Polygon Primitives
in OpenGL
glutSolidSphere (radius, slices, stacks);
glutSolidCube(size);
glutSolidCylinder (base, height, slices, stacks)
glutSolidCone (base, height, slices, stacks);
glutSolidDodecahedron (void);
glutSolidIcosahedron(void);
glutSolidOctahedron (void);
glutSolidTetrahedron (void);
glutSolidTorus (innerRadius, outerRadius,
sides, rings);
glutSolidTeacup (size);
glutSolidTeapot(size);
glutSolidTeaspoon(size);