2. Initial questions in relation to the brief…
• Shall we specifically link the game to an artists
work directly, or shall we make it more
universal by including the works of several
works within the contemporary collection?
• What are different age ranges? And how will
the levels differ?
• What will the rewards be for the players if
they participate?
3. Inspiration
The Cube
• “A simple tool for
use in the
galleries or back
at school, The
Cube encourages
students to
explore
architectural
space, context
and perception.”
4. Inspiration
• Tate Modern's Multimedia Guide is a unique
way for visitors to find out more about the
Collections Displays. Holding a small computer
as you walk through the galleries, you can see
videos and still images that provide additional
context for the art, take part in interactive
games, listen to commentaries, and play art-
related music.
5. What is AR?
Augmented reality is considered an extension of virtual reality. AR
mixes virtual characters with the natural world.
• History
• 1975 Myron Krueger creates Videoplace to allow users to interact with virtual objects for the first time.
• 1989 Jaron Lanier coins the phrase Virtual Reality and creates the first commercial business around virtual worlds.
• 1992 L.B Rosenberg develops one of the first function AR systems, called Virtual Fixtures.
• 1998 Spatial Augmented Reality introduced at Univeristy of North Carolina.
• 1999 Hirokazu Kato creates ART ToolKit: a computer tracking library, allowing for the creation of augmented reality
applications that overlay virtual imagery on the real world.
• 2000 Bruce H. Thomas develops ARQuake, the first outdoor mobile AR game. Using the classic computer game
Quake.
• 2008 Wikitude AR travel guide launches on the G1 Android Phone.
• 2009 AR Toolkit is ported to Adobe Flash (FLARToolkit) bringing AR to a web browser.
6. Hardware
• The main aspects of AR are a processor, display,
sensors and input devices.
• Smartphones are seen as a prospective AR platform
due to the fact they have GPS an accelerometer and
display and a camera.
• 3 types of displays can be used in AR:
• head mounted display - optical see through or video
see through.
• handheld display - all opt for video see through
• spatial display - uses digital projectors to display
graphics onto physical objects allowing for several
users to take part at the same time.
7. AR CAN BE USED IN A NUMBER OF DIFFERENT
FEILDS WITH ENDLESS POSSIBILITIES....
Current Uses of AR
• Advertising
• Navigation
• Military and Emergency services
• Art
• Archietecture
• Sightseeing
• Time: historical reinactments
• Entertainment, Education and Performance
• Translation.
Potential Applications
• X Ray Vision
• Automotive: navigation arrows on roadways
• Public Displays: window dressings, traffic signs, Christmas decorations
8. Example of AR use
• http://www.youtube.com/watch?v=T4Nuje_Y
CoM
9. Idea
• Game made in augmented reality
• Based on “treasure hunt”
• People will look for either keys or pieces
of an artwork
10. Idea
• The shop offers a range of products, such as
posters, postcards, souvenirs, books, art
materials, stationary etc. It also offers children
specific products. These could be used as the
prizes for the winners, along with exhibition
tickets for the older players.
11.
12.
13.
14.
15.
16. • Look through the sculptures
• twist the art work or sculpture in their phones
• Go really close to the art work squat to look at
it from really low angle or to stand on toes or
jump to see from higher angle and at that
moment press on the key
• move two art works together to see the key
17. • Every key has a riddle for example "sculpture
is the eye" or "twist and you shall see”;
• Game also offers hints which are more direct;
• First hint turn the wall person has to look at
green;
• Second hint show the area of the specific
object;
• To collect all the necessary keys player needs
to go through all four collection rooms;
• There is a time that needs to be beaten to get
a prize.
20. Hidden Hints for finding
artworks the keys
Easy
Chance to post
you score online No time
limit
21. Collect pieces
of artwork
More similar to
in gallery version
Advanced
Put together
puzzle out of
pieces
Visit gallery to get
prizes Few best of the
month win prizes
When going in to gallery they have to register for the game by scanning QR code. For each collection room there is a different code! In that way detecting in which room player is.
go really close to the art work squat to look at it from really low angle or to stand on toes or jump to see from higher angle and at that moment press on the key;
Every key has a riddle (which player can access by clicking this button?)for example "sculpture is the eye" or "twist and you shall see"Game also offers hints which are more direct, but if the player use a hint he looses a chance to win the prizes. First hint turn the wall person has to look at green, second hint show the area of the specific object To collect all the necessary keys person needs to go through all four collection roomsThere is a time that needs to be beaten to get a prize, which are showed when player scans the QR code. Game becomes
This mock up how the augmented reality could look in galleryDuring the game playershave to find keys which are hidden in art works. To see the keys they have to look from a specific and rather precise angles.
This mock up how the augmented reality could look in galleryDuring the game playershave to find keys which are hidden in art works. To see the keys they have to look from a specific and rather precise angles.
The easy one is designed for children. Some of the artwork are hidden and they have to be unlocked by keys. This version doesn't have riddles, but just provides player with hints which helps to find the keys and unlock each of the hidden artworks. There is no time limit, but you can set your best time and register it online. The app has a score board as well as the score can show up in your Bebo account and show in which place you are among you friends.
The hard version is thought from around age of twelve and up. It is similar to the mode of game played in gallery, but here player has to find and collect pieces of an artwork, in the same way as in the gallery, and in the end put them together like pieces of puzzle in the end. Some few fastest players of the month could be rewarded with greeting cards which are generally small reproductions of artwork or discounts for exhibition tickets and of course to get to these prizes the person has to visit the gallery.