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Pitch – Notes
Game Concept
- Shooter
- Grid based
- Enemiesmove andattacktowardsthe bottom of the screen
- Limitedmovement+positionbasedattacks
- 5 buttongame (fourmovementkeys+attack button) > mayincrease overcourse of game
- Easy to learn> lotsof room fordifficultyandchanges
Story Concept
- Simple narrative
- Post-apocalyptic,pseudo-medieval setting
- Main character isa trainedsoldier,sentona missiontohunthispredecessorwhowent
rogue.
- Multiple environments,suchaswastelands,cavesand ruins.
Target Audience
- Retro-inspiredgames
- Game basedarounda core conceptand buildsontothatconcept
- Indie scene
- Short game,sofocuson beingefficientwithtime,bothintermsof gameplayandstory
- Short,complete storyline.
ProductionTechniques
- Conceptart initiallydoneonpaper,withpensandfine liner(sharper line,easiertowork
withwhentransferredtoacomputer.
- Photoshopforexperimentingwithcolour,ormanipulatingelementsof designdirectly.
- Game created(includingcode andgraphics) usingGame MakerStudio,andit’sbuiltincode
language,GML. Game makerisparticularlysuitedto2d games.

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Pitch notes

  • 1. Pitch – Notes Game Concept - Shooter - Grid based - Enemiesmove andattacktowardsthe bottom of the screen - Limitedmovement+positionbasedattacks - 5 buttongame (fourmovementkeys+attack button) > mayincrease overcourse of game - Easy to learn> lotsof room fordifficultyandchanges Story Concept - Simple narrative - Post-apocalyptic,pseudo-medieval setting - Main character isa trainedsoldier,sentona missiontohunthispredecessorwhowent rogue. - Multiple environments,suchaswastelands,cavesand ruins. Target Audience - Retro-inspiredgames - Game basedarounda core conceptand buildsontothatconcept - Indie scene - Short game,sofocuson beingefficientwithtime,bothintermsof gameplayandstory - Short,complete storyline. ProductionTechniques - Conceptart initiallydoneonpaper,withpensandfine liner(sharper line,easiertowork withwhentransferredtoacomputer. - Photoshopforexperimentingwithcolour,ormanipulatingelementsof designdirectly. - Game created(includingcode andgraphics) usingGame MakerStudio,andit’sbuiltincode language,GML. Game makerisparticularlysuitedto2d games.