Play is a powerful method to learn! Come and play some simple agile games that use playing cards, index cards and dice to explore the different values that are at the foundation of Agile and Lean development practices. In addition to your own insights, you may be able to take these game back to work to share with your co-workers.
This is a hands-on session so come prepared to have some fun!
There is no "right" answer to what you're "supposed to" learn from a game, so come ready to discover your own insights into software development processes and teamwork.
Software Craftsmanship and Agile Code GamesMike Clement
Join us to talk about what it means to be a software craftsman, how the Software Craftsmanship Manifesto (http://manifesto.softwarecraftsmanship.org/) provides a framework for us to improve.
A large part of being a software craftsman is practice. Using different "code games" we can have a full toolbelt of activities that will help us (and those around us) become better at our craft.
Agile software development promises the ability to deliver value quickly. But this isn’t just a matter of process. Uncle Bob says "the only way to go fast is to go well." But how do we go well? As software developers, we can only deliver features as fast as the code base and our skills allow us. Unfortunately the quality of our code base is directly related to our skill in the past.
Musicians and athletes spend most of their time practicing, not performing. As software developers (aspiring craftsmen) we must have practice sessions that allow us to improve our skills and develop better “code sense”. We’ll look at some different “agile code games” that will help us improve our craft.
Mob Programming for Continuous LearningMike Clement
What if we took Extreme Programming and said it’s not “extreme” enough? What if we took pair programming and cranked it to 11? Mob programming is a technique with “all the brilliant people working on the same thing, at the same time, in the same space, and on the same computer.”
I was lucky enough to be on a team for about year that worked “as a mob.” Come learn what practices we found to be critical, what obstacles we encountered and what practices became irrelevant during our experience.
Taming scary production code that nobody wants to touchMike Clement
Most dev teams “own” some code that they don’t really want to work with. However it got there, the code is scary but pretty stable and requires updates. Perhaps your team draws straws to each time to figure out who is going to have to put on the metaphorical hazmat suit and deal with the problem. Or worse yet, your team relies on one developer to always do it and he or she is getting burned out and could leave at any minute.
Mike will share some techniques that will help you modify the code with confidence using a few core refactorings and characterization test.
The Fundamentals of Continuous Software DesignJeremy Miller
Here's my talk from CouchCon on the fundamental ideas and thinking behind doing software design in an Agile Software project
See the whole talk at https://www.youtube.com/watch?v=v9icxKMJ9PA
Can software architecture affect the culture and emotions in the workplace? In this talk I look to some ways architectural choices shape collaboration and survivability in the workplace.
Software Craftsmanship and Agile Code GamesMike Clement
Join us to talk about what it means to be a software craftsman, how the Software Craftsmanship Manifesto (http://manifesto.softwarecraftsmanship.org/) provides a framework for us to improve.
A large part of being a software craftsman is practice. Using different "code games" we can have a full toolbelt of activities that will help us (and those around us) become better at our craft.
Agile software development promises the ability to deliver value quickly. But this isn’t just a matter of process. Uncle Bob says "the only way to go fast is to go well." But how do we go well? As software developers, we can only deliver features as fast as the code base and our skills allow us. Unfortunately the quality of our code base is directly related to our skill in the past.
Musicians and athletes spend most of their time practicing, not performing. As software developers (aspiring craftsmen) we must have practice sessions that allow us to improve our skills and develop better “code sense”. We’ll look at some different “agile code games” that will help us improve our craft.
Mob Programming for Continuous LearningMike Clement
What if we took Extreme Programming and said it’s not “extreme” enough? What if we took pair programming and cranked it to 11? Mob programming is a technique with “all the brilliant people working on the same thing, at the same time, in the same space, and on the same computer.”
I was lucky enough to be on a team for about year that worked “as a mob.” Come learn what practices we found to be critical, what obstacles we encountered and what practices became irrelevant during our experience.
Taming scary production code that nobody wants to touchMike Clement
Most dev teams “own” some code that they don’t really want to work with. However it got there, the code is scary but pretty stable and requires updates. Perhaps your team draws straws to each time to figure out who is going to have to put on the metaphorical hazmat suit and deal with the problem. Or worse yet, your team relies on one developer to always do it and he or she is getting burned out and could leave at any minute.
Mike will share some techniques that will help you modify the code with confidence using a few core refactorings and characterization test.
The Fundamentals of Continuous Software DesignJeremy Miller
Here's my talk from CouchCon on the fundamental ideas and thinking behind doing software design in an Agile Software project
See the whole talk at https://www.youtube.com/watch?v=v9icxKMJ9PA
Can software architecture affect the culture and emotions in the workplace? In this talk I look to some ways architectural choices shape collaboration and survivability in the workplace.
When going into the development of a software product, a possible source of mistake is the incorrect evaluation of the complexity that lies behind an idea , as well as a clutter coming from the massive amounts of technologies enabled. This presentation explains a possible way to deal with such issues.
Software development is not one size fits all. Domain-Driven Design is significant where there's high complexity and high value. In these areas different tools might be needed. EventStorming is the best way I know to gather requirements in a complex environment, and also maps with CQRS/ES architecture perfectly.
The secrets of building a team that can do everythingKfir Bloch
"Happy teams are all alike; every unhappy team is unhappy in its own way." - BlochSdoyevsky
Although every great team is somewhat different, all great teams have a common trait - they are composed of different characters that complete each other. So how do you build a team which will deliver fast over time with uncompromized quality and with joy of creation?
In this talk we will disscuss the different charcters of engineers, building a diverse team and how to make them work together so that the whole is greater than the sum of its parts.
A comparison between the software development practices: invidual developers vs development teams. Presentation for IT students at Kaunas University of Technology in Lithuania
Presented at DevNexus 2019: https://devnexus.com/presentations/2959/
We often hear focus on the customer, but what do you do when you customers are your coworkers? Developers are the largest group of individual contributors in software teams. It’s about time Developer Experience (DX) got the focus it deserves! Devs are users, too! Wouldn’t it be great if your user needs were met?
Second version of my talk on XP, code review and pair programming with examples from my early work history. Delivered at Sunderland University 2020 to CS undergraduates.
Atlanta scrum user group presentation on 09/25/2013
Check out my blog @ http://ow.ly/picrk for the actual games that I used and a recap.
Distributed anything is hard. We have tons of knowledge and experience with distributed teams in our community. Tim Wise will present how to enable distributed agile teams. He will also facilitate a negation game to help mine our community of knowledge to help form your opinion on when, where, and how to use distributed agile teams. Tim is neither a proponent or opponent of distributed teams. It is another tool in the toolbox. Together we will seek a common truth.
Tim has worked with companies using distributed agile via scrum and kanban and hybrids of each with teams collocated, distributed across the street, the state, the country, the oceans, and the world.
Test Driven Development specifies that you write a failing unit test before you write any code. Some people say this is impossible. I'll demonstrate that it's not only possible, but will change how you write code for the better.
When going into the development of a software product, a possible source of mistake is the incorrect evaluation of the complexity that lies behind an idea , as well as a clutter coming from the massive amounts of technologies enabled. This presentation explains a possible way to deal with such issues.
Software development is not one size fits all. Domain-Driven Design is significant where there's high complexity and high value. In these areas different tools might be needed. EventStorming is the best way I know to gather requirements in a complex environment, and also maps with CQRS/ES architecture perfectly.
The secrets of building a team that can do everythingKfir Bloch
"Happy teams are all alike; every unhappy team is unhappy in its own way." - BlochSdoyevsky
Although every great team is somewhat different, all great teams have a common trait - they are composed of different characters that complete each other. So how do you build a team which will deliver fast over time with uncompromized quality and with joy of creation?
In this talk we will disscuss the different charcters of engineers, building a diverse team and how to make them work together so that the whole is greater than the sum of its parts.
A comparison between the software development practices: invidual developers vs development teams. Presentation for IT students at Kaunas University of Technology in Lithuania
Presented at DevNexus 2019: https://devnexus.com/presentations/2959/
We often hear focus on the customer, but what do you do when you customers are your coworkers? Developers are the largest group of individual contributors in software teams. It’s about time Developer Experience (DX) got the focus it deserves! Devs are users, too! Wouldn’t it be great if your user needs were met?
Second version of my talk on XP, code review and pair programming with examples from my early work history. Delivered at Sunderland University 2020 to CS undergraduates.
Atlanta scrum user group presentation on 09/25/2013
Check out my blog @ http://ow.ly/picrk for the actual games that I used and a recap.
Distributed anything is hard. We have tons of knowledge and experience with distributed teams in our community. Tim Wise will present how to enable distributed agile teams. He will also facilitate a negation game to help mine our community of knowledge to help form your opinion on when, where, and how to use distributed agile teams. Tim is neither a proponent or opponent of distributed teams. It is another tool in the toolbox. Together we will seek a common truth.
Tim has worked with companies using distributed agile via scrum and kanban and hybrids of each with teams collocated, distributed across the street, the state, the country, the oceans, and the world.
Test Driven Development specifies that you write a failing unit test before you write any code. Some people say this is impossible. I'll demonstrate that it's not only possible, but will change how you write code for the better.
Coding in a functional language requires more than simply knowing the syntax of that language. You can write a for loop in F# as easily as you can in C#, but you're missing out on the functional aspects of F# (and C# for that matter). We'll do an introduction to the language features of F# and how to unit test but more importantly we'll write some code with a functional mindset and discuss where and why you would want to use F# in your existing projects.
Power of Patterns: Refactoring to (or away from) PatternsMike Clement
What is a design pattern? Why should you care? What it the power of design patterns? How do design patterns tie into object oriented programming? If I'm using objects in my code, isn't that object oriented programming? (The answer is not necessarily!) When should I use them?
Design Patterns are great but the temptation is to use Design Patterns as a golden hammer. This can lead to unnecessarily complicated, over-engineered code in an effort to be flexible and ready for the future. That sounds reasonable - if you happen to be a psychic. More commonly, you will refactor to a pattern when the code (that you’ve written simply and minimally) demands it.
We'll talk about why you should know common design patterns, why they are powerful, how they relate to object oriented principles, different composite refactorings that will move you to (and sometimes away) from patterns and the smells that help you know when to apply them.
Transformation Priority Premise: TDD Test Order MattersMike Clement
When coding using TDD, do you often run into a point when you have to “implement the whole thing”? The sequence of tests that we write significantly impacts where are code ends up! We’ll explore Uncle Bob’s Transformation Priority Premise, looking at the transformations that code goes through and how our tests can drive the code in different directions.
The Quest for Continuous Delivery at PluralsightMike Clement
Continuous integration, continuous delivery, continuous deployment. These may seem like unreachable goals in your current situation. Maybe you’re doing weekly or even monthly coordinated releases. At Pluralsight we deploy multiple times a week, sometimes multiple times a day. We’re not perfect and we’re constantly working to improve our system, but I’ll share an experience report of where we currently are and where we’re going.
Lightning talk Agile Tour Montpellier le 13.10. 2015
L'Agilité n'est pas une accroche marketing mais un vrai changement de paradigme. Comprendre une chose par son contraire permet un jugement plus adéquat. Non?
Paired with an Idiot: Things that sabotage successDevin Olson
Join Devin S. Olson as he relates various lessons learned (some of them the hard way) about processes and patterns that often lead to project failure; along with the steps you can take to avoid them. Devin will share experiences from his 25 years as a professional developer, some of which are hilarious, some of which are sad, and some are both. Whether you find this session entertaining or offensive, you will come away having learned something.
Explores underlying principles that make Agile development work, and seeks to uncover where those principles might be in conflict with key assumptions that drive management practices.
The goal is to learn what we in the movement can do to drive positive change in our own organizations as well as in the wider world of software development. After all, there may be challenges with an Agile approach, but falling back to blind adherence to a plan-driven approach is not the answer.
Touches on how to scale Agile above the team level.
Money, Process, and Culture- Tech 20/20 June, 2012Adrian Carr
A talk about Company Culture, Software, People, Lean Thinking, Agile Software.
This is the Powerpoint for a talk I gave at Tech2020, in Oak Ridge, Tennessee in June, 2012.
Uniting product development, business strategy, and agile software practices.
Covers thinking about product development wholistically from a customer-first perspective. Suggests good principles for established companies and boostrappers.
A Practical Approach to Agile Adoption - Case Studies from Egypt by Amr Noama...Agile ME
Agile Adoption is a big organization transition project. A big bang approach to Agile Adoption involves real risks and may lead to failure. Instead, small, continuous, and valuable improvements are more viable for most organizations. In this interactive session, we will start with an overview of the Agile mindset, values and principles, and will highlight the major differences between Agile and traditional approaches to managing software projects. Then, we will explain our approach for adopting agile which is incremental and iterative in nature. Finally, we will present some case studies and will share some interesting observations and conclusions collected through working with more than 40 companies during the last 6 years.
Why to people want to scale their software delivery production and why can it be horrifying? Slide deck to accompany my LAST Conference talk at #LASTconf
Agile Requirements Agile Philly HandoutsDoniel Wilson
Agile Requirements Management is about mitigating risk and considering trade-offs that can be made early in the planning process.
While Agile improves many components of software delivery, one constant struggle for development is being able to accurately discern what the customer wants. This discussion will address common pitfalls in the requirements management cycle.
Don will highlight risks and present several strategies to mitigate these risks to improve the ability to deliver the desired results and the value an agile team brings to the organization.
As the Managing Director of Revolutionary Performance Management, Inc., Don Wilson has analyzed, planned, and implemented technology strategies for top tier companies such as Sprint, Marriott, AARP, and most recently the American Chemical Society. He is a Certified Project Management Professional, a Certified Scrum Product Owner and a Certified Scrum Master. He has a reputation for reviving “troubled” projects, achieving successful outcomes, and exceeding expectations. He is known as the “project-whisperer” for his ability to navigate effortlessly between business and technical groups to identify unspoken requirements.
Read more about Don Wilson on the Agile Philly website for this event at: http://www.agilephilly.com/events/2014-agile-requirements or www.thinkrpm.com
Modern Agile – What's It Good For? - Jacob Creech - AgileNZ 2017AgileNZ Conference
The Agile Manifesto has been around since 2001 and, although the industry has rapidly developed, the principles still hold very true. However, there are lots of great new ideas that people have been experimenting with since the Manifesto was signed and, in this talk, attendees will hear about a few of these developments, focusing on the concept of Modern Agile.
About Jacob Creech:
Jacob started out in web development around 2000 and discovered that people constantly asked for things they didn't actually need, which led him on a journey of discovery that ended up in this thing called 'Agile'. He found himself in China helping develop virtual products for Second Life and then as the one and only non-Chinese person in a web development agency – good for language practice, not so much for delivering amazing work.
After some time back in New Zealand on a usability product among other things, he returned to China to co-found an Agile consulting company, worked with a variety of large, impressive-sounding international companies at a scale that would make most New Zealand cities look tiny, and managed to stumble into a range of interesting opportunities all around Asia that kept him busy for the next few years.
However, after some time, he got the itch to return to NZ and ended up at Assurity in late 2015 where he now heads up the Agile practice and works with government and non-government clients to deliver work in ever-improving ways. In his spare time, he (poorly) plays table tennis and enjoys naming babies after entrepreneurs.
Collaboration Principles from Mob ProgrammingMike Clement
In the media, writing software is often portrayed as a solo endeavor. While many modern software systems begin as the work of one person, building and scaling them cannot be done by “lone wolf” developers. We need to collaborate with other developers as well as those in different roles and in concentric rings of responsibility and influence around the core product team. These complex dynamic socio-technical systems can be difficult to navigate.
Mob programming is a technique for collaborative software development where “all the brilliant people work on the same thing, at the same time, in the same space, and on the same computer.” I have had the opportunity to work primarily in mobs for the past eight years and before that for years in pairs. I have observed that this has led to higher internal and external quality which has led to more maintainable code which has led to consistent delivery sooner. Either way, by sharing my experiences with mob programming, I’ll point to principles underlying the practices that will help you along your own collaboration journey.
Focus on Flow: Lean Principles in ActionMike Clement
Lean concepts have become more and more popular in software development. Coming from the manufacturing world, understanding these concepts and how they can apply to your software development efforts can help you get to deliver faster and more reliably. Join Mike as he makes the case for integrating lean software development principles into your software development methodology.
It has been 18 years since Martin Fowler published “Refactoring” which codified an initial catalog of code smells. But in that time, have our noses been able to sniff them out? What have we done to develop our sense of smell? We will do a series of Sparrow Decks to increase our sense of code smell by building the pattern recognition part of our brain. This way we can more easily know if there is something wrong with the code. Remember smelling you have a problem is always the first step. (Note: this technique works for non-programmers as well as programmers so even if you’re not a programmer, come and develop your sense of code smell!)
Maps over Backlogs: User Story Mapping to Share the Big PictureMike Clement
A flat backlog presents problems understanding context of individual items. Determining the value of a user story in a vacuum is difficult, if not impossible. We need the big picture! Without understanding the big picture, how do we know if we have identified all the stories? How do we communicate the context of a user story in the big picture? How do we really know what is necessary for a minimum viable product?
User story mapping is a technique that can help us keep the big picture front and center. It was developed to build shared understanding and display the stories within the context of the user narrative. We will discuss the challenges with flat backlogs, how user story mapping can help with those, do an activity to build a story map and discuss how to integrate this technique into the work you’re already doing.
Escaping the Pitfalls of Software Product DevelopmentMike Clement
Building a software product can be complex. The pitfalls include prioritization, planning, focus, complexity, and more. We’ll discuss techniques on how to avoid or escape these pitfalls. This includes an activity that demonstrates the inherent complex nature of software development.
Knowing how to use Linq is useful if you're doing any coding using .NET 3.5 or newer. But have you ever thought about what is going on "under the hood"?
Join us as we dive into the guts of Linq and implement Linq extension methods such as Where, Select, Any, All and Aggregate. Not only is it interesting to see what's going on, it'll help you to build better code using Linq.
One of the key values as part of the Software Craftsmanship movement is to be "skill-centric" and as part of that, practicing our skills as software developers is key! The Code Kata format is a coding exercise that is repeated and perfected. It provides one of many ways to practice the craft of software development. We'll discuss the Code Kata format, introduce a few katas and discuss some other practice formats.
How to Position Your Globus Data Portal for Success Ten Good PracticesGlobus
Science gateways allow science and engineering communities to access shared data, software, computing services, and instruments. Science gateways have gained a lot of traction in the last twenty years, as evidenced by projects such as the Science Gateways Community Institute (SGCI) and the Center of Excellence on Science Gateways (SGX3) in the US, The Australian Research Data Commons (ARDC) and its platforms in Australia, and the projects around Virtual Research Environments in Europe. A few mature frameworks have evolved with their different strengths and foci and have been taken up by a larger community such as the Globus Data Portal, Hubzero, Tapis, and Galaxy. However, even when gateways are built on successful frameworks, they continue to face the challenges of ongoing maintenance costs and how to meet the ever-expanding needs of the community they serve with enhanced features. It is not uncommon that gateways with compelling use cases are nonetheless unable to get past the prototype phase and become a full production service, or if they do, they don't survive more than a couple of years. While there is no guaranteed pathway to success, it seems likely that for any gateway there is a need for a strong community and/or solid funding streams to create and sustain its success. With over twenty years of examples to draw from, this presentation goes into detail for ten factors common to successful and enduring gateways that effectively serve as best practices for any new or developing gateway.
We describe the deployment and use of Globus Compute for remote computation. This content is aimed at researchers who wish to compute on remote resources using a unified programming interface, as well as system administrators who will deploy and operate Globus Compute services on their research computing infrastructure.
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...Anthony Dahanne
Les Buildpacks existent depuis plus de 10 ans ! D’abord, ils étaient utilisés pour détecter et construire une application avant de la déployer sur certains PaaS. Ensuite, nous avons pu créer des images Docker (OCI) avec leur dernière génération, les Cloud Native Buildpacks (CNCF en incubation). Sont-ils une bonne alternative au Dockerfile ? Que sont les buildpacks Paketo ? Quelles communautés les soutiennent et comment ?
Venez le découvrir lors de cette session ignite
First Steps with Globus Compute Multi-User EndpointsGlobus
In this presentation we will share our experiences around getting started with the Globus Compute multi-user endpoint. Working with the Pharmacology group at the University of Auckland, we have previously written an application using Globus Compute that can offload computationally expensive steps in the researcher's workflows, which they wish to manage from their familiar Windows environments, onto the NeSI (New Zealand eScience Infrastructure) cluster. Some of the challenges we have encountered were that each researcher had to set up and manage their own single-user globus compute endpoint and that the workloads had varying resource requirements (CPUs, memory and wall time) between different runs. We hope that the multi-user endpoint will help to address these challenges and share an update on our progress here.
Experience our free, in-depth three-part Tendenci Platform Corporate Membership Management workshop series! In Session 1 on May 14th, 2024, we began with an Introduction and Setup, mastering the configuration of your Corporate Membership Module settings to establish membership types, applications, and more. Then, on May 16th, 2024, in Session 2, we focused on binding individual members to a Corporate Membership and Corporate Reps, teaching you how to add individual members and assign Corporate Representatives to manage dues, renewals, and associated members. Finally, on May 28th, 2024, in Session 3, we covered questions and concerns, addressing any queries or issues you may have.
For more Tendenci AMS events, check out www.tendenci.com/events
Into the Box Keynote Day 2: Unveiling amazing updates and announcements for modern CFML developers! Get ready for exciting releases and updates on Ortus tools and products. Stay tuned for cutting-edge innovations designed to boost your productivity.
Exploring Innovations in Data Repository Solutions - Insights from the U.S. G...Globus
The U.S. Geological Survey (USGS) has made substantial investments in meeting evolving scientific, technical, and policy driven demands on storing, managing, and delivering data. As these demands continue to grow in complexity and scale, the USGS must continue to explore innovative solutions to improve its management, curation, sharing, delivering, and preservation approaches for large-scale research data. Supporting these needs, the USGS has partnered with the University of Chicago-Globus to research and develop advanced repository components and workflows leveraging its current investment in Globus. The primary outcome of this partnership includes the development of a prototype enterprise repository, driven by USGS Data Release requirements, through exploration and implementation of the entire suite of the Globus platform offerings, including Globus Flow, Globus Auth, Globus Transfer, and Globus Search. This presentation will provide insights into this research partnership, introduce the unique requirements and challenges being addressed and provide relevant project progress.
How Does XfilesPro Ensure Security While Sharing Documents in Salesforce?XfilesPro
Worried about document security while sharing them in Salesforce? Fret no more! Here are the top-notch security standards XfilesPro upholds to ensure strong security for your Salesforce documents while sharing with internal or external people.
To learn more, read the blog: https://www.xfilespro.com/how-does-xfilespro-make-document-sharing-secure-and-seamless-in-salesforce/
Globus Compute wth IRI Workflows - GlobusWorld 2024Globus
As part of the DOE Integrated Research Infrastructure (IRI) program, NERSC at Lawrence Berkeley National Lab and ALCF at Argonne National Lab are working closely with General Atomics on accelerating the computing requirements of the DIII-D experiment. As part of the work the team is investigating ways to speedup the time to solution for many different parts of the DIII-D workflow including how they run jobs on HPC systems. One of these routes is looking at Globus Compute as a way to replace the current method for managing tasks and we describe a brief proof of concept showing how Globus Compute could help to schedule jobs and be a tool to connect compute at different facilities.
Code reviews are vital for ensuring good code quality. They serve as one of our last lines of defense against bugs and subpar code reaching production.
Yet, they often turn into annoying tasks riddled with frustration, hostility, unclear feedback and lack of standards. How can we improve this crucial process?
In this session we will cover:
- The Art of Effective Code Reviews
- Streamlining the Review Process
- Elevating Reviews with Automated Tools
By the end of this presentation, you'll have the knowledge on how to organize and improve your code review proces
Globus Connect Server Deep Dive - GlobusWorld 2024Globus
We explore the Globus Connect Server (GCS) architecture and experiment with advanced configuration options and use cases. This content is targeted at system administrators who are familiar with GCS and currently operate—or are planning to operate—broader deployments at their institution.
Your Digital Assistant.
Making complex approach simple. Straightforward process saves time. No more waiting to connect with people that matter to you. Safety first is not a cliché - Securely protect information in cloud storage to prevent any third party from accessing data.
Would you rather make your visitors feel burdened by making them wait? Or choose VizMan for a stress-free experience? VizMan is an automated visitor management system that works for any industries not limited to factories, societies, government institutes, and warehouses. A new age contactless way of logging information of visitors, employees, packages, and vehicles. VizMan is a digital logbook so it deters unnecessary use of paper or space since there is no requirement of bundles of registers that is left to collect dust in a corner of a room. Visitor’s essential details, helps in scheduling meetings for visitors and employees, and assists in supervising the attendance of the employees. With VizMan, visitors don’t need to wait for hours in long queues. VizMan handles visitors with the value they deserve because we know time is important to you.
Feasible Features
One Subscription, Four Modules – Admin, Employee, Receptionist, and Gatekeeper ensures confidentiality and prevents data from being manipulated
User Friendly – can be easily used on Android, iOS, and Web Interface
Multiple Accessibility – Log in through any device from any place at any time
One app for all industries – a Visitor Management System that works for any organisation.
Stress-free Sign-up
Visitor is registered and checked-in by the Receptionist
Host gets a notification, where they opt to Approve the meeting
Host notifies the Receptionist of the end of the meeting
Visitor is checked-out by the Receptionist
Host enters notes and remarks of the meeting
Customizable Components
Scheduling Meetings – Host can invite visitors for meetings and also approve, reject and reschedule meetings
Single/Bulk invites – Invitations can be sent individually to a visitor or collectively to many visitors
VIP Visitors – Additional security of data for VIP visitors to avoid misuse of information
Courier Management – Keeps a check on deliveries like commodities being delivered in and out of establishments
Alerts & Notifications – Get notified on SMS, email, and application
Parking Management – Manage availability of parking space
Individual log-in – Every user has their own log-in id
Visitor/Meeting Analytics – Evaluate notes and remarks of the meeting stored in the system
Visitor Management System is a secure and user friendly database manager that records, filters, tracks the visitors to your organization.
"Secure Your Premises with VizMan (VMS) – Get It Now"
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoamtakuyayamamoto1800
In this slide, we show the simulation example and the way to compile this solver.
In this solver, the Helmholtz equation can be solved by helmholtzFoam. Also, the Helmholtz equation with uniformly dispersed bubbles can be simulated by helmholtzBubbleFoam.
Providing Globus Services to Users of JASMIN for Environmental Data AnalysisGlobus
JASMIN is the UK’s high-performance data analysis platform for environmental science, operated by STFC on behalf of the UK Natural Environment Research Council (NERC). In addition to its role in hosting the CEDA Archive (NERC’s long-term repository for climate, atmospheric science & Earth observation data in the UK), JASMIN provides a collaborative platform to a community of around 2,000 scientists in the UK and beyond, providing nearly 400 environmental science projects with working space, compute resources and tools to facilitate their work. High-performance data transfer into and out of JASMIN has always been a key feature, with many scientists bringing model outputs from supercomputers elsewhere in the UK, to analyse against observational or other model data in the CEDA Archive. A growing number of JASMIN users are now realising the benefits of using the Globus service to provide reliable and efficient data movement and other tasks in this and other contexts. Further use cases involve long-distance (intercontinental) transfers to and from JASMIN, and collecting results from a mobile atmospheric radar system, pushing data to JASMIN via a lightweight Globus deployment. We provide details of how Globus fits into our current infrastructure, our experience of the recent migration to GCSv5.4, and of our interest in developing use of the wider ecosystem of Globus services for the benefit of our user community.
Field Employee Tracking System| MiTrack App| Best Employee Tracking Solution|...informapgpstrackings
Keep tabs on your field staff effortlessly with Informap Technology Centre LLC. Real-time tracking, task assignment, and smart features for efficient management. Request a live demo today!
For more details, visit us : https://informapuae.com/field-staff-tracking/
Modern design is crucial in today's digital environment, and this is especially true for SharePoint intranets. The design of these digital hubs is critical to user engagement and productivity enhancement. They are the cornerstone of internal collaboration and interaction within enterprises.
How Recreation Management Software Can Streamline Your Operations.pptxwottaspaceseo
Recreation management software streamlines operations by automating key tasks such as scheduling, registration, and payment processing, reducing manual workload and errors. It provides centralized management of facilities, classes, and events, ensuring efficient resource allocation and facility usage. The software offers user-friendly online portals for easy access to bookings and program information, enhancing customer experience. Real-time reporting and data analytics deliver insights into attendance and preferences, aiding in strategic decision-making. Additionally, effective communication tools keep participants and staff informed with timely updates. Overall, recreation management software enhances efficiency, improves service delivery, and boosts customer satisfaction.
De mooiste recreatieve routes ontdekken met RouteYou en FME
Play to Learn: Agile Games with Cards and Dice
1. Three Cards, Three Celebrities
• Write down a living celebrity on each of three cards.
• Return the cards to the front.
2. Play to Learn!
Agile Games with Cards and Dice
Mike Clement
@mdclement
mike@softwareontheside.com
http://blog.softwareontheside.com
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13. Manifesto for Agile Software Development
We are uncovering better ways of developing
software by doing it and helping others do it.
Through this work we have come to value:
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
That is, while there is value in the items on
the right, we value the items on the left more.
14. Principles of Agile Software Development
• Our highest priority is to satisfy the customer through early and continuous delivery of valuable
software.
• Welcome changing requirements, even late in development.
• Deliver working software frequently.
• Business people and developers must work together daily throughout the project.
• Build projects around motivated individuals.
• The most efficient and effective method of conveying information is face-to-face conversation.
• Working software is the primary measure of progress.
• Agile processes promote sustainable development.
• Continuous attention to technical excellence and good design enhances agility.
• Simplicity--the art of maximizing the amount of work not done--is essential.
• The best architectures, requirements, and designs emerge from self-organizing teams.
• At regular intervals, the team reflects on how to become more effective, then adjusts accordingly.
15. Principles of Agile Software Development
• satisfy the customer
• changing requirements
• deliver frequently
• work together
• motivated individuals
• face-to-face conversation
• working software
• sustainable development
• technical excellence
• simplicity
• emerge from self-organizing teams
• team reflects
32. Manifesto for Agile Software Development
We are uncovering better ways of developing
software by doing it and helping others do it.
Through this work we have come to value:
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
That is, while there is value in the items on
the right, we value the items on the left more.