed into User Stories that are thin slices of value added into the system<br />Epic<br />Feature<br />Feature<br />Feature<br />Feature<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  63. 63. Relative Estimation<br />Start with something small and knowable<br />Give it an arbitrary value of one<br />Estimate everything else relative to the original story<br />Planning poker encourages communication and leads to shared understanding<br />Over time becomes incredibly accurate<br />
  64. 64. User Stories are estimated in relative units of measure called Story Points<br />Epic<br />1<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />1<br />1<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  65. 65. User Stories are estimated in relative units of measure called Story Points<br />Epic<br />1<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />1<br />1<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  66. 66. User Stories are estimated in relative units of measure called Story Points<br />Epic<br />3<br />1<br />2<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />5<br />2<br />3<br />2<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  67. 67. Story Points can be added up to size Features<br />Epic<br />11<br />7<br />8<br />12<br />3<br />1<br />2<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />5<br />2<br />3<br />2<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  68. 68. Feature Points can be added up to size Epics<br />38<br />Epic<br />11<br />7<br />8<br />12<br />3<br />1<br />2<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />5<br />2<br />3<br />2<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  69. 69. Varying Scope Using the Minimally Marketable Feature<br />
  70. 70. Our Goal is to build the smallest system possible to deliver the value in the Epic<br />38<br />Epic<br />11<br />7<br />8<br />12<br />3<br />1<br />2<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />5<br />2<br />3<br />2<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  71. 71. We continuously evaluate the Story Map to determine the Minimally Marketable Feature<br />38<br />Epic<br />11<br />7<br />8<br />12<br />3<br />1<br />2<br />1<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />5<br />2<br />3<br />2<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  72. 72. We continuously evaluate the Story Map to determine the Minimally Marketable Feature<br />38<br />Epic<br />11<br />7<br />8<br />12<br />3<br />1<br />2<br />1<br />User Story<br />User Story<br />User Story<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />User Story<br />User Story<br />User Story<br />5<br />2<br />3<br />2<br />User Story<br />User Story<br />User Story<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  73. 73. When we focus on Minimally Marketable Features, we deliver Business Value early<br />26<br />Epic<br />10<br />4<br />7<br />5<br />3<br />1<br />2<br />1<br />User Story<br />User Story<br />User Story<br />Feature<br />Feature<br />Feature<br />Feature<br />3<br />2<br />3<br />5<br />User Story<br />User Story<br />User Story<br />5<br />2<br />3<br />2<br />User Story<br />User Story<br />User Story<br />1<br />1<br />2<br />2<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />User Story<br />
  74. 74. Managing & Controlling Agile the Delivery Process<br />
  75. 75. Minimally Marketable Featuresfeed the prioritization of our Sprint Planning<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />
  76. 76. Identify the User Story most likely to contribute to the MMF and build that one first<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />
  77. 77. Identify the User Story most likely to contribute to the MMF and build that one first<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />User Story<br />
  78. 78. Pull User Stories in priority order focusing on delivering complete MMFs<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />User Story<br />
  79. 79. Pull User Stories in priority order focusing on delivering complete MMFs<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />User Story<br />2<br />User Story<br />
  80. 80. It’s okay to work User Stories across MMFs if that is what the Product Owner needs<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />User Story<br />2<br />User Story<br />
  81. 81. It’s okay to work User Stories across MMFs if that is what the Product Owner needs<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />User Story<br />2<br />User Story<br />1<br />User Story<br />
  82. 82. The team uses its past velocity to determine how many stories go in the Sprint<br />Planned Team Velocity = 6 points<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />User Story<br />2<br />User Story<br />1<br />User Story<br />
  83. 83. The Team breaks each User Story down into Tasks<br />Planned Team Velocity = 6 points<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />Task<br />Task<br />User Story<br />Task<br />2<br />User Story<br />1<br />User Story<br />
  84. 84. The Team breaks each User Story down into Tasks<br />Planned Team Velocity = 6 points<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />Task<br />Task<br />User Story<br />Task<br />2<br />Task<br />Task<br />User Story<br />Task<br />Task<br />1<br />User Story<br />
  85. 85. The Team breaks each User Story down into Tasks<br />Planned Team Velocity = 6 points<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />Task<br />Task<br />User Story<br />Task<br />2<br />Task<br />Task<br />User Story<br />Task<br />Task<br />Task<br />Task<br />1<br />User Story<br />Task<br />Task<br />
  86. 86. And estimates each Task in Real Hours so they can assess if they can make a solid Commitment to Deliver<br />Planned Team Velocity = 6 points<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />16<br />8<br />Task<br />Task<br />User Story<br />8<br />Task<br />2<br />Task<br />Task<br />User Story<br />Task<br />Task<br />Task<br />Task<br />1<br />User Story<br />Task<br />Task<br />
  87. 87. And estimates each Task in Real Hours so they can assess if they can make a solid Commitment to Deliver<br />Planned Team Velocity = 6 points<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />16<br />8<br />Task<br />Task<br />User Story<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />Task<br />Task<br />1<br />User Story<br />Task<br />Task<br />
  88. 88. And estimates each Task in Real Hours so they can assess if they can make a solid Commitment to Deliver<br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />16<br />8<br />Task<br />Task<br />User Story<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />16<br />8<br />Task<br />Task<br />
  89. 89. At the beginning of the Sprint, The Team pulls Tasks from the top of the Task Backlog<br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />16<br />8<br />Task<br />Task<br />
  90. 90. Tasks move across the Story Board until there is a completed User Story. <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />16<br />8<br />Task<br />Task<br />
  91. 91. Tasks move across the Story Board until there is a completed User Story. <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />8<br />Task<br />16<br />Task<br />
  92. 92. Tasks move across the Story Board until there is a completed User Story. <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />8<br />Task<br />16<br />Task<br />
  93. 93. The Team works from the top of the Story Board, Swarming to get User Stories across the board as fast as possible . <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />8<br />Task<br />16<br />Task<br />
  94. 94. The Team works from the top of the Story Board, Swarming to get User Stories across the board as fast as possible . <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />8<br />Task<br />16<br />Task<br />
  95. 95. The Team works from the top of the Story Board, Swarming to get User Stories across the board as fast as possible . <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />8<br />4<br />Task<br />Task<br />1<br />User Story<br />8<br />Task<br />16<br />Task<br />
  96. 96. Until the entire Sprint has been delivered to the Product Owner. <br />Planned Team Velocity = 6 points<br />Planned Estimated Hours = 98 hours<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />3<br />8<br />Task<br />User Story<br />16<br />Task<br />8<br />Task<br />2<br />2<br />16<br />Task<br />Task<br />User Story<br />8<br />Task<br />4<br />Task<br />1<br />8<br />4<br />Task<br />User Story<br />Task<br />8<br />Task<br />16<br />Task<br />
  97. 97. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  98. 98. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  99. 99. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  100. 100. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  101. 101. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  102. 102. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  103. 103. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  104. 104. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  105. 105. From a Metrics perspective, we Burn Down hours to make sure the sprint is on track<br />38<br />96<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  106. 106. From a Metrics perspective, we Burn Down points to make sure the Release is on track<br />38<br />96<br />6<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  107. 107. From a Metrics perspective, we Burn Down points to make sure the Release is on track<br />38<br />96<br />8<br />6<br />6<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  108. 108. We track Velocity Trend to make sure the team is delivering in a Predictable manner<br />38<br />96<br />8<br />6<br />6<br />5<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  109. 109. When the Release is ready to deliver, The Team has completed the highest priority User Stories, against the highest priority Features ,against the highest priority Epics. <br />38<br />96<br />8<br />6<br />6<br />5<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  110. 110. When the Release is ready to deliver, The Team has completed the highest priority User Stories, against the highest priority Features ,against the highest priority Epics. <br />Everyone is focused on delivering value early and often!<br />38<br />96<br />8<br />6<br />6<br />5<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  111. 111. Predicting the Future… Agile Fortune Telling<br />
  112. 112. Yesterday’s Weather<br />Past performance is our best indicator of future performance<br />The amount of product we were able to build during the last iteration, is a pretty good indicator of what we’ll be able to deliver this iteration<br />The same goes for releases<br />
  113. 113. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  114. 114. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  115. 115. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  116. 116. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  117. 117. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  118. 118. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  119. 119. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  120. 120. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  121. 121. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  122. 122. Project (years)<br />Release (months)<br />Release (months)<br />Release (months)<br />I1<br />I2<br />I3<br />I4<br />I5<br />I6<br />I7<br />I8<br />I9<br />
  123. 123. Team Level Release Planning<br />Use past velocity to determine roughly how much content can fit into the upcoming release<br />Vary scope by focusing on the MMF to fine tune the implementation as you build the emerging product <br />
  124. 124. Agile Project Management in Larger, More Complex Enterprises<br />
  125. 125. Agile in the Enterprise<br />
  126. 126. Agile in the Enterprise<br />
  127. 127. Enterprise Agile<br />
  128. 128. Enterprise Agile... it’s different!<br />
  129. 129. Enterprise Agile<br />
  130. 130. Enterprise Agile<br />
  131. 131. Enterprise Agile<br />
  132. 132. Enterprise Agile<br />
  133. 133. Enterprise Agile<br />
  134. 134. Enterprise Agile<br />
  135. 135. Enterprise Agile<br />
  136. 136. Multi-Team Release Planning<br />Use past velocity to determine roughly how much content can fit into the upcoming release<br />Vary scope by focusing on the MMF to fine tune the implementation as you build the emerging product <br />Sequence backlogs so deliverables are coordinated across agile teams<br />Reduces business agility<br />
  137. 137. Let’s Talk About the Stuff That Breaks Agile<br />
  138. 138. External Dependencies<br />
  139. 139. External Dependencies<br />
  140. 140. External Dependencies<br />
  141. 141. Many-to-Many Relationships<br />
  142. 142. Many-to-Many Relationships<br />
  143. 143. Many-to-Many Relationships<br />
  144. 144. Many-to-Many Relationships<br />
  145. 145. Many-to-Many Relationships<br />
  146. 146. Many-to-Many Relationships<br />
  147. 147. Many-to-Many Relationships<br />
  148. 148. Many-to-Many Relationships<br />
  149. 149. Many-to-Many Relationships<br />
  150. 150. Agile Project, Program, and Portfolio Management using Lean, Kanban, and TOC<br />
  151. 151. Team 1<br />
  152. 152. Team 1<br />Team 2<br />
  153. 153. Team 1<br />Team 2<br />Team 3<br />
  154. 154. Team 1<br />Team 2<br />Team 3<br />Team 4<br />
  155. 155. Team 1<br />Team 2<br />Team 3<br />Team 4<br />Team 5<br />
  156. 156. Establishing the relationship between team level velocity and enterprise level throughput?<br />
  157. 157. Team predictability is one thing, but organizations need to be able to track value at the Epic level<br />Epic<br />
  158. 158. Team predictability is one thing, but organizations need to be able to track value at the Epic level<br />Epic<br />We need a mechanism to make sure features that span multiple Scrum teams are treated with the same sense of awareness as single-product features. <br />Feature<br />
  159. 159. Team predictability is one thing, but organizations need to be able to track value at the Epic level<br />Epic<br />We need a mechanism to make sure features that span multiple Scrum teams are treated with the same sense of awareness as single-product features. <br />Feature<br />All of our day-to-day activities need to clearly map to enterprise objectives. We need to build product as one organization<br />User <br />Story<br />
  160. 160. Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />Tier 1 - Scrum<br />
  161. 161. Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Tier 2 - Kanban<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />Tier 1 - Scrum<br />
  162. 162. Construction<br />Transition<br />Elaboration<br />Inception<br />Tier 3 - Kanban<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Tier 2 - Kanban<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />Tier 1 - Scrum<br />
  163. 163. Kanban creates a pull system across the entire portfolio that is limited by your actual capacity<br />
  164. 164. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />
  165. 165. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />
  166. 166. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />
  167. 167. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />
  168. 168. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />Spike<br />
  169. 169. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />User Story<br />User Story<br />Spike<br />
  170. 170. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  171. 171. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  172. 172. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  173. 173. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  174. 174. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  175. 175. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  176. 176. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  177. 177. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  178. 178. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  179. 179. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />8<br />Task<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  180. 180. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  181. 181. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  182. 182. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  183. 183. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  184. 184. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  185. 185. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  186. 186. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  187. 187. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  188. 188. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />8<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />
  189. 189. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />8<br />Task<br />
  190. 190. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />User Story<br />User Story<br />Spike<br />8<br />Task<br />8<br />Task<br />
  191. 191. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />Task<br />User Story<br />User Story<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />Spike<br />8<br />Task<br />8<br />8<br />Task<br />Task<br />
  192. 192. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />16<br />Task<br />User Story<br />User Story<br />User Story<br />User Story<br />Spike<br />Spike<br />8<br />Task<br />8<br />Task<br />
  193. 193. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  194. 194. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  195. 195. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  196. 196. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />User Story<br />User Story<br />8<br />Task<br />Spike<br />8<br />Task<br />
  197. 197. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  198. 198. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  199. 199. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  200. 200. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />Task<br />8<br />User Story<br />User Story<br />Task<br />Spike<br />8<br />Task<br />
  201. 201. Construction<br />Transition<br />Elaboration<br />Inception<br />Epic<br />Epic<br />Epic<br />Epic<br />Deploy<br />Build <br />Test <br />Design<br />Analysis<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Feature<br />Story Backlog<br />In Process<br />Task Done<br />Task Backlog<br />Story Backlog<br />8<br />8<br />Task<br />Task<br />Task<br />8<br />User Story<br />User Story<br />User Story<br />User Story<br />8<br />Task<br />Task<br />Spike<br />Spike<br />8<br />8<br />8<br />Task<br />Task<br />Task<br />
  202. 202. At the team level, velocity metrics drive predictability<br />38<br />96<br />8<br />6<br />6<br />5<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  203. 203. At the program/product level, lean metrics are more meaningful<br />At the team level, velocity metrics drive predictability<br />38<br />96<br />8<br />6<br />6<br />5<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  204. 204. At the enterprise level, lean metrics are also the more interesting metric<br />At the program/product level, lean metrics are more meaningful<br />At the team level, velocity metrics drive predictability<br />38<br />96<br />8<br />6<br />6<br />5<br />Release Burndown<br />Sprint Burndown<br />Velocity Trend<br />
  205. 205. Enterprise Release Planning<br />Use Scrum at the team level to drive predictable outcomes<br />Balance the backlogs across team to optimize the flow of value at the Feature and Epic level<br />Use metrics to plan the number of Features and Epics that can be included in a release<br />
  206. 206. Agile Project Managers <br />Manage the System, not the People<br />Clear the path, enable the teams and the organization<br />Drive shared understanding of delivery risk<br />Systems thinking, look out for the whole<br />
  207. 207. Agile Project Manager<br />Team<br />PM<br />Team<br />Team<br />Team<br />Team<br />Team<br />Team<br />Team<br />APM<br />
  208. 208. Mike CottmeyerLeadingAgilemike@leadingagile.com 1.404.312.1471www.leadingagile.comtwitter.com/mcottmeyerfacebook.com/leadingagilelinkedin.com/in/cottmeyer<br />

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