The document presents the Play Pyramid, a classification system developed by the authors to categorize different types of play for toy design purposes. The Play Pyramid has four categories of play - Sensory, Fantasy, Construction, and Challenge - based loosely on Piaget's stages of cognitive development. These categories form the vertices of a tetrahedron within which toys can be plotted based on their primary play affordances. The Play Pyramid aims to provide toy designers a universal language for communicating, analyzing, and improving upon toy concepts. It can also be used as an ideation tool to explore new play possibilities for toy ideas. The document discusses prior play classification systems and introduces complementary sliding scales to further describe toys and play. An evaluation with